Re: [Audyssey] giftanum

2014-06-04 Thread Thomas Ward
Hi Ishan,

If you want the game go to
http://dcpendleton.co.uk/games
and download it from the abandoned games section of the games page.

Cheers!


On 5/29/14, ishan dhami ishan1dha...@gmail.com wrote:
 will you give me?
 I really want to play it. because I am good in arcade games.
 Hope you'll give me.
 Smilee!
 Ishan

 On 5/29/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 I'm not sure. I know Damien use to have a setup file for Giftanum up
 on his website, but I am uncertain if he still has it on his private
 website or not along with various other abandoned games. Perhaps
 someone else can provide you with a direct URL to download.

 Cheers!


 On 5/28/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone I am glad that our Dark and DR sander sir fixed the
 issue of audiogames.net
 Now this site is running and it's speed is also enhanced.
 My question is that is there any direct download link of Giftanum by
 XL studios?
 I tried in PCSGames.net but I'm unable to download the game.
 Thanks
 Smilee!
 Ishan

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Re: [Audyssey] giftanum

2014-05-30 Thread ishan dhami
will you give me?
I really want to play it. because I am good in arcade games.
Hope you'll give me.
Smilee!
Ishan

On 5/29/14, Thomas Ward thomasward1...@gmail.com wrote:
 Hi Ishan,

 I'm not sure. I know Damien use to have a setup file for Giftanum up
 on his website, but I am uncertain if he still has it on his private
 website or not along with various other abandoned games. Perhaps
 someone else can provide you with a direct URL to download.

 Cheers!


 On 5/28/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone I am glad that our Dark and DR sander sir fixed the
 issue of audiogames.net
 Now this site is running and it's speed is also enhanced.
 My question is that is there any direct download link of Giftanum by
 XL studios?
 I tried in PCSGames.net but I'm unable to download the game.
 Thanks
 Smilee!
 Ishan

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Re: [Audyssey] giftanum

2014-05-29 Thread Thomas Ward
Hi Ishan,

I'm not sure. I know Damien use to have a setup file for Giftanum up
on his website, but I am uncertain if he still has it on his private
website or not along with various other abandoned games. Perhaps
someone else can provide you with a direct URL to download.

Cheers!


On 5/28/14, ishan dhami ishan1dha...@gmail.com wrote:
 Hello everyone I am glad that our Dark and DR sander sir fixed the
 issue of audiogames.net
 Now this site is running and it's speed is also enhanced.
 My question is that is there any direct download link of Giftanum by
 XL studios?
 I tried in PCSGames.net but I'm unable to download the game.
 Thanks
 Smilee!
 Ishan

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Re: [Audyssey] giftanum and space colony cleaner

2011-01-22 Thread Jess Varnell
As far as I knew, that gift game link doesn't work. Has that changed? Best 
regards.


Jess
- Original Message - 
From: Jack F mymonkeyboy2...@gmail.com

To: gamers gamers@audyssey.org
Sent: Saturday, January 22, 2011 8:29 AM
Subject: [Audyssey] giftanum and space colony cleaner



Hi all,
If you couldn't follow the link for giftanum, go to the
x-sight-interactive.net page and search on the games page (take a
closer look at the websight because it's changed over Christmas 2010)
there's giftanum along with danger city, selfdestruct and the savage
gamut. I would also want space colony cleaner, and no it's not
freeware someone said you need a key. So anyone can email me at
mymonkeyboy2...@gmail.com no spaces or dashes all one word. Email me a
link for the original game itself, and if you have one a patch to
register the game.
best regards, Jack

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Re: [Audyssey] giftanum link

2011-01-22 Thread Ben
i've got no idea - its rubbish anyway in my opinion.l..

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 22 January 2011 05:30
To: Ken the Crazy; Gamers Discussion list
Subject: Re: [Audyssey] giftanum link

I havn't heard about it either, I wouldn't mind that game to, did its 
site go away or something.
At 05:44 p.m. 22/01/2011, you wrote:
Space colony cleaner?  I haven't heard that mentioned in a 
while!  What's up with it--is it freeware, since you're asking for a patch?
Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!

