[Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread Scott Chesworth
Hi Folks,

Had some hardcore preparation to be done last night, so I did what any
good procrastinator would do, downloaded Entombed and ended up running
on 3 hours sleep and practically no preparation today.  I really
should get control over my gaming lol.

Anyway, this is my first foray into the world of roleplay strategy
type stuff, and so far I'm totally addicted.  The thing that puzzled
me though was that whenever I encounter an enemy or a group of them,
I'd check the battle timeline, and couldn't really spot the logic that
determines it each time.  Plus I'm reasonably sure that sometimes it
seemed much longer than others until it was my turn again.  Of course
this could be because it was stupid O'clock and I was impatient to get
on with rat smiting, but if someone could explain the logic of
turn-based I'd really appreciate it, think I'd have a better grasp of
strategies for each situation then.

Cheers
Scott

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Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread peter Mahach
the battle timeline is set according to speed. faster enemies go first at 
the end o the slowest ones such as ogres. so let's say there are 4 enemies. 
lightning joe fastest, killer eddie fast, crack smasher (you the player) and 
death truck slowest. they'd go in this order, first lightning, then eddie, 
then you, and then truck. hth and happy killing/questing what ever.
- Original Message - 
From: Scott Chesworth scottcheswo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 11, 2009 7:14 PM
Subject: [Audyssey] A question about turn-based combat in Entombed



Hi Folks,

Had some hardcore preparation to be done last night, so I did what any
good procrastinator would do, downloaded Entombed and ended up running
on 3 hours sleep and practically no preparation today.  I really
should get control over my gaming lol.

Anyway, this is my first foray into the world of roleplay strategy
type stuff, and so far I'm totally addicted.  The thing that puzzled
me though was that whenever I encounter an enemy or a group of them,
I'd check the battle timeline, and couldn't really spot the logic that
determines it each time.  Plus I'm reasonably sure that sometimes it
seemed much longer than others until it was my turn again.  Of course
this could be because it was stupid O'clock and I was impatient to get
on with rat smiting, but if someone could explain the logic of
turn-based I'd really appreciate it, think I'd have a better grasp of
strategies for each situation then.

Cheers
Scott

---
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Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread Scott Chesworth
Cool, thanks for clearing that up.

While I've got ya, do you happen to know how on earth I get back out
of the town?  I've been to the tavern and accepted a quest, been to
the store and sold off some random stuff I picked up and bought a
rather swanky new sword hehe, just can't see an option to leave and
get on with some more killing.

On 11/11/09, peter Mahach piterm...@gmail.com wrote:
 the battle timeline is set according to speed. faster enemies go first at
 the end o the slowest ones such as ogres. so let's say there are 4 enemies.
 lightning joe fastest, killer eddie fast, crack smasher (you the player) and
 death truck slowest. they'd go in this order, first lightning, then eddie,
 then you, and then truck. hth and happy killing/questing what ever.
 - Original Message -
 From: Scott Chesworth scottcheswo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, November 11, 2009 7:14 PM
 Subject: [Audyssey] A question about turn-based combat in Entombed


 Hi Folks,

 Had some hardcore preparation to be done last night, so I did what any
 good procrastinator would do, downloaded Entombed and ended up running
 on 3 hours sleep and practically no preparation today.  I really
 should get control over my gaming lol.

 Anyway, this is my first foray into the world of roleplay strategy
 type stuff, and so far I'm totally addicted.  The thing that puzzled
 me though was that whenever I encounter an enemy or a group of them,
 I'd check the battle timeline, and couldn't really spot the logic that
 determines it each time.  Plus I'm reasonably sure that sometimes it
 seemed much longer than others until it was my turn again.  Of course
 this could be because it was stupid O'clock and I was impatient to get
 on with rat smiting, but if someone could explain the logic of
 turn-based I'd really appreciate it, think I'd have a better grasp of
 strategies for each situation then.

 Cheers
 Scott

 ---
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 http://www.mail-archive.com/gam...@audyssey.org.
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 please send E-mail to gamers-ow...@audyssey.org.

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 signature database 4333 (20090813) __

 The message was checked by ESET Smart Security.

 http://www.eset.com





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 database 4333 (20090813) __

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Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread peter Mahach
just use the floor navigation keys. press period to descent to the 3rd floor 
or press comma to ascent to 2nd.
- Original Message - 
From: Scott Chesworth scottcheswo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 11, 2009 7:27 PM
Subject: Re: [Audyssey] A question about turn-based combat in Entombed



Cool, thanks for clearing that up.

