thanks.
this may come in handy.
At 05:34 a.m. 9/11/2009, you wrote:
>Ok. So here's what you do.
>
>Extractors.
>
>Get a mineral or metal extractor. That's probably what's going to net you
>the most cash. Then when you've done that place it on a planet. Now you're
>going to need IP for this. You're going to need IP to survey the planet for
>it's resources so you can deploy your extractor. Once you've deployed,
>you're going to be good to go. Do ashar runs or passenger runs. The level of
>activity for the moment doesn't really matter as the extractors are a
>guaranteed source of income.
>
>Check your extractor every day for the amount it's extracted. Once you've
>extracted 1000 or as near as you dare get, fly to the planet, remove the
>resource you've extracted, send it to the player market of your choice, I go
>to kelcy myself, then by going through the motions of putting out a
>contract, find out what the price per unit is.
>
>Now here's the tricky bit. When you put your stuff on sale on the pm,
>there's 3 edit fields. In order. The first one is the quantity of goods. The
>second is the price you want. Now this isn't price of goods, this is the
>overall price. So for example, if you're selling 1000 units of gas at $10
>each, you don't put 1000 into the quantity box and 10 into the price box.
>That means you'd sell the lot for $10. you multiply the price you want each
>unit to be sold at by the quantity you have. So 10*1000 for example. That's
>what you do.
>
>I fell on that one before and painfully learned my lesson lol.
>
>The third edit field is a description if you feel one is necessary.
>
>hth
>Checked by AVG - www.avg.com
>Version: 9.0.700 / Virus Database: 270.14.53/2486 - Release Date: 11/08/09
>07:37:00
>
>
>
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