- Original Message - From: Jack F mymonkeyboy2...@gmail.com
To: gamers gamers@audyssey.org
Sent: Friday, January 21, 2011 10:31 PM
Subject: [Audyssey] giftanum link


Hi all, here's the download link for giftanum.
Download
I also want space colony cleaner, email me a link along with a patch.
best regards,
Jack

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Re: [Audyssey] giftanum link

2011-01-21 Thread Ken the Crazy
Space colony cleaner?  I haven't heard that mentioned in a while!  What's up 
with it--is it freeware, since you're asking for a patch?

Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!

- Original Message - 
From: Jack F mymonkeyboy2...@gmail.com

To: gamers gamers@audyssey.org
Sent: Friday, January 21, 2011 10:31 PM
Subject: [Audyssey] giftanum link



Hi all, here's the download link for giftanum.
Download
I also want space colony cleaner, email me a link along with a patch.
best regards,
Jack

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Re: [Audyssey] giftanum link

2011-01-21 Thread shaun everiss
I havn't heard about it either, I wouldn't mind that game to, did its 
site go away or something.

At 05:44 p.m. 22/01/2011, you wrote:
Space colony cleaner?  I haven't heard that mentioned in a 
while!  What's up with it--is it freeware, since you're asking for a patch?

Ken Downey
President
DreamTechInteractive!
And,
Blind Comfort!
The pleasant way to experience massage!
It's the Caring
without the Staring!

- Original Message - From: Jack F mymonkeyboy2...@gmail.com
To: gamers gamers@audyssey.org
Sent: Friday, January 21, 2011 10:31 PM
Subject: [Audyssey] giftanum link



Hi all, here's the download link for giftanum.
Download
I also want space colony cleaner, email me a link along with a patch.
best regards,
Jack

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Re: [Audyssey] Giftanum?

2009-12-24 Thread Damien C. Sadler

Hi Karl,
Thanks for letting me know. The link should work now - the website will 
shortly be undergoing a major rearrangement so all broken links should be 
fixed round about new year.

Regards,
Damien.


- Original Message - 
From: Karl Belanger karl.belan...@gordon.edu

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 24, 2009 1:04 AM
Subject: Re: [Audyssey] Giftanum?



Clicking THE GIftanum link gives me an http 404 error.
Karl

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On 
Behalf Of Damien C. Sadler

Sent: Wednesday, December 23, 2009 7:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Giftanum?

Hi,
I currently have it up on my website, since I have taken over development.
You can find it at www.x-sight-interactive.net on the games section.
HTH.
Regards,
Damien.




- Original Message - 
From: lelia struv...@yahoo.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 24, 2009 12:16 AM
Subject: [Audyssey] Giftanum?



Hi all, ok how can I get giftanum?
thanks

Lelia

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Re: [Audyssey] Giftanum?

2009-12-24 Thread Damien C. Sadler

Hi Thomas,
Wow, certainly some news to me.
About two years ago, Shane Davidson put Giftanum on his own website for 
download, along with the source code. I downloaded the game and read in the 
updated documentation that there were still some sound updates to make.
I made those sound adjustments for him, repatched the installer, and sent it 
to Shane.
Shane then contacted me, claiming that I had broken the source code. As it 
happened, I hadn't even touched the source code, and upon checking I found 
that the code would not run or compile either, claiming files, functions and 
variables to be missing.
Shane then took the game down and informed me that he was no longer 
interested in developing it. Therefore I went to Jason, asked if I could 
take over, and he gave me the code for all three games - Self Destruct, 
Giftanum and Danger City.
Since then I have been hosting the originals on my website until I could get 
the games updated, which I will admit took a lot of time to get to grips 
with Jason's coding methods. Then of course I start actually updating the 
thing I am switching languages, so I would have to do a whole rewrite 
anyway. So much for a wasted half year! *Grin*.

Regards,
Damien.




- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 24, 2009 1:33 AM
Subject: Re: [Audyssey] Giftanum?



Hi Damien,
Not that this is a  big deal to me, but there appears to be a small 
conflict of interest regarding Giftenum. It was my understanding that 
Shane Davidson obtained the source for Giftenum from XL Studios, and he 
asked me a few months back if I'd take over the project and help him 
upgrade the game. I mentioned I would, but do to the length of time it is 
taking on Raceway and MOTA I've not found much time to do much with the 
game as yet.
Now, you are saying you are taking over development. Did Shane or Jason 
ask you to take over the game, or was this something you decided to do 
yourself. Like I said it is no big deal to me, but I don't want us to end 
up writing two different versions of the game, each claiming rights to it, 
and then figuring out someone goofed up with the right hand not knowing 
what the left hand was doing type of thing.


