Re: [Audyssey] More BGT news

2011-11-22 Thread Philip Bennefall
...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 22, 2011 1:51 AM Subject: Re: [Audyssey] More BGT news Hi Philip, I agree. A lot comes down to trust. I can't help but feel like this entire situation has been blown way out of proportion. If someone is that concerned

Re: [Audyssey] More BGT news

2011-11-22 Thread Thomas Ward
Hi Philip, Sure. That works for me. I'm not too worried about it myself. I was merely hoping to put a cap on how much of the registry any BGT script or compiled game can use. Glad to know BGT can remove/delete any registry entries it creates. Cheers! On 11/22/11, Philip Bennefall

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Willem, Which are all valid points. However, as Philip mentioned he has put restrictions in BGT to keep novis BGT developers from dumping 100 2048 KB of values into the registry So it sounds like Philip is aware of the issues and is taking steps to minimize any risk of someone over using

Re: [Audyssey] More BGT news

2011-11-21 Thread Willem Venter
Hi thomas. Many games are just scripts you run, so there is no installer or uninstaller. While I'm not sure if there is a limmit on how many keys a game may create, not having one is dangerous. Just imagine a program going into an infinite loop while writing values to the registry on each

Re: [Audyssey] More BGT news

2011-11-21 Thread Philip Bennefall
limiting registry access if people feel it is necessary. Kind regards, Philip Bennefall - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 7:36 PM Subject: Re: [Audyssey] More BGT news Hi thomas. Many

Re: [Audyssey] More BGT news

2011-11-21 Thread Willem Venter
- Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 7:36 PM Subject: Re: [Audyssey] More BGT news Hi thomas. Many games are just scripts you run, so there is no installer or uninstaller. While I'm

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Philip, Yes, I do think that would solve the problem, but I would recommend limiting it to 64 KB which is Microsoft's recommendation per software product. This keeps the registry small and prevents anyone from heavily abusing it. After all, 100 values is quite a lot, and I can't imagine any

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Willem, True, but if we are talking a BGT script that is open source, you can review the code, and make changes as you see fit. Plus you would know what keys and values are being used in the registry and can pull them manually. Plus any decent registry cleaner should be able to find and delete

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Willem, Yes, I know all that. I wasn't talking about a third-party installer, but talking about adding the ability to remove and delete keys from the game script itself. I haven't checked over the new docs for BGT 1.1 but I'm guessing Philip should have some functions in BGT similar to

Re: [Audyssey] More BGT news

2011-11-21 Thread Willem Venter
Hi Thomas. I don't think you can expect users with little computer knoledge to inspect a bgt script for entries that are made to the registry or even use a registry editor or cleaner. Also I'm not currently in the habbit of reading the source of every bgt game I try. It would simply take too much

Re: [Audyssey] More BGT news

2011-11-21 Thread Hayden Presley
21, 2011 5:26 PM To: Gamers Discussion list Subject: Re: [Audyssey] More BGT news Hi Willem, Yes, I know all that. I wasn't talking about a third-party installer, but talking about adding the ability to remove and delete keys from the game script itself. I haven't checked over the new docs for BGT

Re: [Audyssey] More BGT news

2011-11-21 Thread Christopher Bartlett
] On Behalf Of Thomas Ward Sent: Monday, November 21, 2011 6:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] More BGT news Hi Willem, True, but if we are talking a BGT script that is open source, you can review the code, and make changes as you see fit. Plus you would know what keys

Re: [Audyssey] More BGT news

2011-11-21 Thread Philip Bennefall
Bennefall - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 7:36 PM Subject: Re: [Audyssey] More BGT news Hi thomas. Many games are just scripts you run, so there is no installer or uninstaller. While I'm

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Willem, True, but I was merely pointing out if it bothers you that much you could access the information about how this or that script accesses and uses your registry. I wasn't implying that everyone could would have these skills. Merely that its a possibility if someone really wants to know.

