[Audyssey] Any Final Fantasy Fans out there?

2007-03-15 Thread Shadow Dragon
Hi, Just figured I'd let you all know of this pretty awesome mud I've been playing for some time. Its called Eternal Fantasy, and its an LPMud codebase, pretty much completely recoded. Now if you've played a Final Fantasy mud in the past. take whatever mud it was you played and toss it in the

Re: [Audyssey] Any Final Fantasy Fans out there?

2007-03-17 Thread Shadow Dragon
For sure. There's really not that much difference between GMud and monkeyterm, accept that GMud seems to have more features. Monkey term is good for sound packs though. Anyhow, hope to see you on. And anyone else who plays, my offer of help still stands. Its pretty hard to get started on this

Re: [Audyssey] 2007 Accessible game of the year

2008-01-24 Thread Shadow Dragon
Congratulations Che. Rail Racer fully deserves this reward. Its intense, fast-paced, has awesome sound effects, and is just an awesome game. Nice job man. Keep up the good work. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

[Audyssey] This is Ridiculous

2008-01-29 Thread Shadow Dragon
I'm tired of deleting 35 messages per day, most of them by Ward and now Tyler whatever. You guys really need a life. Ward, you should be working on your games, not constantly sitting on the list, replying to every single email that happens to come over the list. I mean seriously. Good god

Re: [Audyssey] This is Ridiculous

2008-01-29 Thread Shadow Dragon
Ok, so maybe my original post was a little harsh. *shrug* All I'm saying is, is it really necessary to reply to every single message on the list? I read audyssey to see when new games and the like come out, not to discuss programming and why people can't use self-voicing programs or what

[Audyssey] Lands of Hope

2008-04-19 Thread Shadow Dragon
Hi, I just recently came across a game called Lands of Hope. Its kind of a complicated game to describe, it has a focus on exploration, questing and grinding, with some resource management thrown into the mix as well (though I'm level 9 as of now and I haven't seen any resource management

[Audyssey] Sound RTS Sound Pack

2008-04-27 Thread Shadow Dragon
I just put together a new sound pack for Sound RTS, and I'm looking for opinions. Anyone interested please contact me off list and I'll send you it. Its a modified pack of the pack by Alex Westfel up on the site. I changed the footstep sounds, very nearly all of the attack sounds, the dragon

Re: [Audyssey] Blind Chat App?

2008-04-30 Thread Shadow Dragon
Actually I use msn. Dragon realms is a pay to play mud that I never got into because they don't allow you to use anything accept their custom client. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 30, 2008 6:53 AM

Re: [Audyssey] Blind Chat App?

2008-04-30 Thread Shadow Dragon
Or yeah, window s live is what I meant in my last messenger. I'm still used to calling it MSN. - Original Message - From: Chrissy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 30, 2008 6:40 AM Subject: Re: [Audyssey] Blind Chat App? i like

Re: [Audyssey] Blind Chat App?

2008-04-30 Thread Shadow Dragon
] Blind Chat App? II've never used one of these chat apps before, so I don't know how they work. If you have AOL Instant Messenger and your friend has Windows Live Messenger, can yuou talk to each other? --Bill - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Blind Chat App?

2008-04-30 Thread Shadow Dragon
- From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April 30, 2008 7:28 AM Subject: Re: [Audyssey] Blind Chat App? Actually I use msn. Dragon realms is a pay to play mud that I never got into because they don't allow you to use

Re: [Audyssey] Blind Chat App?