Thanks.



Damien C. Sadler wrote:

Hi,
I currently have it up on my website, since I have taken over 
development.

You can find it at www.x-sight-interactive.net on the games section.
HTH.
Regards,
Damien.



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Re: [Audyssey] Giftanum?

2009-12-24 Thread lelia

Hey just wanted to let you know it worked this time, thanks.

leloia
- Original Message - 
From: Damien C. Sadler dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 23, 2009 5:36 PM
Subject: Re: [Audyssey] Giftanum?



Hi,
I currently have it up on my website, since I have taken over development.
You can find it at www.x-sight-interactive.net on the games section.
HTH.
Regards,
Damien.




- Original Message - 
From: lelia struv...@yahoo.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 24, 2009 12:16 AM
Subject: [Audyssey] Giftanum?



Hi all, ok how can I get giftanum?
thanks

Lelia

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Re: [Audyssey] Giftanum?

2009-12-24 Thread Thomas Ward

Hi Damien,
Cool. I just wanted to check, and I personally don't have a problem with 
you taking over Giftenum. You have the other XL Studios games anyway so 
it makes sense that the rights stay with you.
In terms of Jason's code I have to agree with you. I've been programming 
for about 10 years, and his code was very messy. He was definitely not a 
very experienced programmer and his code litterally screamed amateure 
programmer. For that reason alone I wasn't exactly happy about upgrading 
the game without a full and clean rewrite of it anyway.


Cheers!

Damien C. Sadler wrote:

Hi Thomas,
Wow, certainly some news to me.
About two years ago, Shane Davidson put Giftanum on his own website 
for download, along with the source code. I downloaded the game and 
read in the updated documentation that there were still some sound 
updates to make.
I made those sound adjustments for him, repatched the installer, and 
sent it to Shane.
Shane then contacted me, claiming that I had broken the source code. 
As it happened, I hadn't even touched the source code, and upon 
checking I found that the code would not run or compile either, 
claiming files, functions and variables to be missing.
Shane then took the game down and informed me that he was no longer 
interested in developing it. Therefore I went to Jason, asked if I 
could take over, and he gave me the code for all three games - Self 
Destruct, Giftanum and Danger City.
Since then I have been hosting the originals on my website until I 
could get the games updated, which I will admit took a lot of time to 
get to grips with Jason's coding methods. Then of course I start 
actually updating the thing I am switching languages, so I would have 
to do a whole rewrite anyway. So much for a wasted half year! *Grin*.

Regards,
Damien.



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Re: [Audyssey] Giftanum?

2009-12-24 Thread Damien C. Sadler

Hi Thomas,
Well, to be honest everyone starts somewhere. I dread to think if I went 
back 5 years what my code looked like. Even now I am not very experienced 
with games programming. Yes I can make the odd utility in VB, but even then 
I've been having reports left right and centre regarding bugs that I can't 
seem to replicate.
However, learning C++, I am right back to novice state. I feel humiliated to 
say that so far, after almost a month of trying to learn, I still can't even 
write a clean hello world program. Probably because of its extensive nature. 
In VB, I had to write it as a message box simply because I wasn't practising 
coding by drawing a window and saving an executable. So as you can imagine, 
writing a 3 liner in a message box to writing an 85 line version creating a 
window is a large jump.

Regards,
Damien.




- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 24, 2009 1:22 PM
Subject: Re: [Audyssey] Giftanum?



Hi Damien,
Cool. I just wanted to check, and I personally don't have a problem with 
you taking over Giftenum. You have the other XL Studios games anyway so it 
makes sense that the rights stay with you.
In terms of Jason's code I have to agree with you. I've been programming 
for about 10 years, and his code was very messy. He was definitely not a 
very experienced programmer and his code litterally screamed amateure 
programmer. For that reason alone I wasn't exactly happy about upgrading 
the game without a full and clean rewrite of it anyway.


