hi i wish if their is an online game fir intoomed i mean if their is an inline sairver where the players can play with each other can make teems and more! please i wish if this thing come true and my friend wish if entoomed be like final fantacy 19 x thannks verry much ahmad. the legend!
> From: gamers-requ...@audyssey.org > Subject: Gamers Digest, Vol 45, Issue 219 > To: gamers@audyssey.org > Date: Thu, 26 Nov 2009 08:44:45 -0500 > > Send Gamers mailing list submissions to > gamers@audyssey.org > > To subscribe or unsubscribe via the World Wide Web, visit > http://audyssey.org/mailman/listinfo/gamers_audyssey.org > or, via email, send a message with subject or body 'help' to > gamers-requ...@audyssey.org > > You can reach the person managing the list at > gamers-ow...@audyssey.org > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Gamers digest..." > > > Today's Topics: > > 1. Re: Bug in entombed 1.6 (Hayri Tulumcu) > 2. Re: Q9 and cracks (dark) > 3. Re: Q9 and cracks (lirin) > 4. Re: Q9 and cracks (Michael Feir) > 5. Re: Bug in entombed 1.6 (Ron Schamerhorn) > 6. Re: Q9 and cracks (Willem) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Thu, 26 Nov 2009 10:31:04 +0100 > From: "Hayri Tulumcu" <ha...@ka-net.dk> > To: "Gamers Discussion list" <gamers@audyssey.org> > Subject: Re: [Audyssey] Bug in entombed 1.6 > Message-ID: <a1134a262baf4542bf4f6595779c1...@hayri29e1e6d68> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > it does not help to start up again Entombed it still takes a minute! Saved > games also fills over 300 MB now, so I wish if we could turn autosave from! > and > ----- Original Message ----- > From: "Jason Allen" <evildi...@gmail.com> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Thursday, November 26, 2009 5:03 AM > Subject: Re: [Audyssey] Bug in entombed 1.6 > > > > The best thing to do is quit the program entirely, then open it back up > > and > > resume if you've been playing a long time. By long time, I mean, it must > > take hours and hours to get to that level. Don't suffer with saves taking > > so > > long, just exit out, restart, and be on your way. I'll optmize its memory > > and processor usage as I develop it. As it's still in testing, this is > > less > > of a priority at the moment. > > > > Cheers! > > Jason > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > > > ------------------------------ > > Message: 2 > Date: Thu, 26 Nov 2009 09:32:47 -0000 > From: "dark" <d...@xgam.org> > To: "Gamers Discussion list" <gamers@audyssey.org> > Subject: Re: [Audyssey] Q9 and cracks > Message-ID: <e2cd23a16984435fb010d34d198a7...@ownere8ba8066c> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=response > > Well that is the way hal's internet registration works, ---- which is fine > with me, and if philip wanted to introduce that sort of system with three > registrations per customer that wouldn't be an issue. > > Beware the grue! > > Dark. > ----- Original Message ----- > From: "Damien C. Sadler" <dam...@x-sight-interactive.net> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Thursday, November 26, 2009 9:21 AM > Subject: Re: [Audyssey] Q9 and cracks > > > > Hi Dark, > > True enough. The system I'm working with, at least for now, allows you to > > set a maximum number of computers. > > You get a key, whether name or ID based, it activates online, but you can > > register it up to how many computers you have available. I always allow up > > to 3. > > Regards, > > Damien. > > > > > > > > ----- Original Message ----- > > From: "dark" <d...@xgam.org> > > To: "Gamers Discussion list" <gamers@audyssey.org> > > Sent: Thursday, November 26, 2009 9:19 AM > > Subject: Re: [Audyssey] Q9 and cracks > > > > > >> My one problem with the vip gameszone's ssolution is it only allows their > >> games to be registered on one machine, ---- quite a problem if you own > >> both a desktop and laptop. > >> > >> Beware the grue! > >> > >> Dark. > >> ----- Original Message ----- > >> From: "Damien C. Sadler" <dam...@x-sight-interactive.net> > >> To: "Gamers Discussion list" <gamers@audyssey.org> > >> Sent: Thursday, November 26, 2009 9:17 AM > >> Subject: Re: [Audyssey] Q9 and cracks > >> > >> > >>> Hi Hayden, > >>> In that case unregistration would be useful. That's how VIP Games Zone > >>> approach this problem. > >>> Regards, > >>> Damien. > >>> > >>> > >>> > >>> ----- Original Message ----- > >>> From: "Hayden Presley" <hdpres...