Tip:
if you are using:
1. Jaws;
2. option | video set on Screen Reader or Braille;
Then press JawsKey+s till Nothing, to avoid Jaws to tell lots of numbers and
characters while TOC2 upgrades the shown map.
Gabriel.
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Sent: Wednesday, April 16, 2014 10:55 PM
To: gamers
Subject: Re: [Audyssey] time of conflict help
I'd be glad to give you a hand. What exactly are you having trouble with;
the map, commanding units, combat?
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: [Audyssey] time of conflict help
I'd be glad to give you a hand. What exactly are you having trouble with; the
map, commanding units, combat?
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You can make
to the game.
Beware the grue!
Dark.
- Original Message -
From: Damien C. S. Pendleton dam...@dcpendleton.co.uk
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 17, 2014 4:50 PM
Subject: Re: [Audyssey] time of conflict help
Hi John,
I'm afraid to say, everything. I
list gamers@audyssey.org
Date sent: Thu, 17 Apr 2014 16:50:51 +0100
Subject: Re: [Audyssey] time of conflict help
Hi John,
I'm afraid to say, everything. I can move myself on the map, but that
doesn't move my units. To be honest, I don't even know what Units are. I
am assuming those are my fighters? I
Hi Damien,
Well, I personally haven't had any issues understanding GMA's
documentation for their games so perhaps in your case you just need
things explained in more depth or something. Either that or just have
various terminology explained to you in as simple a manner as
possible. I'm not
I'd be glad to give you a hand. What exactly are you having trouble with; the
map, commanding units, combat?
- Original Message -
From: Damien C. S. Pendleton dam...@dcpendleton.co.uk
To: gamers@audyssey.org
Date sent: Wed, 16 Apr 2014 16:21:44 +0100
Content preview: Hi there, I am
Hi Lori.
I've not tried the new version yet sinse I don't have the old version on
this laptop and would need new keys, however perhaps I can answer your
question.
Your infantry will rome until they have discovered as much of the map as
they can, ie, the hole island if your on an island.
Message -
From: Ron hopkins ard...@samobile.net
To: gamers@audyssey.org
Sent: Saturday, April 12, 2014 12:22 AM
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
Hello. When I'm on the same sell as an enemy, how do I attack? I had a
fighter on the same sell, but it didn't attack
Hi Phil,
FYI, the regular arrow keys work here as well. You can use the arrow
keys to look at a cell and control+arrow keys to move to that cell.
On 4/12/14, Phil Vlasak phi...@bex.net wrote:
Hi Ron,
It could be you are confusing looking at a cell from moving to a cell.
I think you look at
Hi, can someone give me some tips for playing time of conflict? I don't get it
at all.
-original message-
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
From: Thomas Ward thomasward1...@gmail.com
Date: 11/04/2014 6:54 pm
Hi Will,
I certainly can sympathize with your situation. I
gamers@audyssey.org
Sent: Saturday, April 12, 2014 12:08 PM
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
Hi, can someone give me some tips for playing time of conflict? I don't
get it at all.
-original message-
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
From
I don't get it at all either. Perhaps it's not for me.
Regards Chris
Clap along if you feel like a room without a roof!
On 12/04/2014 17:08, Lindsay Cowell wrote:
Hi, can someone give me some tips for playing time of conflict? I don't get it
at all.
-original message-
Subject: Re: [Audyssey
I don't suppose this is available for the Mac is it?
Sent from my iPod
On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote:
Hi all,
Just got this message from David Greenwood about Time of Conflict.
It is a strategy game that can be used by both the visually impaired and
sighted.
Hi Phil.
It seems the executable being broken.
It is just 1.94 MB and my Windows refuses to launch it.
Is there maybe another way to download it, please?
Thanks.
Gabriel.
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To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 11, 2014 3:36 AM
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
Hi Phil.
It seems the executable being broken.
It is just 1.94 MB and my Windows refuses to launch it.
