Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-18 Thread Thomas Ward
Hi Philip,
Sounds great. The more I hear about BGT the better it sounds.

Smile.



On 7/17/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi Tom,

 Well, I have an optimized AStar implementation with some extra features not
 found in the original spec lying around, and I am also considering offering
 lobby server hosting for those wanting to make online games and avoid the
 direct IP connections, as well as online score posting. This would obviously
 consume resources on my server, so it would be part of pro only. A little
 twist is that once someone has bought pro, either single or unlimited, they
 can obviously use the extra features even in free games which means that if
 you pay 100 dollars for pro single, you can then use the extra features in
 all your future free games as well which cannot be done with lite.

 I hope this makes sense.

 Kind regards,

 Philip Bennefall

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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-17 Thread Hayden Presley
Hi Phillip,
Wow. I am definitely thinking of ordering the pro now that's a hundred
dollars. I can hardly believe it's that low (but don't raise it! Grin).

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Wednesday, July 14, 2010 2:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering
available!

Hi Will,

No, but it should not be long until at least the first installment in that 
series is released. Expect it to happen in early August.

Kind regards,

Philip Bennefall
- Original Message - 
From: william lomas lomaswill...@googlemail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 9:09 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
available!


Philip do you ahve tutorials created yet on how to make specific types of 
games?

On Jul 14, 2010, at 8:04 PM, Philip Bennefall wrote:

 Hi all,

 I have two announcements to make this time. First, it is now possible to 
 pre-order the BGT engine by visiting the ordering section of the Blastbay 
 Studios website. Second, I have decided to completely restructure the 
 pricing of the engine. Over the last few months I have spoken with quite a

 few people in the community regarding the pricing and while some think 
 it's reasonable, many others consider it to be way too high. Thus, I have 
 decided to do a general price reduction for the engine, as well as add the

 Pro Single license. The licenses are as follows:

 BGT Demo (0.0 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of games,  in source code form. No compiled executables 
 may be created with this version, and nothing may be sold.

 BGT Lite Version (29.95 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of compiled freeware games written by an individual. 
 Nothing may be sold.

 BGT Pro Single Version (99.95 USD):
 This version of the engine allows the creation and distribution of one 
 single commercial game written by an individual. An unlimited number of 
 free games may still be compiled and distributed with this version, but 
 only one title may be sold.

 BGT Pro Unlimited Version (399.95 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of commercial games written by an individual.

 For more legal information, please see the BGT end user license agreement.

 Please note that the purchase of one version of the engine also counts 
 towards the purchase of a more expensive license type. For example, if you

 purchase the lite version and then wish to upgrade to a Pro Single 
 license, you will then only have to pay 70 USD rather than the full 99.95.

 Any feedback on this restructuring is most welcome.

 Kind regards,

 Philip Bennefall
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-17 Thread Hayden Presley
Hi Phillip,
Sorry, I hadn't yet answered your original message.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: Wednesday, July 14, 2010 2:04 PM
To: Gamers Discussion list
Subject: [Audyssey] BGT - new pricing structure and pre-ordering available!

Hi all,

I have two announcements to make this time. First, it is now possible to
pre-order the BGT engine by visiting the ordering section of the Blastbay
Studios website. Second, I have decided to completely restructure the
pricing of the engine. Over the last few months I have spoken with quite a
few people in the community regarding the pricing and while some think it's
reasonable, many others consider it to be way too high. Thus, I have decided
to do a general price reduction for the engine, as well as add the Pro
Single license. The licenses are as follows:

BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an
unlimited number of games,  in source code form. No compiled executables may
be created with this version, and nothing may be sold.

BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of compiled freeware games written by an individual.
Nothing may be sold.

BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one
single commercial game written by an individual. An unlimited number of free
games may still be compiled and distributed with this version, but only one
title may be sold.

BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of commercial games written by an individual.

For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts
towards the purchase of a more expensive license type. For example, if you
purchase the lite version and then wish to upgrade to a Pro Single license,
you will then only have to pay 70 USD rather than the full 99.95.

Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-17 Thread Thomas Ward
Hi Phil,
Oh, really? What kind of extra goodies do you have up your sleeve for pro?

Cheers!



On 7/17/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi Hayden,

 Here are the differences:

 1. With lite, you can only release freeware games.

 2. With pro single, you can create and release one commercial game as well
 as an unlimited number of free games.

 3. With pro unlimited, you can create and sell an unlimited number of
 commercial games as well as free ones.

 I also intend adding some features that are exclusive to pro users, as to
 make it appealing even for those wanting to make advanced free games as
 well.

 Kind regards,

 Philip Bennefall

---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-17 Thread Philip Bennefall

Hi Tom,

Well, I have an optimized AStar implementation with some extra features not 
found in the original spec lying around, and I am also considering offering 
lobby server hosting for those wanting to make online games and avoid the 
direct IP connections, as well as online score posting. This would obviously 
consume resources on my server, so it would be part of pro only. A little 
twist is that once someone has bought pro, either single or unlimited, they 
can obviously use the extra features even in free games which means that if 
you pay 100 dollars for pro single, you can then use the extra features in 
all your future free games as well which cannot be done with lite.


