Re: [Audyssey] time of conflict help

2014-04-18 Thread Gabriele Battaglia
Tip: if you are using: 1. Jaws; 2. option | video set on Screen Reader or Braille; Then press JawsKey+s till Nothing, to avoid Jaws to tell lots of numbers and characters while TOC2 upgrades the shown map. Gabriel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the

Re: [Audyssey] time of conflict help

2014-04-17 Thread Damien C. S. Pendleton
Sent: Wednesday, April 16, 2014 10:55 PM To: gamers Subject: Re: [Audyssey] time of conflict help I'd be glad to give you a hand. What exactly are you having trouble with; the map, commanding units, combat? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail

Re: [Audyssey] time of conflict help

2014-04-17 Thread william lomas
: [Audyssey] time of conflict help I'd be glad to give you a hand. What exactly are you having trouble with; the map, commanding units, combat? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make

Re: [Audyssey] time of conflict help

2014-04-17 Thread dark
to the game. Beware the grue! Dark. - Original Message - From: Damien C. S. Pendleton dam...@dcpendleton.co.uk To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, April 17, 2014 4:50 PM Subject: Re: [Audyssey] time of conflict help Hi John, I'm afraid to say, everything. I

Re: [Audyssey] time of conflict help

2014-04-17 Thread john
list gamers@audyssey.org Date sent: Thu, 17 Apr 2014 16:50:51 +0100 Subject: Re: [Audyssey] time of conflict help Hi John, I'm afraid to say, everything. I can move myself on the map, but that doesn't move my units. To be honest, I don't even know what Units are. I am assuming those are my fighters? I

Re: [Audyssey] time of conflict help

2014-04-17 Thread Thomas Ward
Hi Damien, Well, I personally haven't had any issues understanding GMA's documentation for their games so perhaps in your case you just need things explained in more depth or something. Either that or just have various terminology explained to you in as simple a manner as possible. I'm not

Re: [Audyssey] time of conflict help

2014-04-16 Thread john
I'd be glad to give you a hand. What exactly are you having trouble with; the map, commanding units, combat? - Original Message - From: Damien C. S. Pendleton dam...@dcpendleton.co.uk To: gamers@audyssey.org Date sent: Wed, 16 Apr 2014 16:21:44 +0100 Content preview: Hi there, I am

Re: [Audyssey] Time of conflict question.

2014-04-12 Thread dark
Hi Lori. I've not tried the new version yet sinse I don't have the old version on this laptop and would need new keys, however perhaps I can answer your question. Your infantry will rome until they have discovered as much of the map as they can, ie, the hole island if your on an island.

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-12 Thread Phil Vlasak
Message - From: Ron hopkins ard...@samobile.net To: gamers@audyssey.org Sent: Saturday, April 12, 2014 12:22 AM Subject: Re: [Audyssey] Time of Conflict 2.0 is now released Hello. When I'm on the same sell as an enemy, how do I attack? I had a fighter on the same sell, but it didn't attack

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-12 Thread Thomas Ward
Hi Phil, FYI, the regular arrow keys work here as well. You can use the arrow keys to look at a cell and control+arrow keys to move to that cell. On 4/12/14, Phil Vlasak phi...@bex.net wrote: Hi Ron, It could be you are confusing looking at a cell from moving to a cell. I think you look at

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-12 Thread Lindsay Cowell
Hi, can someone give me some tips for playing time of conflict? I don't get it at all. -original message- Subject: Re: [Audyssey] Time of Conflict 2.0 is now released From: Thomas Ward thomasward1...@gmail.com Date: 11/04/2014 6:54 pm Hi Will, I certainly can sympathize with your situation. I

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-12 Thread Phil Vlasak
gamers@audyssey.org Sent: Saturday, April 12, 2014 12:08 PM Subject: Re: [Audyssey] Time of Conflict 2.0 is now released Hi, can someone give me some tips for playing time of conflict? I don't get it at all. -original message- Subject: Re: [Audyssey] Time of Conflict 2.0 is now released From

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-12 Thread Chris Apple boy
I don't get it at all either. Perhaps it's not for me. Regards Chris Clap along if you feel like a room without a roof! On 12/04/2014 17:08, Lindsay Cowell wrote: Hi, can someone give me some tips for playing time of conflict? I don't get it at all. -original message- Subject: Re: [Audyssey

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Devin Prater
I don't suppose this is available for the Mac is it? Sent from my iPod On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote: Hi all, Just got this message from David Greenwood about Time of Conflict. It is a strategy game that can be used by both the visually impaired and sighted.