Is there maybe another way to download
...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 11, 2014 2:54 AM
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
I don't suppose this is available for the Mac is it?
Sent from my iPod
On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote:
Hi all
: Devin Prater r.d.t.pra...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 11, 2014 2:54 AM
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
I don't suppose this is available for the Mac is it?
Sent from my iPod
On Apr 10, 2014, at 21:38, Phil
: [Audyssey] Time of Conflict 2.0 is now released
I don't suppose this is available for the Mac is it?
Sent from my iPod
On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote:
Hi all,
Just got this message from David Greenwood about Time of Conflict.
It is a strategy game that can
Wow phil, this is awsome!
I unfortunately don't have time of conflict with me at the moment, but I'll
gladly try it out on Sunday.
All the best,
DArk.
- Original Message -
From: Phil Vlasak phi...@bex.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 11, 2014
: Devin Prater r.d.t.pra...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, April 11, 2014 2:54 AM
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
I don't suppose this is available for the Mac is it?
Sent from my iPod
On Apr 10, 2014, at 21:38, Phil
: Friday, April 11, 2014 2:54 AM
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
I don't suppose this is available for the Mac is it?
Sent from my iPod
On Apr 10, 2014, at 21:38, Phil Vlasak phi...@bex.net wrote:
Hi all,
Just got this message from David Greenwood about Time
, 2014 7:01 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Time of Conflict 2.0 is now released
You know what I agree with you. No further comment necessary.
Regards Chris
Clap along if you feel like a room without a roof!
On 11/04/2014 11:51, william lomas wrote:
wish was on mac
Hi Devin,
No, unfortunately not, nor can a Mac version be created since Time of
Conflict is written in Visual Basic 6 which is proprietary to Windows.
Until David Greenwood switches to C++ or something more cross-platform
compatible I find him creating Mac versions of anything highly
unlikely for
Hi Will,
I certainly can sympathize with your situation. I myself have been
strongly considering switching to Mac and leaving both Windows and
Linux behind. The problem is that most of my favorite apps and games
won't run on Mac without a virtual machine etc. As for my own software
I can port it
Thanks.
It worked.
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All messages are archived and
Hi Lori,
What I do when my infantry runs out of land to explore is I send them
to the nearest city. I go to the unit in question, do alt+y to get a
list of cities, and then send them to the closest city to their
position.
As for commanding cities the command you are looking for is alt+y.
That
Hello. When I'm on the same sell as an enemy, how do I attack? I had
a fighter on the same sell, but it didn't attack. What did I do wrong?
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You can make changes or
Hi Charlse.
Well if that is indeed your opinion might I suggest you refrain from
statements such as pronounce it properly or it should be so and so
saying I don't like something is a very different sort of statement to
accusing an entire country of not using language correctly because they do
Hi Che,
Unfortunately, the only version available from the GMA site is the
original 1.0 version. I am a paid customer of Time of Conflict and
wasn't given any beta versions to try so it must only be available to
a handful of insiders and trusted testers. Never-the-less I am glad to
hear about
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had broken his body, but not his spirit...'
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 13, 2013 01:15 PM
Subject: Re: [Audyssey] Time of conflict
: Friday, December 13, 2013 5:50 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Time of conflict, was: RE: Civilization games on PC
or iPhone
An issue I have with even demo of time of conflict is that on this windows7
64 bit machine, it generally bombs out/crashes just as you're about to start
@audyssey.org
Sent: Friday, December 13, 2013 2:02 PM
Subject: Re: [Audyssey] Time of conflict,was: RE: Civilization games on PC
or iPhone
Hi dark and all,
You might write david directly and ask him what the situation is with TOC
and the latest release, let him know you might want to update the audio
Hi Che.
1.0 is definitely all that is on the Gma site, but I have heard a beata
version was in testing which had major and complete changes like a fully
customizable game builder that let you create your own units, map tyles etc
and completely change their properties, and that the game came
d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, December 12, 2013 4:49 PM
Subject: Re: [Audyssey] Time of conflict,was: RE: Civilization games on PC
or iPhone
Hi Che.