Cheers!

Damien C. Sadler wrote:

Hi Thomas,
Wow, certainly some news to me.
About two years ago, Shane Davidson put Giftanum on his own website for 
download, along with the source code. I downloaded the game and read in 
the updated documentation that there were still some sound updates to 
make.
I made those sound adjustments for him, repatched the installer, and sent 
it to Shane.
Shane then contacted me, claiming that I had broken the source code. As 
it happened, I hadn't even touched the source code, and upon checking I 
found that the code would not run or compile either, claiming files, 
functions and variables to be missing.
Shane then took the game down and informed me that he was no longer 
interested in developing it. Therefore I went to Jason, asked if I could 
take over, and he gave me the code for all three games - Self Destruct, 
Giftanum and Danger City.
Since then I have been hosting the originals on my website until I could 
get the games updated, which I will admit took a lot of time to get to 
grips with Jason's coding methods. Then of course I start actually 
updating the thing I am switching languages, so I would have to do a 
whole rewrite anyway. So much for a wasted half year! *Grin*.

Regards,
Damien.



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Re: [Audyssey] Giftanum?

2009-12-24 Thread Thomas Ward

Hi Damien,
Smile. Yes, we all need to start somewhere. As it happens a while back I 
found some cds with some very old source code on it, code from my 
college days, and I was horrified when reading the source for some of 
those programs. It was obvious I didn't have a clue what I was doing, or 
I had an idea of what I was doing, but not quite sure how to write 
programs professionally yet. So we all have had our amateur days.
I also understand what you are going through with C++. Although, I took 
C++ in college and have programmed in it off and on for 10 years or so I 
don't have an extremely strong grasp of the language myself. When .NET 
came out around 2003 most of the contract jobs I was looking into wanted 
VB .NET or C# .NET, so I learned those languages, and that is mainly 
what has been in high demand ever since. The end result was even though 
I knew the basics of C++ I never got to grow into the language and get a 
lot of hands on experience with it, because I'm working with VB and C# 
.NET professionally. Now, that I've decided to begin using C++ for games 
I'm finding myself looking up tutorials and refreshing my skills to get 
back into the swing of things. It isn't that hard for me since I 
basically know what I'm doing,but I also know my skills and experience 
aren't as good as they should be.
I'm making mistakes and doing things a more skilled C++ developer 
wouldn't. So it could be some time even for me to get back into using 
C++ with any degree of skill and experience.




Damien C. Sadler wrote:

Hi Thomas,
Well, to be honest everyone starts somewhere. I dread to think if I 
went back 5 years what my code looked like. Even now I am not very 
experienced with games programming. Yes I can make the odd utility in 
VB, but even then I've been having reports left right and centre 
regarding bugs that I can't seem to replicate.
However, learning C++, I am right back to novice state. I feel 
humiliated to say that so far, after almost a month of trying to 
learn, I still can't even write a clean hello world program. Probably 
because of its extensive nature. In VB, I had to write it as a message 
box simply because I wasn't practising coding by drawing a window and 
saving an executable. So as you can imagine, writing a 3 liner in a 
message box to writing an 85 line version creating a window is a large 
jump.

Regards,
Damien.



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Re: [Audyssey] Giftanum?

2009-12-24 Thread shaun everiss
well jim kitchen has admitted some years back his code is not prity either.
not sure if this is true still or not.
I programmed in javascript and pascal.
and in pascal I would go nice and fast forget to put capitals on var or 
something or forget somethingelse and my program was locking up, restart, 
restart, oh man where is that code, where is it.
This is already an hour, oh man I need to smash something.
eventually I found it but yeah.
Actually I think javascript is teaching bad programming practice as you can 
store variables etc anywhere you want and it really couldn't give a stuff.
so if you then go pascal or other languages and try to do that well.
At 05:53 a.m. 25/12/2009, you wrote:
Hi Damien,
Smile. Yes, we all need to start somewhere. As it happens a while back I found 
some cds with some very old source code on it, code from my college days, and 
I was horrified when reading the source for some of those programs. It was 
obvious I didn't have a clue what I was doing, or I had an idea of what I was 
doing, but not quite sure how to write programs professionally yet. So we all 
have had our amateur days.
I also understand what you are going through with C++. Although, I took C++ in 
college and have programmed in it off and on for 10 years or so I don't have 
an extremely strong grasp of the language myself. When .NET came out around 
2003 most of the contract jobs I was looking into wanted VB .NET or C# .NET, 
so I learned those languages, and that is mainly what has been in high demand 
ever since. The end result was even though I knew the basics of C++ I never 
got to grow into the language and get a lot of hands on experience with it, 
because I'm working with VB and C# .NET professionally. Now, that I've decided 
to begin using C++ for games I'm finding myself looking up tutorials and 
refreshing my skills to get back into the swing of things. It isn't that hard 
for me since I basically know what I'm doing,but I also know my skills and 
experience aren't as good as they should be.
I'm making mistakes and doing things a more skilled C++ developer wouldn't. So 
it could be some time even for me to get back into using C++ with any degree 
of skill and experience.