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Gabriele Battaglia
Hi Phil. It seems the executable being broken. It is just 1.94 MB and my Windows refuses to launch it. Is there maybe another way to download it, please? Thanks. Gabriel. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Phil Vlasak
To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 11, 2014 3:36 AM Subject: Re: [Audyssey] Time of Conflict 2.0 is now released Hi Phil. It seems the executable being broken. It is just 1.94 MB and my Windows refuses to launch it. Is there maybe another way to download

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Phil Vlasak
...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 11, 2014 2:54 AM Subject: Re: [Audyssey] Time of Conflict 2.0 is now released I don't suppose this is available for the Mac is it? Sent from my iPod On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote: Hi all

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread william lomas
: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 11, 2014 2:54 AM Subject: Re: [Audyssey] Time of Conflict 2.0 is now released I don't suppose this is available for the Mac is it? Sent from my iPod On Apr 10, 2014, at 21:38, Phil

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Chris Apple boy
: [Audyssey] Time of Conflict 2.0 is now released I don't suppose this is available for the Mac is it? Sent from my iPod On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote: Hi all, Just got this message from David Greenwood about Time of Conflict. It is a strategy game that can

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread dark
Wow phil, this is awsome! I unfortunately don't have time of conflict with me at the moment, but I'll gladly try it out on Sunday. All the best, DArk. - Original Message - From: Phil Vlasak phi...@bex.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 11, 2014

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread william lomas
: Devin Prater r.d.t.pra...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, April 11, 2014 2:54 AM Subject: Re: [Audyssey] Time of Conflict 2.0 is now released I don't suppose this is available for the Mac is it? Sent from my iPod On Apr 10, 2014, at 21:38, Phil

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Chris Apple boy
: Friday, April 11, 2014 2:54 AM Subject: Re: [Audyssey] Time of Conflict 2.0 is now released I don't suppose this is available for the Mac is it? Sent from my iPod On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote: Hi all, Just got this message from David Greenwood about Time

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Dean Masters
, 2014 7:01 AM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict 2.0 is now released You know what I agree with you. No further comment necessary. Regards Chris Clap along if you feel like a room without a roof! On 11/04/2014 11:51, william lomas wrote: wish was on mac

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Thomas Ward
Hi Devin, No, unfortunately not, nor can a Mac version be created since Time of Conflict is written in Visual Basic 6 which is proprietary to Windows. Until David Greenwood switches to C++ or something more cross-platform compatible I find him creating Mac versions of anything highly unlikely for

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Thomas Ward
Hi Will, I certainly can sympathize with your situation. I myself have been strongly considering switching to Mac and leaving both Windows and Linux behind. The problem is that most of my favorite apps and games won't run on Mac without a virtual machine etc. As for my own software I can port it

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Gabriele Battaglia
Thanks. It worked. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and

Re: [Audyssey] Time of conflict question.

2014-04-11 Thread Thomas Ward
Hi Lori, What I do when my infantry runs out of land to explore is I send them to the nearest city. I go to the unit in question, do alt+y to get a list of cities, and then send them to the closest city to their position. As for commanding cities the command you are looking for is alt+y. That

Re: [Audyssey] Time of Conflict 2.0 is now released

2014-04-11 Thread Ron hopkins
Hello. When I'm on the same sell as an enemy, how do I attack? I had a fighter on the same sell, but it didn't attack. What did I do wrong? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-13 Thread dark
Hi Charlse. Well if that is indeed your opinion might I suggest you refrain from statements such as pronounce it properly or it should be so and so saying I don't like something is a very different sort of statement to accusing an entire country of not using language correctly because they do

