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 spoiler below.

Ok... I played the game through again today not saving any soles but still I
get the ending with the 2 doors. Can you please write me off list and tell
me about this other ending? What happendes! And why am I not getting it?

Thanks. 

-----Original Message-----
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Oriol Gómez
Sent: Monday, December 20, 2010 3:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] my thoughts on Papa Sangre so far

i'm assumign xSysInfo is a jailbreak tool?

On 12/20/10, Raul A. Gallegos <r...@asmodean.net> wrote:
> Hi, this works. Additionally, I use a program called XSysInfo which 
> gives you useful information about your iOS device memory usage and 
> processes. However what I really like is that it has a feature where 
> it clears out unused memory. I would sometimes notice that my texting 
> would get rather slow in the keyboard and clearing out the app 
> switcher wouldn't help. Only a reboot would. However this app fixes 
> the issues like that.
>
> HTH
>
> On 12/20/2010 10:57 AM, Karl Belanger wrote:
>> Clear out your app switcher or reboot your device. I suspect you have 
>> to much running in the background.
>>
>> -----Original Message-----
>> From: gamers-boun...@audyssey.org 
>> [mailto:gamers-boun...@audyssey.org] On Behalf Of Lori Duncan
>> Sent: Monday, December 20, 2010 10:16 AM
>> To: Gamers Discussion list
>> Subject: Re: [Audyssey] my thoughts on Papa Sangre so far
>>
>> Hi Raul do you have a cover for your Iphone?  I'm using an ipod touch 
>> and as I know they both feel alike I know they can be very slippy in 
>> your hand and am always droping mine when playing games.  I am 
>> finding though that the game crashs on my ipod, in the first level 
>> when I try to walk, it just closes completely and I've to turn 
>> voice-over back on to find out where I am.  I have the 32 gig latest 
>> ipod and versions of Itunes so there's no excuse for it not working.  
>> Do you have walkthroughs of Aurifi or Papas angri?  I'd be really 
>> interested to hear them if so.
>
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