Re: [Audyssey] USA Games News 11/10/2008
In that case, go with the new stuff. I'll be pleased with either way. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:30 PM Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely write them from scratch. I'm actually a bit surprised that people are this interested in the classic levels. I mean I can add them, but I personally find them a bit dull compared to the kinds of levels I had planned on creating for the game. Trenton Matthews wrote: I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Who knows. The original Tomb Raider series that the Tomb Hunter series is based off of, (include that in the read me if possible,) had a Tomb Raider Level Editor back in the classics. By the way folks, there is footage of the first TR game on the Sega Satern You Tube, in beta form! May wish to check that out if ya wish. -- From: dark [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 4:38 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. -- From: dark [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 4:38 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Indeed. I wonder if Tom could make an official eb site for the game: www.tombhunter.net or tombhunter.usagames.us or similarly: www.usagames.us/tombhunter I like the first and second urls the best! -- From: dark [EMAIL PROTECTED] Sent: Monday, November 10, 2008 9:45 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Rather reminds me of Marrio though. If it was a level pack it'd be sort of cool to have an explanation, something like Angela Carter's failed expedition to the temple of Montizuma. in fact I'm fairly certain the name montizuma's temple wouldn't irritate anybody! Beware the grue! dark. - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 4:42 PM Subject: Re: [Audyssey] USA Games News 11/10/2008 I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. -- From: dark [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 4:38 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hmm. Thought it was 3D? On Nov 11, 2008, at 6:38 AM, dark wrote: hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hmmm, I never heard that about the editer for tomb Raider, but I admit my friends and i were never really captivated that much by the series enough for me to either sit with them during a playthrough (as I did with several games such as Xenogears and final fantasy), or for me to go and investigate the games internet wise. WouldIt would be good though I think, - assuming of course that it's both technically possible and reasonable to tom ward, afterall who could blame him if he doesn't want all this hard work he's done on the game mucked about with by others. Beware the Grue! Dark. - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 4:40 PM Subject: Re: [Audyssey] USA Games News 11/10/2008 Who knows. The original Tomb Raider series that the Tomb Hunter series is based off of, (include that in the read me if possible,) had a Tomb Raider Level Editor back in the classics. By the way folks, there is footage of the first TR game on the Sega Satern You Tube, in beta form! May wish to check that out if ya wish. -- From: dark [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 4:38 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hi Dark, No, I think you misunderstood what I said, and perhaps I didn't explain clearly what I meant. In my news letter I mentioned that MOTA is based on a modified Genesis 3D engine. I took the Genesis 3D engine and modified it specifically for MOTA making it an engine in its own right. Though, the majority of the MOTA engine is based on the same classes, functions, etc as Genesis 3D. However, they aren't 100% identical. For example, in the main Genesis 3D engine it uses a virtual 3D audio environment to process sounds and create the audio environment. However, since MOTA is a 2D side-scroller 3D processing is not only over kill sounds would not be positioned correctly in your speakers. As a result I have had to modify the SoundPosition function and completely rewrite it to perform 2D audio processing rather than 3D audio processing. That is just one of many examples of why it has taken me so long to put out MOTA. Anyway, the point is when Genesis 3D eventually gets released you will be getting the actual Genesis 3D engine and not this 2D modified version. This modified version is a quick and dirty way to get MOTA released to the public as quickly and as efficiently as possible. As far as releasing a level editor to the public no I won't be doing so. I have a couple of good reasons why i have elected not to. First,I plan to release some levels with the game perhaps 10 to 12 with version 1.0, but come out with more levels in the future. If I release a level editor for the game with 1.0 there really would be no point or insentive to upgrade the game since end users could do it themselves for the most part. Second, the level editor I have created for MOTA isn't exactly what anyone could call newby user friendly. While I can draw the levels with the editor I still need to edit some variables by hand in the code. I haven't yet gotten around to making a editor for Genesis that allows you to do everything from the level editor or by editing various configuration files. Basically, like I said most of this is still crude, and it is that way because I am rushing the game out the door. After MOTA 1.0 is released and USA Raceway is finished I plan to spend six months to a year just working on making Genesis 3D into an easy to use user friendly game engine. I have several games I want to create, but Genesis needs months of work yet before anyone else besides myself could create levels with it. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hi orin, Yes, the Genesis 3D engine, full engine, is indeed 3D. The Genesis engine MOTA is based on is a modified version of the Genesis 3D engine specifically for that game. Orin wrote: Hmm. Thought it was 3D? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
