Re: [Audyssey] Towers of War

2011-05-22 Thread Pitermach
Well, oops... So I guess this won't be updated anymore? I actually think 
it'd benefit from a screen reader mode (not that I don't like stuff being 
self voicing, but it'd make things much faster imho.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 22, 2011 1:14 AM
Subject: Re: [Audyssey] Towers of War


Dark, reading your post has made me miss playing the game, lol!  Boy it 
feels like forever since I last played it, and I'm quite tempted to 
download it to give it another go.  Yes, that's right, I did say download 
it haha.  The laptop I was using back then died on me, so I'll have to 
download it just like everyone else.


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Re: [Audyssey] Towers of War

2011-05-22 Thread dark
I personally disagree ken on microwave towers first, myself I always go for 
rifle towers, then microwave, then frost and poison and finally cannon and 
relativity, but ultimately I try to end up with fewer towers with mega 
upgrades rather than many smaller towers, sinse especially the rifle tower 
really can get deadly when it's upgraded.


Beware the grue!

Dark.
- Original Message - 
From: The Addictor kenwdow...@neo.rr.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 22, 2011 5:05 AM
Subject: Re: [Audyssey] Towers of War


Save up your money, because you earn interest.  That's the big key.  Start 
by putting two microwave towers in the middle of the path.  Then, as you 
save up money, put a frost tower and a poison tower at the very beginning. 
Put all these at the edge of the path.  Later you can keep adding towers, 
but where you position them is key.  For example, poison works slow, so 
don't put it anywhere but at the beginning of the path--same with frost. 
Cannons can go pretty much anywhere, and so can sniper rifles.  Microwaves 
shoot out their energy in all directions, so them at the turnings of the 
path.  Just remember not to add too much at once--one microwave tower 
should do for the first two levels.  Keep adding--slowly, and save often.

Ken Downey
The Addictor
www.TheAddictor.com

- Original Message - 
From: Damien Pendleton dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 1:59 PM
Subject: [Audyssey] Towers of War



Hi,
Can anyone give me any hints as to how Towers of War should be played? 
I've tried it out for about a week now, building different towers etc, 
but I'm constantly losing on level 5 if not before.

Thanks.
Regards,
Damien.
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Re: [Audyssey] Towers of War

2011-05-22 Thread dark
I'm happy with sapi myself, but I would like to see a map and enemy editer 
for the game, sinse currently while the maps we have and the missions are 
rather fun, having the possibility to create more would be great.


Beware the grue!

Dark.
- Original Message - 
From: Pitermach piterm...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 22, 2011 10:00 AM
Subject: Re: [Audyssey] Towers of War


Well, oops... So I guess this won't be updated anymore? I actually think 
it'd benefit from a screen reader mode (not that I don't like stuff being 
self voicing, but it'd make things much faster imho.
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 22, 2011 1:14 AM
Subject: Re: [Audyssey] Towers of War


Dark, reading your post has made me miss playing the game, lol!  Boy it 
feels like forever since I last played it, and I'm quite tempted to 
download it to give it another go.  Yes, that's right, I did say download 
it haha.  The laptop I was using back then died on me, so I'll have to 
download it just like everyone else.


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Re: [Audyssey] Towers of War

2011-05-22 Thread Jeremy Kaldobsky
I probably have backups of the code somewhere, but it is unlikely the backup 
would be up to date with the current game version.  I'll take a look later, if 
I remember.  If it is only a few versions behind what is current, then it 
wouldn't be too much work for me to update it.  If, however, any backups are 
really really old, then it probably isn't even worth the trouble to do it.

A mission editor would be pretty cool.  It always bothered me a little that I 
never put one into the game.  The self voicing was alright, but I'm sure it is 
torture for some people to sit and listen to a normal speed voice rather than a 
sped up screen reader!  Oh well, it was my first attempt at an audio game.

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Re: [Audyssey] Towers of War

2011-05-22 Thread Pitermach
That would be really nice. I do have a few ideas for monsters. I'm sure 
others do as well
- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 22, 2011 3:28 PM
Subject: Re: [Audyssey] Towers of War


I probably have backups of the code somewhere, but it is unlikely the 
backup would be up to date with the current game version.  I'll take a look 
later, if I remember.  If it is only a few versions behind what is current, 
then it wouldn't be too much work for me to update it.  If, however, any 
backups are really really old, then it probably isn't even worth the 
trouble to do it.


