Re: [Audyssey] inform 7 help

2011-06-04 Thread Hayden Presley
-- From: dark d...@xgam.org Sent: Monday, May 30, 2011 6:49 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] inform 7 help Hi Michael. I'm not really sure this is the place to ask inform related questions simply because I don't

Re: [Audyssey] inform 7 help

2011-06-03 Thread michael barnes
Hey, Thomas what I mean is a gamebook creater were I can create gamebooks. I have some ideas for some gamebooks. So if you or anyone else know where I can get a gamebook creater for the blind that would be nice. Thanks. -- Email services provided by the System Access Mobile Network. Visit

Re: [Audyssey] inform 7 help

2011-06-03 Thread shaun everiss
darkgrew should help www.kaldobsky.com/audiogames granted this is all I know. the creater at www.ffproject.org is good but I don't know if you can buy it or what it sertainly is a good system. At 06:19 p.m. 3/06/2011, you wrote: Hey, Thomas what I mean is a gamebook creater were I can create

Re: [Audyssey] inform 7 help

2011-06-03 Thread Thomas Ward
Hi Michael, As far as I know there is no such thing as a gamebook creator as all of the gamebooks I've ever played are just simple html tagged files. You can write those up in notepad or any plane vinila text editor of your choosing. Cheers! On 6/3/11, michael barnes c...@samobile.net wrote:

Re: [Audyssey] inform 7 help

2011-06-03 Thread Hayden Presley
To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] inform 7 help Hi Michael, As far as I know there is no such thing as a gamebook creator as all of the gamebooks I've ever played are just simple html tagged files. You can write those up in notepad or any plane vinila text

Re: [Audyssey] inform 7 help

2011-06-03 Thread Hayden Presley
Discussion list gamers@audyssey.org Subject: Re: [Audyssey] inform 7 help Hi Tom. An interesting fact about the original inform zcode system which infocom developed in the 80s was that apparently being cross platform was actually built into the language sinse at that point there were various

Re: [Audyssey] inform 7 help

2011-06-02 Thread michael barnes
Hey, Thomas with inform 7 can a person create I.F. games for windows and macc? Or do a person have to create games for the different interpreters? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn more about accessibility anywhere. --- Gamers

Re: [Audyssey] inform 7 help

2011-06-02 Thread Thomas Ward
Hi Michael, Once you compile the Inform source code into a *.z data file it doesn't mater what platform or zcode interpreter you use. For example, I'm currently working on a sci-fi if game in Inform 7 using the Inform 7 tools for Gnome. If I compile the source code it doesn't matter if I run it

Re: [Audyssey] inform 7 help

2011-06-02 Thread michael barnes
Hey, Thomas thanks for that info. But however it didn't answer my question. My question I guess I'm trying to ask can I make a game just for windows or do I have to make it for the interpreter? -- Email services provided by the System Access Mobile Network. Visit www.serotek.com to learn

Re: [Audyssey] inform 7 help

2011-06-02 Thread Thomas Ward
Hi Michael, If you are asking if you can make a stand alone application using Inform the answer is no. Inform is strictly an interpreted language. That means it needs an interpreter like Frotz or Winfrotz to run. You can't make a stand alone Windows exe file. Cheers! On 6/2/11, michael barnes

Re: [Audyssey] inform 7 help

2011-06-02 Thread michael barnes
Hey, Thomas thanks for the info. I am still going to make a game or games using the inform 7 program. By the way what is the best gamebook creater for a total blind person to use that has never program before? Thanks for your help. -- Email services provided by the System Access Mobile

Re: [Audyssey] inform 7 help

2011-06-02 Thread shaun everiss
how were standalone dos exe files made with some inform games. I remember exe files being made so its possible I suspect at least with the old z3 6 and 8 I am not sure about glulx or anything else. I know tads you can at least tads 1 and maybe 2 not sure about html or 3 but definately I saw

Re: [Audyssey] inform 7 help

2011-06-02 Thread dark
Hi Sean. the z machine was virtual, but as I understand it, infocom themselves obviously had to create platform specific version to run the z machine on each format. This however simply involved running the z machine which then ran the full if game, rather than actually rewriting the entire

Re: [Audyssey] inform 7 help

2011-06-02 Thread Thomas Ward
Shaun, In answer to your question the Dos text adventures you are talking about were not written in Inform. They were most likely written in C or C++. As I said Inform can not be compiled into an executable file and never did have that ability. Although, Inform is considered a programming

Re: [Audyssey] inform 7 help

2011-06-02 Thread Thomas Ward
Hi Michael, Sorry, you lost me there. What do you mean by a gamebook creator? HTH On 6/2/11, michael barnes c...@samobile.net wrote: Hey, Thomas thanks for the info. I am still going to make a game or games using the inform 7 program. By the way what is the best gamebook creater for a total

