or how about just get on with the game thomas and add the features
when you want stop this blind people bitching all the time it is your
life, you do what you want
if people want fists let them add it themselves smerk, sick of this
people expecting a load of extra work from you all the
well, I don't think a knife will be necessary at this point. Last night
I began working on hand to hand combat code for Mysteries of the
Ancients beta 9. If you press the spacebar with your weapons holstered
Angela will begin throwing kicks and punches at the nearest enemy
I just wanted to let you know that I still get the breathing bug in the main
menu after I die. I've gotten it three times now, and I did uninstall the other
beta before installing this one.
I also had a question. I'm only going to ask it once, and I'll take your answer
for what it is.
and get me a slice of pizza?
Vender: No pizza. Only Khlav Kalash.
- Original Message -
From: Ryan Conroy staindadd...@juno.com
Sent: Sunday, October 18, 2009 6:57 AM
Subject: [Audyssey] MOTA beta 8
I just wanted to let you know that I still get
Thanks for the bug report. At this point i'm not sure what more I can do
to fix it. Something is flipping the trigger for the sound, and there
doesn't seam to be a way of disabling it So that is going to be a toughy
As for giving you the dagger to start with I'm not going to
If adding a fist would be very complicated, how about a plain knife such as
a Bowie knife?
You could take the dagger function and reduce its damaging capability.
I think this would satisfy most people and get the job done faster.
Gamers mailing list __
Before I play, I looked at the changes log. Two thoughts jumped out at me
Dropped joystick support.
Dropped mouse support.
Not complaining, but just curious as to why? Thanks.
Shepherds are the best beasts.
Gamers mailing list __ Gamers@audyssey.org
If you want to leave
Well, I primarily dropped joystick and mouse support for a couple of
First, the code really needed to be rewritten anyway so that I can
redesign it so the joysticks can be remapped by the end user. In other
words if a certain gamer has joystick x he or she can go into the
The sound problems with the low health still being in the menus has been
squashed. On my machine, although I do not know why, the game seems to be
reacting faster than in beta 7. The keyboard seems to be more responsive.
Are the monsters more difficult to defeat? Yes.
Are they more
USA Games Interactive would like to announce the immediate release of
Mysteries of the Ancients Beta 8. This all new release contains various
miner bug fixes and updates to the game. Such bug fixes include: being
able to jump without getting stuck afterwards, the bug with
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