Mysteries of the Ancients.
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Shepherds are the best beasts!
- Original Message -
From: Shane Lowe shanel...@insightbb.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 15, 2010 3:59 PM
Subject: [Audyssey] moda beta14 question
What does moda stand for?
I
It's actually M O T A, not M O D A. It stands for Mysteries of the Ancients.
THe full title is actually Tomb Hunter I: Mysteries of the Ancients. We just
use MOTA for everyday reference.
We are the Knights who say...Ni!
- Original Message -
From: Shane Lowe shanel...@insightbb.com
also the game is toom hunter or toom hunt.
you should find it easily enough in the forums or on the news page.
At 10:35 a.m. 16/10/2010, you wrote:
It's actually M O T A, not M O D A. It stands for Mysteries of the
Ancients. THe full title is actually Tomb Hunter I: Mysteries of the
Ancients.
thanks I'l find the game now!!!
Then I can join your descution.
Shane
- Original Message -
From: shaun everiss sm.ever...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, October 15, 2010 5:42 PM
Subject: Re: [Audyssey] moda beta14 question
Awesome Tom!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, October 25, 2009 8:35 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] MODA
Hi Mike,
As it so happens the current private test builds
Hi Phil,
That's a bit more programming than I had planned on for the view
command. I agree that it would be better to speak the nearist item
first, but that also requires a much more complex view system. More than
i really think is needed to get the basic information across.
Besides I am
Hi phil,
What I am thinking of doing is a look typecommand where you press v for
view and it just speaks everything in the room. Now, that I've figured
out how to interupt speech with the control key or whatever such a
command is ultimately easier than pressing v for view, arrowing to an
Subject: Re: [Audyssey] MODA view
Hi phil,
What I am thinking of doing is a look typecommand where you press v for
view and it just speaks everything in the room. Now, that I've figured
out how to interupt speech with the control key or whatever such a
command is ultimately easier than pressing v
Another view suggestion... could you say have two ways to view? One way I
think would be productive is to have a modifier, say alt or something, and
hold that down and press left or right arrow, and it reports the closest
object, or a series of objects in that direction.
- Original Message
well if viewing if I want something if there is more than one thing you could
set the control to interupt one message of speech if viewing something, and if
there are multipul things then the next one speaks.
At 02:19 p.m. 30/09/2009, you wrote:
Hi phil,
What I am thinking of doing is a look
Hi Mich and all,
I've already restored the bow and arrow sounds from Beta 3. It is pretty
safe to say it has been a fairly big request to change the sounds back
which I promptly did.
Smile.
Mich wrote:
Hi. I just played Moda 4. The only thing I would say I don't like are the sounds for the
Hi,
I know. That's because section 6 hasn't been written yet. I guess I
should remove that link until the rest of the guide is written?
Smile.
Cory Kadlik wrote:
Hi tom,
I can't access section 6 of moda's user guide. Any ideas?
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Gamers mailing list __ Gamers@audyssey.org
If you want to
thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 08, 2009 6:13 AM
Subject: Re: [Audyssey] moda and its user guide
Hi,
I know. That's because section 6 hasn't been written yet. I guess I should
remove that link until the rest of the guide is written?
Smile
that section is not writen yet.
At 08:40 a.m. 8/03/2009, you wrote:
Hi tom,
I can't access section 6 of moda's user guide. Any ideas?
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