2008-04-30 Thread Shadow Dragon
to make a lot of use of the JAWS cursor, but it's not too bad. If you decide to play DR, you can look me up. My character name is Abraxael. --Bill - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, April

Re: [Audyssey] Land of hope

2008-05-04 Thread Shadow Dragon
I'm not sure about Hal, but this game is perfectly accessible with jaws8 at least. It takes some getting used to, but its most definitely dooable. I don't use the map at al, btw. As for contacting the dev, ther person who got me into this game is blind as well and apparently talks to him

Re: [Audyssey] Land of hope

2008-05-04 Thread Shadow Dragon
That's one of the tough parts. With jaws you just turn off the virtual focus and tab to a certain part on the screen, where it says refresh the main screen. Then you use the arrow keys to move around, and turn back on the virtual cursor when you want to see where you are, where you're going,

Re: [Audyssey] Land of hope

2008-05-04 Thread Shadow Dragon
That's just it though. I don't just sit there and push buttons. I have a level 50 warrior, which I put a lot of work into. I've mastered the movement system and figured out how to easily access the dropdown mouse over menues. As for your comparison to games like KoL, that's different. This game

Re: [Audyssey] problem viewing score charts of super deekout

2008-05-04 Thread Shadow Dragon
Its entirely possible he's taken the score server down already, since the company is closing soon anyway. - Original Message - From: nicol [EMAIL PROTECTED] To: gamers Gamers@audyssey.org Sent: Sunday, May 04, 2008 11:31 AM Subject: [Audyssey] problem viewing score charts of super

Re: [Audyssey] Land of hope

2008-05-04 Thread Shadow Dragon
It must be something in the way hal reads links then, because Jaws doesn't have any of the problems you've mensioned, it reads the links as they are, none of the http links or the source url for the link or any of that sort of thing. Even the graphical map uh, I'm not sure what they're caled

Re: [Audyssey] make a trophy

2008-05-14 Thread Shadow Dragon
There should be more cheater trophies. Like if you turn on unlimited nukes and beat the game completely with nukes, you get the complete decimation trophy or something. - Original Message - From: Tj [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May

Re: [Audyssey] judgment day survey

2008-05-14 Thread Shadow Dragon
I don't have any ideas for trophies, but it'd be interesting to see further ground attacks on the base. Example, more bonus games. Maybe the bonus games could be like a secondary mode, as in you paradrop into the base, then you have to fight your way through the base into the weapons room or

Re: [Audyssey] judgment day survey

2008-05-14 Thread Shadow Dragon
The only problem with a currency system is there's already upgrades in the game based on how much you've unlocked, so adding purchasable upgrades would be weird and kind of mess up the theme of the game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] judgment day survey

2008-05-14 Thread Shadow Dragon
: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May 14, 2008 6:02 PM Subject: Re: [Audyssey] judgment day survey I don't have any ideas for trophies, but it'd be interesting to see further ground attacks on the base. Example, more bonus games. Maybe

Re: [Audyssey] SoundRTS Tutorial Chapter 3

2008-05-17 Thread Shadow Dragon
Its actually better to not split up your troops. For example. Get a barracks up as quickly as possible, and set the rally point to b2. This way any enemy that tries to move into your base will encounter your troops, there's no way around besides through that path. Then fill up on units till

Re: [Audyssey] SoundRTS and Aggressive Mode

2008-05-18 Thread Shadow Dragon
Most of the multiplayer maps are the authors initials followed by a number for sepperation purposes. As for playing against the computer in agressive mode, g oto single player, then start a game, not campaign. Then you start a multiplayer map and invite as many computer opponents as you want up

Re: [Audyssey] space invaders versus star trek strategy game

2008-05-18 Thread Shadow Dragon
Personally I'd like to see a modernized version of both Mario and Donkey Kong. If noone's willing to make a zelda game, these two would be my next choice. The original donkey kong was just dodging barrels really, not much to it. I think we're kind of past that phase unless they're released as

Re: [Audyssey] Classic Side-scrollers was space invaders

2008-05-19 Thread Shadow Dragon
I consider myself a definite nintendo purist, but I'd be willing to sacrifice the classic feel of the game just to get a feel for what mario used to be like back in the day, since the only real experience I have with it is listening to my brother play. I agree, double dragon would make an

Re: [Audyssey] News About USA Games Side-scroller.