@hotmail.com> > >>> To: "'Gamers Discussion list'" <gamers@audyssey.org> > >>> Sent: Thursday, November 26, 2009 5:42 AM > >>> Subject: Re: [Audyssey] Q9 and cracks > >>> > >>> > >>>>I agree. Also how would you insure it was registered by the same > >>>>person? If > >>>> that person got a new computer, there might be a bit of difficulty. > >>>> Hayden > >>>> > >>>> -----Original Message----- > >>>> From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] > >>>> On > >>>> Behalf Of Yohandy > >>>> Sent: Wednesday, November 25, 2009 11:39 PM > >>>> To: Gamers Discussion list > >>>> Subject: Re: [Audyssey] Q9 and cracks > >>>> > >>>> Quite sad that people do this to be honest. My suggestion is to leave > >>>> it as > >>>> is, and my reason for saying so is if people want to crack the game, > >>>> they'll > >>>> > >>>> find out a way to do it no matter which method you choose. All it'll > >>>> end up > >>>> doing is hurting those who buy the game legally. > >>>> > >>>> > >>>> ----- Original Message ----- > >>>> From: "Philip Bennefall" <phi...@blastbay.com> > >>>> To: "Gamers Discussion list" <gamers@audyssey.org> > >>>> Sent: Wednesday, November 25, 2009 11:57 PM > >>>> Subject: [Audyssey] Q9 and cracks > >>>> > >>>> > >>>>> Hi all, > >>>>> > >>>>> I just wanted to throw out a quick question here. As expected, there > >>>>> are > >>>>> quite a few user keys for Q9 floating around as I am only using a > >>>>> name/key > >>>> > >>>>> registration system. Now, my question is; is it the best way to do > >>>>> things, > >>>> > >>>>> or should I adopt an Internet unlocking strategy? The product ID/key > >>>>> approach is out of the question as regenerating keys for people can > >>>>> become > >>>> > >>>>> quite a nightmare, and so the only option left for me is to make it > >>>>> check > >>>>> the registration data online. This of course forces the user to have > >>>>> an > >>>>> active Internet connection at the time of registration, but I think > >>>>> most > >>>>> people do these days. So, should I keep the registration system as it > >>>>> is > >>>>> or change it for all my future products to be Internet based? > >>>>> > >>>>> Kind regards, > >>>>> > >>>>> Philip Bennefall > >>>>> --- > >>>>> Gamers mailing list __ Gamers@audyssey.org > >>>>> If you want to leave the list, send E-mail to > >>>>> gamers-unsubscr...@audyssey.org. > >>>>> You can make changes or update your subscription via the web, at > >>>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>>>> All messages are archived and can be searched and read at > >>>>> http://www.mail-archive.com/gam...@audyssey.org. > >>>>> If you have any questions or concerns regarding the management of the > >>>>> list, > >>>>> please send E-mail to gamers-ow...@audyssey.org. > >>>> > >>>> > >>>> --- > >>>> Gamers mailing list __ Gamers@audyssey.org > >>>> If you want to leave the list, send E-mail to > >>>> gamers-unsubscr...@audyssey.org. > >>>> You can make changes or update your subscription via the web, at > >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>>> All messages are archived and can be searched and read at > >>>> http://www.mail-archive.com/gam...@audyssey.org. > >>>> If you have any questions or concerns regarding the management of the > >>>> list, > >>>> please send E-mail to gamers-ow...@audyssey.org. > >>>> > >>>> > >>>> --- > >>>> Gamers mailing list __ Gamers@audyssey.org > >>>> If you want to leave the list, send E-mail to > >>>> gamers-unsubscr...@audyssey.org. > >>>> You can make changes or update your subscription via the web, at > >>>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>>> All messages are archived and can be searched and read at > >>>> http://www.mail-archive.com/gam...@audyssey.org. > >>>> If you have any questions or concerns regarding the management of the > >>>> list, > >>>> please send E-mail to gamers-ow...@audyssey.org. > >>> > >>> > >>> --- > >>> Gamers mailing list __ Gamers@audyssey.org > >>> If you want to leave the list, send E-mail to > >>> gamers-unsubscr...@audyssey.org. > >>> You can make changes or update your subscription via the web, at > >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>> All messages are archived and can be searched and read at > >>> http://www.mail-archive.com/gam...@audyssey.org. > >>> If you have any questions or concerns regarding the management of the > >>> list, > >>> please send E-mail to gamers-ow...@audyssey.org. > >> > >> > >> --- > >> Gamers mailing list __ Gamers@audyssey.org > >> If you want to leave the list, send E-mail to > >> gamers-unsubscr...@audyssey.org. > >> You can make changes or update your subscription via the web, at > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >> All messages are archived and can be searched and read at > >> http://www.mail-archive.com/gam...@audyssey.org. > >> If you have any questions or concerns regarding the management of the > >> list, > >> please send E-mail to gamers-ow...