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-13 Thread Thomas Ward
Hi Che, Unfortunately, the only version available from the GMA site is the original 1.0 version. I am a paid customer of Time of Conflict and wasn't given any beta versions to try so it must only be available to a handful of insiders and trusted testers. Never-the-less I am glad to hear about

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-13 Thread Jacob Kruger
Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 13, 2013 01:15 PM Subject: Re: [Audyssey] Time of conflict

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-13 Thread Che Martin
: Friday, December 13, 2013 5:50 AM To: Gamers Discussion list Subject: Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone An issue I have with even demo of time of conflict is that on this windows7 64 bit machine, it generally bombs out/crashes just as you're about to start

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-13 Thread dark
@audyssey.org Sent: Friday, December 13, 2013 2:02 PM Subject: Re: [Audyssey] Time of conflict,was: RE: Civilization games on PC or iPhone Hi dark and all, You might write david directly and ask him what the situation is with TOC and the latest release, let him know you might want to update the audio

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-12 Thread dark
Hi Che. 1.0 is definitely all that is on the Gma site, but I have heard a beata version was in testing which had major and complete changes like a fully customizable game builder that let you create your own units, map tyles etc and completely change their properties, and that the game came

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-12 Thread Charles Rivard
d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, December 12, 2013 4:49 PM Subject: Re: [Audyssey] Time of conflict,was: RE: Civilization games on PC or iPhone Hi Che. 1.0 is definitely all that is on the Gma site, but I have heard a beata version was in testing

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-12 Thread dark
in England avoid confusing the words? beware the grue! Dark. - Original Message - From: Charles Rivard wee1s...@fidnet.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, December 13, 2013 12:13 AM Subject: Re: [Audyssey] Time of conflict,was: RE: Civilization games

Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC or iPhone

2013-12-12 Thread Charles Rivard
gamers@audyssey.org Sent: Thursday, December 12, 2013 8:15 PM Subject: Re: [Audyssey] Time of conflict,was: RE: Civilization games on PC or iPhone I think you missunderstood my point ther Charlse. When I read your message saying heart and hot sound the same it actually makes no sense at all

Re: [Audyssey] time of conflict and multiple units

2012-01-02 Thread john
You need to give your infantry a command, such as roam (r, looks for uncharted squares) or s (sentry, do nothing). If you don't tell your unit what to do the game will not progress. If you haven't done so, a thorough read of the manual (use word or something with the text file is what I did)

Re: [Audyssey] time of conflict and multiple units

2012-01-02 Thread Phil Vlasak
@audyssey.org Sent: Monday, January 02, 2012 7:04 PM Subject: Re: [Audyssey] time of conflict and multiple units You need to give your infantry a command, such as roam (r, looks for uncharted squares) or s (sentry, do nothing). If you don't tell your unit what to do the game will not progress. If you

Re: [Audyssey] time of conflict info

2011-12-14 Thread dark
I'd never say I do, we does! my precious, :D. I didn't mean a wedding ring in terms of mariage, sinse married I certainly am not, I just meant a wedding ring in the sense of a plane band of gold which could then be engraved. Were I ever to get married, doing it with the one ring would

Re: [Audyssey] time of conflict info

2011-12-14 Thread Thomas Ward
Hi Dark,or should I say Mr. Gollom, You are a bit cracked. Lol! Long live Lord of the Rings! Cheers! On 12/14/11, dark d...@xgam.org wrote: I'd never say I do, we does! my precious, :D. I didn't mean a wedding ring in terms of mariage, sinse married I certainly am not, I just

Re: [Audyssey] time of conflict info

2011-12-13 Thread dark
Subject: Re: [Audyssey] time of conflict info It's been my ambition to construct a set of campaigns for LotR. With what's coming, I think it will now be possible to really bring the War of the Ring, not only from Gondor and Rohan, but the war in the north into being. I think it should also

Re: [Audyssey] time of conflict info

2011-12-13 Thread Darren Harris
on the Silmaril wars. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 13 December 2011 14:25 To: Gamers Discussion list Subject: Re: [Audyssey] time of conflict info Well Chris, the second age might be rather difficult, being as we