A mission editor would be pretty cool.  It always bothered me a little 
that I never put one into the game.  The self voicing was alright, but I'm 
sure it is torture for some people to sit and listen to a normal speed 
voice rather than a sped up screen reader!  Oh well, it was my first 
attempt at an audio game.


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Re: [Audyssey] Towers of War

2011-05-22 Thread Willem Venter
On map 1, there's nothing like a hugely upgraded microwave at d4 to
grill all them beasties, but that I put in only later. I never use
sniper towers as it is not powerfull enough and for what it does it is
too slow.

On 5/22/11, dark d...@xgam.org wrote:
 I personally disagree ken on microwave towers first, myself I always go for
 rifle towers, then microwave, then frost and poison and finally cannon and
 relativity, but ultimately I try to end up with fewer towers with mega
 upgrades rather than many smaller towers, sinse especially the rifle tower
 really can get deadly when it's upgraded.

 Beware the grue!

 Dark.
 - Original Message -
 From: The Addictor kenwdow...@neo.rr.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Sunday, May 22, 2011 5:05 AM
 Subject: Re: [Audyssey] Towers of War


 Save up your money, because you earn interest.  That's the big key.  Start

 by putting two microwave towers in the middle of the path.  Then, as you
 save up money, put a frost tower and a poison tower at the very beginning.

 Put all these at the edge of the path.  Later you can keep adding towers,
 but where you position them is key.  For example, poison works slow, so
 don't put it anywhere but at the beginning of the path--same with frost.
 Cannons can go pretty much anywhere, and so can sniper rifles.  Microwaves

 shoot out their energy in all directions, so them at the turnings of the
 path.  Just remember not to add too much at once--one microwave tower
 should do for the first two levels.  Keep adding--slowly, and save often.
 Ken Downey
 The Addictor
 www.TheAddictor.com

 - Original Message -
 From: Damien Pendleton dam...@x-sight-interactive.net
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Saturday, May 21, 2011 1:59 PM
 Subject: [Audyssey] Towers of War


 Hi,
 Can anyone give me any hints as to how Towers of War should be played?
 I've tried it out for about a week now, building different towers etc,
 but I'm constantly losing on level 5 if not before.
 Thanks.
 Regards,
 Damien.
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Re: [Audyssey] Towers of War

2011-05-22 Thread dark

I personally think the voice speed is okay anyway, but there you go.

Rather sad to here you lost the code, sinse actually i was rather looking 
forward to seeing editers for the game, sinse while the game itself is very 
nicely strategical, all the properties involved are pretty simple,   
enemies afterall have only two stats, hp and speed, while the map is only 
composed of three types of tiles (technically four given the two types of 
land).


With so few properties to set, creating extra missions and maps would be an 
easy process, but could make for some really quite fun gameplay options.


Then again if your missing the code and would need to rebuild a lot of 
stuff, never mind, sinse the game is certainly fun as it stands.


Beware the grue!

Dark. 



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Re: [Audyssey] Towers of War

2011-05-22 Thread dark
I used to use sniper towers before relativity towers were in the game, sinse 
when dealing with some of the really high hp monsters they could be useful 
to take large chunks off,  especially considdering that they could cover 
such a large range, but now the relativity tower can do a far better job at 
keeping bigger foes down.


Beware the grue!

Dark.
- Original Message - 
From: Willem Venter dwill...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 22, 2011 6:41 PM
Subject: Re: [Audyssey] Towers of War



On map 1, there's nothing like a hugely upgraded microwave at d4 to
grill all them beasties, but that I put in only later. I never use
sniper towers as it is not powerfull enough and for what it does it is
too slow.

On 5/22/11, dark d...@xgam.org wrote:
I personally disagree ken on microwave towers first, myself I always go 
for
rifle towers, then microwave, then frost and poison and finally cannon 
and

relativity, but ultimately I try to end up with fewer towers with mega
upgrades rather than many smaller towers, sinse especially the rifle 
tower

really can get deadly when it's upgraded.

Beware the grue!