2008-05-19 Thread Shadow Dragon
Sorry if this question has already been answered, but will this game have full-featured combat? As in, will it be like monty, where if you find a sword and kill a skeleton with it, that swordbreaks/vanishes/becomes useless? Or will the main character actually be able to keep the weapons she

Re: [Audyssey] Sryth Selling Off Old Gear

2008-05-25 Thread Shadow Dragon
Just a bit of advice, I'd be very cautious what magical items you sell, a lot of them will have uses in future adventures. For example, I'm not sure if this is still planned, but I know the entire set of animal gear was going to have a quest of some sort linked to it. As for where toe sell

Re: [Audyssey] have difficulty with troopanum2

2008-06-04 Thread Shadow Dragon
Yeah, I had no real problems with Troopanum2. It was tough, but then, what's a game without challenge? Its been literally years since I played, and I agree dark, Vector was just crazy, but even he can be beaten with a little time and patience. This is definitely one of the more difficult games

[Audyssey] Dragon Tavern

2008-06-09 Thread Shadow Dragon
I just recently found a game called Dragon Tavern. I don't know if many of you will be interested, but here goes anyway. Dragon tavern is basically a non-automated version of progress quest, for those of you that have heard of that game. Progress quest was a game that wasn't a game. Basically

Re: [Audyssey] Goblindoom VS Hale Blade.

2008-06-10 Thread Shadow Dragon
Personally I don't think the hale blade is all that great. It used to be back when 8 melee was a lot, but now there's plenty of other ways to get stamina and heal yourself without having to sacrifice a massive amount of melee to do it. There's a 22 melee weapon you can get with a fair bit of

Re: [Audyssey] Goblindoom VS Hale Blade.

2008-06-11 Thread Shadow Dragon
is somewhat advanced so I am trying to get Catherine as high if not higher as fast as possible. Shadow Dragon wrote: Personally I don't think the hale blade is all that great. It used to be back when 8 melee was a lot, but now there's plenty of other ways to get stamina and heal yourself without

Re: [Audyssey] Shattered Skull Adventures was Goblindoom VS Hale Blade.

2008-06-11 Thread Shadow Dragon
If I'm not mistaken the third part of the adventure is on palemoor isle. I'm probably misremembering though. Either way, odds are pretty high its in the adventurer finder. Sorry I can't give an exact location, its been a while since I played it. - Original Message - From: Thomas Ward

Re: [Audyssey] sryth and ridiculous melee ratings

2008-06-13 Thread Shadow Dragon
Not saying that focusing on powers is a bad thing, but I should probably warn you that the game will get really tough later on. I think about Proving Grounds 4 was when the GM started adding magic resistant enemies, some of them are very nearly immune and extremely difficult to beat with magic.

Re: [Audyssey] Shattered Skull Adventures was Goblindoom VS HaleBlade.

2008-06-13 Thread Shadow Dragon
Well, guess my heads up wasn't needed after all, *grin*. - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 13, 2008 8:25 AM Subject: Re: [Audyssey] Shattered Skull Adventures was Goblindoom VS HaleBlade. Yeah.

Re: [Audyssey] Legendary Tales

2009-06-17 Thread Shadow Dragon
Legendary Tales the online version is written entirely in flash, and therefore is inaccessible. The offline engine, the one 3 skulls was written in, is perfectly accessible with a little work though. -- From: Jimmy Odin Kristoffersen

Re: [Audyssey] Looking for a turn-based game

2009-06-17 Thread Shadow Dragon
Nothing turn based? I'd call Kingdom of Loathing, planet gambro and the KoL spinoffs (twilight heroes, soul raver) turn based. They're pretty solid RPG's all in their own right, each has a storyline sidequests to complete, and KoL and Planet Gambro especially have well-fleshed out battle

[Audyssey] Monster Breeders

2009-06-17 Thread Shadow Dragon
Here's a game I stumbled across a couple days ago. This one won't be for everyone. Its vaguely pokemonesque, for those of you who have played the pokemon RPG's. You play the role of a monster breeder, and you purchase and hatch monsters to fight for you in the field, in the training center or

Re: [Audyssey] Sryth question the eye

2009-06-21 Thread Shadow Dragon
The problem with 90% of the tarn content is you have to go through the city multiple times to get anywhere. I believe its 10 runs before you can even access the lower levels of the city, which is plain ridiculous if you ask me. There's even content up to 15 runs, which I doubt I'll ever make.

Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Shadow Dragon
the first time through and I doubt the enemies get any easier. This does raise the question though of would the reward be worth it after the grinding. Ron - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday

Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Shadow Dragon
Sadly the crane blade is strictly random. I think it was proven in the forums that the gold total you get from the tomb has to be higher than 250 for the blade to show up. Worst part is its not even that great of a weapon. Helps a little with that scennario but I just never found much use for

Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Shadow Dragon
You have to beat the crimson helmed rider 7 times in a row without missing even once. He then shows you the location of the lair. If you think tarn's bad though, to get the ice shield you have to beat the ice troll a grand total of 36 times, and then put a lot of xp into the shield to level it

Re: [Audyssey] Sryth question the eye

2009-06-23 Thread Shadow Dragon
I have to disagree, Kingdom of Loathing has very strong substance to it. Its got solid backing mechanics, amusing quest lines, a good battle system, and quite a bit of replayability. But I will agree that sryth is the only serious RPG to date that has much to it. Most other games either have a

[Audyssey] Kingdom of Loathing was Re: Sryth question the eye

2009-06-24 Thread Shadow Dragon
Yeah, KoL isn't for everyone. A lot of the humor is based off of references, or just straight puns. And while the puns are generally sickeningly horrible, the references are usually good. The only thing that redeem's the puns in my opinion is that the developers do the puns in such a manner

Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Shadow Dragon
I can see where you're coming from, and like I said in my last message, basically if you don't like it, you're never going to like it. One thing we have in common dark is that we're both hardcore exploration fanatics. I'm not sure what your views on puzzles are, but generally I end up looking

Re: [Audyssey] Kingdom of Loathing was Re: Sryth question the eye

2009-06-24 Thread Shadow Dragon
Kind of. There's some equipment that gives more adventures, though a lot of it is rather tough to get, the most powerful stuff being the time gear, which was made with a one-time item so by now is either exceptionally rare or impossible to find on the market. There's also the counterclockwise

Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Shadow Dragon
I seem to remember the developers discussing making a system that gives you hints based on what quest you're on at some point, but it seems they never really got around to it. There's some hints in the quest log as the quest advances, but in my experience those never really helped much. Yes,

Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Shadow Dragon
I think this is something we all need to do. It sounds to me like we've all been tempted to do it at one point or another, but are uncertain as to weather or not one opinion will have all that much effect. Perhaps we should either put together something that says what we're all thinking, at

Re: [Audyssey] Kingdom of Loathing was Re: Sryth question the eye

2009-06-24 Thread Shadow Dragon
The problem with discovering powerful items and such on your own is that there really aren't any in the plot itself, all the ones worth having are either obtained as items of the month, ultrarares, which aren't just a really rare item drop but have a lot of backing mechanics to ensure they

Re: [Audyssey] Kingdom of Loathing was Re: Sryth question the eye

2009-06-24 Thread Shadow Dragon
What I meant by casual play is its supposed to take only a little time per day. There's always been an adventure cap, and I doubt the devs will ever lift it, especially, as much as I absolutely loathe saying it, with the leaderboards and such being implimented. Its possible that if we could

Re: [Audyssey] Sryth question the eye

2009-06-24 Thread Shadow Dragon
Actually Mario RPG just got released over there, I believe last year. It was sort of celebrated amongst the gamers community when it came out in europe on the virtual console. However, as good as Mario RPG is, even if you had sighted assistance to play it, I wouldn't say its worth getting a Wii

Re: [Audyssey] Kingdom of Loathing was Re: Sryth question the eye

2009-06-24 Thread Shadow Dragon
Yeah, me too, hence why I don't actualy play KoL that often, just when there's nothing else available I haven't played or some new content comes along or, ya know, I'm bored. haha. Given that you like exploration, I'm surprised you didn't give monster breeders a try, its got gigantic maps,

