Hi Ken,
Well, to start with you definitely need the full Visual Basic 6 runtime
libraries as well as dx8vb.dll as none of those libraries come with
Vista, Win 7, or Windows 8.
It would help if you bundled those files with your games.
On 4/8/2012 8:47 PM, Ken wrote:
It is in vb6. Do I need
It is in vb6. Do I need to bundle something with the game then?
- Original Message -
From: Michael Taboada ai...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 07, 2012 8:42 PM
Subject: Re: [Audyssey] Heli is Back!
Hi,
I googled this, and it looks
: [Audyssey] Heli is Back!
It is in vb6. Do I need to bundle something with the game then?
- Original Message -
From: Michael Taboada ai...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 07, 2012 8:42 PM
Subject: Re: [Audyssey] Heli is Back!
Hi,
I
Hi gamers,
after some development of Heli, the only toy helicopter sim for the blind,
I've put it back on my site. It's still pretty early beta, but a lot of
issues have been delt with.
First and foremost, the targeting system works properly now. At first, you
hear the elevation acquisition
hi ken, problem. after loading the exe file, it says form 1. nothing
else happens. no sounds, nothing. then, when pressing home or end or i
would asume most keys, its brings this message up, with and ok button
that exits the program.
Run-time error '91':
Object variable or With block variable not
Do you have directX 8 installed n your computer?
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 07, 2012 7:35 AM
Subject: Re: [Audyssey] Heli is Back!
hi ken, problem. after loading the exe file
installed n your computer?
- Original Message -
From: Dallas O'Brien dallas.r.obr...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, April 07, 2012 7:35 AM
Subject: Re: [Audyssey] Heli is Back!
hi ken, problem. after loading the exe file, it says form 1. nothing
: Saturday, April 07, 2012 7:29 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Heli is Back!
i think i would have version 11 actually. or what ever comes with windows 8.
i am running windows 8 consumer preview.
just seems a bit odd, haven't had an error like this appear for any of
the other games i
Hi Dallas,
Make sure you have installed the VB 6 runtime environment as well as the
DirectX 8 VB libraries. Both can be installed via Jim Kitchens Winkit setup.
On 4/7/2012 8:29 PM, Dallas O'Brien wrote:
i think i would have version 11 actually. or what ever comes with windows 8.
i am
Hi,
Yes, I know that I have been doing everything wrong for over 20 years. I know
this because people such as James, Thomas and Shaun have told me this over and
over. And yes I am very lazy because none of the below games have ever used
option explicit, but hey I am not working on beta 28
focusing on the end product
rather than the language the guy used to make it please.
--- On Sat, 1/29/11, Thomas Ward thomasward1...@gmail.com wrote:
From: Thomas Ward thomasward1...@gmail.com
Subject: Re: [Audyssey] Heli
To: Gamers Discussion list gamers@audyssey.org
Date: Saturday, January
Hi Jeremy,
Geremy wrote:
If a developer is using Visual basic 6.0 then why would they care
about its availability
for purchase? Clearly they already have it if they are using it.
My reply:
Well, first of all, it was my understanding that this game was suppose
to be a comunity project. Sure
Um damien, that won't work at the moment, as bgt doesn't have any 3d sound
capabilities.
- Original Message -
From: Damien Pendleton dam...@x-sight-interactive.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 28, 2011 9:55 AM
Subject: [Audyssey] Heli
Hi,
I'm
Subject: Re: [Audyssey] Heli
Hi Damien,
May I ask, why do you want to port Heli over to BGT when it is a perfectly
good game in the language that the creator wrote it in?
TGIF and BFN
Jim
Program in hieroglyphics, the original GUI.
j...@kitchensinc.net
http://www.kitchensinc.net
(440
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, January 29, 2011 3:08 AM
Subject: Re: [Audyssey] Heli
Hi Jim,
Many of us do not have VB6 on our systems. Porting it over to BGT will
allow
many more people to actually look at the game, and it will probably
simplify
programming
Subject: Re: [Audyssey] Heli
Hi Hayden,
Exactly right. More and more people are now getting into the swing of BGT,
even people who don't know anything about programming or scripting I am
seeing doing quite well for themselves.
