Hi Richard
I am sorry to say, but when opening the file for the pc version of the game
after downloading it, I got this error:
Compressed (zipped) Folders Error
The Compressed (zipped) Folder is invalid or corrupted.
I am using win xp's built in unzip program.
-Original Message-
From:
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, November 15, 2010 6:59 PM
Subject: Re: [Audyssey] Extant - game feadback
Hi Richard
I am sorry to say, but when opening the file for the pc version of the
game
after downloading it, I got this error:
Compressed (zipped) Folders Error
, November 15, 2010 12:19 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Extant - game feadback
Hi Nicol,
What probably is the case is that your anti-virus software has blocked or
removed the .exe from the .zip-file. You can read about this problem on the
Extant-forum here:
http
Does anyone have the first shades prototype?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 01 November 2010 01:51
To: Gamers Discussion list
Subject: Re: [Audyssey] Extant - game feadback
it never ends
list
Subject: Re: [Audyssey] Extant - game feadback
Hi Hayden,
Which URL exactly? To download the game:
Extant - Download for PC
http://www.audiogames.net/download/6
Extant - Download for MAC
http://www.audiogames.net/download/5
To read about the disappearing .exe on the Extant forum:
http
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 31 Oct 2010 03:52:42 -
Subject: Re: [Audyssey] Extant - game feadback
I don't like the idea of all storage locations being zombi free, but I do
agree once destroyed they should be empty
: Re: [Audyssey] Extant - game feadback
there are amo packs for instance in the rest room, just listen for the
beeping sound.
You'll know when you pick one up because you'll hear a gun cocking sound.
likewise, you'll know when you've picked up a health restore by your
character sighing
for.
At least in a 3d Shooter like this. Also, I am not a great fan of the gun
sound. *smiles*.
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 31 Oct 2010 03:49:05 -
Subject: Re: [Audyssey] Extant - game feadback
Well
gamers@audyssey.org
Date: Sun, 31 Oct 2010 15:27:36 +1300
Subject: Re: [Audyssey] Extant - game feadback
I just got find I never was able to select anything.
At 12:10 p.m. 31/10/2010, you wrote:
I don't understand the Dog. I tell him to find the gun for example. How
do
I know when he's found
...@audiogames.net
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 31 Oct 2010 01:19:39 +0200
Subject: Re: [Audyssey] Extant - game feadback
Hi DJC,
Thanks for your message! This is how Moby, your dog, works:
When you give a command, such as Moby, find the gun, Moby
and it will be easy.
Kevin
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Lori Duncan lori_dunca...@hotmail.com, Gamers Discussion list
gamers@audyssey.org
Date: Sun, 31 Oct 2010 15:12:16 +1300
Subject: Re: [Audyssey] Extant - game feadback
oh and the monsters need steps.
I
To: Gamers Discussion list
Subject: Re: [Audyssey] Extant - game feadback
Where can you download this game? I looked at www.audiogames.net
and I couldn't find it! Thanks in advance!
Jose Lomeli
Email: joselomel...@lavabit.com
Website: http://all4webs.com/q/2/jlomeli9393
- Original Message
that be implemented? I
would love that feature!
Kevin
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 31 Oct 2010 15:11:30 +1300
Subject: Re: [Audyssey] Extant - game feadback
wow thats a load of questions.
To be honest I
Hi,
What do you mean with semi-blue screen? I am interested since I never get
any errors, what's o ever.
Kevin
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 31 Oct 2010 15:05:17 +1300
Subject: Re: [Audyssey] Extant
hello, what is the exact object of the game though does it ever end or is it
just a case of walking round all the diffrent locations till you die? don't
really get the object of the game.
Ian McNamara
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: Re: [Audyssey] Extant - game feadback
Where can you download this game? I looked at www.audiogames.net and I
couldn't find it! Thanks in advance!
Jose Lomeli
Email: joselomel...@lavabit.com
Website: http://all4webs.com/q/2/jlomeli9393
---
Gamers mailing list __ Gamers@audyssey.org
If you
Subject: Re: [Audyssey] Extant - game feadback
I have several crash reports generated by the game.
every time you die the game has a semi blue screen but doesn't it
generates an error.
anyway it must happehn loads there are several crash folders and dumps
where do I upload these at.
