That was really Lowe. Notice the purposeful spelling. I did not say that it was low. (grin)

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Laughter is the best medicine, so look around, find a dose and take it to heart. ----- Original Message ----- From: "Shane Lowe" <shanel...@insightbb.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, May 17, 2011 6:44 PM
Subject: Re: [Audyssey] Games we'd like to play bank commander was: Re: GMAandbgt?


LOL hahahahahahahahahahahahaha. Beutiful! You forgot the counterfit money which you can project at the enimie that will scare the crap out of them.

----- Original Message ----- From: "dark" <d...@xgam.org>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, May 17, 2011 7:02 PM
Subject: [Audyssey] Games we'd like to play bank commander was: Re: GMA andbgt?


Bank commander?

Where you must drive your ultra modern bank through six missions, encountering such threats as enemy banks, accountants, financial agents and the dreaded managers!

You do however have an assortment of modern weaponry at your disposal, including machine funds, Shel oil bonds, and a limited supply of curse missiles where you yell "get the hell! out of my office!" and blast through all opposition before you.

Beware the grue!

Dark.
----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, May 17, 2011 10:33 PM
Subject: Re: [Audyssey] GMA and bgt?


Hi Shane,
No David Greenwood never put out a demo of the engine.
I guess he figured playing Shads of Doom and Bank Commander were demo enough. A while ago David offered to sell the engine or rent it for a specific time. There were about a dozen people who were using the engine to develop games, but so far I'm the only one who has finished them. I used the engine for Pacman Talks, Super Dog's bone hunt and the Sarah game.
He has stopped selling or renting the engine at this time.
Phil

----- Original Message ----- From: "Shane Lowe" <shanel...@insightbb.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, May 17, 2011 4:57 PM
Subject: Re: [Audyssey] GMA and bgt?


Is there a demo availible for this engin?

----- Original Message ----- From: "Phil Vlasak" <p...@pcsgames.net> To: <birdlover2...@hotmail.com>; "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, May 17, 2011 6:34 AM
Subject: Re: [Audyssey] GMA and bgt?


hi Alfredo,
The GMA engine has it's own scripting language that allows you to write scripts with a regular word processer, save them as a text file and the engine converts that script to a level file that the game can then use. As it was written in visual basic 6 it contains some of the conventions of that language. But it also requires you to have the visual basic libraries on your computer to run correctly, so that either requires a separate download of those libraries, or if bundled in the game itself, requires you to download something you already have in a download that is larger than it needs to be. As for players changing the levels in Sarah, only the developer myself can do that easily as it requires a special developer key to make any changes.
Phil

----- Original Message ----- From: "Alfredo_The_Music_maker" <birdlover2...@hotmail.com>
To: "Gamers Discussion list" <gamers@audyssey.org>
Sent: Tuesday, May 17, 2011 5:48 AM
Subject: Re: [Audyssey] GMA and bgt?


Hi,
I am going to ask this because I want to know if they both use Angel script and use the same type of programming, well almost the same programming code b Gt Uses. I heard that the GM engine can be changed so other games on GM can work better, like Sarah, for instance.

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