Re: [Audyssey] FPS VS Side-Scrollers was The future of Blastbay Studios

2009-12-27 Thread Thomas Ward
Hi Dark, Yeah, I agree. I think the thing we are both asking for is to push the envelope further than it has previously been pushed before regarding accessible gaming. Super Liam was a great game whenit came out, but it didn't go near pushing the side-scroller style game to its limits. Shades

Re: [Audyssey] FPS VS Side-Scrollers was The future of Blastbay Studios

2009-12-26 Thread dark
Hi tom. well i will certainly look forward to trying the 3D game and seeing what happens. it strikes me however that as we've said in many posts, just as their are no true 3D games in audio, until mota finishes developement, there won't be any true 2D ones either, and as you have said

Re: [Audyssey] FPS VS. Side Scrollers

2009-10-28 Thread Bryan Peterson
That's what he was intending to do. The problem, as he's stated before, is that a fair number of people are angry that MOTA is turning out not to be the classic side scroller that they paid for. Homer: Hey, uh, could you go across the street and get me a slice of pizza? Vender: No pizza. Only

Re: [Audyssey] FPS VS. Side Scrollers

2009-10-28 Thread Hayden Presley
, October 28, 2009 7:23 PM To: Gamers Discussion list Subject: Re: [Audyssey] FPS VS. Side Scrollers That's what he was intending to do. The problem, as he's stated before, is that a fair number of people are angry that MOTA is turning out not to be the classic side scroller that they paid for. Homer