Re: [Audyssey] Kingdom of Loathing was Re: Sryth question the eye

2009-06-24 Thread Shadow Dragon
such a lot to offer, though it practically makes things a tad frustrating. Beware the Grue! Dark. - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 24, 2009 2:13 PM Subject: Re: [Audyssey

Re: [Audyssey] Kingdom of Loathing was Re: Sryth question the eye

2009-06-24 Thread Shadow Dragon
fun. I can usually get over 200 adventures daily. Anyone can, if you know the right combination of food, drink, and spleen items. - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, June 24, 2009 9

Re: [Audyssey] Monster breeder?

2009-06-26 Thread Shadow Dragon
Nope, I just use mouseovers. I don't know if hal has a way to move the mouse but what I do is put the virtual pc cursor on the skill I want, route the jaws cursor to it, then switch back to the PC cursor and go to the bottom of the window, where the information is displayed. Unfortunately

[Audyssey] Monster Breeder Stuff

2009-06-28 Thread Shadow Dragon
For those interested in monster breeders, here's an email I just got from the dev today. He's definitely willing to go the extra mile it seems to allow us to play his game, and to me, that's awesome. Hey Dragon, glad to see you're still with us. About the quest coordinates - I completely

Re: [Audyssey] Monster Breeder Stuff

2009-06-29 Thread Shadow Dragon
is everything whic I wanted from muelsfell rise of the golems, without the bad constant enforced pvp. Beware the Grue! Dark. - Original Message - From: Shadow Dragon elementalult...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, June 29, 2009 1:14 AM Subject: [Audyssey

Re: [Audyssey] Found a nice mud

2009-07-11 Thread Shadow Dragon
Desmodus was too weird and unrealistic for my tastes, you had to learn skills to even use a sword, couldn't even swing it wildly or anything, which doesn't make sense. I don't really like how it just drops you smack in the middle of a giant city with no real direction or newbie help either. It

Re: [Audyssey] Warriors 2 inaccessible?

2009-07-16 Thread Shadow Dragon
For the record, I've never had any trouble with navigating the warriors2 dungeon system, it just takes some patience, some basic spacial memory skill and a bit of strategic planning, especially for the bigger dungeons. Sure they're not as cut and dried as the comparitively small sryth dungeons,

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-16 Thread Shadow Dragon
Given all the discussion about RPG mechanics on here I just figured I'd throw in my two cents. Personally I think the use of RPG has taken to a broader scope. There's everything ranging from your classic RPG, using pen and paper, you and your friends creating all the characters and scennarios

Re: [Audyssey] Warriors 2 inaccessible?

2009-07-16 Thread Shadow Dragon
I suppose its your choice weather or not to play. This to me looks similar to lands of hope, where it might have been reasonable to do something like this had they done it from the start, but going through every single dungeon from the beginning of the game and adding things to them would be

Re: [Audyssey] Warriors 2 inaccessible?

2009-07-16 Thread Shadow Dragon
I did think of the dungeon positioning thing, but I just find it really hard to believe that someone that's cooperative as the warriors2 GM usually is wouldn't be willing to do a quick fix like that. There must be more to it. I guess generally I give developers the benefit of the doubt since

Re: [Audyssey] Combat was: Creating Roll Playing Games From Scratch

2009-07-16 Thread Shadow Dragon
That sounds a lot like what path to pelantas does, only with more manual influence and not so much just reading through the battles. The problem with any kind of realistic combat is inevitably it'll get old and you'll have seen all the descriptions. This is one major reason why I prefer games

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-17 Thread Shadow Dragon
...@gmail.com Sent: Thursday, July 16, 2009 10:01 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Creating Roll Playing Games From Scratch Hi Shadow Dragon, I'm not really sure what you are suggesting. While it is true the conceptual ideas of rpg style games is changing

Re: [Audyssey] Creating Roll Playing Games From Scratch

2009-07-17 Thread Shadow Dragon
Magitech is by far my favorite genre, especially when you get things like soldiers from ff7, highly-enhanced humans infused with energy from the planet and bread spacifically for battle and war. I also like how it leaves open several interesting posibilities, for example combining the gun and

Re: [Audyssey] Grizzly Gulch

2009-07-22 Thread Shadow Dragon
It works fine in vista, so I can't imagine why, since seven is pretty much just a massively patched up version of vista with some new features added. I'm not sure what dictates weather or not a 16 bit ap will work in vista/seven or not, but gulch works fine on my end at least.