1.0 is definitely all that is on the Gma site, but I have heard a beata
version was in testing
in England avoid confusing the words?
beware the grue!
Dark.
- Original Message -
From: Charles Rivard wee1s...@fidnet.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, December 13, 2013 12:13 AM
Subject: Re: [Audyssey] Time of conflict,was: RE: Civilization games
gamers@audyssey.org
Sent: Thursday, December 12, 2013 8:15 PM
Subject: Re: [Audyssey] Time of conflict,was: RE: Civilization games on PC
or iPhone
I think you missunderstood my point ther Charlse.
When I read your message saying heart and hot sound the same it actually
makes no sense at all
You need to give your infantry a command, such as roam (r, looks
for uncharted squares) or s (sentry, do nothing). If you don't
tell your unit what to do the game will not progress. If you
haven't done so, a thorough read of the manual (use word or
something with the text file is what I did)
@audyssey.org
Sent: Monday, January 02, 2012 7:04 PM
Subject: Re: [Audyssey] time of conflict and multiple units
You need to give your infantry a command, such as roam (r, looks for
uncharted squares) or s (sentry, do nothing). If you don't tell your unit
what to do the game will not progress. If you
I'd never say I do, we does! my precious, :D.
I didn't mean a wedding ring in terms of mariage, sinse married I certainly
am not, I just meant a wedding ring in the sense of a plane band of gold
which could then be engraved.
Were I ever to get married, doing it with the one ring would
Hi Dark,or should I say Mr. Gollom,
You are a bit cracked. Lol!
Long live Lord of the Rings!
Cheers!
On 12/14/11, dark d...@xgam.org wrote:
I'd never say I do, we does! my precious, :D.
I didn't mean a wedding ring in terms of mariage, sinse married I certainly
am not, I just
Subject: Re: [Audyssey] time of conflict info
It's been my ambition to construct a set of campaigns for LotR. With
what's
coming, I think it will now be possible to really bring the War of the
Ring,
not only from Gondor and Rohan, but the war in the north into being. I
think it should also
on the Silmaril wars.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 13 December 2011 14:25
To: Gamers Discussion list
Subject: Re: [Audyssey] time of conflict info
Well Chris, the second age might be rather difficult, being as we
and attacks.
Beware the grue!
dArk.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 13, 2011 5:15 PM
Subject: Re: [Audyssey] time of conflict info
The first age battles would be the most
with
different properties and attacks.
Beware the grue!
dArk.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Tuesday, December 13, 2011 5:15 PM
Subject: Re: [Audyssey] time of conflict info
The first age
Well Darren, it's been a while sinse I read them myself, which is why I'm
currently rereading them at the moment.
I've finished the hobbit and am just at the start of return of the king, and
will read the Silmarillion afterwards, so my mind is rather on middle earth
anyway :D.
I freely
Lol now you didn't say I do in his voice now did you? lol!
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of dark
Sent: 13 December 2011 21:50
To: Gamers Discussion list
Subject: Re: [Audyssey] time of conflict info
Well Darren, it's
: Re: [Audyssey] time of conflict info
I freely admit though I'm a bit of a tolkien obsessive, I even have a copy
of The Ring completely with engraving in the black speech of Mordor that I
wear, and no, this isn't one of the merchandizing ones made for the
films, it's actually a wedding
Wow John.
This is way more than I expected would be in the game, I knew he was making
more units and multiplayer, but the other stuff is amazing! it sounds like
time of conflict will end up as more than just a modern warfare sim, it'll
end up as a platform for all sorts of sim games too,
Guess I'll need to dust off my toc skills and ask for a key replacement
then... Wow. 2012 is looking to so totally be full of releases like PH,
zero sight, and now this thing.
On 12/12/2011 8:41 PM, dark wrote:
Wow John.
This is way more than I expected would be in the game, I knew he was
yeah, TOC is already amazing as is, with more coming.
