Re: [Audyssey] if it ain't broke, don't fix it - Re: Sticks version game pads.

2011-01-13 Thread Charles Rivard
Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, January 13, 2011 12:37 AM Subject: Re: [Audyssey] if it ain't broke, don't fix it - Re: Sticks version game pads. Hi Charles, Well, that’s certainly one way of looking at it. There is even a term

Re: [Audyssey] if it ain't broke, don't fix it - Re: Sticks version game pads.

2011-01-12 Thread Thomas Ward
Hi Charles, I don't know. Maybe the Microsoft developers are mad as a hatter, crazier than a bed bug, or outright loons. Grin. Actually, there is a reason but it doesn't make sense to the common user from a practical standpoint. Essentially, from a business perspective one way to resell a

Re: [Audyssey] if it ain't broke, don't fix it - Re: Sticks version game pads.

2011-01-12 Thread Bryan Peterson
I couldn't agree more. We are the Knights who say...Ni! - Original Message - From: Charles Rivard woofer...@sbcglobal.net To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 12, 2011 6:11 PM Subject: [Audyssey] if it ain't broke,don't fix it - Re: Sticks version

Re: [Audyssey] if it ain't broke, don't fix it - Re: Sticks version game pads.

2011-01-12 Thread Charles Rivard
: [Audyssey] if it ain't broke, don't fix it - Re: Sticks version game pads. Hi Charles, I don't know. Maybe the Microsoft developers are mad as a hatter, crazier than a bed bug, or outright loons. Grin. Actually, there is a reason but it doesn't make sense to the common user from a practical

Re: [Audyssey] if it ain't broke, don't fix it - Re: Sticks version game pads.

2011-01-12 Thread Thomas Ward
Hi Charles, Well, that’s certainly one way of looking at it. There is even a term for it. It is called perceived obsolescence. The basic idea of this marketing strategy is to take a product you have, repackage it, change the look or feel a little bit, and attempt to market it as a new product