@audyssey.org. > > > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > > > ------------------------------ > > Message: 3 > Date: Thu, 26 Nov 2009 12:55:15 +0100 > From: lirin <seal11...@gmail.com> > To: Gamers Discussion list <gamers@audyssey.org> > Subject: Re: [Audyssey] Q9 and cracks > Message-ID: <4b0e6ca3.3010...@gmail.com> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > > Well Philip, Sadly, people who didn't want buy some products can find a > way to crack it. Not important is, when, but in future, every > game/product will be cracked. This is a brutal world,. For me on-line > registrations are not very good, but this is my personal opinion. > > For example, if someone want reregistere the game again, and sevre will > be down, the problem is starting. If the for example, blastbay studios > will be down, the game will be not playable. > > I didn't know why people cracking software, but i think in many > situations products are too expensive for someone, and are too easy, > short, for example, i didn't know. I was wrote about this some time ago, > and some people can take this as a attacking words, but this is only > true. I am understanding many developers, but some games can be better. > And i want repead, this is not a attack, but my personal wiev for this > kind of situations etc. > > BTW, my dream is make a game in future, good game, wich can be differend > from actual games. I am hope, the game creation toolkit will be opened > in many styles of game, no only sidescrollers, And phill, if you can, > write something more about it, this is very interesting for me. > > Cheers. > > Tom > > > > ------------------------------ > > Message: 4 > Date: Thu, 26 Nov 2009 08:22:23 -0500 > From: "Michael Feir" <michael.f...@gmail.com> > To: "Gamers Discussion list" <gamers@audyssey.org> > Subject: Re: [Audyssey] Q9 and cracks > Message-ID: <3e7ceadef6b3408b918cb8c842e56...@michaelaaa592b> > Content-Type: text/plain; format=flowed; charset="iso-8859-1"; > reply-type=original > > That depends on a couple of things. As a customer, I strongly prefer having > a name and id key which I can install on both my desktop and netbook without > having to bother the developer. If I spend money on a game, I think I should > have the right to have it available on either computer. Also, if I have a > bad computer failure, I can still use my key on a new computer without > having to explain everything to a game developer. There are a few games I > simply haven't bothered to re-register because their keys are specific to > computers I no longer have. > > >From a developer's perspective, it's a choice between more customer > convenience for less security. I know that can be a tough one. Keep in mind > though that the more complex the security, the more agrivation your > customers experience and the more work you potentially have to do. I hope > you stick with the current system since it rewards honest customers with > ease of use. It's sad that a number of people aren't worthy of such trust. > However, these internet-based systems rob honest customers of a sense of > ownership. If I buy a game on a CD, I own that game just like I own a book. > These digital schemes feel more like you're renting games and don't actually > own your copy. > Michael Feir > Author of Personal Power: > How Accessible Computers Can Enhance Personal Life For Blind People > 2006-2008 > www.blind-planet.com/content/personal-power > > A Life of Word and Sound > 2003-2007 > http://www.blind-planet.com/content/life-word-and-sound > > Creator and former editor of Audyssey Magazine > 1996-2004 > Check out my blog at: > www.michaelfeir.blogspot.com > > > ----- Original Message ----- > From: "Philip Bennefall" <phi...@blastbay.com> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Wednesday, November 25, 2009 11:57 PM > Subject: [Audyssey] Q9 and cracks > > > > Hi all, > > > > I just wanted to throw out a quick question here. As expected, there are > > quite a few user keys for Q9 floating around as I am only using a name/key > > registration system. Now, my question is; is it the best way to do things, > > or should I adopt an Internet unlocking strategy? The product ID/key > > approach is out of the question as regenerating keys for people can become > > quite a nightmare, and so the only option left for me is to make it check > > the registration data online. This of course forces the user to have an > > active Internet connection at the time of registration, but I think most > > people do these days. So, should I keep the registration system as it is > > or change it for all my future products to be Internet based? > > > > Kind regards, > > > > Philip Bennefall > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > __________ Information from ESET Smart Security, version of virus signature > database 4638 (20091126) __________ > > The message was checked by ESET Smart Security. > > http://www.eset.com > > > > > > > ------------------------------ > > Message: 5 > Date: Thu, 26 Nov 2009 08:25:08 -0500 > From: "Ron Schamerhorn" <blindwon...