Re: [Audyssey] time of conflict info

2011-12-13 Thread dark
and attacks. Beware the grue! dArk. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, December 13, 2011 5:15 PM Subject: Re: [Audyssey] time of conflict info The first age battles would be the most

Re: [Audyssey] time of conflict info

2011-12-13 Thread Darren Harris
with different properties and attacks. Beware the grue! dArk. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Tuesday, December 13, 2011 5:15 PM Subject: Re: [Audyssey] time of conflict info The first age

Re: [Audyssey] time of conflict info

2011-12-13 Thread dark
Well Darren, it's been a while sinse I read them myself, which is why I'm currently rereading them at the moment. I've finished the hobbit and am just at the start of return of the king, and will read the Silmarillion afterwards, so my mind is rather on middle earth anyway :D. I freely

Re: [Audyssey] time of conflict info

2011-12-13 Thread darren harris
Lol now you didn't say I do in his voice now did you? lol! -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of dark Sent: 13 December 2011 21:50 To: Gamers Discussion list Subject: Re: [Audyssey] time of conflict info Well Darren, it's

Re: [Audyssey] time of conflict info

2011-12-13 Thread Christopher Bartlett
: Re: [Audyssey] time of conflict info I freely admit though I'm a bit of a tolkien obsessive, I even have a copy of The Ring completely with engraving in the black speech of Mordor that I wear, and no, this isn't one of the merchandizing ones made for the films, it's actually a wedding

Re: [Audyssey] time of conflict info

2011-12-12 Thread dark
Wow John. This is way more than I expected would be in the game, I knew he was making more units and multiplayer, but the other stuff is amazing! it sounds like time of conflict will end up as more than just a modern warfare sim, it'll end up as a platform for all sorts of sim games too,

Re: [Audyssey] time of conflict info

2011-12-12 Thread pitermach
Guess I'll need to dust off my toc skills and ask for a key replacement then... Wow. 2012 is looking to so totally be full of releases like PH, zero sight, and now this thing. On 12/12/2011 8:41 PM, dark wrote: Wow John. This is way more than I expected would be in the game, I knew he was

Re: [Audyssey] time of conflict info

2011-12-12 Thread Che
yeah, TOC is already amazing as is, with more coming. It is going to not only be a great strategy game out of the box, but the best thing in my opinion is it is going to be a killer game construction kit for those willing to take the time. I've already created a couple of custom setups

Re: [Audyssey] time of conflict info

2011-12-12 Thread dark
Hi Che. I agree. I've always wanted to construct a full and detailed campeign based around the final war of the ring, going from skirmish and delaying raides in Ithilian, to the retreat across Osgilliath, and finally the major battles such as the battle of the Horn berg and of course Pelenor

Re: [Audyssey] time of conflict info

2011-12-12 Thread Ben
Very well said, che, as always. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: 12 December 2011 20:45 To: Gamers Discussion list Subject: Re: [Audyssey] time of conflict info yeah, TOC is already amazing

Re: [Audyssey] time of conflict info

2011-12-12 Thread Christopher Bartlett
...@gmail.com; 'Gamers Discussion list' Subject: Re: [Audyssey] time of conflict info Very well said, che, as always. Ben. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Che Sent: 12 December 2011 20:45 To: Gamers Discussion list Subject: Re

Re: [Audyssey] Time of Conflict help

2010-12-30 Thread Hayden Presley
Hi, Oh--don't think that you should do that with fighters. They can be a very valuable resource for weaking enemy units, possibly even destroying them. As for your infantry not finding anymore uncharted land--if there is any water you'll need to make a Troop Transport in a coastal city if you

Re: [Audyssey] Time of Conflict help

2010-12-30 Thread dark
Hi Lori. Well the ultimate purpose of time of conflict is to slaughter your enemy and capture all of their cities, not to disocver all land, thus I usually stick infantry and fighters on random patrol unless I specifically want them somewhere. As haiden said, if there are two islands you