Re: [Audyssey] new and first game from peter mach

2009-07-25 Thread Shadow Dragon
Sadly only win rar can extract rar files, windows doesn't come with a built in rar extractor if that's what you meant, just zip. So you'll have to get win rar to extract and play it, unless anyone else knows of another utility that can extract rar files, which I'd be interested in as 7zip

Re: [Audyssey] new and first game from peter mach

2009-07-28 Thread Shadow Dragon
utilities consider corrupt. -- From: Thomas Ward thomasward1...@gmail.com Sent: Tuesday, July 28, 2009 8:22 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] new and first game from peter mach Hi Shadow Dragon, I beg to differ

Re: [Audyssey] new and first game from peter mach

2009-07-28 Thread Shadow Dragon
with 7zip for years without a problem (did one just earlier tonight in fact). I must admit before I tried I didn't think 7zip would sinse it can't create rar archives, but clearly it can extract them. Beware the Grue! Dark. - Original Message - From: Shadow Dragon

Re: [Audyssey] good muds

2009-08-07 Thread Shadow Dragon
I personally think miriani is lame. You spend three quarters of your time fending off annoying, so-called space pirates who think they need to get in a virtual pissing contest with anyone who blinks at them funny to prove a point, or mess with someone just cause they feel like it. If I wanted

Re: [Audyssey] good muds

2009-08-09 Thread Shadow Dragon
Such is the way of all muds, no matter how advanced. From godwars2, the most advanced mud I've ever seen, all the way down the line to your basic diku, abyr and lp codebases, it all degenerates to the same thing in the end. Even games like miriani and star conquest where the killing is

Re: [Audyssey] good muds

2009-08-10 Thread Shadow Dragon
Another great hack and slash mud which I play on a semi regular basis Is unofficial squaresoft mud. Its set in the universe of various squaresoft games, and has quests to do if you want them or can figure them out. Its fairly newbie friendly, and I'd love to see more people playing it, as then

Re: [Audyssey] Magic: the Gathering

2009-08-12 Thread Shadow Dragon
All the trading card games sims I've found have been rather heavily flash or java based, and very obviously graphical. A lot of them are built with direct immage scans so its highly unlike that unless it was done with spacific intent for the blind that anyone would program in text versions of

[Audyssey] balls balls balls balls balls

2009-08-13 Thread Shadow Dragon
God being drunk is so mazing awesome. yall soud dry it dseriously. cmon yu uptgithy assholes, lets ass drink some beer and get totally totasted off our asses. yaaay! -- From: Tristan B theblinddj...@gmail.com Sent: Thursday, August 13,

Re: [Audyssey] game cycle?

2009-08-13 Thread Shadow Dragon
doing! doingdoingdoingoidngoindoingdoingdoingodoingdoingdoing! wee! -- From: sal sal-...@ca.rr.com Sent: Thursday, August 13, 2009 12:06 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] game cycle? ha-ha that's

Re: [Audyssey] game cycle?

