Hi.
hmm tom even on beginner level this is a hard game.
often I can find myself weaponless.
The fire pits don't give any warning, and when I get to the other side of them
the door is locked.
enemies are much faster, beta6 was better at least I had a chance of beating
the enemys.
---
Gamers
also even if I can beat the game I can't even hit the end.
Is it possible that we can start with fists at least?
It will be a pain but at least I have something.
At 12:57 p.m. 29/09/2009, you wrote:
Hi.
hmm tom even on beginner level this is a hard game.
often I can find myself weaponless.
The
Does this support vista 64? Will it ever for that matter?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, September 28, 2009 6:59 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota beta7
also even
, September 28, 2009 6:23 PM
Subject: Re: [Audyssey] mota beta7
Does this support vista 64? Will it ever for that matter?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: Monday, September 28, 2009 6:59 PM
Hi Shaun,
I'm glad you find it challenging. I felt the earlier betas were far too
easy so I decided to add more challenge to the game. So I'm glad you
find this version more challenging.
As for the locked statue in room 9, after the fire pits, you obviously
haven't found the key for that
Hi Shaun,
Remember items and weapons are random. Some games are easier than
others. Some ggames I walk into room 2 and there is an uzi or shotgun
right there to pick up and use against the enemies. Sometimes I don't
find anything useful and have to make do with what I have. Worst case I
just
Hi Mike,
As I have explained before my copy of Visual Studio does not support
Vista 64. So my games do not run on that version of Windows. As far as
if I'll support 64 byt Windows versions that largely depends on if I can
ever afford to upgrade to a version of Visual Studio that supports it.
Hi Bryan,
As I just finished saying to Mike I don't really have the software to
target Vista 64 yet. So there is no Vista 64 version yet. If I could I
would do it.
In the mean time I am looking at alternatives such as rewriting my games
in Java, C++, Python, or something else less expensive.
hmmm well I can't unlock the end door either, then again I have only searched
the rooms I know about, I will have to try to do that.
At 01:47 p.m. 29/09/2009, you wrote:
Hi Shaun,
I'm glad you find it challenging. I felt the earlier betas were far too easy
so I decided to add more challenge to
PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mota beta7
hmmm well I can't unlock the end door either, then again I have only
searched the rooms I know about, I will have to try to do that.
At 01:47 p.m. 29/09/2009, you wrote:
Hi Shaun,
I'm glad you find it challenging. I felt the earlier
Hi Thomas,
This is a great new demo to try!
I've played it a dozen times and got killed in all twelve.
I finely figured you need to be 0 distance from the fire before jumping over
it. I have to creep up and check my view with each step to reach 0 distance.
I did find one new room that had a
well phill if you manage to get the sword then its a valuable weapon.
It does take time to smash the boss but you should be ok.
never bothered with the view command, but I may try this.
On that note tom there was the ocational exit to the desktop when enter
inventory, or saving a game or
Hi,
Grin. What else would you expect from the animal that guards the gates
to Hades? He certainly isn't a push over. Smile.
shaun everiss wrote:
well phill if you manage to get the sword then its a valuable weapon.
It does take time to smash the boss but you should be ok.
never bothered with
Hi Phil,
Grin. That's exactly why I don't number the keys and statues. It's too
easy to figure things out if they are labeled x marks the spot. It is
one of those puzzles you, playing as angela Carter, have to figure out.
It is a simple one, but i hope to add more complicated ones in later
i LIKE THE CASH TO, ANYWAY ITS LIEING ROUND.
At 05:32 p.m. 29/09/2009, you wrote:
Hi,
The jewels, gold coins, and ancient scrolls are just treasure items. Since
Angela's goal is to recover treasure, especially the Orb of Wisdom, it is
likely she will take some of those treasure items with her.
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