[Audyssey] castaways and water
Hi Jeremy, In Castaways you deal with the collection of food and booze but not water. How about adding water to the things that the people need. You could have them look for lakes, streams and rivers, boil sea water or drill wells. You could have them dig motes to create barriers that the goblins can't cross. If they find water sources distant from the settlement, you would need peasants to carry water to the tavern. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
Hi Phil, That's a good point. They definitely can't drink the sea water unless they filter the sault out of it by boiling it and collecting the water in a separate barrel. So finding lakes, streams, or boiling the sea water would be necessary for the survival of the castaways. I'd personally like to see this finding water task added to the castaways list of jobs. It makes more sense than making wine. Cheers! On 8/5/11, Phil Vlasak p...@pcsgames.net wrote: Hi Jeremy, In Castaways you deal with the collection of food and booze but not water. How about adding water to the things that the people need. You could have them look for lakes, streams and rivers, boil sea water or drill wells. You could have them dig motes to create barriers that the goblins can't cross. If they find water sources distant from the settlement, you would need peasants to carry water to the tavern. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
yep it is a grate idea --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
That's a good idea but the map size would have to be increased significantly to accommodate for the extra bits you would have added in. not that I think that's a problem I love massive maps personally. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: 05 August 2011 12:51 To: Gamers Discussion list Subject: [Audyssey] castaways and water Hi Jeremy, In Castaways you deal with the collection of food and booze but not water. How about adding water to the things that the people need. You could have them look for lakes, streams and rivers, boil sea water or drill wells. You could have them dig motes to create barriers that the goblins can't cross. If they find water sources distant from the settlement, you would need peasants to carry water to the tavern. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
Hi Phil. While I like the mote digging idea, I'm less certain of the actual water needs. There are various things in castaways, such as washing, mending and making of everyday clothes, dumping rubbish, cobling shoes, rope making making plates or furniture etc that are sort of assumed to be done by your people automatically when they're not carrying out larger community projects. i always took it that fetching water was one of these. So while I like your mote idea, I'm less of a fan of the rest, unless you want to go into full micro management mode where you need to physically equip each farmour with a spade, have people dig drying pits for skins and make scrapers to scrape the skins clean, have pelts soakedand carded into useable fir and wool before being spun etc. Btw, I did suggest to Jeremy that he does include some of these as desasters in the higher difficulties, eg, your blacksmith stops work because your butcher has broken a cleaver and needs a new one, or your peasants' work load is reduced while they darn their clothes etc, just to give you an idea of all the other tasks that people are having to do every day to keep your larger community projects going. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
Hi Tom. no offense, but actually in medeval society people rarely drank streight water, though they did use it for irrigating fields, watering crops, doing laundry etc. Actually though, a standard medeval breakfast would be gruel, and a pint of small beer, or very weak ale (the grieks drank wine for the same reason), sinse deseases like cholera, Disentry, viles desease etc can all be got from drinking unpurified water, but are all killed when water is used to ferment licker. Tea was also drunk, though not as much in the west as in Asian countries (one reason why people of European descent often have a genetically higher tolerance for alcohol than people of Eastern descent). As I said to Phil, I think fetching water for various tasks is generally part of the micro management and personal life of each person that everyone does for him/her self but the player doesn't manage, though possibly water based desasters could be included later. As regards the facts on drinking, well I'm afraid that while doing my degree I did several modules on history of medicine, so this sort of thing is right up my alley, and in fact yesterday I just came back from visiting Iam, a small village in Darbishire that was the only place outside london to get the plague in the 17th centurey, - now there! would be a cool mission for castaways, designating your peasants dig plague pits to bury corpses, and making some herbalists to try and find herbs to counter the desease which obviously your miracle working doctors would have trouble dealing with. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
That's true guys, when I was laying out the game I assumed that drinking water would fall into the category of micro managed things that are assumed to be done by your people. I suppose the general term wine used in the game is less accurate to what your castaways people are probably drinking. As Dark said, people of that time tended to add a little alcohol to water in an effort to sterilize it. In many places the diluted drink was still referred to as wine, even though it wouldn't be considered so by today's standards. I agree that it would be neat to balance another vital resource, drinking water, but I'm reluctant to mess with anything so low on the chain. The balance of the game would be thrown for a loop, and I doubt it would be worth the trouble to get right. Hi Tom. no offense, but actually in medeval society people rarely drank streight water, though they did use it for irrigating fields, watering crops, doing laundry etc. Actually though, a standard medeval breakfast would be gruel, and a pint of small beer, or very weak ale (the grieks drank wine for the same reason), sinse deseases like cholera, Disentry, viles desease etc can all be got from drinking unpurified water, but are all killed when water is used to ferment licker. Tea was also drunk, though not as much in the west as in Asian countries (one reason why people of European descent often have a genetically higher tolerance for alcohol than people of Eastern descent). As I said to Phil, I think fetching water for various tasks is generally part of the micro management and personal life of each person that everyone does for him/her self but the player doesn't manage, though possibly water based desasters could be included later. As regards the facts on drinking, well I'm afraid that while doing my degree I did several modules on history of medicine, so this sort of thing is right up my alley, and in fact yesterday I just came back from visiting Iam, a small village in Darbishire that was the only place outside london to get the plague in the 17th centurey, - now there! would be a cool mission for castaways, designating your peasants dig plague pits to bury corpses, and making some herbalists to try and find herbs to counter the desease which obviously your miracle working doctors would have trouble dealing with. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
Hi Jeremy, I was thinking mainly of the need for a discovery of a water source to be added. If there is no fresh water source on the map than a well could be drilled. Once created or found, the day to day use of water could be ignored. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