@cogeco.ca> > To: "Gamers Discussion list" <gamers@audyssey.org> > Subject: Re: [Audyssey] Bug in entombed 1.6 > Message-ID: <08ad7aeed169458f9d1405c325350...@userj35ru5ew1c> > Content-Type: text/plain; charset="iso-8859-1" > > I just looked at my saved folder for Entombed, it's only about 8 meg. I'm > about the mid-point of the game. > > ----- Original Message ----- > From: "Hayri Tulumcu" <ha...@ka-net.dk> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Thursday, November 26, 2009 4:31 AM > Subject: Re: [Audyssey] Bug in entombed 1.6 > > > it does not help to start up again Entombed it still takes a minute! Saved > games also fills over 300 MB now, so I wish if we could turn autosave from! > and > ----- Original Message ----- > From: "Jason Allen" <evildi...@gmail.com> > To: "Gamers Discussion list" <gamers@audyssey.org> > Sent: Thursday, November 26, 2009 5:03 AM > Subject: Re: [Audyssey] Bug in entombed 1.6 > > > > The best thing to do is quit the program entirely, then open it back up > > and > > resume if you've been playing a long time. By long time, I mean, it must > > take hours and hours to get to that level. Don't suffer with saves taking > > so > > long, just exit out, restart, and be on your way. I'll optmize its memory > > and processor usage as I develop it. As it's still in testing, this is > > less > > of a priority at the moment. > > > > Cheers! > > Jason > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > > > ------------------------------ > > Message: 6 > Date: Thu, 26 Nov 2009 15:44:26 +0200 > From: Willem <dwill...@gmail.com> > To: Gamers Discussion list <gamers@audyssey.org> > Subject: Re: [Audyssey] Q9 and cracks > Message-ID: <4b0e863a.1080...@gmail.com> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > Hi tom. > > It's simple. If according to you a game is not worth buying, then don't > buy it. The argument "I wouldn't have bought it anyway, so I cracked it" > is a stupid excuse that some people use to kid themselves and others. > > The fact is that the audio game market is small enough without cracks > making developers weary of making games. > lirin wrote: > > > > Well Philip, Sadly, people who didn't want buy some products can find > > a way to crack it. Not important is, when, but in future, every > > game/product will be cracked. This is a brutal world,. For me on-line > > registrations are not very good, but this is my personal opinion. > > > > For example, if someone want reregistere the game again, and sevre > > will be down, the problem is starting. If the for example, blastbay > > studios will be down, the game will be not playable. > > > > I didn't know why people cracking software, but i think in many > > situations products are too expensive for someone, and are too easy, > > short, for example, i didn't know. I was wrote about this some time > > ago, and some people can take this as a attacking words, but this is > > only true. I am understanding many developers, but some games can be > > better. > > And i want repead, this is not a attack, but my personal wiev for this > > kind of situations etc. > > > > BTW, my dream is make a game in future, good game, wich can be > > differend from actual games. I am hope, the game creation toolkit will > > be opened in many styles of game, no only sidescrollers, And phill, if > > you can, write something more about it, this is very interesting for me. > > > > Cheers. > > > > Tom > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > gamers-unsubscr...@audyssey.org. > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/gam...@audyssey.org. > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to gamers-ow...@audyssey.org. > > > > > > > ------------------------------ > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/gam...@audyssey.org. > If you have any questions or concerns regarding the management of the list, > please send E-mail to gamers-ow...@audyssey.org. > > > End of Gamers Digest, Vol 45, Issue 219 > *************************************** _________________________________________________________________ Windows Live: Keep your friends up to date with what you do online. http://www.microsoft.com/middleeast/windows/windowslive/see-it-in-action/social-network-basics.aspx?ocid=PID23461::T:WLMTAGL:ON:WL:en-xm:SI_SB_1:092010 --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.