Lori, wading through a lot of emails after a week's absence, so I don't know if this is answered further up in the list, but if not: Castaways is a different sort of animal from SoundRTS in that you do not directly control your castaways. You assign them tasks, and the game figures out a priority for those tasks, based on the professions you choose, the state of your supplies and the locations of your buildings. There are probably other factors involved, but these are the major ones off the top of my head. So, you do not order your peasants to drop off meat at the storage house, they just do it as time and supplies permit, based on your choices of professions and projects.
As for health, the health of each person appears to be the average of the energies for the four food groups, meat, vegetables, bread and wine. I'm not sure if people's performance is dependent upon their energy state, though I have some evidence to suggest that it may be. Again, you cannot directly affect their energy, only set up the conditions, sufficient food production and peasants to carry it to the tavern, plus a cook and optionally a bartender to serve the food. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.