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Philip, I agree. A lot comes down to trust. I can't help but feel like this entire situation has been blown way out of proportion. If someone is that concerned a BGT script or a game written in BGT will blow up their registry don't install it. Its that simple. As for the issue of 100 values

Re: [Audyssey] More BGT news

2011-11-21 Thread Thomas Ward
Hi Chris, That's an over technical explanation, but that's basically it in a nutshell. Serialization is simply taking a group of variables such as a class object, converting it to a binary stream, and then writing that binary stream to a data file. Deserialization is the process of taking a saved

Re: [Audyssey] More BGT news

2011-11-20 Thread Kai
Use the check for Updates link in your BGT Start Menu entry. Kai - Original Message - From: shaun everiss sm.ever...@gmail.com To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 19, 2011 10:32 PM Subject: Re: [Audyssey] More

Re: [Audyssey] More BGT news

2011-11-20 Thread Willem Venter
To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 19, 2011 10:32 PM Subject: Re: [Audyssey] More BGT news where is rev2, I can only get v1.1 installer. At 02:40 a.m. 20/11/2011 +0100, you wrote: Hi all, First, let me say thanks once

Re: [Audyssey] More BGT news

2011-11-20 Thread Thomas Ward
Hi Willem, Well, one major advantage of storing settings etc in the registry is user account control compatibility. As I think you know already Windows Vista and Windows 7 won't allow you to save files into the application's installation directory unless user account control is disabled.This

Re: [Audyssey] More BGT news

2011-11-20 Thread Thomas Ward
Hi Tim, Yes and no. While I'm sure Philip could write an IDE for BGT complete with a pulldown list of stock functions and perhaps autocompletion etc you'd still have to know A, how to customize those existing functions, and B, how to write your own functions.there is no way to cut and paste your

Re: [Audyssey] More BGT news

2011-11-20 Thread Dennis Towne
Message - From: shaun everiss sm.ever...@gmail.com To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 19, 2011 10:32 PM Subject: Re: [Audyssey] More BGT news where is rev2, I can only get v1.1 installer. At 02:40 a.m. 20/11/2011

Re: [Audyssey] More BGT news

2011-11-20 Thread Philip Bennefall
: Sunday, November 20, 2011 6:34 PM Subject: Re: [Audyssey] More BGT news Hi. Why would you need to store things in the registry? Settings can be saved in a file and if you want data not to be altered you could encrypt that file, so what advantage is there to using the registry? Even though important

Re: [Audyssey] More BGT news

2011-11-20 Thread Dennis Towne
...@gmail.com To: Philip Bennefall phi...@blastbay.com; Gamers Discussion list gamers@audyssey.org Sent: Saturday, November 19, 2011 10:32 PM Subject: Re: [Audyssey] More BGT news where is rev2, I can only get v1.1 installer. At 02:40 a.m. 20/11/2011 +0100, you wrote: Hi all, First, let me say

Re: [Audyssey] More BGT news

2011-11-20 Thread Willem Venter
configuration settings. Kind regards, Philip Bennefall - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 20, 2011 6:34 PM Subject: Re: [Audyssey] More BGT news Hi. Why would you need to store things

Re: [Audyssey] More BGT news

2011-11-20 Thread Philip Bennefall
- From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 20, 2011 8:25 PM Subject: Re: [Audyssey] More BGT news Hi Philip. If someone is unwilling or unable to master how serialization works, I'm not sure I trust them with my registry. Would

Re: [Audyssey] More BGT news

2011-11-20 Thread Philip Bennefall
gamers@audyssey.org Sent: Sunday, November 20, 2011 8:19 PM Subject: Re: [Audyssey] More BGT news Philip, What good reasons do you have for encrypting a configuration file? I figure there must be some, but it personally makes no sense to me. In my opinion, a user should be able to edit

Re: [Audyssey] More BGT news

2011-11-20 Thread Christopher Bartlett
definitions. Chris Bartlett -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Sunday, November 20, 2011 1:34 PM To: Gamers Discussion list Subject: Re: [Audyssey] More BGT news Hi Tim, Yes and no. While I'm sure Philip

Re: [Audyssey] More BGT news

2011-11-20 Thread dark
As an interesting fact, in a couple of low vision access games I've played, editing a conf file is actually a great way around mucking about with options menues, sinse I can just read it in Hal. The most extreme form of this is in the game Rocks n diamonds, which has about 8 pages! of

Re: [Audyssey] More BGT news

2011-11-20 Thread Thomas Ward
Hi Chris, Right. That's a good point. I've looked at the BGT documentation, and its far better documented than a lot of libraries and compilers I've used. Plus as you also said unlike a full blown language like C++ BGT cuts the functions you need to know about down to something managable rather

