Re: [Audyssey] example documentation bgt

2011-01-27 Thread Hayden Presley
Hi Ben,
No...no...it's not referring to the void main() line itself; it's
referring to something within the function itself.

Best Regards,
Hayden


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Sunday, January 16, 2011 3:55 AM
To: 'Philip Bennefall'; 'Gamers Discussion list'
Subject: Re: [Audyssey] example documentation bgt

It says about the fact that it can't compile void main() but its in the
code...

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: 27 December 2010 10:23
To: Gamers Discussion list
Subject: Re: [Audyssey] example documentation bgt

Hi Will,

In the tutorial series, three basic types of games are covered. A simple 
simon game, a space invaders clone, and then the beginnings of an adventure 
game. But the idea of the tutorials is not to tell you exactly how to make a

particular game as then it wouldn't be your own, instead it is to give you 
some building blocks upon which you can then construct your own concepts and

ideas and translate them into code.

As for sound resources, there are some listed in the BGT FAQ.

Kind regards,

Philip Bennefall
- Original Message - 
From: william lomas lomaswill...@googlemail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 27, 2010 11:20 AM
Subject: Re: [Audyssey] example documentation bgt


what example games are covered?
is there a good resource for sounds you can recommend?

On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote:

 Hi Will,

 Since the engine itself will be released on the 31st of December, I don't 
 really see much of a reason to post the documentation in advance when 
 people won't be able to use the functions outlined in it anyway. Just be 
 sure to hit blastbay.com on the 31st and grab the new version then, 
 documentation and all.

 Kind regards,

 Philip Bennefall
 - Original Message - From: william lomas 
 lomaswill...@googlemail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 27, 2010 10:55 AM
 Subject: [Audyssey] example documentation bgt


 hi philip


 is it possible to see the 1.0 documentation now at all with the examples 
 included of how to make certain games so i can see if it the engine for me

 at all?


 ---
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Re: [Audyssey] example documentation bgt

2011-01-16 Thread Ben
Hello.
As you can see in the db folder, I'm having a lot of issues, with memory
train to be precise. I've looked through what you wrote in the tutorial,
coppied and pasted the code as you suggested, but it still doesn't work,
even when I have all the sounds.

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: 27 December 2010 10:23
To: Gamers Discussion list
Subject: Re: [Audyssey] example documentation bgt

Hi Will,

In the tutorial series, three basic types of games are covered. A simple 
simon game, a space invaders clone, and then the beginnings of an adventure 
game. But the idea of the tutorials is not to tell you exactly how to make a

particular game as then it wouldn't be your own, instead it is to give you 
some building blocks upon which you can then construct your own concepts and

ideas and translate them into code.

As for sound resources, there are some listed in the BGT FAQ.

Kind regards,

Philip Bennefall
- Original Message - 
From: william lomas lomaswill...@googlemail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 27, 2010 11:20 AM
Subject: Re: [Audyssey] example documentation bgt


what example games are covered?
is there a good resource for sounds you can recommend?

On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote:

 Hi Will,

 Since the engine itself will be released on the 31st of December, I don't 
 really see much of a reason to post the documentation in advance when 
 people won't be able to use the functions outlined in it anyway. Just be 
 sure to hit blastbay.com on the 31st and grab the new version then, 
 documentation and all.

 Kind regards,

 Philip Bennefall
 - Original Message - From: william lomas 
 lomaswill...@googlemail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 27, 2010 10:55 AM
 Subject: [Audyssey] example documentation bgt


 hi philip


 is it possible to see the 1.0 documentation now at all with the examples 
 included of how to make certain games so i can see if it the engine for me

 at all?


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
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 You can make changes or update your subscription via the web, at
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Re: [Audyssey] example documentation bgt

2011-01-16 Thread Ben
It says about the fact that it can't compile void main() but its in the
code...

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Philip Bennefall
Sent: 27 December 2010 10:23
To: Gamers Discussion list
Subject: Re: [Audyssey] example documentation bgt

Hi Will,

In the tutorial series, three basic types of games are covered. A simple 
simon game, a space invaders clone, and then the beginnings of an adventure 
game. But the idea of the tutorials is not to tell you exactly how to make a

particular game as then it wouldn't be your own, instead it is to give you 
some building blocks upon which you can then construct your own concepts and

ideas and translate them into code.

As for sound resources, there are some listed in the BGT FAQ.

Kind regards,

Philip Bennefall
- Original Message - 
From: william lomas lomaswill...@googlemail.com
To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 27, 2010 11:20 AM
Subject: Re: [Audyssey] example documentation bgt


what example games are covered?
is there a good resource for sounds you can recommend?

On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote:

 Hi Will,

 Since the engine itself will be released on the 31st of December, I don't 
 really see much of a reason to post the documentation in advance when 
 people won't be able to use the functions outlined in it anyway. Just be 
 sure to hit blastbay.com on the 31st and grab the new version then, 
 documentation and all.

 Kind regards,

 Philip Bennefall
 - Original Message - From: william lomas 
 lomaswill...@googlemail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 27, 2010 10:55 AM
 Subject: [Audyssey] example documentation bgt


 hi philip


 is it possible to see the 1.0 documentation now at all with the examples 
 included of how to make certain games so i can see if it the engine for me

 at all?