Regards,
Damien.
- Original Message -
From: Hayden Presley
@audyssey.org
Sent: Saturday, January 29, 2011 7:34 AM
Subject: Re: [Audyssey] Heli
Hi Jim,
Well, there are plenty of good and viable reasons to use BGT rather
than Visual Basic.
First of all, is compatibility with newer Windows operating systems.
Unlike XP none of the Visual Basic 6 runtimes ship
,
Damien.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 8:42 AM
Subject: Re: [Audyssey] Heli
Just jumping here to say that the compatibility with newer windows versions
is pretty much
-
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 9:13 AM
Subject: Re: [Audyssey] Heli
Hi Jeremy,
Geremy wrote:
If a developer is using Visual basic 6.0 then why would they care
about its availability
for purchase
. Is there anything
exactly 3d about that audio setup?
Regards,
Damien.
- Original Message -
From: Pitermach piterm...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 3:02 PM
Subject: Re: [Audyssey] Heli
Um damien, that won't work at the moment, as bgt
Hi Damien,
Well, for me I'm not so concerned with installing VB 6 legacy
libraries as I am with the fact that legacy software will only go so
far. Once official support is dropped, as is the case with Visual
Basic 6 libraries, you run the risk of developing legacy software that
mmay not run on
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 7:34 AM
Subject: Re: [Audyssey] Heli
Hi Jim,
Well, there are plenty of good and viable reasons to use BGT rather
than Visual Basic.
First of all, is compatibility with newer Windows operating
to installing the VB
runtimes as I do about installing the .net framework on my machine.
Regards,
Damien.
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 9:13 AM
Subject: Re: [Audyssey] Heli
Hi
no, the future is now with game engines.
If you want an easy ride then use one, get your game and keep the
engines up to date.
At 04:42 a.m. 30/01/2011, you wrote:
Hi Damien,
Well, for me I'm not so concerned with installing VB 6 legacy
libraries as I am with the fact that legacy software
...@audyssey.org] On
Behalf Of Damien Pendleton
Sent: Saturday, January 29, 2011 9:27 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Heli
Hi,
From what I have seen the game doesn't exactly require 3d sound. When you
ascend, the motor gets higher, when you descend the motor gets lower. When
Sent: Saturday, January 29, 2011 7:23 PM
Subject: Re: [Audyssey] Heli
Hi,
I was wondering the same thing...I don't hear it. Though if you ask me the
motor volume adjusting needs some work as it sounds as if I'm sending my
helicopter to the top of Mount Everest.
Best Regards,
Hayden
-Original
: [Audyssey] Heli
Well, it is a portable helicopter. It's not going to sound like a life-size
helicopter would sound when it's ten feet in the air.
Also, the reason you're not hearing the 3d side is because both the enemy
and TV are in front of you and off to one side. Switch your point of view
Hi,
I'm thinking we should port Heli over to BGT. What are your thoughts? If there
are no objections, is there anyone helping with the VB version who'd like to
help me convert it?
Regards,
Damien.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
Hi Damien,
May I ask, why do you want to port Heli over to BGT when it is a perfectly good
game in the language that the creator wrote it in?
TGIF and BFN
Jim
Program in hieroglyphics, the original GUI.
j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
---
...@audyssey.org] On
Behalf Of Jim Kitchen
Sent: Friday, January 28, 2011 6:16 PM
To: Damien Pendleton
Subject: Re: [Audyssey] Heli
Hi Damien,
May I ask, why do you want to port Heli over to BGT when it is a perfectly
good game in the language that the creator wrote it in?
TGIF and BFN
Jim
Program
Hi Jim,
Well, there are plenty of good and viable reasons to use BGT rather
than Visual Basic.
First of all, is compatibility with newer Windows operating systems.
