Re: [Audyssey] Monster breeder thoughts

2009-06-27 Thread dark
Oh, I'm most amused with the music from secret of mana playing when you 
die,  lol!


Beware the grue!

Dark.
- Original Message - 
From: dark d...@xgam.org

To: Gamers@audyssey.org
Sent: Saturday, June 27, 2009 1:48 AM
Subject: [Audyssey] Monster breeder thoughts


Well, I'm slightly into the game now, have just bought my second monster 
(a worker), and am waiting for it to grow old enough to start making me 
cash.


Cash flow seems actually a miner issue, sinse despite the reference I 
couldn't get my current monster (even though it's a normal type), working, 
whenever I went to the employment center I was told ekthis wants to 
explore right now


odd indeed.

There are slight other occasions where I believe game balancing has got 
ahead of the thelp system,  I for instance actually had to level my 
monster up quite far, sinse I was always told I didn't have enough 
atributes to begin exploring.


The game does look interesting, i like the gamebook style quests mixed in 
with the party management aspect.


The travel system is potentially interesting, but it does need work I 
think to make the game more worth playing.


It's possible to wander the wilderness quite successfuly using the numbers 
of each link and the coordinates of the current square,  but I'd love 
a bit of description of whatever the location is. This is both for 
atmosphere reasons to make exploration actually feel! like exploration (ie 
seeing new places), and because if I am guessing what the colours on the 
map mean and what those arena types were in the training center, each 
square is one or other type of environment,  and this is info you 
don't get in textual form.


I admit, as the map isn't very visible to me at all I might be entirely 
wrong about this.


I think the game does look entirely promising, and if some of the issues 
can be ironed out it could in fact be incredibly fun.


Beware the grue!

Dark.
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[Audyssey] Monster breeder thoughts

2009-06-26 Thread dark
Well, I'm slightly into the game now, have just bought my second monster (a 
worker), and am waiting for it to grow old enough to start making me cash. 

Cash flow seems actually a miner issue, sinse despite the reference I couldn't 
get my current monster (even though it's a normal type), working, whenever I 
went to the employment center I was told ekthis wants to explore right now  

odd indeed. 

There are slight other occasions where I believe game balancing has got ahead 
of the thelp system,  I for instance actually had to level my monster up 
quite far, sinse I was always told I didn't have enough atributes to begin 
exploring. 

The game does look interesting, i like the gamebook style quests mixed in with 
the party management aspect. 

The travel system is potentially interesting, but it does need work I think to 
make the game more worth playing. 

It's possible to wander the wilderness quite successfuly using the numbers of 
each link and the coordinates of the current square,  but I'd love a bit of 
description of whatever the location is. This is both for atmosphere reasons to 
make exploration actually feel! like exploration (ie seeing new places), and 
because if I am guessing what the colours on the map mean and what those arena 
types were in the training center, each square is one or other type of 
environment,  and this is info you don't get in textual form. 

I admit, as the map isn't very visible to me at all I might be entirely wrong 
about this. 

I think the game does look entirely promising, and if some of the issues can be 
ironed out it could in fact be incredibly fun. 

Beware the grue! 

Dark.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gam...@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.