Re: [Audyssey] Extant - game feadback

2010-11-15 Thread NIcol
Hi Richard I am sorry to say, but when opening the file for the pc version of the game after downloading it, I got this error: Compressed (zipped) Folders Error The Compressed (zipped) Folder is invalid or corrupted. I am using win xp's built in unzip program. -Original Message- From:

Re: [Audyssey] Extant - game feadback

2010-11-15 Thread AudioGames.net
To: 'Gamers Discussion list' gamers@audyssey.org Sent: Monday, November 15, 2010 6:59 PM Subject: Re: [Audyssey] Extant - game feadback Hi Richard I am sorry to say, but when opening the file for the pc version of the game after downloading it, I got this error: Compressed (zipped) Folders Error

Re: [Audyssey] Extant - game feadback

2010-11-15 Thread Hayden Presley
, November 15, 2010 12:19 PM To: Gamers Discussion list Subject: Re: [Audyssey] Extant - game feadback Hi Nicol, What probably is the case is that your anti-virus software has blocked or removed the .exe from the .zip-file. You can read about this problem on the Extant-forum here: http

Re: [Audyssey] Extant - game feadback

2010-11-06 Thread Ben
Does anyone have the first shades prototype? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 01 November 2010 01:51 To: Gamers Discussion list Subject: Re: [Audyssey] Extant - game feadback it never ends

Re: [Audyssey] Extant - game feadback

2010-11-01 Thread Hayden Presley
list Subject: Re: [Audyssey] Extant - game feadback Hi Hayden, Which URL exactly? To download the game: Extant - Download for PC http://www.audiogames.net/download/6 Extant - Download for MAC http://www.audiogames.net/download/5 To read about the disappearing .exe on the Extant forum: http

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
- Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 03:52:42 - Subject: Re: [Audyssey] Extant - game feadback I don't like the idea of all storage locations being zombi free, but I do agree once destroyed they should be empty

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
: Re: [Audyssey] Extant - game feadback there are amo packs for instance in the rest room, just listen for the beeping sound. You'll know when you pick one up because you'll hear a gun cocking sound. likewise, you'll know when you've picked up a health restore by your character sighing

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
for. At least in a 3d Shooter like this. Also, I am not a great fan of the gun sound. *smiles*. - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 03:49:05 - Subject: Re: [Audyssey] Extant - game feadback Well

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
gamers@audyssey.org Date: Sun, 31 Oct 2010 15:27:36 +1300 Subject: Re: [Audyssey] Extant - game feadback I just got find I never was able to select anything. At 12:10 p.m. 31/10/2010, you wrote: I don't understand the Dog. I tell him to find the gun for example. How do I know when he's found

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
...@audiogames.net To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 31 Oct 2010 01:19:39 +0200 Subject: Re: [Audyssey] Extant - game feadback Hi DJC, Thanks for your message! This is how Moby, your dog, works: When you give a command, such as Moby, find the gun, Moby

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
and it will be easy. Kevin - Original Message - From: shaun everiss sm.ever...@gmail.com To: Lori Duncan lori_dunca...@hotmail.com, Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 15:12:16 +1300 Subject: Re: [Audyssey] Extant - game feadback oh and the monsters need steps. I

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Ben
To: Gamers Discussion list Subject: Re: [Audyssey] Extant - game feadback Where can you download this game? I looked at www.audiogames.net and I couldn't find it! Thanks in advance! Jose Lomeli Email: joselomel...@lavabit.com Website: http://all4webs.com/q/2/jlomeli9393 - Original Message

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
that be implemented? I would love that feature! Kevin - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 15:11:30 +1300 Subject: Re: [Audyssey] Extant - game feadback wow thats a load of questions. To be honest I

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Kevin Weispfennig
Hi, What do you mean with semi-blue screen? I am interested since I never get any errors, what's o ever. Kevin - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Date: Sun, 31 Oct 2010 15:05:17 +1300 Subject: Re: [Audyssey] Extant

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Ian McNamara
hello, what is the exact object of the game though does it ever end or is it just a case of walking round all the diffrent locations till you die? don't really get the object of the game. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread AudioGames.net
: Re: [Audyssey] Extant - game feadback Where can you download this game? I looked at www.audiogames.net and I couldn't find it! Thanks in advance! Jose Lomeli Email: joselomel...@lavabit.com Website: http://all4webs.com/q/2/jlomeli9393 --- Gamers mailing list __ Gamers@audyssey.org If you

