Hi Dark,
Yeah, I agree. I think the thing we are both asking for is to push the
envelope further than it has previously been pushed before regarding
accessible gaming. Super Liam was a great game whenit came out, but it
didn't go near pushing the side-scroller style game to its limits.
Shades
Hi tom.
well i will certainly look forward to trying the 3D game and seeing what
happens.
it strikes me however that as we've said in many posts, just as their are no
true 3D games in audio, until mota finishes developement, there won't
be any true 2D ones either, and as you have said
That's what he was intending to do. The problem, as he's stated before, is
that a fair number of people are angry that MOTA is turning out not to be
the classic side scroller that they paid for.
Homer: Hey, uh, could you go across the street and get me a slice of pizza?
Vender: No pizza. Only
, October 28, 2009 7:23 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] FPS VS. Side Scrollers
That's what he was intending to do. The problem, as he's stated before, is
that a fair number of people are angry that MOTA is turning out not to be
the classic side scroller that they paid for.
Homer