I hope this makes sense.

Kind regards,

Philip Bennefall
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Sunday, July 18, 2010 5:02 AM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
available!



Hi Phil,
Oh, really? What kind of extra goodies do you have up your sleeve for pro?

Cheers!



On 7/17/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:

Hi Hayden,

Here are the differences:

1. With lite, you can only release freeware games.

2. With pro single, you can create and release one commercial game as well
as an unlimited number of free games.

3. With pro unlimited, you can create and sell an unlimited number of
commercial games as well as free ones.

I also intend adding some features that are exclusive to pro users, as to
make it appealing even for those wanting to make advanced free games as
well.

Kind regards,

Philip Bennefall







Internal Virus Database is out of date.
Checked by AVG - www.avg.com
Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 
12:37:00



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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-15 Thread Thomas Ward
Hi Philip,
Wow! The pricing is definitely fair. $399 is beyond fair for an
unlimited distribution license. Sounds great to me.


Smile.

On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi all,

 I have two announcements to make this time. First, it is now possible to
 pre-order the BGT engine by visiting the ordering section of the Blastbay
 Studios website. Second, I have decided to completely restructure the
 pricing of the engine. Over the last few months I have spoken with quite a
 few people in the community regarding the pricing and while some think it's
 reasonable, many others consider it to be way too high. Thus, I have decided
 to do a general price reduction for the engine, as well as add the Pro
 Single license. The licenses are as follows:

 BGT Demo (0.0 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of games,  in source code form. No compiled executables may
 be created with this version, and nothing may be sold.

 BGT Lite Version (29.95 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of compiled freeware games written by an individual.
 Nothing may be sold.

 BGT Pro Single Version (99.95 USD):
 This version of the engine allows the creation and distribution of one
 single commercial game written by an individual. An unlimited number of free
 games may still be compiled and distributed with this version, but only one
 title may be sold.

 BGT Pro Unlimited Version (399.95 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of commercial games written by an individual.

 For more legal information, please see the BGT end user license agreement.

 Please note that the purchase of one version of the engine also counts
 towards the purchase of a more expensive license type. For example, if you
 purchase the lite version and then wish to upgrade to a Pro Single license,
 you will then only have to pay 70 USD rather than the full 99.95.

 Any feedback on this restructuring is most welcome.

 Kind regards,

 Philip Bennefall
 ---
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 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-15 Thread Thomas Ward
Hi Philip,
Yes, I definitely think more pro orders are in the making. I'm
strongly considering ordering myself, but then again I've been
thinking of switching to Mac soon so it would be more likely I'll be
creating my own engine for Mac OS or Linux instead. It is not an easy
decision for me as I think BGT is a great tool, but limited to Windows
platforms.

Smile.



On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi Dark,

 No indeed, I will not be losing out if I get a reasonable amount of orders.
 I have had a bunch of lite sales so far, but I'm guessing the pro ones will
 come a little later on.

 By the way, will BGT be getting a page on audiogames.net? I realize it's not
 exactly a game, but I figured it's still slightly game related so it might
 be relevant still.

 Kind regards,

 Philip Bennefall

---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-15 Thread Thomas Ward
Hi Philip,
Are you saying since USA games is a company that BGT would be more
than $399?i understand your reasons, but how much more would the price
be?


thanks.


On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi Scott,

 I personally also thought the original prices were reasonable, but I have to
 listen to the majority of my target audience as I will probably get more
 sales that way in the end. I've actually had a bunch of pre-orders already,
 which I'm very happy about and so I won't be changing these prices. I'll add
 higher ones for actual companies, though, so that they don't get the same
 deal as individuals making games mainly as a hobby.

 Kind regards,

 Philip Bennefall

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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-15 Thread Philip Bennefall

Hi Thomas,

I'm glad to hear that you like the new pricing structure. I decided to make 
it Windows only for now, because my impression is that the majority of blind 
gamers are using Windows. Thus, porting to Mac or Unix at this point would 
probably be just an expense rather than a profit. In a few years, we'll see, 
but I will be sticking with Windows for the time being.


As for the company license, I haven't quite defined that part yet. Blastbay 
Studios is a registered business but it's still run by a single individual, 
much the same as with USA Games if I'm not mistaken. Thus, it wouldn't make 
sense for me to charge you for a full site license if you do decide to order 
BGT. I'll have to leave this question open for the time being, but if you 
wish to order it you'd be paying the same price as everyone else. If you had 
a larger business with several staff members, that'd be different.


Kind regards,

Philip Bennefall
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Thursday, July 15, 2010 10:27 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
available!



Hi Philip,
Yes, I definitely think more pro orders are in the making. I'm
strongly considering ordering myself, but then again I've been
thinking of switching to Mac soon so it would be more likely I'll be
creating my own engine for Mac OS or Linux instead. It is not an easy
decision for me as I think BGT is a great tool, but limited to Windows
platforms.