2009-08-13 Thread Shadow Dragon
I think you shoul dall suck gigantic amounts of dick! Fuck the mods, dick for all the homos! Pusssy rules! -- From: Ken kenwdow...@neo.rr.com Sent: Wednesday, August 12, 2009 11:11 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re:

Re: [Audyssey] nentendo wii and intro

2009-08-13 Thread Shadow Dragon
Fuck the wii, pussy all the wii bitches! -- From: Ken kenwdow...@neo.rr.com Sent: Wednesday, August 12, 2009 11:07 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] nentendo wii and intro You should be able to set it up

Re: [Audyssey] Game Chat Reminder

2009-08-13 Thread Shadow Dragon
fuckin stupid gamers chat robot, just delete this retarded thing and get it over with. -- From: Gamers Chat Robot gamers-ro...@audyssey.org Sent: Wednesday, August 12, 2009 10:00 PM To: gamers@audyssey.org Subject: [Audyssey] Game Chat Reminder

[Audyssey] Harry Potter

2007-04-03 Thread Shadow Dragon
Heh, could someone send me the link to get the Harry Potter books lnline? I could've sworn I remembered it, but apparently not, and its already been removed from my deleted items folder. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Sryth- a haunting in Durnsig

2007-04-28 Thread Shadow Dragon
What you have to do is clear the path by killing all the pumpkin warriors. If you say you've already killed them all, you should be able to go south and west from the entrance, and then follow that path till you come to a creature called Entangling Vines (Massive). EAst of there is the boss of

Re: [Audyssey] General Sryth questions

2007-05-07 Thread Shadow Dragon
1. Currently there's no way to get a duel-wielding skill, though it is planned. Out of curiosty, which guy in Trindmoor wields two weapons? I don't remember seeing him, though I have seen a couple of other duel-wielders I believe, and even a guy who wielded 4 weapons at once though he's no

Re: [Audyssey] Sryth subskill

2007-05-07 Thread Shadow Dragon
Mm, after you've done almost all the quests in the game it doesn't seem so hard, using just quest experience and experience from random bonuses and such, I have a pretty decent power and skill list, at the top of which are weaponry at 75 and weaponry slashing at 73 I believe. My character

Re: [Audyssey] Fw: Re: General Sryth questions

2007-05-07 Thread Shadow Dragon
of woodsmanship if I subdued him. Thanks, AC - Forwarded message -- From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date: Mon, 7 May 2007 07:19:10 -0600 Subject: Re: [Audyssey] General Sryth questions Message-ID: [EMAIL PROTECTED] References: [EMAIL

Re: [Audyssey] sryth: how does the bonus points system work?

2007-05-08 Thread Shadow Dragon
Its kind of wierd actually. I've noticed that you spend however many points you want on experience and gold, but you enter the amount of tokens you want to buy when buying them instead of entering points. - Original Message - From: Karl [EMAIL PROTECTED] To: gamers@audyssey.org Sent:

Re: [Audyssey] I'm giving phil the go ahead to create a gamewithharryas character

2007-05-09 Thread Shadow Dragon
If I remember right, last time I checked on fanfiction.net there were over 10 fanfics just in the category of Harry Potter alone. It'd technically only be copyright infringement if you were making money off of the project, so if that guy in South Africa is charging money for his fanfiction,

Re: [Audyssey] muds

2007-05-09 Thread Shadow Dragon
That's gone down heavily since the safety features were put in, so its pretty much impossible for gang attacks now. Newbie killing has been brought almost to a complete halt with a few happenings here and there but nothing serious. I just recently finally got my demon to age 200, so I can help

Re: [Audyssey] Magic the gathering

2007-05-12 Thread Shadow Dragon
Its a pretty old game, much like Yu-Gi-Oh or any of the other trading card games out there, with its own unique set of rules and cards. As far as I know there's no acessible online version of the game, and brailing the cards is pretty much out of the question, since it ruins the collectors

[Audyssey] Some stuff about the PS3

2007-05-16 Thread Shadow Dragon
Well, just got a little bored, and figured since a review of sorts has been done about the WII, might as well throw in my two cents about the ps3. Hopefully this hasn't been done yet, to my knowledge it hasn't, so I'm gonna do it now. Basically the PS3 would be worth the 600 dollars you spend

Re: [Audyssey] Some stuff about the PS3

2007-05-16 Thread Shadow Dragon
Sorry, I can't do an audio review. A friend of mine was thinking about doing it for a while, but I don't know what happened there. The rumble feature actually doesn't do all that much in the way of reducing accessibility. If you know your character, and you know the game you're playing, it

