Ken, would an accessible Chuzzles game be interesting to you? I have a huge,
(and I do mean huge), list of games I want to make, but time constraints limits
how fast I can produce them. On that list, I was going to make accessible
versions of Chuzzles and Bejeweled since they are so popular
16, 2011 6:19 AM
To: The Addictor; Gamers Discussion list
Subject: Re: [Audyssey] Lunimals feedback
Ken, would an accessible Chuzzles game be interesting to you? I have a
huge, (and I do mean huge), list of games I want to make, but time
constraints limits how fast I can produce them. On that list
Wow, I took a look and peggle would be quite difficult to make accessible.
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Subject: Re: [Audyssey] Lunimals feedback
Warning: something of a S P O I L E R! S P O I L E R! Read at your own
risk, this text direct to you from the heart of the Fukushima reactor, etc,
etc.
So beating the fish and turtles thing is a bit of a slog, but there's a
consistent setup I use that gets
listers know, and we'll do it.
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, May 14, 2011 1:51 AM
Subject: Re: [Audyssey] Lunimals feedback
Warning
Lol--that was my strategy too until mission five. Doesn't work there lol!
Ken Downey
The Addictor
www.TheAddictor.com
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 14, 2011 6:30 AM
Subject: Re: [Audyssey
Chris, I absolutely Loved this explanation! Very well thought out, and very
well written. I'm especially happy that you took the time to explain, why, the
populations should be kept at your suggested levels during the process.
I am so incredibly happy to know someone is seeing, and
Hmmm.
I suppose this game will take me a bit to get used to.
My stratogy has been a bit sloppy.
Usually I have got 2 things to get them to reproduce.
If I can get enough cash, since most missions from 1-4 were for one
target, I was basically buying bits and pieces when I was close to a target.
: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, May 14, 2011 7:51 AM
Subject: Re: [Audyssey] Lunimals feedback
Warning: something of a S P O I L E R! S P O I L E R! Read at your own
risk, this text direct to you from the heart
-
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, May 14, 2011 7:51 AM
Subject: Re: [Audyssey] Lunimals feedback
Warning: something of a S P O I L E R! S P O I L E R! Read at your
own risk, this text direct to you from
Hi Jeremy.
I've noticed a couple of things in the newest beta:
Piranas are not locked from the start of mission 7. Also restarting a
mission doesn't reset the wrot in the plants.
Keep up the great work!
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Also snakes doesn't seem to be reproducing.
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All
, May 13, 2011 5:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Lunimals feedback
Also snakes doesn't seem to be reproducing.
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: [Audyssey] Lunimals feedback
To: Gamers Discussion list gamers@audyssey.org
Date: Friday, May 13, 2011, 6:07 PM
Hi Jeremy.
I've noticed a couple of things in the newest beta:
Piranas are not locked from the start of mission 7. Also
restarting a mission doesn't reset the wrot in the plants.
Keep
I understand your frustration. While making the game, I have to play each
level over and over. I have to make sure the level is beatable, but also I
have to make sure it isn't too easy, or too hard. I can't even remember how
many times I've played through the levels!
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Gamers mailing list
, May 14, 2011 12:33 AM
Subject: Re: [Audyssey] Lunimals feedback
Hi,
Snakes? They reploduce just fine. I am stuck on Mission 5 right now; I
can't
tell you how frustrating it is to balance fish and turtles.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org
That sounds a little like a bug to me. I'll look in to it. Would you mind
mailing me your saved game? It might help me spot the problem.
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frustrating it is to balance fish and turtles.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Willem
Sent: Friday, May 13, 2011 5:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Lunimals feedback
Also
Hi,
Which quest are you going through at the moment?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of djc
Sent: Friday, May 13, 2011 6:49 PM
To: gamers@audyssey.org
Subject: Re: [Audyssey] Lunimals feedback
I
I didn't save the game, but I'll replay and see if it happens again.
- Original Message -
From: Jeremy Kaldobsky jer...@kaldobsky.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, May 14, 2011 1:28 AM
Subject: Re: [Audyssey] Lunimals feedback
That sounds a little
If there isn't enough food in the foodchain, almost everything but the
bottom of the chain dies.
- Original Message -
From: djc dcoc...@comcast.net
To: gamers@audyssey.org
Sent: Saturday, May 14, 2011 1:48 AM
Subject: Re: [Audyssey] Lunimals feedback
I can't seem to understand
Well said. Lol, this is pretty much the perfect statement for this game.
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-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Willem
Sent: Friday, May 13, 2011 5:16 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Lunimals feedback
Also snakes doesn't seem to be reproducing.
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Squirrels only eat acorns, and mushrooms.
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All
Warning: something of a S P O I L E R! S P O I L E R! Read at your own
risk, this text direct to you from the heart of the Fukushima reactor, etc,
etc.
So beating the fish and turtles thing is a bit of a slog, but there's a
consistent setup I use that gets me to the tricky part. Buy two, and
your game is adicting. I am up to mission 5 which is a bit of a challenge.
but its good.
At 12:51 a.m. 11/05/2011, you wrote:
Hi Aprone and All,
I've been unable to get back to sleep for the past while, so decided
to give your Lunimals game a try. It's a remarkable bit of
programming. I've
Hi I'm catching up a bit where do I get this game from?
Thanks
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of shaun everiss
Sent: 11 May 2011 08:20
To: Gamers Discussion list
Subject: Re: [Audyssey] Lunimals feedback
your game
Here is the game's download link darren.
www.kaldobsky.com/audiogames/lunimals.zip
--- On Wed, 5/11/11, darren harris darren_g_har...@btinternet.com wrote:
From: darren harris darren_g_har...@btinternet.com
Subject: Re: [Audyssey] Lunimals feedback
To: 'Gamers Discussion list' gamers
Is there anywhere I can read about the game first?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: 11 May 2011 13:33
To: Gamers Discussion list
Subject: Re: [Audyssey] Lunimals feedback
Here is the game's
...@btinternet.com wrote:
From: darren harris darren_g_har...@btinternet.com
Subject: Re: [Audyssey] Lunimals feedback
To: 'Gamers Discussion list' gamers@audyssey.org
Date: Wednesday, May 11, 2011, 9:53 AM
Is there anywhere I can read about
the game first?
-Original Message-
From: gamers-boun
Ok guys, Lunimals version 1.2 beta is now posted. I have fixed a few things,
but most importantly, when you press escape it won't automatically unpause the
game. Mission 6 is now available, which lets you experience a few interesting
changes to managing your dome. I'm planning to add mission
Zach, thanks for the support and I'm glad you are liking the game so far. It
is neat that you compared lunimals to the software toys released by Maxis. I
was actually aiming for a sim city type feel to this game as I was designing
it. I guess I've accomplished that.
--- On Tue, 5/10/11,
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