[Audyssey] another game by GMA Games you might like

2011-02-04 Thread Charles Rivard
Now, that sounds like one! great! game! and I'd love to try it!  Not as 
intricate, but also good is Lone Wolf, which can also be found at


www.gmagames.com

Check it out.

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- Original Message - 
From: Frost znvyyv...@gmail.com

To: gamers@audyssey.org
Sent: Friday, February 04, 2011 11:19 PM
Subject: Re: [Audyssey] Confusion about getting past the first level in 
MOTA.




On Fri, Feb 04, 2011 at 12:38:45PM -0600, Hayden Presley wrote:
Well...Shades ofDoom isnt' exactly Doom, per say, but it is certainly 
based

off of it.  It's definitely worth a look,


[My Reply:]
Thanks, but I googled it as soon as I'd seen it mentioned and
went and grabbed the mp3, at least and listened to that.  Not entirely
sure I will buy it unless there's some way to speed up the narrator's
voice, because my computer speaking to me that slowly might drive me
bugnutz, especially in the middle of live fire.

What I'd really love to see, and pay $300 to own, would be an
accessible version of Aces of the Deep by Dynamix, one of the most
historically accurate WW2 German U-Boat simulations, right down to the
sonar limitations of each period of the war, to the replacement of mines
with hedgehogs, to radio coordinated ASW tactics.  I never once made it
to 1943, but the Captain did everything by ear thru the sonarman's
reports of direction and estimates.  Can't get much more nerve wracking
than trying to dodge depth charges in a 200 yard-long ship at the speed
of a bicycle.  It had just about everything tossed in from inclement
weather affecting visibility and torpedo accuracy, to depth charging
seaplanes and using snorkels later on in the war to avoid them.  If you
knew your history, you could wrack up some serious tonnage early in the
war, just by knowing how to dodge sonar.  At the earliest part of the
war, sonar could only go from left to right.  At night on the surface,
where your low silhouette was extremely hard to see, you were safe, and
it was easier just to change depth to avoid the beam than maneuvering
from left to right in a big, slow sub.

I could listen to those diesels purr for hours, waiting for
something to come within reach, then chase it down and kill it.  If it
was a convoy, radio it in and wait for the wolfpack to assemble,
shadowing them while a bunch of very ticked off convoy escorts tried to
find, sink, or drive me away long enough to lose their sheep.

I dunno, maybe it's just the Navy in me speaking, but I loved
it.  The monotonous bits made the nerve wracking parts all the much more
enjoyable, especially when I survived.

Michael



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Re: [Audyssey] another game by GMA Games you might like

2011-02-04 Thread Frost
On Sat, Feb 05, 2011 at 12:43:28AM -0600, Charles Rivard wrote:
 Now, that sounds like one! great! game! and I'd love to try it!  Not
 as intricate, but also good is Lone Wolf, which can also be found at

[My Reply:]
Thank you.  I'll ccheck them out...

Michael

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