Unlike XP none of the Visual Basic 6 runtimes ship with Windows 7
requiring various legacy files to be installed. Even then Visual
Autoit is crap for advanced games like TDV.
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 23, 2011 2:51 AM
Subject: Re: [Audyssey] Heli
well tom on that note python is another popular language
Hi Shaun,
True. BGT and G3D will definitely open a lot of doors for new game
developers etc, but there still will be plenty of room for qualified
game programmers.
One of the big reasons is Mac OS is slowly but surely becoming more
popular with VI computer users. Engines like BGT currently has
regards,
Philip Bennefall
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 23, 2011 2:49 AM
Subject: Re: [Audyssey] Heli
Hi Shaun,
True. BGT and G3D will definitely open a lot of doors for new game
well tom on that note python is another popular language.
then there is the die hard c and c++ programmers like yourself.
then the vb dotnet and other dotnet languages.
for now the old legacy vb6 and others exist but not for much longer I think.
there are also games with autoit, and also games in
I got your message.
sevgiler saygilar
- Original Message -
From: Ken the Crazy kenwdow...@neo.rr.com
To: Gamers Discussion list Gamers@audyssey.org
Sent: Friday, January 21, 2011 4:07 AM
Subject: [Audyssey] Heli
I sent a message to the list earlier today, but I'm not seeing
] Heli
I got your message.
sevgiler saygilar
- Original Message -
From: Ken the Crazy kenwdow...@neo.rr.com
To: Gamers Discussion list Gamers@audyssey.org
Sent: Friday, January 21, 2011 4:07 AM
Subject: [Audyssey] Heli
I sent a message to the list earlier today, but I'm not seeing
to experience massage!
It's the Caring
without the Staring!
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, January 21, 2011 12:51 PM
Subject: Re: [Audyssey] Heli
Hi,
I want to play this game, but I can't play
Hi Ken,
Thank you very much for sharing. I have not yet looked at the code, but
definitely plan to. I have never actually seen VB6, DX8, 3d code. Looking
forward to checking it out.
Thanks again for sharing.
TGIF and BFN
Jim
I like Visual Basic 6.0 because I can not C.
to experience massage!
It's the Caring
without the Staring!
- Original Message -
From: Jim Kitchen j...@kitchensinc.net
To: Ken the Crazy Gamers@audyssey.org
Sent: Friday, January 21, 2011 6:21 PM
Subject: Re: [Audyssey] Heli
Hi Ken,
Thank you very much for sharing. I have not yet looked
: Friday, January 21, 2011 6:21 PM
Subject: Re: [Audyssey] Heli
Hi Ken,
Thank you very much for sharing. I have not yet looked at the code, but
definitely plan to. I have never actually seen VB6, DX8, 3d code.
Looking forward to checking it out.
Thanks again for sharing.
TGIF and BFN
PM
Subject: Re: [Audyssey] Heli
Hi Ken,
Thank you very much for sharing. I have not yet looked at the
code, but definitely plan to. I have never actually seen VB6, DX8,
3d code. Looking forward to checking it out.
Thanks again for sharing.
TGIF and BFN
Jim
I like Visual Basic 6.0
Message - From: Jim Kitchen j...@kitchensinc.net
To: Ken the Crazy Gamers@audyssey.org
Sent: Friday, January 21, 2011 6:21 PM
Subject: Re: [Audyssey] Heli
Hi Ken,
Thank you very much for sharing. I have not yet looked at the
code, but definitely plan to. I have never actually seen VB6, DX8,
3d
I sent a message to the list earlier today, but I'm not seeing it. Basically,
I've begun a community project for all you programmers, sound and music
designers. This is the first freeware open-source game the blind community has
which uses 3d audio--or it better be. If it's not then I've
I saw your messages.
At 03:07 p.m. 21/01/2011, you wrote:
I sent a message to the list earlier today, but I'm not seeing
it. Basically, I've begun a community project for all you
programmers, sound and music designers. This is the first freeware
open-source game the blind community has which
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