Re: [Audyssey] Time of Conflict help

2010-12-30 Thread Thomas Ward
Hi Lori, If you can't find any more unexplored land there are a number of things you can do. If you are on an island etc you can build transports to cary your infantry units to other islands and land troops there. If you still want your units to patrol your home islands etc you can just set them

Re: [Audyssey] Time of Conflict help

2010-12-30 Thread Hayden Presley
Hi Thomas, Lol...looks just like what I said. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, December 30, 2010 9:07 PM To: Lori Duncan; Gamers Discussion list Subject: Re: [Audyssey

Re: [Audyssey] Time of Conflict

2010-05-16 Thread Hayden Presley
Hi Lori, My main issue is the mechanics. The strategy element isn't quite alluding me, it's more how you're supposed to end a turn etc. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan Sent: Sunday, May

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-29 Thread Jorge Gonçalves
Message - From: Tony tonys_gro...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Saturday, March 27, 2010 3:24 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. As will I, a superb game indeed! Once again, GMA are to be congratulated. -Original Message

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-28 Thread Tony
As will I, a superb game indeed! Once again, GMA are to be congratulated. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Jorge Gonçalves Sent: 25 March 2010 14:02 To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-26 Thread dark
, --- and don't be put off bhy the fact that it'll take some learning, it's well worth it. Beware the grue! Dark. - Original Message - From: Nicol nicoljaco...@telkomsa.net To: Blind gamers gamers@audyssey.org Sent: Thursday, March 25, 2010 7:59 PM Subject: Re: [Audyssey] Time of Conflict from

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread Jacob Kruger
list' gamers@audyssey.org Sent: Thursday, March 25, 2010 5:29 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. Hi, Real Time strategy? Not exactly. A Real Time Strategy game does not wait for you to make a move. Sound RTS is a real time strategy d=because every second of the game

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread Jorge Gonçalves
: www.jorgegoncalves.com - Original Message - From: Christopher Bartlett themusicalbre...@gmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Thursday, March 25, 2010 12:26 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. I would have to say that TOC is not similar

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread David Greenwood
, March 25, 2010 10:01 AM Subject: Re: [Audyssey] Time of Conflict from GMA games. Now I solved the problems and I played a lot! It's really a fantastic game! I will definitely purchase it! Yesterday I spent several hours playing in a campaign in the sea! It was a great moment! Cheers, Jorge

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread Nicol
So is toc similar to trek 2000 and stfc? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Hayden Presley Sent: 25 March 2010 05:29 AM To: 'Gamers Discussion list' Subject: Re: [Audyssey] Time of Conflict from GMA games. Hi

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread Hayden Presley
...@audyssey.org] On Behalf Of Nicol Sent: Thursday, March 25, 2010 3:00 PM To: Blind gamers Subject: Re: [Audyssey] Time of Conflict from GMA games. So is toc similar to trek 2000 and stfc? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread David Chittenden
Hello, I discovered that problem with the alt m last night while Iwas playing the game and was going to report it. Also, I am running Windows Vista and the messages will not speak if I run jaws. They speak fine when I am set on SAPI. Finally, after I have played for a while running a

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread Hayden Presley
Sent: Thursday, March 25, 2010 5:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Hello, I discovered that problem with the alt m last night while Iwas playing the game and was going to report it. Also, I am running Windows Vista and the messages

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread David Chittenden
- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Chittenden Sent: Thursday, March 25, 2010 5:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Hello, I discovered that problem with the alt m last night while Iwas

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-25 Thread Hayden Presley
, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Chittenden Sent: Thursday, March 25, 2010 5:39 PM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict from GMA games. Hello, I discovered that problem

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-24 Thread nicol
HI phil Is toc similar to sound rts? - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 2:37 PM Subject: [Audyssey] Time of Conflict from GMA games. Time of Conflict from GMA games. Time of Conflict

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-24 Thread Jacob Kruger
: Wednesday, March 24, 2010 7:34 PM Subject: Re: [Audyssey] Time of Conflict from GMA games. HI phil Is toc similar to sound rts? - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19, 2010 2:37 PM Subject

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-24 Thread Christopher Bartlett
I would have to say that TOC is not similar to SoundRTS, unless Axis and Allies is similar to Risk. There is no comparison in the delicious complexity of TOC. Chris Bartlett --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to

Re: [Audyssey] Time of Conflict from GMA games.