At 02:28 a.m
-
From: Ian McNamara ianandri...@googlemail.com
To: weis...@googlemail.com; Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 31, 2010 9:22 AM
Subject: Re: [Audyssey] Extant - game feadback
hello, what is the exact object of the game though does it ever end or is
it just a case
How do you reconfig the keys?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of AudioGames.net
Sent: 30 October 2010 14:45
To: Gamers Discussion list
Subject: [Audyssey] Extant - game feadback
Hi Lori et al,
Thanks Lori, we'll
Hi,
How doesone open the game? I could't find an executable.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of AudioGames.net
Sent: Saturday, October 30, 2010 8:29 AM
To: Gamers Discussion list
Subject: [Audyssey]
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 31, 2010 2:45 PM
Subject: Re: [Audyssey] Extant - game feadback
Hi,
How doesone open the game? I could't find an executable.
Best Regards,
Hayden
,
Richard
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 31, 2010 2:45 PM
Subject: Re: [Audyssey] Extant - game feadback
Hi,
How doesone open the game? I could't find an executable.
Best Regards
://forum.audiogames.net/viewtopic.php?id=4310
Best regards,
Richard
http://audiogames.net
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, October 31, 2010 4:58 PM
Subject: Re: [Audyssey] Extant - game feadback
it never ends.
If this was a real game then it would be a pile of junk.
Its not a real game.
Its just an early prototype, the first shades of doom was not much
more complex than this.
This is if you like a test of the system how things go etc.
THe real stuff has yet to come.
At 10:22 p.m.
gamers@audyssey.org
Sent: Sunday, October 31, 2010 3:05 AM
Subject: Re: [Audyssey] Extant - game feadback
I have several crash reports generated by the game.
every time you die the game has a semi blue screen but doesn't it
generates an error.
anyway it must happehn loads there are several crash
Hi Richard I think more navigation keys are needed such as H to check out
your health, s for a scope for targeting monsters, some sort of scan to scan
what's all around yu and also a way to see what monster is attacking you.
Also maybe a learn sounds menu for the full game.
- Original
Hi as far as environment goes it's really good so far, different sounds in
different buildings are also good, although I think being able to turn in
different directions would be good, for example have a voice say North,
south east and west when you turn, it would give a player a better idea of
It appears that you can circle around by just walking forward. Am I correct?
On 10/30/2010 3:45 PM, AudioGames.net wrote:
Hi Lori et al,
Thanks Lori, we'll definitely consider adding extra targeting feedback.
For all of you trying out the Extant tech demo, we're very interested
in details
Message -
From: Lori Duncan lori_dunca...@hotmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 30, 2010 2:45 PM
Subject: Re: [Audyssey] Extant - game feadback
Hi Richard I think more navigation keys are needed such as H to check out
your health, s for a scope
, 2010 3:38 PM
Subject: Re: [Audyssey] Extant - game feadback
It appears that you can circle around by just walking forward. Am I
correct?
On 10/30/2010 3:45 PM, AudioGames.net wrote:
Hi Lori et al,
Thanks Lori, we'll definitely consider adding extra targeting feedback.
For all of you trying out
;););)
That's correct ;) You are actually walking around on a sphere ;)
- Original Message -
From: Willem dwill...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 30, 2010 4:38 PM
Subject: Re: [Audyssey] Extant - game feadback
It appears that you
Hi,
Yes, that's right. The world is actually a sphere (like a very big ball or a
very tiny planet) - similar to the planets in Nintendo's Super Mario
Galaxy - and all buildings are circular/spherical as well - meaning that you
can enter through any direction.
It is a concept I came up with
. It is
damn amazing!