It is going to not only be a great strategy game out of the box, but
the best thing in my opinion is it is going to be a killer game
construction kit for those willing to take the time.
I've already created a couple of custom setups
Hi Che.
I agree. I've always wanted to construct a full and detailed campeign based
around the final war of the ring, going from skirmish and delaying raides in
Ithilian, to the retreat across Osgilliath, and finally the major battles
such as the battle of the Horn berg and of course Pelenor
Very well said, che, as always.
Ben.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Che
Sent: 12 December 2011 20:45
To: Gamers Discussion list
Subject: Re: [Audyssey] time of conflict info
yeah, TOC is already amazing
...@gmail.com; 'Gamers Discussion list'
Subject: Re: [Audyssey] time of conflict info
Very well said, che, as always.
Ben.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Che
Sent: 12 December 2011 20:45
To: Gamers Discussion list
Subject: Re
Hi,
Oh--don't think that you should do that with fighters. They can be a very
valuable resource for weaking enemy units, possibly even destroying them. As
for your infantry not finding anymore uncharted land--if there is any water
you'll need to make a Troop Transport in a coastal city if you
Hi Lori.
Well the ultimate purpose of time of conflict is to slaughter your enemy and
capture all of their cities, not to disocver all land, thus I usually stick
infantry and fighters on random patrol unless I specifically want them
somewhere.
As haiden said, if there are two islands you
Hi Lori,
If you can't find any more unexplored land there are a number of
things you can do. If you are on an island etc you can build
transports to cary your infantry units to other islands and land
troops there. If you still want your units to patrol your home islands
etc you can just set them
Hi Thomas,
Lol...looks just like what I said.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Thursday, December 30, 2010 9:07 PM
To: Lori Duncan; Gamers Discussion list
Subject: Re: [Audyssey
Hi Lori,
My main issue is the mechanics. The strategy element isn't quite alluding
me, it's more how you're supposed to end a turn etc.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Lori Duncan
Sent: Sunday, May
Message -
From: Tony tonys_gro...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, March 27, 2010 3:24 AM
Subject: Re: [Audyssey] Time of Conflict from GMA games.
As will I, a superb game indeed!
Once again, GMA are to be congratulated.
-Original Message
As will I, a superb game indeed!
Once again, GMA are to be congratulated.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jorge Gonçalves
Sent: 25 March 2010 14:02
To: Gamers Discussion list
Subject: Re: [Audyssey] Time of Conflict
, --- and don't be put off bhy the fact that it'll take some learning,
it's well worth it.
Beware the grue!
Dark.
- Original Message -
From: Nicol nicoljaco...@telkomsa.net
To: Blind gamers gamers@audyssey.org
Sent: Thursday, March 25, 2010 7:59 PM
Subject: Re: [Audyssey] Time of Conflict from
list' gamers@audyssey.org
Sent: Thursday, March 25, 2010 5:29 AM
Subject: Re: [Audyssey] Time of Conflict from GMA games.
Hi,
Real Time strategy? Not exactly. A Real Time Strategy game does not wait
for
you to make a move. Sound RTS is a real time strategy d=because every
second
of the game
: www.jorgegoncalves.com
- Original Message -
From: Christopher Bartlett themusicalbre...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, March 25, 2010 12:26 AM
Subject: Re: [Audyssey] Time of Conflict from GMA games.
I would have to say that TOC is not similar
, March 25, 2010 10:01 AM
Subject: Re: [Audyssey] Time of Conflict from GMA games.
Now I solved the problems and I played a lot!
It's really a fantastic game!
I will definitely purchase it!
Yesterday I spent several hours playing in a campaign in the sea! It was a
great moment!
Cheers,
Jorge
So is toc similar to trek 2000 and stfc?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Hayden Presley
Sent: 25 March 2010 05:29 AM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] Time of Conflict from GMA games.
Hi
...@audyssey.org] On
Behalf Of Nicol
Sent: Thursday, March 25, 2010 3:00 PM
To: Blind gamers
Subject: Re: [Audyssey] Time of Conflict from GMA games.