Damien C. Sadler wrote:
Hi Thomas,
Well, to be honest everyone starts somewhere. I dread to think if I went back 
5 years what my code looked like. Even now I am not very experienced with 
games programming. Yes I can make the odd utility in VB, but even then I've 
been having reports left right and centre regarding bugs that I can't seem to 
replicate.
However, learning C++, I am right back to novice state. I feel humiliated to 
say that so far, after almost a month of trying to learn, I still can't even 
write a clean hello world program. Probably because of its extensive nature. 
In VB, I had to write it as a message box simply because I wasn't practising 
coding by drawing a window and saving an executable. So as you can imagine, 
writing a 3 liner in a message box to writing an 85 line version creating a 
window is a large jump.
Regards,
Damien.


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Re: [Audyssey] Giftanum?

2009-12-24 Thread Jim Kitchen

Hi Shaun,

Pretty or ugly or whatever, all I know is that my code is not business standard type 
coding.  It is self taught, home spun code.  I have no problem even years later going 
back into it and figuring it all out, but others, especially college taught, 
professional programmers would probably be swearing and wanting to hunt me down for 
the way that I code. grin

If you want to look at some of it, I have put my simple sample guess the number 
game and it's source code up on my site on my free windows sapi5 text to speech 
games page.  The file name is guessvb.zip.

BFN

Jim

I like Visual Basic 6.0 because I can not C.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Giftanum?

2009-12-24 Thread shaun everiss
grin
I'll check it out.
its christmas day here and I have just finnished the potatoe pealing and other 
things.
need a break especially since the fridge has decided that it wants to die in a 
rather noisy way.
At 12:13 p.m. 25/12/2009, you wrote:
Hi Shaun,

Pretty or ugly or whatever, all I know is that my code is not business 
standard type coding.  It is self taught, home spun code.  I have no problem 
even years later going back into it and figuring it all out, but others, 
especially college taught, professional programmers would probably be swearing 
and wanting to hunt me down for the way that I code. grin

If you want to look at some of it, I have put my simple sample guess the 
number game and it's source code up on my site on my free windows sapi5 text 
to speech games page.  The file name is guessvb.zip.

BFN

Jim

I like Visual Basic 6.0 because I can not C.

j...@kitchensinc.net
http://www.kitchensinc.net
(440) 286-6920
Chardon Ohio USA
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Re: [Audyssey] Giftanum?

2009-12-23 Thread Damien C. Sadler

Hi,
I currently have it up on my website, since I have taken over development.
You can find it at www.x-sight-interactive.net on the games section.
HTH.
Regards,
Damien.




- Original Message - 
From: lelia struv...@yahoo.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 24, 2009 12:16 AM
Subject: [Audyssey] Giftanum?



Hi all, ok how can I get giftanum?
thanks

Lelia

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Re: [Audyssey] Giftanum?

2009-12-23 Thread Karl Belanger
Clicking THE GIftanum link gives me an http 404 error.
Karl

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On 
Behalf Of Damien C. Sadler
Sent: Wednesday, December 23, 2009 7:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Giftanum?

Hi,
I currently have it up on my website, since I have taken over development.
You can find it at www.x-sight-interactive.net on the games section.
HTH.
Regards,
Damien.




- Original Message - 
From: lelia struv...@yahoo.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 24, 2009 12:16 AM
Subject: [Audyssey] Giftanum?