2010-03-24 Thread Hayden Presley
' gamers@audyssey.org Sent: Wednesday, March 24, 2010 7:34 PM Subject: Re: [Audyssey] Time of Conflict from GMA games. HI phil Is toc similar to sound rts? - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 19

Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread Willem
David, will there be proxy support in later versions of Time of conflict? - Original Message - From: David Greenwood davidgreenw...@rogers.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 10:02 PM Subject: Re: [Audyssey] time of conflict and proxy Check

Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread David Greenwood
gamers@audyssey.org Sent: Tuesday, March 23, 2010 4:48 AM Subject: Re: [Audyssey] time of conflict and proxy David, will there be proxy support in later versions of Time of conflict? - Original Message - From: David Greenwood davidgreenw...@rogers.com To: Gamers Discussion list gamers

Re: [Audyssey] time of conflict and proxy

2010-03-23 Thread Willem
Hi. That's fine. It's good to hear that you are considering it at least. On 3/23/2010 1:45 PM, David Greenwood wrote: We are looking into that right now. Sorry that isn't an answer, but its the best we can do until we finish the research. Regards, David Greenwood davidgreenw...@gmagames.com

Re: [Audyssey] time of conflict thoughts and questions

2010-03-23 Thread Johnny Tai
list' gamers@audyssey.org Sent: Monday, March 22, 2010 3:06 AM Subject: Re: [Audyssey] time of conflict thoughts and questions lol. I have very poor luck, so I think that shows in the game. It is really fun though. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers

Re: [Audyssey] time of conflict thoughts and questions

2010-03-23 Thread Hayden Presley
- From: David Greenwood davidgreenw...@rogers.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 19:52 Subject: Re: [Audyssey] time of conflict thoughts and questions Yes, I think it is called luck. lol. Regards, David greenwooddavidgreenw...@gmagames.com http

Re: [Audyssey] Time of Conflict

2010-03-23 Thread David Greenwood
To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 21, 2010 2:59 AM Subject: Re: [Audyssey] Time of Conflict Hi, How big are the maps for this game? How long usually does a whole game last from start to last man standing? I've been reading this with a lot of interest. Whilst I

Re: [Audyssey] Time of Conflict and movement?

2010-03-23 Thread dark
Hi. No unit can be set to auto move to a free or enemy city, it'll stop when it's within one square, and you have to move it to attack manually with ctrl and a movement key. Hth. Beware the grue! Dark. - Original Message - From: Casey Mathews csm...@cfl.rr.com To: Gamers

Re: [Audyssey] Time of Conflict

2010-03-23 Thread dark
. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 21, 2010 6:59 AM Subject: Re: [Audyssey] Time of Conflict Hi, How big are the maps for this game? How long usually does a whole game last from

Re: [Audyssey] Time of Conflict

2010-03-23 Thread David Greenwood
the grue! Dark. - Original Message - From: Darren Harris darren_g_har...@btinternet.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Sunday, March 21, 2010 6:59 AM Subject: Re: [Audyssey] Time of Conflict Hi, How big are the maps for this game? How long usually does a whole game

Re: [Audyssey] Time of Conflict

2010-03-23 Thread dark
: David Greenwood davidgreenw...@rogers.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 23, 2010 4:08 PM Subject: Re: [Audyssey] Time of Conflict A point of clarification. Version 1.0 of TOC will be out shortly, and other than the few bugs which have been reported

Re: [Audyssey] Time of Conflict problems

2010-03-23 Thread Jorge Gonçalves
: joport3 Webpage: www.jorgegoncalves.com - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, March 23, 2010 3:47 PM Subject: Re: [Audyssey] Time of Conflict maps can range from about 24 x 24 to 72 x 90, and large maps mean

Re: [Audyssey] Time of Conflict

2010-03-23 Thread Hayden Presley
Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of David Greenwood Sent: Tuesday, March 23, 2010 11:08 AM To: Gamers Discussion list Subject: Re: [Audyssey] Time of Conflict A point of clarification. Version 1.0 of TOC

Re: [Audyssey] Time of Conflict and movement?