Dark.
- Original Message -
From: The Addictor kenwdow...@neo.rr.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, May 22, 2011 5:05 AM
Subject: Re: [Audyssey] Towers of War


Save up your money, because you earn interest.  That's the big key. 
Start


by putting two microwave towers in the middle of the path.  Then, as you
save up money, put a frost tower and a poison tower at the very 
beginning.


Put all these at the edge of the path.  Later you can keep adding 
towers,

but where you position them is key.  For example, poison works slow, so
don't put it anywhere but at the beginning of the path--same with frost.
Cannons can go pretty much anywhere, and so can sniper rifles. 
Microwaves


shoot out their energy in all directions, so them at the turnings of the
path.  Just remember not to add too much at once--one microwave tower
should do for the first two levels.  Keep adding--slowly, and save 
often.

Ken Downey
The Addictor
www.TheAddictor.com

- Original Message -
From: Damien Pendleton dam...@x-sight-interactive.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 1:59 PM
Subject: [Audyssey] Towers of War



Hi,
Can anyone give me any hints as to how Towers of War should be played?
I've tried it out for about a week now, building different towers etc,
but I'm constantly losing on level 5 if not before.
Thanks.
Regards,
Damien.
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[Audyssey] Towers of War

2011-05-21 Thread Damien Pendleton
Hi,
Can anyone give me any hints as to how Towers of War should be played? I've 
tried it out for about a week now, building different towers etc, but I'm 
constantly losing on level 5 if not before.
Thanks.
Regards,
Damien.
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Re: [Audyssey] Towers of War

2011-05-21 Thread Pitermach
I used to be good at the thing... but havent' played it in a while... sadly, 
now the boars are a real pain. :D
- Original Message - 
From: Damien Pendleton dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 7:59 PM
Subject: [Audyssey] Towers of War



Hi,
Can anyone give me any hints as to how Towers of War should be played? 
I've tried it out for about a week now, building different towers etc, but 
I'm constantly losing on level 5 if not before.

Thanks.
Regards,
Damien.
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Re: [Audyssey] Towers of War

2011-05-21 Thread dark

Hi Damien.

The two main things to take into account in towers of war, are position of 
towers, and strengths and weaknesses of towers.


Each towers range is circular, so when it says range 2.2, that's 2.2 squares 
around the tower in a circle not a cross.


so, the most strategic places to add towers are on squares with lots of path 
around them, such as on B7, D7 and e7 in the default map sinse the path 
loops around.


Next, think about the strengths and weaknesses of different towers as 
compared to your enemies.
frost towers will slow enemies down, so it's best to put them as close to 
the entry point of the path as humanly possible so as to get the maximum 
effect from your slowed down enemies.


Microwave towers, more than any other bennifit hugely from being as close to 
the path as possible, and are great for taking out smaller enemies, so 
having one for instance on the path corner at c3 in the default map can be a 
great option for getting rid of the hoards of bugs and boars, especially if 
you upgrade it's range (which also upse it's effective damage sinse anything 
in range of it will be constantly attacked.


The humble rifle tower is awsome when upgraded, so I'd advise upgrading them 
early, and not going for some of the higher damage towers like sniper towers 
or relativity towers until you've got the higher hp enemies to deal with.


I've actually got through the game on four kings mode with one frost tower, 
one microwave tower and two rifle towers, though I admit I had to be very 
careful with upgrades.


Hth.

beware the grue!

Dark.
- Original Message - 
From: Damien Pendleton dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 6:59 PM
Subject: [Audyssey] Towers of War



Hi,
Can anyone give me any hints as to how Towers of War should be played? 
I've tried it out for about a week now, building different towers etc, but 
I'm constantly losing on level 5 if not before.

Thanks.
Regards,
Damien.
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Re: [Audyssey] Towers of War

2011-05-21 Thread Jeremy Kaldobsky
Dark, reading your post has made me miss playing the game, lol!  Boy it feels 
like forever since I last played it, and I'm quite tempted to download it to 
give it another go.  Yes, that's right, I did say download it haha.  The laptop 
I was using back then died on me, so I'll have to download it just like 
everyone else.

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Re: [Audyssey] Towers of War

2011-05-21 Thread fred olver
Okay, so I'll bite, where does one get this game, Towers of war???