 Hi all, ok how can I get giftanum?
 thanks

 Lelia

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Re: [Audyssey] Giftanum?

2009-12-23 Thread lelia
Hi, when I click on the link it gives me one of those 404 errors page not 
found.


Lelia
- Original Message - 
From: Damien C. Sadler dam...@x-sight-interactive.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, December 23, 2009 5:36 PM
Subject: Re: [Audyssey] Giftanum?



Hi,
I currently have it up on my website, since I have taken over development.
You can find it at www.x-sight-interactive.net on the games section.
HTH.
Regards,
Damien.




- Original Message - 
From: lelia struv...@yahoo.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 24, 2009 12:16 AM
Subject: [Audyssey] Giftanum?



Hi all, ok how can I get giftanum?
thanks

Lelia

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Re: [Audyssey] Giftanum?

2009-12-23 Thread Thomas Ward

Hi Damien,
Not that this is a  big deal to me, but there appears to be a small 
conflict of interest regarding Giftenum. It was my understanding that 
Shane Davidson obtained the source for Giftenum from XL Studios, and he 
asked me a few months back if I'd take over the project and help him 
upgrade the game. I mentioned I would, but do to the length of time it 
is taking on Raceway and MOTA I've not found much time to do much with 
the game as yet.
Now, you are saying you are taking over development. Did Shane or Jason 
ask you to take over the game, or was this something you decided to do 
yourself. Like I said it is no big deal to me, but I don't want us to 
end up writing two different versions of the game, each claiming rights 
to it, and then figuring out someone goofed up with the right hand not 
knowing what the left hand was doing type of thing.


Thanks.



Damien C. Sadler wrote:

Hi,
I currently have it up on my website, since I have taken over 
development.

You can find it at www.x-sight-interactive.net on the games section.
HTH.
Regards,
Damien.



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Re: [Audyssey] Giftanum Game

2009-11-05 Thread Thomas Ward

Hi Hayden,
A friend of mine took the game over some time back, and we were planning 
on rewriting and releasing it sometime in the future.  how ever, I do 
believe i have the latest installer for the original Giftinum around 
here somewhere. Probably on a backup disk. If I find it I'll post it on 
the free games section of my web site, and let everyone know.
If I can't find the original installer I'll recompile the original 
Giftinum source manually, and build a new installer for it. However, as 
I don't believe I still have a copy of Visual Basic 6 around I'll have 
to find one first.



HTH

Hayden Presley wrote:

Hi Everyone,

I recently posted this to the list,  but does anyone have the installer for
Giftanum? There's a link on the PCSGames site, but it takes me to a blank
page. If anyone has it, tell me where to find it please.

Hayden

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Re: [Audyssey] Giftanum Game

2009-11-05 Thread Hayden Presley
Please do. Also, if you want them, I have the self-distruct and Danger City
Beta installers.
Hayden

-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, November 05, 2009 1:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Giftanum Game

Hi Hayden,
A friend of mine took the game over some time back, and we were planning 
on rewriting and releasing it sometime in the future.  how ever, I do 
believe i have the latest installer for the original Giftinum around 
here somewhere. Probably on a backup disk. If I find it I'll post it on 
the free games section of my web site, and let everyone know.
If I can't find the original installer I'll recompile the original 
Giftinum source manually, and build a new installer for it. However, as 
I don't believe I still have a copy of Visual Basic 6 around I'll have 
to find one first.


HTH

Hayden Presley wrote:
 Hi Everyone,

 I recently posted this to the list,  but does anyone have the installer
for
 Giftanum? There's a link on the PCSGames site, but it takes me to a blank
 page. If anyone has it, tell me where to find it please.

 Hayden

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Re: [Audyssey] Giftanum

2008-01-31 Thread Thomas Ward
Hi,
Yeah, Shane did get the source for the game, but I am not sure what if 
anything he did with it after that. He is on list so perhaps he will 
fill us in about the game. If not I suppose once my other obligations 
are taken care of next Christmas I can write up a clone of it, or the 
Christmas of 2020 the way I am going. Grin

Jozwiak, Hunter (K12) wrote:
 Where is Giftanum. I heard Shane Davidson had it.

