Re: [Audyssey] intro and questions

2011-11-21 Thread Christina
Hello and welcome to the list. Unfortunately, I can't answer your questions. I hope you find lots of good games and ideas here. Christina - Original Message - From: Laurel laurel.stock...@gmail.com To: gamers@audyssey.org Sent: Sunday, November 20, 2011 5:11 PM Subject: [Audyssey] intro

Re: [Audyssey] intro and questions

2011-11-21 Thread Thomas Ward
Hi Laurel, Well, to begin with when it comes to the subject of what programming language/languages to use that depends on a lot of factors. Fact is if you ask 10 programmers that question chances are you will get 10 different answers in return. That's because a lot of it comes down to personal

Re: [Audyssey] intro and questions

2011-11-21 Thread Orin
Hi, May I suggest the Blastbay Game Engine for writing games at http://www.blastbay.com It's got a pretty extensive manual and community forum. It's the first language where when I read the manual I have an understanding of things, though designing games that I have in my head and turning them

Re: [Audyssey] intro and questions

2011-11-21 Thread Thomas Ward
Hi Orin and all, Might I just say something real quick about BGT and Laurel's request. As I recall Laurel seemed interested in creating games for her IPhone. While I agree using BGT for Windows games is the best place to start, but if Laurel wants to write games for her IPhone BGT won't work.