First, a new version of heli is ready. Get it at http://dl.dropbox.com/u/13071564/heli.zip but back your exe file up first. and try it. Changed the knob sound, more clear when its pitch is changed. I would have liked to make it shorter but sounds don't play at all if too short. Also positioned the opponent in 3d space. There are some bugs though. First, the minor one--I'm sure it's simple. Before, the code checked to see if the opponent was talking, then stopped him from saying whatever if he needed to say something new--like if you shoot the tv fast. Now you get a runtime error--I'm really starting to hate those--if the code has to try playing him more than once. Hmm... Second, and this is the really irksome thing, I was planning on making a second adventure--an outside version where you're actually in a chopper, and you hear birds outside and try to hit them and so on, but whenever I try to change any of the variables for the 3d listener object, I get another of those occursed runtime errors. In the code, there is an example, kept from running with an apostrophe as is the way in vb6. Of course it's not the doppler I'm really interested in changing, but the listener's position. Yet, I used doppler to demonstrate that before the main code runs, doppler can be changed just fine. After it really gets going, it cannot. I went back to the beginning of this project, where nothing fancy was going on, and it still gives me problems! (Screaming with rage, Ken throws his computer out the window, and laughs with glee as a car runs it over.) See ya at the psych ward! Ken Downey
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