Smile.



On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:

Hi Dark,

No indeed, I will not be losing out if I get a reasonable amount of 
orders.
I have had a bunch of lite sales so far, but I'm guessing the pro ones 
will

come a little later on.

By the way, will BGT be getting a page on audiogames.net? I realize it's 
not

exactly a game, but I figured it's still slightly game related so it might
be relevant still.

Kind regards,

Philip Bennefall







Internal Virus Database is out of date.
Checked by AVG - www.avg.com
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12:37:00



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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-15 Thread Thomas Ward
Hi Philip,
Yes, that is the case. USA Games is a business, but is privately owned
by me and I am owner, developer, and treasurer all in one. My partner,
if you want to call her that is my wife, which will occasionally
answer sales questions, send product keys, whatever  but her income
and my income from the games is the same, but there is no question
that the business is really mine. Also, like you, I higher people to
do certain aspects of the software development like a composer for the
music, a sound company to create/produce game sounds, maybe a voice
actor for voice work, etc. They don’t work for USA games directly, but
are hired on for a specific job or aspect of development like what you
have done for Streemway etc.
As for cross-platform support I completely understand as I have the
same conclusions as far as supporting Mac or Linux commercially goes.
However, as you might have seen from my post earlier after I’m done
with Mysteries of the Ancients I’d like to create an open source
version of my Genesis Engine, Open G3D,  that the community can use to
produce games for Mac, Linux, Windows, whatever. I’m not sure on the
licensing details, but this version of the engine would basically be
intended for freeware and shareware games and wouldn’t be intended for
big commercial projects the way BGT  or Genesis 3D would be.  USA
Games is here to make commercial games so Linux and Mac would be an
extra expense in producing, and I’m not looking at commercial games
for those platforms either. Still it would be nice to have something
available for those platforms as there are some VI users for Mac and
Linux that would certainly appreciate some games including myself.
However, I’ve done some game development on the Linux side and it is a
decent game development platform if you use things like OpenGL,
OpenAL, etc. However, there are still some game features like force
feedback controllers that aren’t yet supported by SDL and that is a
bit of a drawback. The other thing is that on Linux the default voice
is ESpeak and that is  no better than Microsoft Sam. I can’t stand the
voice, and to get decent TTS support you have to buy and support
something like ATT Natural Voices, Dectalk, or the Cepstral Swift
engine which all have their own individual APIs. Speech-Dispatcher
doesn’t yet support commercial TTS engines which means a game
developer would have to write his or her own wrapper library for the
various commercial engines, and own the development kits for each to
do it properly. That is without a doubt a serious drawback to creating
a commercial engine for Linux.I personally have a copy of Cepstral
Callie and the Dectalk software for Linux and I could give such a
project a start, but I don’t have the ATT SDK nor the Eloquence SDK
so obviously my Sapi-like wrapper library would be incomplete. It
would cost more time and money than it is worth for me to invest in
all the various development kits to support the commercial engines
which is why Speech-Dispatcher doesn’t support something like
Eloquence for Linux. I think the Eloquence SDK is $300 or something
like that which is almost the price of BGT Pro, and I doubt I could
get my investment back selling to the small community of VI Linux
users at this time. So the answer is to create a free and open source
engine that wraps the open source game APIs, perhaps ESpeak for TTS if
desired, and allows a developer to create games for Mac or Linux
without the developer such as myself spending a lot of money trying to
create and market a commercial engine.

Smile.



On 7/15/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi Thomas,

 I'm glad to hear that you like the new pricing structure. I decided to make
 it Windows only for now, because my impression is that the majority of blind
 gamers are using Windows. Thus, porting to Mac or Unix at this point would
 probably be just an expense rather than a profit. In a few years, we'll see,
 but I will be sticking with Windows for the time being.

 As for the company license, I haven't quite defined that part yet. Blastbay
 Studios is a registered business but it's still run by a single individual,
 much the same as with USA Games if I'm not mistaken. Thus, it wouldn't make
 sense for me to charge you for a full site license if you do decide to order
 BGT. I'll have to leave this question open for the time being, but if you
 wish to order it you'd be paying the same price as everyone else. If you had
 a larger business with several staff members, that'd be different.

 Kind regards,

 Philip Bennefall

---
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If you have any questions or concerns regarding the management of the 

[Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall
Hi all,

I have two announcements to make this time. First, it is now possible to 
pre-order the BGT engine by visiting the ordering section of the Blastbay 
Studios website. Second, I have decided to completely restructure the pricing 
of the engine. Over the last few months I have spoken with quite a few people 
in the community regarding the pricing and while some think it's reasonable, 
many others consider it to be way too high. Thus, I have decided to do a 
general price reduction for the engine, as well as add the Pro Single license. 
The licenses are as follows:

BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an unlimited 
number of games,  in source code form. No compiled executables may be created 
with this version, and nothing may be sold.

BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an unlimited 
number of compiled freeware games written by an individual. Nothing may be sold.

BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one single 
commercial game written by an individual. An unlimited number of free games may 
still be compiled and distributed with this version, but only one title may be 
sold.

BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an unlimited 
number of commercial games written by an individual.

For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts towards 
the purchase of a more expensive license type. For example, if you purchase the 
lite version and then wish to upgrade to a Pro Single license, you will then 
only have to pay 70 USD rather than the full 99.95.

Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread william lomas
Philip do you ahve tutorials created yet on how to make specific types of games?

On Jul 14, 2010, at 8:04 PM, Philip Bennefall wrote:

 Hi all,
 
 I have two announcements to make this time. First, it is now possible to 
 pre-order the BGT engine by visiting the ordering section of the Blastbay 
 Studios website. Second, I have decided to completely restructure the pricing 
 of the engine. Over the last few months I have spoken with quite a few people 
 in the community regarding the pricing and while some think it's reasonable, 
 many others consider it to be way too high. Thus, I have decided to do a 
 general price reduction for the engine, as well as add the Pro Single 
 license. The licenses are as follows:
 
 BGT Demo (0.0 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of games,  in source code form. No compiled executables may 
 be created with this version, and nothing may be sold.
 
 BGT Lite Version (29.95 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of compiled freeware games written by an individual. Nothing 
 may be sold.
 
 BGT Pro Single Version (99.95 USD):
 This version of the engine allows the creation and distribution of one single 
 commercial game written by an individual. An unlimited number of free games 
 may still be compiled and distributed with this version, but only one title 
 may be sold.
 
 BGT Pro Unlimited Version (399.95 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of commercial games written by an individual.
 
 For more legal information, please see the BGT end user license agreement.
 
 Please note that the purchase of one version of the engine also counts 
 towards the purchase of a more expensive license type. For example, if you 
 purchase the lite version and then wish to upgrade to a Pro Single license, 
 you will then only have to pay 70 USD rather than the full 99.95.
 
 Any feedback on this restructuring is most welcome.
 
 Kind regards,
 
 Philip Bennefall
 ---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall

Hi Will,

No, but it should not be long until at least the first installment in that 
series is released. Expect it to happen in early August.


Kind regards,

Philip Bennefall
- Original Message - 
From: william lomas lomaswill...@googlemail.com

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 9:09 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
available!



Philip do you ahve tutorials created yet on how to make specific types of 
games?


On Jul 14, 2010, at 8:04 PM, Philip Bennefall wrote:


Hi all,

I have two announcements to make this time. First, it is now possible to 
pre-order the BGT engine by visiting the ordering section of the Blastbay 
Studios website. Second, I have decided to completely restructure the 
pricing of the engine. Over the last few months I have spoken with quite a 
few people in the community regarding the pricing and while some think 
it's reasonable, many others consider it to be way too high. Thus, I have 
decided to do a general price reduction for the engine, as well as add the 
Pro Single license. The licenses are as follows:


BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of games,  in source code form. No compiled executables 
may be created with this version, and nothing may be sold.


BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of compiled freeware games written by an individual. 
Nothing may be sold.


BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one 
single commercial game written by an individual. An unlimited number of 
free games may still be compiled and distributed with this version, but 
only one title may be sold.


BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of commercial games written by an individual.


For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts 
towards the purchase of a more expensive license type. For example, if you 
purchase the lite version and then wish to upgrade to a Pro Single 
license, you will then only have to pay 70 USD rather than the full 99.95.


Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Bryan Peterson
Though I would happily have paid the original price you'd set for the 
utility, I can't deny that this is a bit of a relief, if only because it'll 
mean that I'll be able to purchase it somewhat sooner than I'd expected. 
Certainly not right away but if I manage my finances I can do it.

We are the Knights who say...Ni!
- Original Message - 
From: Philip Bennefall phi...@u7142039.fsdata.se

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 1:04 PM
Subject: [Audyssey] BGT - new pricing structure and pre-ordering available!



Hi all,

I have two announcements to make this time. First, it is now possible to 
pre-order the BGT engine by visiting the ordering section of the Blastbay 
Studios website. Second, I have decided to completely restructure the 
pricing of the engine. Over the last few months I have spoken with quite a 
few people in the community regarding the pricing and while some think 
it's reasonable, many others consider it to be way too high. Thus, I have 
decided to do a general price reduction for the engine, as well as add the 
Pro Single license. The licenses are as follows:


BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of games,  in source code form. No compiled executables 
may be created with this version, and nothing may be sold.


BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of compiled freeware games written by an individual. 
Nothing may be sold.


BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one 
single commercial game written by an individual. An unlimited number of 
free games may still be compiled and distributed with this version, but 
only one title may be sold.


BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of commercial games written by an individual.


For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts 
towards the purchase of a more expensive license type. For example, if you 
purchase the lite version and then wish to upgrade to a Pro Single 
license, you will then only have to pay 70 USD rather than the full 99.95.


Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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gamers-unsubscr...@audyssey.org.

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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Jacob Kruger
Just one question - presumably if you went for something like lite, you 
could then later upgrade to another license?


Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Philip Bennefall phi...@u7142039.fsdata.se

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 9:04 PM
Subject: [Audyssey] BGT - new pricing structure and pre-ordering available!



Hi all,

I have two announcements to make this time. First, it is now possible to 
pre-order the BGT engine by visiting the ordering section of the Blastbay 
Studios website. Second, I have decided to completely restructure the 
pricing of the engine. Over the last few months I have spoken with quite a 
few people in the community regarding the pricing and while some think 
it's reasonable, many others consider it to be way too high. Thus, I have 
decided to do a general price reduction for the engine, as well as add the 
Pro Single license. The licenses are as follows:


BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of games,  in source code form. No compiled executables 
may be created with this version, and nothing may be sold.


BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of compiled freeware games written by an individual. 
Nothing may be sold.


BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one 
single commercial game written by an individual. An unlimited number of 
free games may still be compiled and distributed with this version, but 
only one title may be sold.


BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of commercial games written by an individual.


For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts 
towards the purchase of a more expensive license type. For example, if you 
purchase the lite version and then wish to upgrade to a Pro Single 
license, you will then only have to pay 70 USD rather than the full 99.95.


Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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gamers-unsubscr...@audyssey.org.

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The message was checked by ESET NOD32 Antivirus.

http://www.eset.com






__ Information from ESET NOD32 Antivirus, version of virus signature 
database 5278 (20100714) __

The message was checked by ESET NOD32 Antivirus.

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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall

Hi Jacob,

Yes, absolutely. This is the case when the price of the previous version 
would be deducted from the mor expensive one.


Kind regards,

Philip Bennefall
- Original Message - 
From: Jacob Kruger jac...@mailzone.co.za

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 9:38 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
available!



Just one question - presumably if you went for something like lite, you
could then later upgrade to another license?

Stay well

Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'

- Original Message - 
From: Philip Bennefall phi...@u7142039.fsdata.se

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 9:04 PM
Subject: [Audyssey] BGT - new pricing structure and pre-ordering available!



Hi all,

I have two announcements to make this time. First, it is now possible to
pre-order the BGT engine by visiting the ordering section of the Blastbay
Studios website. Second, I have decided to completely restructure the
pricing of the engine. Over the last few months I have spoken with quite a
few people in the community regarding the pricing and while some think
it's reasonable, many others consider it to be way too high. Thus, I have
decided to do a general price reduction for the engine, as well as add the
Pro Single license. The licenses are as follows:

BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an
unlimited number of games,  in source code form. No compiled executables
may be created with this version, and nothing may be sold.

BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of compiled freeware games written by an individual.
Nothing may be sold.

BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one
single commercial game written by an individual. An unlimited number of
free games may still be compiled and distributed with this version, but
only one title may be sold.

BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of commercial games written by an individual.

For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts
towards the purchase of a more expensive license type. For example, if you
purchase the lite version and then wish to upgrade to a Pro Single
license, you will then only have to pay 70 USD rather than the full 99.95.

Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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If you have any questions or concerns regarding the management of the
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__ Information from ESET NOD32 Antivirus, version of virus
signature database 5278 (20100714) __

The message was checked by ESET NOD32 Antivirus.

http://www.eset.com






__ Information from ESET NOD32 Antivirus, version of virus signature 
database 5278 (20100714) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com









Internal Virus Database is out of date.
Checked by AVG - www.avg.com
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread william lomas
Thanks Philip for these I will hold off and just learn the basic language for 
now via the audio tutorial 

On Jul 14, 2010, at 8:15 PM, Philip Bennefall wrote:

 Hi Will,
 
 No, but it should not be long until at least the first installment in that 
 series is released. Expect it to happen in early August.
 
 Kind regards,
 
 Philip Bennefall
 - Original Message - From: william lomas 
 lomaswill...@googlemail.com
 To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, July 14, 2010 9:09 PM
 Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
 available!
 
 
 Philip do you ahve tutorials created yet on how to make specific types of 
 games?
 
 On Jul 14, 2010, at 8:04 PM, Philip Bennefall wrote:
 
 Hi all,
 
 I have two announcements to make this time. First, it is now possible to 
 pre-order the BGT engine by visiting the ordering section of the Blastbay 
 Studios website. Second, I have decided to completely restructure the 
 pricing of the engine. Over the last few months I have spoken with quite a 
 few people in the community regarding the pricing and while some think it's 
 reasonable, many others consider it to be way too high. Thus, I have decided 
 to do a general price reduction for the engine, as well as add the Pro 
 Single license. The licenses are as follows:
 
 BGT Demo (0.0 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of games,  in source code form. No compiled executables may 
 be created with this version, and nothing may be sold.
 
 BGT Lite Version (29.95 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of compiled freeware games written by an individual. 
 Nothing may be sold.
 
 BGT Pro Single Version (99.95 USD):
 This version of the engine allows the creation and distribution of one 
 single commercial game written by an individual. An unlimited number of free 
 games may still be compiled and distributed with this version, but only one 
 title may be sold.
 