2010-03-23 Thread Hayden Presley
Hi, Do you mean after 10 time units? Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Casey Mathews Sent: Saturday, March 20, 2010 8:59 PM To: Gamers Discussion list Subject: [Audyssey] Time of Conflict and

Re: [Audyssey] Time of Conflict

2010-03-23 Thread David Greenwood
, March 23, 2010 5:58 PM Subject: Re: [Audyssey] Time of Conflict Hi David, I'd love to have a keystroke to continue forward in Time. It's worth choosing it's a good day to die! just to keep things rolling...once, I almost didn't think that my units were able to move, until I remembered that I had

Re: [Audyssey] time of conflict thoughts and questions

2010-03-22 Thread David Greenwood
, March 21, 2010 10:13 PM To: Gamers Discussion list Subject: Re: [Audyssey] time of conflict thoughts and questions Fighters are pretty good against enemy ships, and if you have many, you can use them to disrupt enemy offensive by attacking enemy infantry, but I agree their not the best

Re: [Audyssey] time of conflict thoughts and questions

2010-03-22 Thread Liam Erven
, March 21, 2010 11:19 PM Subject: Re: [Audyssey] time of conflict thoughts and questions I have never been able to attack infantry with fighters. they always, always get shot down. am I missing something possibly? -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun

Re: [Audyssey] time of conflict thoughts and questions

2010-03-22 Thread David Greenwood
To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, March 21, 2010 11:08 PM Subject: Re: [Audyssey] time of conflict thoughts and questions David, I'm trying to run the battle of Britin and the game stops shortly after I load the map. Do you know what the problem might be? Thanks Tim

Re: [Audyssey] time of conflict thoughts and questions

2010-03-22 Thread Rick
PM Subject: Re: [Audyssey] time of conflict thoughts and questions Hello Dark, The beta team came up with two more land-based units: artillery and armoured personnel transport. Due to the recommendations coming late in the testing, it was decided to wait until the multi-player version

Re: [Audyssey] time of conflict thoughts and questions

2010-03-22 Thread Dallas O'Brien
To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 19:52 Subject: Re: [Audyssey] time of conflict thoughts and questions Yes, I think it is called luck. lol. Regards, David greenwooddavidgreenw...@gmagames.com http://www.GMAGames.com - Original Message - From

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread Jacob Kruger
That really is an issue, since while there are some other people would like to get to test this game, they would also not necessarily be online all the time either - and I hadn't actually realised it needed it either until now. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread David Greenwood
Check the FAQ on the web page. This should hopefully answer your questions. But, in short, the game will not always need a connection, except for registration. It is connecting to the server since it was initially designed to be only a multi-user game, but I changed my mind and provided

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread Willem
Hi David. I'm glad to hear an internet connection won't always be needed, though I understand why it is needed when registering. Thanks. On 3/23/2010 12:02 AM, David Greenwood wrote: Check the FAQ on the web page. This should hopefully answer your questions. But, in short, the game will not

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread dark
To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 10:02 PM Subject: Re: [Audyssey] time of conflict and proxy Check the FAQ on the web page. This should hopefully answer your questions. But, in short, the game will not always need a connection, except for registration

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread David Greenwood
://www.GMAGames.com - Original Message - From: dark d...@xgam.org To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 22, 2010 8:29 PM Subject: Re: [Audyssey] time of conflict and proxy Hi. i actually appreciate having a detailed single player stratogy game myself, though

Re: [Audyssey] time of conflict and proxy

2010-03-22 Thread dark
gamers@audyssey.org Sent: Tuesday, March 23, 2010 1:25 AM Subject: Re: [Audyssey] time of conflict and proxy As it is planned now, you can have one computer opponent per human player. So say you were playing with a friend, he can start up one computer opponent, and you could set one up, and then you

  1   2   >