Kevin
- Original Message -
From: AudioGames.net rich...@audiogames.net
To: Gamers Discussion list gamers@audyssey.org
Date: Sat, 30 Oct 2010 20:38:11 +0200
Subject: Re: [Audyssey] Extant - game feadback
Hi,
Yes, that's right. The world is actually a sphere (like
Its cool really. Just to ask how do you find more ammo? Also... can you
place the generic footsteps with louder and higher quality ones and do you
still have terasonica?
---
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If you want to leave the list, send E-mail to
well I never used the dog.
I found health in the restroom, and weapon pickups in church.
can we have these locations zombie free after you have killed them
off in fact can all storage locations be zombie free so you can have
safe places.
Can we have random items to pick up to.
At 02:28 a.m.
Subject: Re: [Audyssey] Extant - game feadback
well I never used the dog.
I found health in the restroom, and weapon pickups in church.
can we have these locations zombie free after you have killed them
off in fact can all storage locations be zombie free so you can have
safe places.
Can
, 2010 11:41 PM
Subject: Re: [Audyssey] Extant - game feadback
Hi,
well, I wouldn't say just let them be killed. I would say respawn them,
but
at a random location, not at the same one everytime.
Kevin
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion
I don't understand the Dog. I tell him to find the gun for example. How do
I know when he's found something? I tried following him and I also tried
just waiting and all he did was bark. I think it's going to be a good game.
For The Best In music Please Listen to the Legend.
direct route, even if it's through a
building. And to hush Moby, press the alt-key one time.
Greets,
Richard
- Original Message -
From: djc dcoc...@comcast.net
To: gamers@audyssey.org
Sent: Sunday, October 31, 2010 1:10 AM
Subject: Re: [Audyssey] Extant - game feadback
I don't
list gamers@audyssey.org
Date sent: Sun, 31 Oct 2010 01:19:39 +0200
Subject: Re: [Audyssey] Extant - game feadback
Hi DJC,
Thanks for your message! This is how Moby, your dog, works:
When you give a command, such as Moby, find the gun, Moby will
start
barking from a certain direction
I have several crash reports generated by the game.
every time you die the game has a semi blue screen but doesn't it
generates an error.
anyway it must happehn loads there are several crash folders and
dumps where do I upload these at.
At 02:28 a.m. 31/10/2010, you wrote:
Hi Shaun,
Thanks
wow thats a load of questions.
To be honest I have tested loads of stuff.
not just games.
I have done goverment tests, and even trouble shot new classified hardware.
This stuff you have been working with is real good.
No faults have been found it even works on my realtech sound card
which
oh and the monsters need steps.
I can see aprox where they are but hmmm to get em.
If they die they should thud.
At 02:45 a.m. 31/10/2010, you wrote:
Hi Richard I think more navigation keys are needed such as H to
check out your health, s for a scope for targeting monsters, some
sort of scan to
I just got find I never was able to select anything.
At 12:10 p.m. 31/10/2010, you wrote:
I don't understand the Dog. I tell him to find the gun for example. How do
I know when he's found something? I tried following him and I also tried
just waiting and all he did was bark. I think it's going
Well, with the deffinitions of sound and objects, there is no trouble with
getting lost, and actually with the zombies and very evil sfx, it gives the
game something of a lovecraft feeling, being stuck in a sphere that you
can't get out of because you get back to the beginning each time.
with
.
hth.
- Original Message -
From: Ben gamehead...@aol.co.uk
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, October 30, 2010 9:13 PM
Subject: Re: [Audyssey] Extant - game feadback
Its cool really. Just to ask how do you find more ammo? Also... can you
place the generic
everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 30, 2010 9:25 PM
Subject: Re: [Audyssey] Extant - game feadback
well I never used the dog.
I found health in the restroom, and weapon pickups in church.
can we have these locations zombie free after
yep also it would be useful if there was a tutorial of what each sound means.
another thing that would be good is for the voice to say you have picked up a
gun reload or what ever it is you got.
Ian McNamara
---
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If you want to leave the list, send
: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, October 30, 2010 9:25 PM
Subject: Re: [Audyssey] Extant - game feadback
well I never used the dog.
I found health in the restroom, and weapon pickups in church.
can we have these locations zombie
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