So is toc similar to trek 2000 and stfc?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf
Hello,
I discovered that problem with the alt m last night while Iwas playing
the game and was going to report it.
Also, I am running Windows Vista and the messages will not speak if I
run jaws. They speak fine when I am set on SAPI.
Finally, after I have played for a while running a
Sent: Thursday, March 25, 2010 5:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Time of Conflict from GMA games.
Hello,
I discovered that problem with the alt m last night while Iwas playing
the game and was going to report it.
Also, I am running Windows Vista and the messages
-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of David Chittenden
Sent: Thursday, March 25, 2010 5:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Time of Conflict from GMA games.
Hello,
I discovered that problem with the alt m last night while Iwas
,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of David Chittenden
Sent: Thursday, March 25, 2010 5:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] Time of Conflict from GMA games.
Hello,
I discovered that problem
HI phil
Is toc similar to sound rts?
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 19, 2010 2:37 PM
Subject: [Audyssey] Time of Conflict from GMA games.
Time of Conflict from GMA games.
Time of Conflict
: Wednesday, March 24, 2010 7:34 PM
Subject: Re: [Audyssey] Time of Conflict from GMA games.
HI phil
Is toc similar to sound rts?
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 19, 2010 2:37 PM
Subject
I would have to say that TOC is not similar to SoundRTS, unless Axis and
Allies is similar to Risk. There is no comparison in the delicious
complexity of TOC.
Chris Bartlett
---
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' gamers@audyssey.org
Sent: Wednesday, March 24, 2010 7:34 PM
Subject: Re: [Audyssey] Time of Conflict from GMA games.
HI phil
Is toc similar to sound rts?
- Original Message -
From: Phil Vlasak p...@pcsgames.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 19
David, will there be proxy support in later versions of Time of conflict?
- Original Message - From: David Greenwood
davidgreenw...@rogers.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 22, 2010 10:02 PM
Subject: Re: [Audyssey] time of conflict and proxy
Check
gamers@audyssey.org
Sent: Tuesday, March 23, 2010 4:48 AM
Subject: Re: [Audyssey] time of conflict and proxy
David, will there be proxy support in later versions of Time of conflict?
- Original Message - From: David Greenwood
davidgreenw...@rogers.com
To: Gamers Discussion list gamers
Hi. That's fine. It's good to hear that you are considering it at least.
On 3/23/2010 1:45 PM, David Greenwood wrote:
We are looking into that right now. Sorry that isn't an answer, but
its the best we can do until we finish the research.
Regards,
David Greenwood
davidgreenw...@gmagames.com
list' gamers@audyssey.org
Sent: Monday, March 22, 2010 3:06 AM
Subject: Re: [Audyssey] time of conflict thoughts and questions
lol. I have very poor luck, so I think that shows in the game. It is
really fun though.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers
-
From: David Greenwood davidgreenw...@rogers.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 22, 2010 19:52
Subject: Re: [Audyssey] time of conflict thoughts and questions
Yes, I think it is called luck. lol.
Regards,
David greenwooddavidgreenw...@gmagames.com
http
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, March 21, 2010 2:59 AM
Subject: Re: [Audyssey] Time of Conflict
Hi,
How big are the maps for this game? How long usually does a whole game
last
from start to last man standing? I've been reading this with a lot of
interest. Whilst I
Hi.
No unit can be set to auto move to a free or enemy city, it'll stop when
it's within one square, and you have to move it to attack manually with ctrl
and a movement key.
Hth.
Beware the grue!
Dark.
- Original Message -
From: Casey Mathews csm...@cfl.rr.com
To: Gamers
.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, March 21, 2010 6:59 AM
Subject: Re: [Audyssey] Time of Conflict
Hi,
How big are the maps for this game? How long usually does a whole game
last
from
the grue!
Dark.