 BGT Pro Unlimited Version (399.95 USD):
 This version of the engine allows the creation and distribution of an 
 unlimited number of commercial games written by an individual.
 
 For more legal information, please see the BGT end user license agreement.
 
 Please note that the purchase of one version of the engine also counts 
 towards the purchase of a more expensive license type. For example, if you 
 purchase the lite version and then wish to upgrade to a Pro Single license, 
 you will then only have to pay 70 USD rather than the full 99.95.
 
 Any feedback on this restructuring is most welcome.
 
 Kind regards,
 
 Philip Bennefall
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.
 
 
 
 
 
 
 
 Internal Virus Database is out of date.
 Checked by AVG - www.avg.com
 Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 
 12:37:00
 
 
 ---
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If you have any questions or concerns regarding the management of the list,
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Scott Chesworth
Hi Philip,

It's amazing what this comunity can do. Personally I think these
prices under value your work, under value it in quite a big way. That
said, I'll be heading to blastbay.com to get my preorder in for the
lite version before you change your mind LOL.

Scott

On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi all,

 I have two announcements to make this time. First, it is now possible to
 pre-order the BGT engine by visiting the ordering section of the Blastbay
 Studios website. Second, I have decided to completely restructure the
 pricing of the engine. Over the last few months I have spoken with quite a
 few people in the community regarding the pricing and while some think it's
 reasonable, many others consider it to be way too high. Thus, I have decided
 to do a general price reduction for the engine, as well as add the Pro
 Single license. The licenses are as follows:

 BGT Demo (0.0 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of games,  in source code form. No compiled executables may
 be created with this version, and nothing may be sold.

 BGT Lite Version (29.95 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of compiled freeware games written by an individual.
 Nothing may be sold.

 BGT Pro Single Version (99.95 USD):
 This version of the engine allows the creation and distribution of one
 single commercial game written by an individual. An unlimited number of free
 games may still be compiled and distributed with this version, but only one
 title may be sold.

 BGT Pro Unlimited Version (399.95 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of commercial games written by an individual.

 For more legal information, please see the BGT end user license agreement.

 Please note that the purchase of one version of the engine also counts
 towards the purchase of a more expensive license type. For example, if you
 purchase the lite version and then wish to upgrade to a Pro Single license,
 you will then only have to pay 70 USD rather than the full 99.95.

 Any feedback on this restructuring is most welcome.

 Kind regards,

 Philip Bennefall
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gam...@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall

Hi Scott,

I personally also thought the original prices were reasonable, but I have to 
listen to the majority of my target audience as I will probably get more 
sales that way in the end. I've actually had a bunch of pre-orders already, 
which I'm very happy about and so I won't be changing these prices. I'll add 
higher ones for actual companies, though, so that they don't get the same 
deal as individuals making games mainly as a hobby.


Kind regards,

Philip Bennefall
- Original Message - 
From: Scott Chesworth scottcheswo...@gmail.com

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 11:05 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
available!



Hi Philip,

It's amazing what this comunity can do. Personally I think these
prices under value your work, under value it in quite a big way. That
said, I'll be heading to blastbay.com to get my preorder in for the
lite version before you change your mind LOL.

Scott

On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:

Hi all,

I have two announcements to make this time. First, it is now possible to
pre-order the BGT engine by visiting the ordering section of the Blastbay
Studios website. Second, I have decided to completely restructure the
pricing of the engine. Over the last few months I have spoken with quite a
few people in the community regarding the pricing and while some think 
it's
reasonable, many others consider it to be way too high. Thus, I have 
decided

to do a general price reduction for the engine, as well as add the Pro
Single license. The licenses are as follows:

BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an
unlimited number of games,  in source code form. No compiled executables 
may

be created with this version, and nothing may be sold.

BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of compiled freeware games written by an individual.
Nothing may be sold.

BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one
single commercial game written by an individual. An unlimited number of 
free
games may still be compiled and distributed with this version, but only 
one

title may be sold.

BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of commercial games written by an individual.

For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts
towards the purchase of a more expensive license type. For example, if you
purchase the lite version and then wish to upgrade to a Pro Single 
license,

you will then only have to pay 70 USD rather than the full 99.95.

Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Scott Chesworth
Hi Philip,

Just preordered my copy of BGT Lite. Was the Paypal site being in
Swedish meant to happen? I was a bit unnerved, pretty sure I don't
remember the same thing happening with Q9.

Scott

On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi Scott,

 I personally also thought the original prices were reasonable, but I have to
 listen to the majority of my target audience as I will probably get more
 sales that way in the end. I've actually had a bunch of pre-orders already,
 which I'm very happy about and so I won't be changing these prices. I'll add
 higher ones for actual companies, though, so that they don't get the same
 deal as individuals making games mainly as a hobby.

 Kind regards,

 Philip Bennefall
 - Original Message -
 From: Scott Chesworth scottcheswo...@gmail.com
 To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, July 14, 2010 11:05 PM
 Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering
 available!