As I said Jeremy, I wonder if this is another thought for the desasters and events in normal and above difficulty, eg several people get sick from poluted water and you must now use another water source, all travel times temporarily increased, or alternatively floods cause rivers to rise and allow your people to sink new wells, travel times temporarily decreased and crop yield goes up. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
The only thing with that from gameplay perspectivepHIL IS IT'S JUST ESSENTIALLY ANOTHER BUILDING THAT SERVES LITLE PURPOSE WHICH YOU'D NEED TO BUILD AT THE START AND WAIT AROUND WHILE YOUR PEASANTS GOT DONE. IF SINKING WELLS came with some other bennifit, eg decreased levels of sickness, increased work, decreased wine consumption etc then possibly it might be a plan. Of course, if Jeremy were thinking of actually adding seasonal climate to the game, sinking of new wells and irrigation ditches in summer might be part of that too. Beware the grue! Dark. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 05, 2011 5:18 PM Subject: Re: [Audyssey] castaways and water Hi Jeremy, I was thinking mainly of the need for a discovery of a water source to be added. If there is no fresh water source on the map than a well could be drilled. Once created or found, the day to day use of water could be ignored. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
Hi Dark, Yeah, I know that. I too am a bit of a historian and while I was majoring in computer science I was working twards a degree in hhistory since I love history. In any case you are right. They often made beer and ail because they were afraid of drinking straight water. The funny part of that was that they didn't know it was the fact they had to boil the water, mix it with the grains used in beer/ail, that purified the water, and if they just boiled the water without adding the grains etc they could have drank the water by itself. Lol! As Jeremy also said sometimes if they drank water they mixed it with wine or some other alcoholic drink to purify the water. So you both have good points. I just felt that adding water as a necessary natural resource would be a good idea. Especially, if they wanted to make beer or ail besides just wine. Cheers! On 8/5/11, dark d...@xgam.org wrote: Hi Tom. no offense, but actually in medeval society people rarely drank streight water, though they did use it for irrigating fields, watering crops, doing laundry etc. Actually though, a standard medeval breakfast would be gruel, and a pint of small beer, or very weak ale (the grieks drank wine for the same reason), sinse deseases like cholera, Disentry, viles desease etc can all be got from drinking unpurified water, but are all killed when water is used to ferment licker. Tea was also drunk, though not as much in the west as in Asian countries (one reason why people of European descent often have a genetically higher tolerance for alcohol than people of Eastern descent). As I said to Phil, I think fetching water for various tasks is generally part of the micro management and personal life of each person that everyone does for him/her self but the player doesn't manage, though possibly water based desasters could be included later. As regards the facts on drinking, well I'm afraid that while doing my degree I did several modules on history of medicine, so this sort of thing is right up my alley, and in fact yesterday I just came back from visiting Iam, a small village in Darbishire that was the only place outside london to get the plague in the 17th centurey, - now there! would be a cool mission for castaways, designating your peasants dig plague pits to bury corpses, and making some herbalists to try and find herbs to counter the desease which obviously your miracle working doctors would have trouble dealing with. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
Hmm, actually a well is a pretty neat idea. I'll consider adding it, though it wouldn't make a lot of sense in missions 2 or 3, because you are at a very high elevation and wouldn't be able to dig down to the water table. Hi Jeremy, I was thinking mainly of the need for a discovery of a water source to be added. If there is no fresh water source on the map than a well could be drilled. Once created or found, the day to day use of water could be ignored. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] castaways and water
Hi Tom. I'm afraid I disagree on the affect of water in game as a resource, it just seems not something that the entire community or you in your position as community leader should be concerned with, though as I said I like the idea of having some water based desasters and events later on to show how it is being used. I do agree on wine though. in fact as you have grane, barrels and obviously the ability to ferment, I've often wondered why you can't make wisky, even if hops or barley to make beer, though then again the grane used for bread could be barley as well. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, August 05, 2011 6:26 PM Subject: Re: [Audyssey] castaways and water Hi Dark, Yeah, I know that. I too am a bit of a historian and while I was majoring in computer science I was working twards a degree in hhistory since I love history. In any case you are right. They often made beer and ail because they were afraid of drinking straight water. The funny part of that was that they didn't know it was the fact they had to boil the water, mix it with the grains used in beer/ail, that purified the water, and if they just boiled the water without adding the grains etc they could have drank the water by itself. Lol! As Jeremy also said sometimes if they drank water they mixed it with wine or some other alcoholic drink to purify the water. So you both have good points. I just felt that adding water as a necessary natural resource would be a good idea. Especially, if they wanted to make beer or ail besides just wine. Cheers! On 8/5/11, dark d...@xgam.org wrote: Hi Tom. no offense, but actually in medeval society people rarely drank streight water, though they did use it for irrigating fields, watering crops, doing laundry etc. Actually though, a standard medeval breakfast would be gruel, and a pint of small beer, or very weak ale (the grieks drank wine for the same reason), sinse deseases like cholera, Disentry, viles desease etc can all be got from drinking unpurified water, but are all killed when water is used to ferment licker. Tea was also drunk, though not as much in the west as in Asian countries (one reason why people of European descent often have a genetically higher tolerance for alcohol than people of Eastern descent). As I said to Phil, I think fetching water for various tasks is generally part of the micro management and personal life of each person that everyone does for him/her self but the player doesn't manage, though possibly water based desasters could be included later. As regards the facts on drinking, well I'm afraid that while doing my degree I did several modules on history of medicine, so this sort of thing is right up my alley, and in fact yesterday I just came back from visiting Iam, a small village in Darbishire that was the only place outside london to get the plague in the 17th centurey, - now there! would be a cool mission for castaways, designating your peasants dig plague pits to bury corpses, and making some herbalists to try and find herbs to counter the desease which obviously your miracle working doctors would have trouble dealing with. Beware the grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.