Re: [Audyssey] the PS 2 and accessibillidey

2007-05-16 Thread Shadow Dragon
The PS2 is quite accessible. Its nowhere near as complicated as the ps3, you just pop in a game, push the reset button and it starts for you automatically. As for accessibility, there're too many games to list, I have probably 20-30 games, half of which I can't even remember. But basically if

Re: [Audyssey] the PS 2 and accessibillidey

2007-05-16 Thread Shadow Dragon
PS2 has dropped a lot in price lately. If you're lucky you can find one on Ebay for 50-100 bucks. I think they cost about 200-250 in stores right now. - Original Message - From: Jimmy Odin Kristoffersen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, May

Re: [Audyssey] World of legends

2007-05-17 Thread Shadow Dragon
I don't think it'll be getting fixed, its been down for a good 2 or 3 months. I have the full game though, I think I even still have it zipped up somewhere. You can download an earlier version from rdxgames.net, but its really buggy and a lot of the features don't work. I suppose if anyone

Re: [Audyssey] Has anyone played Urban Dead?

2007-05-20 Thread Shadow Dragon
I tried it once before, had a huge problem with getting a page can not be displayed error every time I tried to take a turn. I'd have to close the window and log back in for the turn to be taken. Got to be exceedingly tedius and I quit within 5 minutes. I emailed the admin about it, and he got

Re: [Audyssey] Mouse games was Lack of posts

2007-05-20 Thread Shadow Dragon
Only problem I have with mouse driven games, and I've got a couple of blind friends who I believe have this same problem, is that we use laptops and are without desktops or desktop mice. I'm personally planning in investing in a freakin awesome new desktop in the near future, probably a couple

Re: [Audyssey] Has anyone played Urban Dead?

2007-05-21 Thread Shadow Dragon
://www.whitestick.co.uk/ongames.html Beware the grue! Dark. - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, May 21, 2007 4:11 AM Subject: Re: [Audyssey] Has anyone played Urban Dead? I tried it once before, had

Re: [Audyssey] Mouse games was Lack of posts

2007-05-21 Thread Shadow Dragon
a couple of beta testers playing Rail Racer on laptops using a USB mouse, I think they sell for between 5 and 15 dollars, depending on what kind you get. Pretty cheap solution there, eh? - Original Message - From: Shadow Dragon [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Mouse games was Lack of posts

2007-05-21 Thread Shadow Dragon
What sword game would this be? I'd like to take a crack at it. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 20, 2007 11:56 PM Subject: Re: [Audyssey] Mouse games was Lack of posts Hi tom. well I certainly agree

Re: [Audyssey] Piracy of accessible software

2007-05-23 Thread Shadow Dragon
It may be appealing as a demo, but a sighted person would never toss up 500-800 bucks out of sheer curiosity, unless they had a whole lot of cash to throw around. From experience, most sighted people, when they get curious about jaws, work from the demo version. - Original Message -

Re: [Audyssey] Wii for the blind

2007-05-23 Thread Shadow Dragon
It'd be impossible to wipe the memory of a console, I'm sure they have protection against that. And there's absolutely no way Linux would work on a ps2, maybe, just maybe on something like a ps3, but it'd be impossible on anything earlier I'm sure, simply because it wouldn't be the same. The

Re: [Audyssey] sryth Maps

2007-05-26 Thread Shadow Dragon
It was still there when I was there the other day, its not under a maps link, you go to the adventure list. Not all adventures have a text map sadly. - Original Message - From: Steve Cullen [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 26, 2007

Re: [Audyssey] Mortal Kombat

2007-05-30 Thread Shadow Dragon
Its not actually that the arenas aren't large enough to lose your opponent in, the arenas are really pretty huge. There's all sorts of arenas from castle courtyards to platforms in the middle of acid pits to massive warships. The arenas actually range the scale from small to pretty huge, but

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