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread AudioGames.net
Subject: Re: [Audyssey] Extant - game feadback I have several crash reports generated by the game. every time you die the game has a semi blue screen but doesn't it generates an error. anyway it must happehn loads there are several crash folders and dumps where do I upload these at. At 02:28 a.m

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread dark
- From: Ian McNamara ianandri...@googlemail.com To: weis...@googlemail.com; Gamers Discussion list gamers@audyssey.org Sent: Sunday, October 31, 2010 9:22 AM Subject: Re: [Audyssey] Extant - game feadback hello, what is the exact object of the game though does it ever end or is it just a case

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Ben
How do you reconfig the keys? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of AudioGames.net Sent: 30 October 2010 14:45 To: Gamers Discussion list Subject: [Audyssey] Extant - game feadback Hi Lori et al, Thanks Lori, we'll

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Hayden Presley
Hi, How doesone open the game? I could't find an executable. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of AudioGames.net Sent: Saturday, October 30, 2010 8:29 AM To: Gamers Discussion list Subject: [Audyssey]

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread AudioGames.net
- Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, October 31, 2010 2:45 PM Subject: Re: [Audyssey] Extant - game feadback Hi, How doesone open the game? I could't find an executable. Best Regards, Hayden

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread Hayden Presley
, Richard - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, October 31, 2010 2:45 PM Subject: Re: [Audyssey] Extant - game feadback Hi, How doesone open the game? I could't find an executable. Best Regards

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread AudioGames.net
://forum.audiogames.net/viewtopic.php?id=4310 Best regards, Richard http://audiogames.net - Original Message - From: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, October 31, 2010 4:58 PM Subject: Re: [Audyssey] Extant - game feadback

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread shaun everiss
it never ends. If this was a real game then it would be a pile of junk. Its not a real game. Its just an early prototype, the first shades of doom was not much more complex than this. This is if you like a test of the system how things go etc. THe real stuff has yet to come. At 10:22 p.m.

Re: [Audyssey] Extant - game feadback

2010-10-31 Thread shaun everiss
gamers@audyssey.org Sent: Sunday, October 31, 2010 3:05 AM Subject: Re: [Audyssey] Extant - game feadback I have several crash reports generated by the game. every time you die the game has a semi blue screen but doesn't it generates an error. anyway it must happehn loads there are several crash

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Lori Duncan
Hi Richard I think more navigation keys are needed such as H to check out your health, s for a scope for targeting monsters, some sort of scan to scan what's all around yu and also a way to see what monster is attacking you. Also maybe a learn sounds menu for the full game. - Original

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Lori Duncan
Hi as far as environment goes it's really good so far, different sounds in different buildings are also good, although I think being able to turn in different directions would be good, for example have a voice say North, south east and west when you turn, it would give a player a better idea of

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Willem
It appears that you can circle around by just walking forward. Am I correct? On 10/30/2010 3:45 PM, AudioGames.net wrote: Hi Lori et al, Thanks Lori, we'll definitely consider adding extra targeting feedback. For all of you trying out the Extant tech demo, we're very interested in details

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread dark
Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 30, 2010 2:45 PM Subject: Re: [Audyssey] Extant - game feadback Hi Richard I think more navigation keys are needed such as H to check out your health, s for a scope

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread dark
, 2010 3:38 PM Subject: Re: [Audyssey] Extant - game feadback It appears that you can circle around by just walking forward. Am I correct? On 10/30/2010 3:45 PM, AudioGames.net wrote: Hi Lori et al, Thanks Lori, we'll definitely consider adding extra targeting feedback. For all of you trying out

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread AudioGames.net
;););) That's correct ;) You are actually walking around on a sphere ;) - Original Message - From: Willem dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 30, 2010 4:38 PM Subject: Re: [Audyssey] Extant - game feadback It appears that you

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread AudioGames.net
Hi, Yes, that's right. The world is actually a sphere (like a very big ball or a very tiny planet) - similar to the planets in Nintendo's Super Mario Galaxy - and all buildings are circular/spherical as well - meaning that you can enter through any direction. It is a concept I came up with

