-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Tuesday, October 05, 2010 10:42 PM
To: gamers@audyssey.org
Subject: [Audyssey] mota and sounds and windows
Hi.
tom, I just did a recording for the game.
The sounds do pan but not like they used to, vary slightly, I think I
can get used to it but
@audyssey.org
Subject: [Audyssey] mota and sounds and windows
Hi.
tom, I just did a recording for the game.
The sounds do pan but not like they used to, vary slightly, I think I
can get used to it but view does help a lot.
Some games there are not to many weapons or amo packs though though
the monsters are
Hi Shaun,
Ok? I just listened to the recoding and it sounds fine. I don't get
what the big deal is here. Everything sounds alright to me. So maybe
you arent' use to the way OpenAL positions sounds I guess.
On 10/5/10, shaun everiss wrote:
> Hi.
> tom, I just did a recording for the game.
> The so
Hi.
tom, I just did a recording for the game.
The sounds do pan but not like they used to, vary slightly, I think I
can get used to it but view does help a lot.
Some games there are not to many weapons or amo packs though though
the monsters are distributed evenly now.
I will be shoving my reco