Re: [Audyssey] Accessibility Features for Hearing Impairments
Hi, Well, all of my action games already have this feature. As you know in MOTA and MOTA 3D there is the laser sight. The s key toggles targeting on/off so people who need it can use it can and those who don't can ig nore it. I'm sure other games I create will have similar functionality. Cheers! On 12/6/11, Alfredo_The_Music_maker wrote: > Hello, > I was thinking of having a toggle setting. As you know, Chopper > Challenge was duly accessible for all players, as a beep would inform > you when you were centered to the copter man. Could there not be an > option to toggle this feature on and off, so that way, people with > normal hearing do not have to deal with an annoying beep, but with > people incapable of hearing, would be useful to them? > Alfredo > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessibility Features for Hearing Impairments
Hi, Glad to here that. Since all of my action games, especially the 3d shooters, have the targeting feature like Shades of Doom etc I'd assume we are set. I'm certainly willing to add accessibility when and where possible. Cheers! On 11/27/11, Johnny Tai wrote: > Can't speak for the others, but for myself, that's all I really need in > targetting to put me on even ground with people with functional hearing. > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessibility Features for Hearing Impairments
Hello, I was thinking of having a toggle setting. As you know, Chopper Challenge was duly accessible for all players, as a beep would inform you when you were centered to the copter man. Could there not be an option to toggle this feature on and off, so that way, people with normal hearing do not have to deal with an annoying beep, but with people incapable of hearing, would be useful to them? Alfredo --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessibility Features for Hearing Impairments
Sorry to report, rep still broken. I killed one zombie, quit in safe zone, came back in by selecting multiplayer, my rep reset to 0. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessibility Features for Hearing Impairments
Hi. One other thing that might be nice for those with mono audio is a setting that will convey which direction the enemy is in somehow. Similar to the drumbeat that tells players of shades of doom that a monster is behind them but which uses different pitches or different sounds that would indicate front, behind, left or right above or below. I certainly wouldn't want to play with that myself as while I do have a serious deaf problem I use two 58 db hearing aids and manage stereo separation pretty well luckily I would find that pretty annoying. So if you do implement that I'm sure nobody who really didn't need it would appreciate having it and would want to turn it off. Sent with Thunderbird 3.1.16 portable running from a micro sd card on a Umid MBook SE. On 11/27/2011 12:49 PM, Thomas Ward wrote: Hi Johnny, The 3d version of MOTA already has a laser sight which works similar to the night scope in Shades of Doom. I felt as the game requires fairly accurate targeting in a full 3d environment having a targeting system was necessary. So that feature is already taken care of. Is there anything else you guys need besides that? Cheers! On 11/27/11, Johnny Tai wrote: My personal favorite is the aiming system used in tank commander and shades of doom. That way the game doesn't act like a hearing exam for us lol. Yes, I know some people say that makes targetting too easy- and if I had both ears I probably would agree. But hey, if you find it too easy, leave the scope off. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessibility Features for Hearing Impairments
Hi Johnny, The 3d version of MOTA already has a laser sight which works similar to the night scope in Shades of Doom. I felt as the game requires fairly accurate targeting in a full 3d environment having a targeting system was necessary. So that feature is already taken care of. Is there anything else you guys need besides that? Cheers! On 11/27/11, Johnny Tai wrote: > My personal favorite is the aiming system used in tank commander and shades > of doom. That way the game doesn't act like a hearing exam for us lol. > Yes, I know some people say that makes targetting too easy- and if I had > both ears I probably would agree. > But hey, if you find it too easy, leave the scope off. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gamers@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Accessibility Features for Hearing Impairments
My personal favorite is the aiming system used in tank commander and shades of doom. That way the game doesn't act like a hearing exam for us lol. Yes, I know some people say that makes targetting too easy- and if I had both ears I probably would agree. But hey, if you find it too easy, leave the scope off. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.