Re: [Audyssey] Lunimals feedback

2011-05-16 Thread Jeremy Kaldobsky
Ken, would an accessible Chuzzles game be interesting to you? I have a huge, (and I do mean huge), list of games I want to make, but time constraints limits how fast I can produce them. On that list, I was going to make accessible versions of Chuzzles and Bejeweled since they are so popular

Re: [Audyssey] Lunimals feedback

2011-05-16 Thread Christopher Bartlett
16, 2011 6:19 AM To: The Addictor; Gamers Discussion list Subject: Re: [Audyssey] Lunimals feedback Ken, would an accessible Chuzzles game be interesting to you? I have a huge, (and I do mean huge), list of games I want to make, but time constraints limits how fast I can produce them. On that list

Re: [Audyssey] Lunimals feedback

2011-05-16 Thread Jeremy Kaldobsky
Wow, I took a look and peggle would be quite difficult to make accessible. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Lunimals feedback

2011-05-16 Thread shaun everiss
Subject: Re: [Audyssey] Lunimals feedback Warning: something of a S P O I L E R! S P O I L E R! Read at your own risk, this text direct to you from the heart of the Fukushima reactor, etc, etc. So beating the fish and turtles thing is a bit of a slog, but there's a consistent setup I use that gets

Re: [Audyssey] Lunimals feedback

2011-05-15 Thread The Addictor
listers know, and we'll do it. Ken Downey The Addictor www.TheAddictor.com - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, May 14, 2011 1:51 AM Subject: Re: [Audyssey] Lunimals feedback Warning

Re: [Audyssey] Lunimals feedback

2011-05-15 Thread The Addictor
Lol--that was my strategy too until mission five. Doesn't work there lol! Ken Downey The Addictor www.TheAddictor.com - Original Message - From: shaun everiss sm.ever...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 14, 2011 6:30 AM Subject: Re: [Audyssey

Re: [Audyssey] Lunimals feedback

2011-05-14 Thread Jeremy Kaldobsky
Chris, I absolutely Loved this explanation! Very well thought out, and very well written. I'm especially happy that you took the time to explain, why, the populations should be kept at your suggested levels during the process. I am so incredibly happy to know someone is seeing, and

Re: [Audyssey] Lunimals feedback

2011-05-14 Thread shaun everiss
Hmmm. I suppose this game will take me a bit to get used to. My stratogy has been a bit sloppy. Usually I have got 2 things to get them to reproduce. If I can get enough cash, since most missions from 1-4 were for one target, I was basically buying bits and pieces when I was close to a target.

Re: [Audyssey] Lunimals feedback

2011-05-14 Thread Willem
: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, May 14, 2011 7:51 AM Subject: Re: [Audyssey] Lunimals feedback Warning: something of a S P O I L E R! S P O I L E R! Read at your own risk, this text direct to you from the heart

Re: [Audyssey] Lunimals feedback

2011-05-14 Thread darren harris
- From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, May 14, 2011 7:51 AM Subject: Re: [Audyssey] Lunimals feedback Warning: something of a S P O I L E R! S P O I L E R! Read at your own risk, this text direct to you from

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Willem
Hi Jeremy. I've noticed a couple of things in the newest beta: Piranas are not locked from the start of mission 7. Also restarting a mission doesn't reset the wrot in the plants. Keep up the great work! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Willem
Also snakes doesn't seem to be reproducing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Hayden Presley
, May 13, 2011 5:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] Lunimals feedback Also snakes doesn't seem to be reproducing. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Jeremy Kaldobsky
: [Audyssey] Lunimals feedback To: Gamers Discussion list gamers@audyssey.org Date: Friday, May 13, 2011, 6:07 PM Hi Jeremy. I've noticed a couple of things in the newest beta: Piranas are not locked from the start of mission 7. Also restarting a mission doesn't reset the wrot in the plants. Keep

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Jeremy Kaldobsky
I understand your frustration. While making the game, I have to play each level over and over. I have to make sure the level is beatable, but also I have to make sure it isn't too easy, or too hard. I can't even remember how many times I've played through the levels! --- Gamers mailing list

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Willem
, May 14, 2011 12:33 AM Subject: Re: [Audyssey] Lunimals feedback Hi, Snakes? They reploduce just fine. I am stuck on Mission 5 right now; I can't tell you how frustrating it is to balance fish and turtles. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Jeremy Kaldobsky
That sounds a little like a bug to me. I'll look in to it. Would you mind mailing me your saved game? It might help me spot the problem. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread djc
frustrating it is to balance fish and turtles. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Friday, May 13, 2011 5:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] Lunimals feedback Also