Re: [Audyssey] inform 7 help

2011-06-01 Thread Thomas Ward
creation system devorced from too much programming. Beware the grue! Dark. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, May 31, 2011 5:30 PM Subject: Re: [Audyssey] inform 7 help Hi Dark

Re: [Audyssey] inform 7 help

2011-06-01 Thread dark
Hi Tom. An interesting fact about the original inform zcode system which infocom developed in the 80s was that apparently being cross platform was actually built into the language sinse at that point there were various computers on which to run the games, apple, comador 64, comador amigar, zx

Re: [Audyssey] inform 7 help

2011-06-01 Thread Thomas Ward
Hi Dark, Yeah, Inform has fared really well over the past 30 years. Since being turned over to the open source community its continue to grow, get better, and supports just about every software platform you can imagine. As you were saying its kind of funny that games like the Infocom games from

Re: [Audyssey] inform 7 help

2011-05-31 Thread Thomas Ward
Hi Michael, Have you read the manuals/guides on inform7.com? The reason I ask is because I've read them and they are extremely straight forward, very explanitory, and one of them is aimed directly for people who have no programming knoledge or experience at all. I'd say have if you have not

Re: [Audyssey] inform 7 help

2011-05-31 Thread Thomas Ward
Hi Dark, No, Inform is very newby friendly. It is a very simplistic programming language, and its very understandible. I think as an intro language it isn't too bad. Of course, by the time I started learning it I had years of experience with major languages so naturally it would seem simple to

Re: [Audyssey] inform 7 help

2011-05-31 Thread dark
Subject: Re: [Audyssey] inform 7 help Hi Dark, No, Inform is very newby friendly. It is a very simplistic programming language, and its very understandible. I think as an intro language it isn't too bad. Of course, by the time I started learning it I had years of experience with major languages so

Re: [Audyssey] inform 7 help

2011-05-31 Thread Milos Przic
, May 31, 2011 6:30 PM Subject: Re: [Audyssey] inform 7 help Hi Dark, No, Inform is very newby friendly. It is a very simplistic programming language, and its very understandible. I think as an intro language it isn't too bad. Of course, by the time I started learning it I had years of experience

Re: [Audyssey] inform 7 help

2011-05-30 Thread Thomas Ward
Hi Michael, Maybe if you could give us a specific issue or problem to answer we could be more helpful. As it stands right now all you are saying is you are blind, which I am too, and you need help. However, help with what specifically? Cheers! On 5/30/11, michael barnes c...@samobile.net wrote:

Re: [Audyssey] inform 7 help

2011-05-30 Thread michael barnes
Hey, Thomas. I need help getting started creating a game. If someone would help me start making a game that would be great. I have never play with a tool kit or programing so that is why I need just a little help to get started making a game. -- Email services provided by the System Access

Re: [Audyssey] inform 7 help

2011-05-30 Thread dark
. Beware the grue! Dark. - Original Message - From: michael barnes c...@samobile.net To: gamers@audyssey.org Sent: Tuesday, May 31, 2011 12:30 AM Subject: Re: [Audyssey] inform 7 help Hey, Thomas. I need help getting started creating a game. If someone would help me start making

Re: [Audyssey] Inform VS. Adrift

2011-02-04 Thread shaun everiss
hmm I play inform also hugo i have never run any addrift games but then I have never bothered so much. What about the html tads, either old tads2 or tads3 I run a lot of games with that. At 05:32 p.m. 5/02/2011, you wrote: Hi all, Well, I originally wanted to make this game in BGT, but

Re: [Audyssey] inform

2010-04-14 Thread shaun everiss
where do you get the latest frotz? I have tried frotztts don't care for it. At 01:28 p.m. 14/04/2010, you wrote: Hi Shaun, I do believe there is a new version of frotz, or you could try Frotz tts. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org

Re: [Audyssey] Inform

2008-09-17 Thread Bryan Mckinnish
Hi. What version of inform are you programming in? I know a little bit of inform 7, but only enough to create rooms and objects so far. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription

Re: [Audyssey] Inform

2008-09-17 Thread Milos Przic
@audyssey.org Sent: Wednesday, September 17, 2008 10:15 PM Subject: Re: [Audyssey] Inform Hi. What version of inform are you programming in? I know a little bit of inform 7, but only enough to create rooms and objects so far. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave

Re: [Audyssey] Inform

2008-09-17 Thread Bryan Mckinnish
Cool. I need to read about those myself. I also want to create some characters. I can create them, but I don't know how to make them do stuff besides stay in the current room. lol. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You

Re: [Audyssey] Inform

2008-09-17 Thread Milos Przic
Discussion list gamers@audyssey.org Sent: Wednesday, September 17, 2008 11:03 PM Subject: Re: [Audyssey] Inform Cool. I need to read about those myself. I also want to create some characters. I can create them, but I don't know how to make them do stuff besides stay in the current room. lol