, 2009 10:38 PM
Subject: Re: [Audyssey] creating accessible games
Hi Davy,
Yeah, when it comes to game documentation C++ is definitely the most well
documented and most supported language out there. Most of what I know is a
direct result of reading various matierials written for C++ game
Hi Davy,
Yeah, I'm strongly looking at XAudio2 myself. I've read over the DirectX
documentation and have tinkered with the sample source code some too.
Over all I like the library, but I'm honestly not very familiar with it
yet. I'm wondering since you seam to have a lead on this if you would
10:18 PM
Subject: Re: [Audyssey] creating accessible games
Hi Davy,
Yeah, I'm strongly looking at XAudio2 myself. I've read over the DirectX
documentation and have tinkered with the sample source code some too. Over
all I like the library, but I'm honestly not very familiar with it yet.
I'm
Hi Willem,
Exactly. C++ is widely regarded by mainstream game developers as the
best programming language to use for games. However, it is also more
difficult to use than Visual Basic, Python, C-Sharp, Java, etc. It is
certainly no walk in the park for someone coming to all of this from a
Hi marvin and all,
Quote
1. what do i need to get started writing a game.
End quote
Well, you will need a compiler, know a programming language, plenty of
good documentation to teach you some simple games to create for
practice, and an SDK for a game API such as DirectX or LibSDL. Other
Hi Davy,
Yeah, when it comes to game documentation C++ is definitely the most
well documented and most supported language out there. Most of what I
know is a direct result of reading various matierials written for C++
game developers, and converting it to whatever programming language I
might
hi.
heard phils presentation on http://www.accessibleworld.org about accessible
games.
so, a programming student.
so always had the idea of creating accessible games.
but never got round to it.
so how do i start?
and what do i need to get started?
got visual basic, can get the eclipse java ide,
, and I'm sure we all will
be able to answer them.
Regards,
Davy
- Original Message -
From: Marvin Hunkin startrekc...@gmail.com
To: gamers@audyssey.org
Sent: Tuesday, June 16, 2009 7:12 AM
Subject: [Audyssey] creating accessible games
hi.
heard phils presentation on http
Hi Marvin and all,
Yes, there is an accessible game developers list and it is found at
http://www.usagamesinteractive.com/lists.php.
You can subscribe to it by sending a blank e-mail to
developers-subscr...@usagamesinteractive.com
and reply to the subscription verification e-mail.
As far as
on the java list. Java could be
risky for big projects, but it can be as flexable as python.
It also depends how big the game is you want to make.
-original message-
Subject: Re: [Audyssey] creating accessible games
From: Davy Kager m...@davykager.nl
Date: 17/06/2009 7:18 pm
Hi,
What language are you
hi.
well took a class in visual basic dot net 2005 .
and using 2008 express.
so most familiar with that language.
now here's the questions.
1. what do i neeed to get start writing a game.
2. do i need a game engine or could i create one my self.
3. how to create the games.
would be appreciative
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