mota isn't no On 11 Nov 2008, at 12:03, Orin wrote: Hmm. Thought it was 3D? On Nov 11, 2008, at 6:38 AM, dark wrote: hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Rather reminds me of Marrio though. If it was a level pack it'd be sort of cool to have an explanation, something like Angela Carter's failed expedition to the temple of Montizuma. in fact I'm fairly certain the name montizuma's temple wouldn't irritate anybody! Beware the grue! dark. - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 4:42 PM Subject: Re: [Audyssey] USA Games News 11/10/2008 I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. -- From: dark [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 4:38 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Apparently it's also going to be 2-D now. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:03 AM Subject: Re: [Audyssey] USA Games News 11/10/2008 Hmm. Thought it was 3D? On Nov 11, 2008, at 6:38 AM, dark wrote: hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool, it'll be possible to make 2D games with it? that would be great! You could also considder a level editer for Mota, though I could understand if either A this wouldn't be possible technically, or B, you'd prefer to keep the game and it's elements stand alone and not have people mucking about with it too much. finally, I gather from your explanation that the actual structure of the levels is redesigned, which is great! I do however stil admire the initial level design and gameplay of the first Monti game, (I have the old 10 beta installed on my laptop), and I was wondering if either A you could release the levels as some kind of level pack for mota (a side quest with no plot, just for nostalgia), or B, rename the old game to something else and release it as is. i really think that hard work you put in shouldn't go to waste, and while undoubtedly the new game will be an improvement, it's also worth remembering that the old one was good in it's way as well, good enough for myself, and many other people to pay for. Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] . You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Fair enough thom, i clearly got the wrong end of the stick when you mentioned in the news using Genesis 3D to create a 2D game, and I can see why doing cunning but complex things with the editer to create 2D instead of 3d effects wouldn't exactly be user friendly. i'm afraid though i don't agree with you that releasing a level editer would stop people from upgrading the game. Unless you were thinking of releasing the upgrades to the levels as actually new commercially available level packs for the game, the way Pinball party pack vol 1 is a commercial expantion of esp Pinball extreme, i really don't see why people would not bother upgrading the game. Afterall, however many levels people created, the chances of them being exactly the same as your own official levels for the game would be very slim. pluss, unless you released some fairly extensive editing tools such as an object creator, or complete game code editer, you'd be the only person able to make substantive changes to the game such as adding new enemies. so even if a level editer (as many mainstream editers did), allowed players the chance to place the game elements anywhere they wished in levels, or even use their own audio cutscenes, background ambience etc, only you yourself as the creator of the game would actually be able to make completely new elements with new behaviour and effects on gameplay, such as other enemies and power-ups, and for those things, even if not for your own level designs, it'd be worth people upgrading. A similar mainstream example can be found with prince of Persia, which had a level editer, yet also a sequal, prince of Persia 2 which worked on the same basic game engine, but had substantially different enemies and some gameplay alterations, none of which would've been possible with the editer. obviously though, even a basic object placement editer would require some fairly extensive work to create, particularly if you need to monkey about with variables in the game code, so this is probably going speculationwards. whether your planning on commercial or free level pack expantions, i must say that as an eexploration fan, i think it's a great idea! Beware the Grue! Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton, Actually, the level editor for the first Tomb Raider games was written by a third-party developer. It was never officially supported by Edos Interactive and Core Design. However, the new Legend engine used to develope Tomb Raider Legend, Anniversary, and Underworld does have a level editor. You can do all kinds of things including give Lara Croft new outfits etc. Trenton Matthews wrote: Who knows. The original Tomb Raider series that the Tomb Hunter series is based off of, (include that in the read me if possible,) had a Tomb Raider Level Editor back in the classics. By the way folks, there is footage of the first TR game on the Sega Satern You Tube, in beta form! May wish to check that out if ya wish. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely write them from scratch. I'm actually a bit surprised that people are this interested in the classic levels. I mean I can add them, but I personally find them a bit dull compared to the kinds of levels I had planned on creating for the game. Trenton Matthews wrote: I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Nice! -- From: Thomas Ward [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 5:09 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Actually, the level editor for the first Tomb Raider games was written by a third-party developer. It was never officially supported by Edos Interactive and Core Design. However, the new Legend engine used to develope Tomb Raider Legend, Anniversary, and Underworld does have a level editor. You can do all kinds of things including give Lara Croft new outfits etc. Trenton Matthews wrote: Who knows. The original Tomb Raider series that the Tomb Hunter series is based off of, (include that in the read me if possible,) had a Tomb Raider Level Editor back in the classics. By the way folks, there is footage of the first TR game on the Sega Satern You Tube, in beta form! May wish to check that out if ya wish. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton, Sure I can always ad another subdomain to my web site like tombhunter.usagames.us to give the game its own web site, but what would be the purpose of doing so? I imagine if I was going to open it up to a complete Tomb Hunter forum like there is for Tomb Raider complete with fan fiction stories, game rreviews, faqs, walkthroughs, etc itmight be worth it. As it is right now there is just the game itself. Have any ideas for the web site if I decided to launch it? Trenton Matthews wrote: Indeed. I wonder if Tom could make an official eb site for the game: www.tombhunter.net or tombhunter.usagames.us or similarly: www.usagames.us/tombhunter I like the first and second urls the best! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hmm.. One thing is for sure, definitely a history section and behind the sceens of Tomb Hunter, and I'll give my backround of the sounds that I contributed to you, and here I got them from. It ould be cool to have a Tomb Hunter's forum, and definitely that would be an aesome thing for the public to talk about it. And lastly for now, I wonder how many fan sites would be made for it! That of course, is up to us, me being the first! *grins happily! -- From: Thomas Ward [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 6:37 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Sure I can always ad another subdomain to my web site like tombhunter.usagames.us to give the game its own web site, but what would be the purpose of doing so? I imagine if I was going to open it up to a complete Tomb Hunter forum like there is for Tomb Raider complete with fan fiction stories, game rreviews, faqs, walkthroughs, etc itmight be worth it. As it is right now there is just the game itself. Have any ideas for the web site if I decided to launch it? Trenton Matthews wrote: Indeed. I wonder if Tom could make an official eb site for the game: www.tombhunter.net or tombhunter.usagames.us or similarly: www.usagames.us/tombhunter I like the first and second urls the best! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
I get the picture. I don't see why the new ones can't stay then. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 6:30 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely write them from scratch. I'm actually a bit surprised that people are this interested in the classic levels. I mean I can add them, but I personally find them a bit dull compared to the kinds of levels I had planned on creating for the game. Trenton Matthews wrote: I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Ah tom, appologies (I read your previous message first before this one). if it's going to be the case of 1 or the other, I'll have to put my money on new levels. I would suggest though that you put out the old beta of monti with the six levels done such as it is, banging perhaps banging in a new name to keep the legal beagles happy, either as freeware, or as an extra freeby for those who buy the new Mota game. While it's not complete, it's stil a fun litle game in it's own right. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 1:30 AM Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely write them from scratch. I'm actually a bit surprised that people are this interested in the classic levels. I mean I can add them, but I personally find them a bit dull compared to the kinds of levels I had planned on creating for the game. Trenton Matthews wrote: I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
And with that, I surely agree! -- From: dark [EMAIL PROTECTED] Sent: Monday, November 10, 2008 7:53 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Ah tom, appologies (I read your previous message first before this one). if it's going to be the case of 1 or the other, I'll have to put my money on new levels. I would suggest though that you put out the old beta of monti with the six levels done such as it is, banging perhaps banging in a new name to keep the legal beagles happy, either as freeware, or as an extra freeby for those who buy the new Mota game. While it's not complete, it's stil a fun litle game in it's own right. Beware the Grue! Dark. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 1:30 AM Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely write them from scratch. I'm actually a bit surprised that people are this interested in the classic levels. I mean I can add them, but I personally find them a bit dull compared to the kinds of levels I had planned on creating for the game. Trenton Matthews wrote: I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton, Actually, Tomb Hunter doesn't use any Tomb Raider sounds and music that you gave me for copyright reasons. However, that said, I do plan to create special Tomb Raider theme packs you can install which will convert Tomb Hunter into what amounts to Tomb Raider complete with Lara Croft, official Tomb Raider music, and some sound effects. For example, about a month ago I just ripped my copy of Tomb Raider of Angel of Darkness and have created a huge Angel of Darkness theme pack. It includes official sound effects for Lara Croft, several voice messages, official Angel of Darkness theme music, etc. If I add the sounds as extras then if Edos gets on my case about the sounds it doesn't actually effect the game and engine. All I legally would have to do is remove the theme pack from my sight while leaving the game up. You see how that works. Anyway, the Tomb Hunter web site idea is kind of cool. I will certainly look into it when Part 1, Mysteries of the Ancients, gets nearer to completion. Trenton Matthews wrote: Hmm.. One thing is for sure, definitely a history section and behind the sceens of Tomb Hunter, and I'll give my backround of the sounds that I contributed to you, and here I got them from. It ould be cool to have a Tomb Hunter's forum, and definitely that would be an aesome thing for the public to talk about it. And lastly for now, I wonder how many fan sites would be made for it! That of course, is up to us, me being the first! *grins happily! -- From: Thomas Ward [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 6:37 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Sure I can always ad another subdomain to my web site like tombhunter.usagames.us to give the game its own web site, but what would be the purpose of doing so? I imagine if I was going to open it up to a complete Tomb Hunter forum like there is for Tomb Raider complete with fan fiction stories, game rreviews, faqs, walkthroughs, etc itmight be worth it. As it is right now there is just the game itself. Have any ideas for the web site if I decided to launch it? Trenton Matthews wrote: Indeed. I wonder if Tom could make an official eb site for the game: www.tombhunter.net or tombhunter.usagames.us or similarly: www.usagames.us/tombhunter I like the first and second urls the best! --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] USA Games News 11/10/2008
hmmm I don't want you to have to reright the origional levels that is a waste of time. At 02:30 p.m. 12/11/2008, you wrote: Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely write them from scratch. I'm actually a bit surprised that people are this interested in the classic levels. I mean I can add them, but I personally find them a bit dull compared to the kinds of levels I had planned on creating for the game. Trenton Matthews wrote: I agree as well, to release the original Monty levels as part of a level pack. Why don't we call it: Tomb Hunter MOTA, The Lost Levels. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]