Fred Olver

- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 6:14 PM
Subject: Re: [Audyssey] Towers of War


 Dark, reading your post has made me miss playing the game, lol!  Boy it 
 feels like forever since I last played it, and I'm quite tempted to 
 download it to give it another go.  Yes, that's right, I did say download 
 it haha.  The laptop I was using back then died on me, so I'll have to 
 download it just like everyone else.

 ---
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Re: [Audyssey] Towers of War

2011-05-21 Thread reinhard stebner
http://www.kaldobsky.com/audiogames/

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of fred olver
Sent: Saturday, May 21, 2011 7:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Towers of War

Okay, so I'll bite, where does one get this game, Towers of war???


Fred Olver

- Original Message - 
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 6:14 PM
Subject: Re: [Audyssey] Towers of War


 Dark, reading your post has made me miss playing the game, lol!  Boy it 
 feels like forever since I last played it, and I'm quite tempted to 
 download it to give it another go.  Yes, that's right, I did say download 
 it haha.  The laptop I was using back then died on me, so I'll have to 
 download it just like everyone else.

 ---
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 list,
 please send E-mail to gamers-ow...@audyssey.org.
 



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Re: [Audyssey] Towers of War

2011-05-21 Thread The Addictor
Save up your money, because you earn interest.  That's the big key.  Start 
by putting two microwave towers in the middle of the path.  Then, as you 
save up money, put a frost tower and a poison tower at the very beginning. 
Put all these at the edge of the path.  Later you can keep adding towers, 
but where you position them is key.  For example, poison works slow, so 
don't put it anywhere but at the beginning of the path--same with frost. 
Cannons can go pretty much anywhere, and so can sniper rifles.  Microwaves 
shoot out their energy in all directions, so them at the turnings of the 
path.  Just remember not to add too much at once--one microwave tower should 
do for the first two levels.  Keep adding--slowly, and save often.

Ken Downey
The Addictor
www.TheAddictor.com

- Original Message - 
From: Damien Pendleton dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 21, 2011 1:59 PM
Subject: [Audyssey] Towers of War



Hi,
Can anyone give me any hints as to how Towers of War should be played? 
I've tried it out for about a week now, building different towers etc, but 
I'm constantly losing on level 5 if not before.

Thanks.
Regards,
Damien.
---
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list,
please send E-mail to gamers-ow...@audyssey.org. 



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[Audyssey] towers of war help

2010-12-05 Thread Mike Maslo
Hi all:

 

I am trying to run towers of war but I get a run time 91 error but I have
Jim Kitchen's program installed already and after getting that error, I
cannot do anything. The game will not launch at all after that error.

 

Any help would be appreciated.

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[Audyssey] Towers of War Question

2010-11-10 Thread Hayden Presley
Hi All,

Does anyone else have this problem? While the monsters are coming down the
path, I can hear the relevant sounds just fine. But when there are no
monsters, I don't hear anything.

 

Best Regards,

Hayden

 

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Re: [Audyssey] Towers of War Question

2010-11-10 Thread dark

what exactly don't you here?

while moving around the map and placing your towers you should here the 
ambient noises of each tyle and the tower building sounds. The only 
additional sounds during combat are the monster movement sounds and the 
sounds of your towers shooting.


Beware the grue!

Dark.
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 11, 2010 2:40 AM
Subject: [Audyssey] Towers of War Question



Hi All,

Does anyone else have this problem? While the monsters are coming down the
path, I can hear the relevant sounds just fine. But when there are no
monsters, I don't hear anything.



Best Regards,

Hayden



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Re: [Audyssey] Towers of War Question

2010-11-10 Thread Hayden Presley
Hi Dark,
That''s just it. I hear the ambient sounds, but only when the monsters are
moving down the path.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: Wednesday, November 10, 2010 8:50 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Towers of War Question

what exactly don't you here?

while moving around the map and placing your towers you should here the 
ambient noises of each tyle and the tower building sounds. The only 
additional sounds during combat are the monster movement sounds and the 
sounds of your towers shooting.

Beware the grue!

Dark.
- Original Message - 
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, November 11, 2010 2:40 AM
Subject: [Audyssey] Towers of War Question


 Hi All,

 Does anyone else have this problem? While the monsters are coming down the
 path, I can hear the relevant sounds just fine. But when there are no
 monsters, I don't hear anything.



 Best Regards,

 Hayden



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 list,
 please send E-mail to gamers-ow...@audyssey.org. 


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