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Hayden Presley
Hi, Which quest are you going through at the moment? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of djc Sent: Friday, May 13, 2011 6:49 PM To: gamers@audyssey.org Subject: Re: [Audyssey] Lunimals feedback I

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Willem
I didn't save the game, but I'll replay and see if it happens again. - Original Message - From: Jeremy Kaldobsky jer...@kaldobsky.com To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, May 14, 2011 1:28 AM Subject: Re: [Audyssey] Lunimals feedback That sounds a little

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Willem
If there isn't enough food in the foodchain, almost everything but the bottom of the chain dies. - Original Message - From: djc dcoc...@comcast.net To: gamers@audyssey.org Sent: Saturday, May 14, 2011 1:48 AM Subject: Re: [Audyssey] Lunimals feedback I can't seem to understand

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Jeremy Kaldobsky
Well said. Lol, this is pretty much the perfect statement for this game. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread shaun everiss
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Willem Sent: Friday, May 13, 2011 5:16 PM To: Gamers Discussion list Subject: Re: [Audyssey] Lunimals feedback Also snakes doesn't seem to be reproducing. --- Gamers mailing list __ Gamers

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Jeremy Kaldobsky
Squirrels only eat acorns, and mushrooms. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All

Re: [Audyssey] Lunimals feedback

2011-05-13 Thread Christopher Bartlett
Warning: something of a S P O I L E R! S P O I L E R! Read at your own risk, this text direct to you from the heart of the Fukushima reactor, etc, etc. So beating the fish and turtles thing is a bit of a slog, but there's a consistent setup I use that gets me to the tricky part. Buy two, and

Re: [Audyssey] Lunimals feedback

2011-05-11 Thread shaun everiss
your game is adicting. I am up to mission 5 which is a bit of a challenge. but its good. At 12:51 a.m. 11/05/2011, you wrote: Hi Aprone and All, I've been unable to get back to sleep for the past while, so decided to give your Lunimals game a try. It's a remarkable bit of programming. I've

Re: [Audyssey] Lunimals feedback

2011-05-11 Thread darren harris
Hi I'm catching up a bit where do I get this game from? Thanks -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: 11 May 2011 08:20 To: Gamers Discussion list Subject: Re: [Audyssey] Lunimals feedback your game

Re: [Audyssey] Lunimals feedback

2011-05-11 Thread Jeremy Kaldobsky
Here is the game's download link darren. www.kaldobsky.com/audiogames/lunimals.zip --- On Wed, 5/11/11, darren harris darren_g_har...@btinternet.com wrote: From: darren harris darren_g_har...@btinternet.com Subject: Re: [Audyssey] Lunimals feedback To: 'Gamers Discussion list' gamers

Re: [Audyssey] Lunimals feedback

2011-05-11 Thread darren harris
Is there anywhere I can read about the game first? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jeremy Kaldobsky Sent: 11 May 2011 13:33 To: Gamers Discussion list Subject: Re: [Audyssey] Lunimals feedback Here is the game's

Re: [Audyssey] Lunimals feedback

2011-05-11 Thread Jeremy Kaldobsky
...@btinternet.com wrote: From: darren harris darren_g_har...@btinternet.com Subject: Re: [Audyssey] Lunimals feedback To: 'Gamers Discussion list' gamers@audyssey.org Date: Wednesday, May 11, 2011, 9:53 AM Is there anywhere I can read about the game first? -Original Message- From: gamers-boun

Re: [Audyssey] Lunimals feedback

2011-05-11 Thread Jeremy Kaldobsky
Ok guys, Lunimals version 1.2 beta is now posted. I have fixed a few things, but most importantly, when you press escape it won't automatically unpause the game. Mission 6 is now available, which lets you experience a few interesting changes to managing your dome. I'm planning to add mission

Re: [Audyssey] Lunimals feedback

2011-05-10 Thread Jeremy Kaldobsky
Zach, thanks for the support and I'm glad you are liking the game so far. It is neat that you compared lunimals to the software toys released by Maxis. I was actually aiming for a sim city type feel to this game as I was designing it. I guess I've accomplished that. --- On Tue, 5/10/11,