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Kevin Weispfennig
. It is damn amazing! Kevin - Original Message - From: AudioGames.net rich...@audiogames.net To: Gamers Discussion list gamers@audyssey.org Date: Sat, 30 Oct 2010 20:38:11 +0200 Subject: Re: [Audyssey] Extant - game feadback Hi, Yes, that's right. The world is actually a sphere (like

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Ben
Its cool really. Just to ask how do you find more ammo? Also... can you place the generic footsteps with louder and higher quality ones and do you still have terasonica? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread shaun everiss
well I never used the dog. I found health in the restroom, and weapon pickups in church. can we have these locations zombie free after you have killed them off in fact can all storage locations be zombie free so you can have safe places. Can we have random items to pick up to. At 02:28 a.m.

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Kevin Weispfennig
Subject: Re: [Audyssey] Extant - game feadback well I never used the dog. I found health in the restroom, and weapon pickups in church. can we have these locations zombie free after you have killed them off in fact can all storage locations be zombie free so you can have safe places. Can

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread AudioGames.net
, 2010 11:41 PM Subject: Re: [Audyssey] Extant - game feadback Hi, well, I wouldn't say just let them be killed. I would say respawn them, but at a random location, not at the same one everytime. Kevin - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread djc
I don't understand the Dog. I tell him to find the gun for example. How do I know when he's found something? I tried following him and I also tried just waiting and all he did was bark. I think it's going to be a good game. For The Best In music Please Listen to the Legend.

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread AudioGames.net
direct route, even if it's through a building. And to hush Moby, press the alt-key one time. Greets, Richard - Original Message - From: djc dcoc...@comcast.net To: gamers@audyssey.org Sent: Sunday, October 31, 2010 1:10 AM Subject: Re: [Audyssey] Extant - game feadback I don't

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Jose Lomeli
list gamers@audyssey.org Date sent: Sun, 31 Oct 2010 01:19:39 +0200 Subject: Re: [Audyssey] Extant - game feadback Hi DJC, Thanks for your message! This is how Moby, your dog, works: When you give a command, such as Moby, find the gun, Moby will start barking from a certain direction

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread shaun everiss
I have several crash reports generated by the game. every time you die the game has a semi blue screen but doesn't it generates an error. anyway it must happehn loads there are several crash folders and dumps where do I upload these at. At 02:28 a.m. 31/10/2010, you wrote: Hi Shaun, Thanks

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread shaun everiss
wow thats a load of questions. To be honest I have tested loads of stuff. not just games. I have done goverment tests, and even trouble shot new classified hardware. This stuff you have been working with is real good. No faults have been found it even works on my realtech sound card which

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread shaun everiss
oh and the monsters need steps. I can see aprox where they are but hmmm to get em. If they die they should thud. At 02:45 a.m. 31/10/2010, you wrote: Hi Richard I think more navigation keys are needed such as H to check out your health, s for a scope for targeting monsters, some sort of scan to

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread shaun everiss
I just got find I never was able to select anything. At 12:10 p.m. 31/10/2010, you wrote: I don't understand the Dog. I tell him to find the gun for example. How do I know when he's found something? I tried following him and I also tried just waiting and all he did was bark. I think it's going

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread dark
Well, with the deffinitions of sound and objects, there is no trouble with getting lost, and actually with the zombies and very evil sfx, it gives the game something of a lovecraft feeling, being stuck in a sphere that you can't get out of because you get back to the beginning each time. with

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread dark
. hth. - Original Message - From: Ben gamehead...@aol.co.uk To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, October 30, 2010 9:13 PM Subject: Re: [Audyssey] Extant - game feadback Its cool really. Just to ask how do you find more ammo? Also... can you place the generic

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread dark
everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 30, 2010 9:25 PM Subject: Re: [Audyssey] Extant - game feadback well I never used the dog. I found health in the restroom, and weapon pickups in church. can we have these locations zombie free after

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread Ian McNamara
yep also it would be useful if there was a tutorial of what each sound means. another thing that would be good is for the voice to say you have picked up a gun reload or what ever it is you got. Ian McNamara --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send

Re: [Audyssey] Extant - game feadback

2010-10-30 Thread shaun everiss
: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, October 30, 2010 9:25 PM Subject: Re: [Audyssey] Extant - game feadback well I never used the dog. I found health in the restroom, and weapon pickups in church. can we have these locations zombie