Re: [Audyssey] More BGT news

2011-11-20 Thread Christopher Bartlett
...@audyssey.org] On Behalf Of dark Sent: Sunday, November 20, 2011 5:36 PM To: Gamers Discussion list Subject: Re: [Audyssey] More BGT news As an interesting fact, in a couple of low vision access games I've played, editing a conf file is actually a great way around mucking about with options

Re: [Audyssey] More BGT news

2011-11-20 Thread Jeremy Kaldobsky
Lol I agree. The problem in Swamp is a code typo where I set a variable equal to 0 instead of 1. That's the entire problem with the screen reader support, except I didn't notice it until I was too deep in changes to post the fix. Funny and sad at the same time. :P Actually, in the current

Re: [Audyssey] More BGT news

2011-11-20 Thread Thomas Ward
Hi Dark, I do see how editing an ini or conf file could help in a situation as you describe. Howver, on the other hand it is more simple to serialize the settings and save them to a file or just send the settings to the registry. Modern programming languages like C# .Net, Visual Basic .Net, and

Re: [Audyssey] More BGT news

2011-11-20 Thread Willem Venter
Hi Thomas. While I hear what you say about ease of use of the built in functions of dot net for serializing and writing to the registry, sometimes reading a file gives valuable insight to a problem and altering something doesn't require a hex editor or custom loader for your file. In my opinion

Re: [Audyssey] More BGT news

2011-11-20 Thread Philip Bennefall
one more option. Kind regards, Philip Bennefall - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, November 21, 2011 3:35 AM Subject: Re: [Audyssey] More BGT news Hi Thomas. While I hear what you say about ease

Re: [Audyssey] More BGT news

2011-11-20 Thread Kai
that the feature is there, should I desire to. Kudos, Philip. kai - Original Message - From: Philip Bennefall phi...@blastbay.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, November 20, 2011 6:46 PM Subject: Re: [Audyssey] More BGT news Hi Willem, This was actually

Re: [Audyssey] More BGT news

2011-11-20 Thread Thomas Ward
Hi Willem, Well, for what its worth I completely agree with you about the registry. I've always thought the Windows registry was a bad idea on Microsoft's part, and never use it myself because I can serialize, encrypt, and write the same data to a file on the hard drive thus invalidating any need

Re: [Audyssey] More BGT news

2011-11-20 Thread Willem Venter
Philip, I understand your decision to include it completely, though I still can't say I agree. Still if your paying customers request it, it is understandable. Kai, I did not question registry support because it was redundant. I questioned it because Microsoft's prinsipals from which they built

Re: [Audyssey] More BGT news

2011-11-20 Thread dark
Hi Tom. that's fair enough, though from an access perspective it can be irritating, sinse I can think of several pc games which would! be easy to play if it weren't for their options menues, which there is no other way of altering unfortunately. Of course one advantage with pc games and

Re: [Audyssey] More BGT news

2011-11-19 Thread Tim Kilgore
In the Jawe script manager, there is a feature that puts all the functions in a listbox. So what you do is find the function you want and press enter. This puts the function in the editor. I'm guessing that that's and ide feature. Could such and emplementation be put in the BGT engine?

Re: [Audyssey] More BGT news

2011-11-19 Thread Bryan Peterson
list gamers@audyssey.org Sent: Saturday, November 19, 2011 10:16 PM Subject: Re: [Audyssey] More BGT news In the Jawe script manager, there is a feature that puts all the functions in a listbox. So what you do is find the function you want and press enter. This puts the function in the editor

Re: [Audyssey] More BGT news

2011-11-19 Thread Hayden Presley
...@audyssey.org] On Behalf Of Bryan Peterson Sent: Saturday, November 19, 2011 11:48 PM To: Gamers Discussion list Subject: Re: [Audyssey] More BGT news You'd still have to modify the functions though for each individual game and of course you'd have to know the right way to do so. They're coming

Re: [Audyssey] More BGT news

2011-11-19 Thread shaun everiss
where is rev2, I can only get v1.1 installer. At 02:40 a.m. 20/11/2011 +0100, you wrote: Hi all, First, let me say thanks once again to all of those who sent me so much positive feedback over the last few days since I released BGT 1.1. This kind of stuff is what makes my work interesting, and

Re: [Audyssey] More BGT news

2011-11-19 Thread Hayden Presley
Hi, It's revision 2, not 2.0. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of shaun everiss Sent: Sunday, November 20, 2011 12:33 AM To: Philip Bennefall; Gamers Discussion list Subject: Re: [Audyssey] More BGT