  

 Hunter

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Re: [Audyssey] Giftanum

2008-01-31 Thread shaun everiss
well there was a version released, by shaned games.
But due to selfdestruct or something like that using some code from bpc or 
something or something it went down, maybe that was xlstudios.
I forget but yeah shaned games went away in the same year it came up.
There was supposed to be  a load of extra things to it.

Its weird how some stuff starts good then dies.
Things like the genisus project was shelved by esp because of size alone.
I wouldn't mind a compiled version of the last build even if its real crappy 
just to see what it would have been like.
A shame that that never happened.
then there was final defender by adora, starbase defender and flight commander.
For various reasons these games were not completed.
All these were real good.
Then there was the orio games things where the makers of a game decided for 
whatever reason not to release it and after that not to have a company either.
Then there was the alchemy preorder thing and the list goes on, well it doesn't 
but it could.
Before that esp almost closed, and then was able to reopen, and the company 
that was there before adora was went closed for a bit.
I think the only origional players we have now that never quit or had major 
issues are
pcs, and gma.
True there is draconis, usa, and vipgameszone as well as soundsupport and the 
audiogames sites but those came later.
And before pcs there was ifarchive.
And before that, well before that I didn't have the net, I think in 1993 1994 I 
was with a few games on floppies.
and before that I had no computer at all.
I think we should have a history article about audyssey in the mag, the 
communities, the small wars and such.
The community reminds me of a email mud if one can exist.
Another game that was part of the mag.
We had our arguments and wars, etc.
At 07:27 a.m. 1/02/2008, you wrote:
Hi,
Yeah, Shane did get the source for the game, but I am not sure what if 
anything he did with it after that. He is on list so perhaps he will 
fill us in about the game. If not I suppose once my other obligations 
are taken care of next Christmas I can write up a clone of it, or the 
Christmas of 2020 the way I am going. Grin

Jozwiak, Hunter (K12) wrote:
 Where is Giftanum. I heard Shane Davidson had it.

  

 Hunter

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 If you have any questions or concerns regarding the management of the list,
 please send E-mail to [EMAIL PROTECTED]


   


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Re: [Audyssey] Giftanum

2008-01-31 Thread Jozwiak, Hunter (K12)
Now my second question is, what is Giftanum. I have just heard about it.

-Original Message-
From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]
On Behalf Of shaun everiss
Sent: Thursday, January 31, 2008 8:10 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Giftanum

well there was a version released, by shaned games.
But due to selfdestruct or something like that using some code from bpc
or something or something it went down, maybe that was xlstudios.
I forget but yeah shaned games went away in the same year it came up.
There was supposed to be  a load of extra things to it.

Its weird how some stuff starts good then dies.
Things like the genisus project was shelved by esp because of size
alone.
I wouldn't mind a compiled version of the last build even if its real
crappy just to see what it would have been like.
A shame that that never happened.
then there was final defender by adora, starbase defender and flight
commander.
For various reasons these games were not completed.
All these were real good.
Then there was the orio games things where the makers of a game decided
for whatever reason not to release it and after that not to have a
company either.
Then there was the alchemy preorder thing and the list goes on, well it
doesn't but it could.
Before that esp almost closed, and then was able to reopen, and the
company that was there before adora was went closed for a bit.
I think the only origional players we have now that never quit or had
major issues are
pcs, and gma.
True there is draconis, usa, and vipgameszone as well as soundsupport
and the audiogames sites but those came later.
And before pcs there was ifarchive.
And before that, well before that I didn't have the net, I think in 1993
1994 I was with a few games on floppies.
and before that I had no computer at all.
I think we should have a history article about audyssey in the mag, the
communities, the small wars and such.
The community reminds me of a email mud if one can exist.
Another game that was part of the mag.
We had our arguments and wars, etc.
At 07:27 a.m. 1/02/2008, you wrote:
Hi,
Yeah, Shane did get the source for the game, but I am not sure what if 
anything he did with it after that. He is on list so perhaps he will 
fill us in about the game. If not I suppose once my other obligations 
are taken care of next Christmas I can write up a clone of it, or the 
Christmas of 2020 the way I am going. Grin

Jozwiak, Hunter (K12) wrote:
 Where is Giftanum. I heard Shane Davidson had it.

  

 Hunter

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