 Hi Philip,

 It's amazing what this comunity can do. Personally I think these
 prices under value your work, under value it in quite a big way. That
 said, I'll be heading to blastbay.com to get my preorder in for the
 lite version before you change your mind LOL.

 Scott

 On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:
 Hi all,

 I have two announcements to make this time. First, it is now possible to
 pre-order the BGT engine by visiting the ordering section of the Blastbay
 Studios website. Second, I have decided to completely restructure the
 pricing of the engine. Over the last few months I have spoken with quite a
 few people in the community regarding the pricing and while some think
 it's
 reasonable, many others consider it to be way too high. Thus, I have
 decided
 to do a general price reduction for the engine, as well as add the Pro
 Single license. The licenses are as follows:

 BGT Demo (0.0 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of games,  in source code form. No compiled executables
 may
 be created with this version, and nothing may be sold.

 BGT Lite Version (29.95 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of compiled freeware games written by an individual.
 Nothing may be sold.

 BGT Pro Single Version (99.95 USD):
 This version of the engine allows the creation and distribution of one
 single commercial game written by an individual. An unlimited number of
 free
 games may still be compiled and distributed with this version, but only
 one
 title may be sold.

 BGT Pro Unlimited Version (399.95 USD):
 This version of the engine allows the creation and distribution of an
 unlimited number of commercial games written by an individual.

 For more legal information, please see the BGT end user license agreement.

 Please note that the purchase of one version of the engine also counts
 towards the purchase of a more expensive license type. For example, if you
 purchase the lite version and then wish to upgrade to a Pro Single
 license,
 you will then only have to pay 70 USD rather than the full 99.95.

 Any feedback on this restructuring is most welcome.

 Kind regards,

 Philip Bennefall
 ---
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 gamers-unsubscr...@audyssey.org.
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 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.



 



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 Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
 12:37:00


 ---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall

Hi Scott,

Thank you! As for the site being in Swedish, that should certainly not 
happen. Will look into that immediately.


Kind regards,

Philip Bennefall
- Original Message - 
From: Scott Chesworth scottcheswo...@gmail.com

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 11:35 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
available!



Hi Philip,

Just preordered my copy of BGT Lite. Was the Paypal site being in
Swedish meant to happen? I was a bit unnerved, pretty sure I don't
remember the same thing happening with Q9.

Scott

On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:

Hi Scott,

I personally also thought the original prices were reasonable, but I have 
to

listen to the majority of my target audience as I will probably get more
sales that way in the end. I've actually had a bunch of pre-orders 
already,
which I'm very happy about and so I won't be changing these prices. I'll 
add

higher ones for actual companies, though, so that they don't get the same
deal as individuals making games mainly as a hobby.

Kind regards,

Philip Bennefall
- Original Message -
From: Scott Chesworth scottcheswo...@gmail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 11:05 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering
available!


Hi Philip,

It's amazing what this comunity can do. Personally I think these
prices under value your work, under value it in quite a big way. That
said, I'll be heading to blastbay.com to get my preorder in for the
lite version before you change your mind LOL.

Scott

On 7/14/10, Philip Bennefall phi...@u7142039.fsdata.se wrote:

Hi all,

I have two announcements to make this time. First, it is now possible to
pre-order the BGT engine by visiting the ordering section of the Blastbay
Studios website. Second, I have decided to completely restructure the
pricing of the engine. Over the last few months I have spoken with quite 
a

few people in the community regarding the pricing and while some think
it's
reasonable, many others consider it to be way too high. Thus, I have
decided
to do a general price reduction for the engine, as well as add the Pro
Single license. The licenses are as follows:

BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an
unlimited number of games,  in source code form. No compiled executables
may
be created with this version, and nothing may be sold.

BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of compiled freeware games written by an individual.
Nothing may be sold.

BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one
single commercial game written by an individual. An unlimited number of
free
games may still be compiled and distributed with this version, but only
one
title may be sold.

BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of commercial games written by an individual.

For more legal information, please see the BGT end user license 
agreement.


Please note that the purchase of one version of the engine also counts
towards the purchase of a more expensive license type. For example, if 
you

purchase the lite version and then wish to upgrade to a Pro Single
license,
you will then only have to pay 70 USD rather than the full 99.95.

Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the
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please send E-mail to gamers-ow...@audyssey.org.








Internal Virus Database is out of date.
Checked by AVG - www.avg.com
Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10
12:37:00


---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread dark
I deffinately like the idea Philip, though i do hope your reductions from 
the initially planned prices won't hurt you financially,  though 
hopefully if this is more within people's price range, more people will 
perchice it.


Beware the Grue!

Dark.
- Original Message - 
From: Philip Bennefall phi...@u7142039.fsdata.se

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 8:04 PM
Subject: [Audyssey] BGT - new pricing structure and pre-ordering available!



Hi all,

I have two announcements to make this time. First, it is now possible to 
pre-order the BGT engine by visiting the ordering section of the Blastbay 
Studios website. Second, I have decided to completely restructure the 
pricing of the engine. Over the last few months I have spoken with quite a 
few people in the community regarding the pricing and while some think 
it's reasonable, many others consider it to be way too high. Thus, I have 
decided to do a general price reduction for the engine, as well as add the 
Pro Single license. The licenses are as follows:


BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of games,  in source code form. No compiled executables 
may be created with this version, and nothing may be sold.


BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of compiled freeware games written by an individual. 
Nothing may be sold.


BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one 
single commercial game written by an individual. An unlimited number of 
free games may still be compiled and distributed with this version, but 
only one title may be sold.


BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an 
unlimited number of commercial games written by an individual.


For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts 
towards the purchase of a more expensive license type. For example, if you 
purchase the lite version and then wish to upgrade to a Pro Single 
license, you will then only have to pay 70 USD rather than the full 99.95.


Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the 
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall

Hi Dark,

No indeed, I will not be losing out if I get a reasonable amount of orders. 
I have had a bunch of lite sales so far, but I'm guessing the pro ones will 
come a little later on.


By the way, will BGT be getting a page on audiogames.net? I realize it's not 
exactly a game, but I figured it's still slightly game related so it might 
be relevant still.


Kind regards,

Philip Bennefall
- Original Message - 
From: dark d...@xgam.org

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 11:59 PM
Subject: Re: [Audyssey] BGT - new pricing structure and pre-ordering 
available!



I deffinately like the idea Philip, though i do hope your reductions from
the initially planned prices won't hurt you financially,  though
hopefully if this is more within people's price range, more people will
perchice it.

Beware the Grue!

Dark.
- Original Message - 
From: Philip Bennefall phi...@u7142039.fsdata.se

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, July 14, 2010 8:04 PM
Subject: [Audyssey] BGT - new pricing structure and pre-ordering available!



Hi all,

I have two announcements to make this time. First, it is now possible to
pre-order the BGT engine by visiting the ordering section of the Blastbay
Studios website. Second, I have decided to completely restructure the
pricing of the engine. Over the last few months I have spoken with quite a
few people in the community regarding the pricing and while some think
it's reasonable, many others consider it to be way too high. Thus, I have
decided to do a general price reduction for the engine, as well as add the
Pro Single license. The licenses are as follows:

BGT Demo (0.0 USD):
This version of the engine allows the creation and distribution of an
unlimited number of games,  in source code form. No compiled executables
may be created with this version, and nothing may be sold.

BGT Lite Version (29.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of compiled freeware games written by an individual.
Nothing may be sold.

BGT Pro Single Version (99.95 USD):
This version of the engine allows the creation and distribution of one
single commercial game written by an individual. An unlimited number of
free games may still be compiled and distributed with this version, but
only one title may be sold.

BGT Pro Unlimited Version (399.95 USD):
This version of the engine allows the creation and distribution of an
unlimited number of commercial games written by an individual.

For more legal information, please see the BGT end user license agreement.

Please note that the purchase of one version of the engine also counts
towards the purchase of a more expensive license type. For example, if you
purchase the lite version and then wish to upgrade to a Pro Single
license, you will then only have to pay 70 USD rather than the full 99.95.

Any feedback on this restructuring is most welcome.

Kind regards,

Philip Bennefall
---
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Internal Virus Database is out of date.
Checked by AVG - www.avg.com
Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 
12:37:00



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[Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Travis Siegel
Ahh, much better (imo) Philip.
You had me scared there for a while.
I really really thought I was going tohave to plug in my windows machine again, 
just
to come out with an alternative if your game creation kit went on sale for $800 
or there abouts.
And, trust me, I have very little desire to mess with windows more than I have 
to.
I'm very glad you decided to lower the prices.
It's almost enough to make me want to plug in my windows box anyhow, just to 
try it out. *grin*

Anyway, I believe you're going to make a lot more sales as a result of your 
price reduction, so hopefully, it will work out better for you by having done 
so.


---
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Re: [Audyssey] BGT - new pricing structure and pre-ordering available!

2010-07-14 Thread Philip Bennefall

Hi Travis,

I'm glad you like the new pricing structure. If you do mess around with the 
engine, I'd be interested to hear your feedback.


Kind regards,

Philip Bennefall
- Original Message - 
From: Travis Siegel tsie...@lothlorien.nfbcal.org

To: gamers@audyssey.org
Sent: Wednesday, July 14, 2010 10:18 PM
Subject: [Audyssey] BGT - new pricing structure and pre-ordering available!


Ahh, much better (imo) Philip.
You had me scared there for a while.
I really really thought I was going tohave to plug in my windows machine 
again, just
to come out with an alternative if your game creation kit went on sale for 
$800 or there abouts.
And, trust me, I have very little desire to mess with windows more than I 
have to.

I'm very glad you decided to lower the prices.
It's almost enough to make me want to plug in my windows box anyhow, just to 
try it out. *grin*


Anyway, I believe you're going to make a lot more sales as a result of your 
price reduction, so hopefully, it will work out better for you by having 
done so.



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Checked by AVG - www.avg.com
Version: 8.5.432 / Virus Database: 271.1.1/2662 - Release Date: 02/01/10 
12:37:00



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