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From: Charles Rivard woofer...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, January 30, 2011 2:59 AM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
I hope you get forever lost in the rooms of MOTA.
---
Laughter is the best medicine, so look
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi,
Umm...this will be the first time a cardiovascular has existed. That is
not a noun, Muhammed. Though yes--I assume that would be cardiac arrest.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
Of Shiny protector
Sent: Sunday, January 30, 2011 2:54 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
In school we call it cardiovascular. BTW, I might be wrong, but if you have
been stung very badly on the heart, wouldn't your cardiovascular
We'll talk about this off the list.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, January 30, 2011 1:15 PM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi,
No...the system is sometimes
Hi Thomas,
Grrr...stop teasing us! Grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, January 29, 2011 9:00 AM
To: Gamers Discussion list
Subject: [Audyssey] Getting my butt royally
lol. Nice idea about that randomisation part, I think that's a great
compromise.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, January 29, 2011 4:02 PM
Subject: Re: [Audyssey] Getting my butt royally
29, 2011 9:04 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
lol. Nice idea about that randomisation part, I think that's a great
compromise.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers
Hi Hayden,
Oh, in that case I don't suppose you want to know about the fact there
is a new trap on level 1. One that wasn't in previous MOTA betas. It
is mmm... well... tricky to get past if you aren't quick. That is
assuming you survive the battle with the Lamia.
Oh, and if you would like to
Hi Hayden,
No, you weren't suppose to. Although, once and a while some items
would get reset in rooms you visited. Not cool, or maybe it is cool.
Depending on your perspective. Either way it was an annoying bug that
is going to be no more.
On 1/29/11, Hayden Presley hdpres...@hotmail.com wrote:
Of Thomas Ward
Sent: Saturday, January 29, 2011 9:13 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi Hayden,
Oh, in that case I don't suppose you want to know about the fact there
is a new trap on level 1. One that wasn't in previous MOTA betas
Hi Hayden,
In Greek mythology the Lamia was suppose to be a half-snake half-woman
creature who prayed upon children. Although, there have been various
renderings of what the Lamia is suppose to look like the version i
used for MOTA has a lower half of a snake, and an upper half of a
woman. Of
Hi Tom.
Glad you found a way to preserve some randomization. however, will this also
mean you can have level and area specific monsters? or is that waiting for
another game.
I always like more enemies to discover and fight, and it'd be great to have
undead warriors in full armour, evil
Uh, her cardiovascular is destroied.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 3:12 PM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi Hayden,
Oh, in that case I
Hi Dark,
That's the general idea. I'm planning on rewriting the random item and
monster code to allow me to create level specific monsters and things
like that. At the moment I'm short on sounds to actually do this
justice, but the option will be available if I want to add something
like spiders
Sounds like a good balancing method, and it will be fair as far as saving
games is concerned. More of a challenge?? Uh, oh. Replay value, huh?
(grin)
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: Thomas Ward
, 2011 9:02 AM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi Thomas,
Grrr...stop teasing us! Grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Saturday, January 29, 2011 9:00
: Re: [Audyssey] Getting my butt royally kicked in MOTA
Uh, her cardiovascular is destroied.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 3:12 PM
Subject: Re: [Audyssey] Getting my butt
gamers@audyssey.org
Sent: Saturday, January 29, 2011 3:59 PM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi Dark,
That's the general idea. I'm planning on rewriting the random item and
monster code to allow me to create level specific monsters and things
like that. At the moment
Hi Charles,
Yes. One of my complaints with the random generation of things is that
it was too easy to cheat. You could save a game enter a room, find a
centaur or something in there, load your saved game, and get a
different monster to fight. You could do this any number of times to
litterally
Hi Dark,
Ummm...there are skeleton archers in MOTA already. They've been there
for ages. If you play MOTA beta 16 you'll soon discover some skeletons
cary bows, some daggers, and some swords.
On that note I am thinking of creating some more interesting
variations in later levels. For example, I
Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 12:12 PM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi Dark,
Ummm...there are skeleton archers in MOTA already. They've been there
for ages. If you play MOTA beta 16 you'll soon discover some skeletons
cary bows
on his/her toes.
Beware the Grue!
Dark.
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 5:12 PM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi Dark,
Ummm
Hi Phil,
Good question. At the moment the only way you know what weapon it has
is when it attacks you. If it has a bow you hear a bow and arrow. If
it has a dagger you hear the dagger. If it uses a sword you hear a
sword slash. I don't think adding it to the sound descriptions menu
will help
wow tom this rocks.
I have been quite fast at a quickdraw thing,
I will definately be looking for my blade.
At 03:59 a.m. 30/01/2011, you wrote:
Hi all,
Okay, as the subject states I am seriously getting my butt kicked in
Mysteries of the Ancients beta 17. I'm playing the new level 1 right
now,
will boss monsters like this have stuff you can grab off like in some games?
ie night of parasite or some sighted games, you kill the bos or miner
boss or whatever and you can search them, get their oh so powerfull
weapon and amo and go nuts.
That would really rock.
It would be another
, skeleton with bow.
Phil
- Original Message - From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 12:12 PM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi Dark,
Ummm...there are skeleton archers
Hi Shaun,
No. It isn't that kind of game.
On 1/29/11, shaun everiss sm.ever...@gmail.com wrote:
will boss monsters like this have stuff you can grab off like in some games?
ie night of parasite or some sighted games, you kill the bos or miner
boss or whatever and you can search them, get
Hi Tom this sounds awesome do the harpys still poison you?
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 6:59 AM
Subject: [Audyssey] Getting my butt royally kicked in MOTA
Hi all,
Okay,
Hi Thomas,
I was talking about having the weapon description attached to the monster
name file in the view function.
Instead of
Enemy_Skeleton.wav
just saying
Skeleton
it could say
Skeleton with sword.
You would need to have separate sound files for each monster and weapon
combo.
So you would
Or Skeletal Archer or Skeletal Swordsman.
We are the Knights who say...Ni!
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 1:18 PM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Sent: Saturday, January 29, 2011 10:19 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Is that known as a heart attack?
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: Shiny
To: Gamers Discussion list
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Don't listen to him. Keep it up! Being ornery is fun!
---
Laughter is the best medicine, so look around, find a dose and take it to
heart.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
PM
Subject: Re: [Audyssey] Getting my butt royally kicked in MOTA
Hi Charles,
So you say...this is a free country, right? So I can disagree; and I
shall.
ornary grin
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org
Hi Phil,
Oh, I see. That's doable, but probably won't get done right away. I've
got some bugs and things to finish working out of beta 17 before I
make a public release.
On 1/29/11, Phil Vlasak p...@pcsgames.net wrote:
Hi Thomas,
I was talking about having the weapon description attached to
Hi,
Personally, I'm in favor of names like skeletal archer, skeletal
swordsman, skeletal mage, etc as that is both descriptive and cool. A
name like skeleton with sword is, well, pretty lame. Skeletal
swordsman for a skeleton with a sword sounds cooler. Zombies could
have similar names like
That's exactly what I was getting at as well.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 9:59 PM
Subject: Re: [Audyssey] Getting my butt royally
: Re: [Audyssey] Getting my butt royally kicked in MOTA
That's exactly what I was getting at as well.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, January 29, 2011 9:59 PM
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