Re: [Audyssey] Lunimals current thoughts.

2011-06-04 Thread Hayden Presley
...@gmail.com Sent: Sunday, May 29, 2011 2:17 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Lunimals current thoughts. Jeremy, I understand completely. Though in my opinion they must have some downside to them somewhere. I personally consider only being able to have one

Re: [Audyssey] Lunimals current thoughts.

2011-05-29 Thread dark
Hi Chris. If I remember my ecology, other than desease, accident or desaster it is! only the fluctuations in prey population that keep predator populations down anyway, though usually in real life the pray are never hunted to such an extinction by the larger predator population that you run

Re: [Audyssey] Lunimals current thoughts.

2011-05-29 Thread Jeremy Kaldobsky
Chris, Without access to the inner workings of the code, it definitely does seem like starvation is the only regulator. In the original design, before I released the first beta, there were 2 major factors that limited species besides food. Oxygen consumption forced your dome population

Re: [Audyssey] Lunimals current thoughts.

2011-05-29 Thread Willem
. In my opinion the game would be beter balanced if some situations demanded different pray. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 29, 2011 5:08 PM Subject: Re: [Audyssey] Lunimals current thoughts

Re: [Audyssey] Lunimals current thoughts.

2011-05-29 Thread Jeremy Kaldobsky
Willem, I completely agree. I didn't originally intend for mice to be so useful, but as things got more complex I was afraid to go back and start messing with the underlying equations of the game. When I was designing the game I expected rabbits and squirrels to be much better in different

Re: [Audyssey] Lunimals current thoughts.

2011-05-29 Thread Willem
...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, May 29, 2011 7:06 PM Subject: Re: [Audyssey] Lunimals current thoughts. Willem, I completely agree. I didn't originally intend for mice to be so useful, but as things got more complex I was afraid to go back and start messing

Re: [Audyssey] Lunimals current thoughts.

2011-05-29 Thread Christopher Bartlett
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Sunday, May 29, 2011 12:18 PM To: Gamers Discussion list Subject: Re: [Audyssey] Lunimals current thoughts. Jeremy, I understand completely. Though in my opinion they must have some downside to them