While I've got ya, do you happen to know how on earth I get back out
of the town?  I've been to the tavern and accepted a quest, been to
the store and sold off some random stuff I picked up and bought a
rather swanky new sword hehe, just can't see an option to leave and
get on with some more killing.

On 11/11/09, peter Mahach piterm...@gmail.com wrote:

the battle timeline is set according to speed. faster enemies go first at
the end o the slowest ones such as ogres. so let's say there are 4 
enemies.
lightning joe fastest, killer eddie fast, crack smasher (you the player) 
and
death truck slowest. they'd go in this order, first lightning, then 
eddie,

then you, and then truck. hth and happy killing/questing what ever.
- Original Message -
From: Scott Chesworth scottcheswo...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 11, 2009 7:14 PM
Subject: [Audyssey] A question about turn-based combat in Entombed



Hi Folks,

Had some hardcore preparation to be done last night, so I did what any
good procrastinator would do, downloaded Entombed and ended up running
on 3 hours sleep and practically no preparation today.  I really
should get control over my gaming lol.

Anyway, this is my first foray into the world of roleplay strategy
type stuff, and so far I'm totally addicted.  The thing that puzzled
me though was that whenever I encounter an enemy or a group of them,
I'd check the battle timeline, and couldn't really spot the logic that
determines it each time.  Plus I'm reasonably sure that sometimes it
seemed much longer than others until it was my turn again.  Of course
this could be because it was stupid O'clock and I was impatient to get
on with rat smiting, but if someone could explain the logic of
turn-based I'd really appreciate it, think I'd have a better grasp of
strategies for each situation then.

Cheers
Scott

---
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If you have any questions or concerns regarding the management of the
list,
please send E-mail to gamers-ow...@audyssey.org.

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signature database 4333 (20090813) __

The message was checked by ESET Smart Security.

http://www.eset.com






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Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread dark

Hi.

the battle timeline is worked out on the relative speed at which everyone 
can attack, thus if your fighting something fast you might not get as many 
hits in.


also, if you use abilities in combat like flurry or hide, you have to wait 
longer for your next turn.


Hth.

Beware the gRue!

Dark.
- Original Message - 
From: Scott Chesworth scottcheswo...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, November 11, 2009 6:14 PM
Subject: [Audyssey] A question about turn-based combat in Entombed



Hi Folks,

Had some hardcore preparation to be done last night, so I did what any
good procrastinator would do, downloaded Entombed and ended up running
on 3 hours sleep and practically no preparation today.  I really
should get control over my gaming lol.

Anyway, this is my first foray into the world of roleplay strategy
type stuff, and so far I'm totally addicted.  The thing that puzzled
me though was that whenever I encounter an enemy or a group of them,
I'd check the battle timeline, and couldn't really spot the logic that
determines it each time.  Plus I'm reasonably sure that sometimes it
seemed much longer than others until it was my turn again.  Of course
this could be because it was stupid O'clock and I was impatient to get
on with rat smiting, but if someone could explain the logic of
turn-based I'd really appreciate it, think I'd have a better grasp of
strategies for each situation then.

Cheers
Scott

---
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Re: [Audyssey] A question about turn-based combat in Entombed

2009-11-11 Thread Scott Chesworth
Duh, so obvious now you've pointed that out Peter, can't believe I
didn't think to try it!

Thanks man.

On 11/11/09, dark d...@xgam.org wrote:
 Hi.

 the battle timeline is worked out on the relative speed at which everyone
 can attack, thus if your fighting something fast you might not get as many
 hits in.

 also, if you use abilities in combat like flurry or hide, you have to wait
 longer for your next turn.

 Hth.

 Beware the gRue!

 Dark.
 - Original Message -
 From: Scott Chesworth scottcheswo...@gmail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, November 11, 2009 6:14 PM
 Subject: [Audyssey] A question about turn-based combat in Entombed


 Hi Folks,

 Had some hardcore preparation to be done last night, so I did what any
 good procrastinator would do, downloaded Entombed and ended up running
 on 3 hours sleep and practically no preparation today.  I really
 should get control over my gaming lol.

 Anyway, this is my first foray into the world of roleplay strategy
 type stuff, and so far I'm totally addicted.  The thing that puzzled
 me though was that whenever I encounter an enemy or a group of them,
 I'd check the battle timeline, and couldn't really spot the logic that
 determines it each time.  Plus I'm reasonably sure that sometimes it
 seemed much longer than others until it was my turn again.  Of course
 this could be because it was stupid O'clock and I was impatient to get
 on with rat smiting, but if someone could explain the logic of
 turn-based I'd really appreciate it, think I'd have a better grasp of
 strategies for each situation then.

 Cheers
 Scott

 ---
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