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to 
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org.
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[Audyssey] example documentation bgt

2010-12-27 Thread william lomas
hi philip 


is it possible to see the 1.0 documentation now at all with the examples 
included of how to make certain games so i can see if it the engine for me at 
all?


---
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Re: [Audyssey] example documentation bgt

2010-12-27 Thread Philip Bennefall

Hi Will,

Since the engine itself will be released on the 31st of December, I don't 
really see much of a reason to post the documentation in advance when people 
won't be able to use the functions outlined in it anyway. Just be sure to 
hit blastbay.com on the 31st and grab the new version then, documentation 
and all.


Kind regards,

Philip Bennefall
- Original Message - 
From: william lomas lomaswill...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 27, 2010 10:55 AM
Subject: [Audyssey] example documentation bgt


hi philip


is it possible to see the 1.0 documentation now at all with the examples 
included of how to make certain games so i can see if it the engine for me 
at all?



---
Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] example documentation bgt

2010-12-27 Thread william lomas
what example games are covered?
is there a good resource for sounds you can recommend?

On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote:

 Hi Will,
 
 Since the engine itself will be released on the 31st of December, I don't 
 really see much of a reason to post the documentation in advance when people 
 won't be able to use the functions outlined in it anyway. Just be sure to hit 
 blastbay.com on the 31st and grab the new version then, documentation and all.
 
 Kind regards,
 
 Philip Bennefall
 - Original Message - From: william lomas 
 lomaswill...@googlemail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 27, 2010 10:55 AM
 Subject: [Audyssey] example documentation bgt
 
 
 hi philip
 
 
 is it possible to see the 1.0 documentation now at all with the examples 
 included of how to make certain games so i can see if it the engine for me at 
 all?
 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
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Re: [Audyssey] example documentation bgt

2010-12-27 Thread Philip Bennefall

Hi Will,

In the tutorial series, three basic types of games are covered. A simple 
simon game, a space invaders clone, and then the beginnings of an adventure 
game. But the idea of the tutorials is not to tell you exactly how to make a 
particular game as then it wouldn't be your own, instead it is to give you 
some building blocks upon which you can then construct your own concepts and 
ideas and translate them into code.


As for sound resources, there are some listed in the BGT FAQ.

Kind regards,

Philip Bennefall
- Original Message - 
From: william lomas lomaswill...@googlemail.com

To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 27, 2010 11:20 AM
Subject: Re: [Audyssey] example documentation bgt


what example games are covered?
is there a good resource for sounds you can recommend?

On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote:


Hi Will,

Since the engine itself will be released on the 31st of December, I don't 
really see much of a reason to post the documentation in advance when 
people won't be able to use the functions outlined in it anyway. Just be 
sure to hit blastbay.com on the 31st and grab the new version then, 
documentation and all.


Kind regards,

Philip Bennefall
- Original Message - From: william lomas 
lomaswill...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 27, 2010 10:55 AM
Subject: [Audyssey] example documentation bgt


hi philip


is it possible to see the 1.0 documentation now at all with the examples 
included of how to make certain games so i can see if it the engine for me 
at all?



---
Gamers mailing list __ Gamers@audyssey.org
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Re: [Audyssey] example documentation bgt

2010-12-27 Thread Oriol Gómez
space ivnaders clone huh? This should be fun. Just wait and we might
have some strange space ivnaders clone of mine coming up. Yes, I'll
admit I'm lazy when it comes to getting started to code a game. But if
I have a little help with building blocks as you call them I'm sure
I'll jsut be able to go on.

On 12/27/10, Philip Bennefall phi...@blastbay.com wrote:
 Hi Will,

 In the tutorial series, three basic types of games are covered. A simple
 simon game, a space invaders clone, and then the beginnings of an adventure
 game. But the idea of the tutorials is not to tell you exactly how to make a
 particular game as then it wouldn't be your own, instead it is to give you
 some building blocks upon which you can then construct your own concepts and
 ideas and translate them into code.

 As for sound resources, there are some listed in the BGT FAQ.

 Kind regards,

 Philip Bennefall
 - Original Message -
 From: william lomas lomaswill...@googlemail.com
 To: phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 27, 2010 11:20 AM
 Subject: Re: [Audyssey] example documentation bgt


 what example games are covered?
 is there a good resource for sounds you can recommend?

 On Dec 27, 2010, at 10:01 AM, Philip Bennefall wrote:

 Hi Will,

 Since the engine itself will be released on the 31st of December, I don't
 really see much of a reason to post the documentation in advance when
 people won't be able to use the functions outlined in it anyway. Just be
 sure to hit blastbay.com on the 31st and grab the new version then,
 documentation and all.

 Kind regards,

 Philip Bennefall
 - Original Message - From: william lomas
 lomaswill...@googlemail.com
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Monday, December 27, 2010 10:55 AM
 Subject: [Audyssey] example documentation bgt


 hi philip


 is it possible to see the 1.0 documentation now at all with the examples
 included of how to make certain games so i can see if it the engine for me

 at all?


 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
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 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
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