- Original Message -
From: Darren Harris darren_g_har...@btinternet.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Sunday, March 21, 2010 6:59 AM
Subject: Re: [Audyssey] Time of Conflict
Hi,
How big are the maps for this game? How long usually does a whole game
: David Greenwood davidgreenw...@rogers.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 23, 2010 4:08 PM
Subject: Re: [Audyssey] Time of Conflict
A point of clarification. Version 1.0 of TOC will be out shortly, and
other than the few bugs which have been reported
: joport3
Webpage: www.jorgegoncalves.com
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, March 23, 2010 3:47 PM
Subject: Re: [Audyssey] Time of Conflict
maps can range from about 24 x 24 to 72 x 90, and large maps mean
Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of David Greenwood
Sent: Tuesday, March 23, 2010 11:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] Time of Conflict
A point of clarification. Version 1.0 of TOC
Hi,
Do you mean after 10 time units?
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Casey Mathews
Sent: Saturday, March 20, 2010 8:59 PM
To: Gamers Discussion list
Subject: [Audyssey] Time of Conflict and
, March 23, 2010 5:58 PM
Subject: Re: [Audyssey] Time of Conflict
Hi David,
I'd love to have a keystroke to continue forward in Time. It's worth
choosing it's a good day to die! just to keep things rolling...once, I
almost didn't think that my units were able to move, until I remembered
that
I had
, March 21, 2010 10:13 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] time of conflict thoughts and questions
Fighters are pretty good against enemy ships, and if you have many, you
can
use them to disrupt enemy offensive by attacking enemy infantry, but
I
agree their not the best
, March 21, 2010 11:19 PM
Subject: Re: [Audyssey] time of conflict thoughts and questions
I have never been able to attack infantry with fighters. they always,
always
get shot down.
am I missing something possibly?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, March 21, 2010 11:08 PM
Subject: Re: [Audyssey] time of conflict thoughts and questions
David, I'm trying to run the battle of Britin and the game stops shortly
after I load the map. Do you know what the problem might be?
Thanks
Tim
PM
Subject: Re: [Audyssey] time of conflict thoughts and questions
Hello Dark,
The beta team came up with two more land-based units: artillery and
armoured personnel transport. Due to the recommendations coming late in
the testing, it was decided to wait until the multi-player version
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 22, 2010 19:52
Subject: Re: [Audyssey] time of conflict thoughts and questions
Yes, I think it is called luck. lol.
Regards,
David greenwooddavidgreenw...@gmagames.com
http://www.GMAGames.com
- Original Message -
From
That really is an issue, since while there are some other people would like
to get to test this game, they would also not necessarily be online all the
time either - and I hadn't actually realised it needed it either until now.
Stay well
Jacob Kruger
Blind Biker
Skype: BlindZA
'...fate had
Check the FAQ on the web page. This should hopefully answer your questions.
But, in short, the game will not always need a connection, except for
registration. It is connecting to the server since it was initially
designed to be only a multi-user game, but I changed my mind and provided
Hi David.
I'm glad to hear an internet connection won't always be needed, though
I understand why it is needed when registering.
Thanks.
On 3/23/2010 12:02 AM, David Greenwood wrote:
Check the FAQ on the web page. This should hopefully answer your
questions. But, in short, the game will not
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 22, 2010 10:02 PM
Subject: Re: [Audyssey] time of conflict and proxy
Check the FAQ on the web page. This should hopefully answer your
questions. But, in short, the game will not always need a connection,
except for registration
://www.GMAGames.com
- Original Message -
From: dark d...@xgam.org
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 22, 2010 8:29 PM
Subject: Re: [Audyssey] time of conflict and proxy
Hi.
i actually appreciate having a detailed single player stratogy game
myself, though
gamers@audyssey.org
Sent: Tuesday, March 23, 2010 1:25 AM
Subject: Re: [Audyssey] time of conflict and proxy
As it is planned now, you can have one computer opponent per human player.
So say you were playing with a friend, he can start up one computer
opponent, and you could set one up, and then you
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