Hi,
At the moment I wasn't planning on it. However, let's actually get a
game up and working before we begin adding extra force powers and
abilities to the game.
Smile.
On 12/13/10, ryan chou ryan.chou1...@gmail.com wrote:
hey thomas,
just wondering, but will mara be able to use force blast?
Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Darren Duff
Sent: Monday, December 13, 2010 2:20 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] mysteries of the syth
Same here
-Original
Fair enough
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Sunday, December 12, 2010 10:08 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Hi,
Not this game. My purpose here would
Hi,
Yes, it was. I believe it was Jedi Academy or something like that
where one of your tasks was to construct your own light saber before
you could become a Jedi Knight. However, that was a different
storyline and different game altogether.
On 12/13/10, Ben gamehead...@aol.co.uk wrote:
Adding
duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, December 13, 2010 2:59 AM
Subject: Re: [Audyssey] mysteries of the syth
This is true. I wonder if you could add building your own light saber to
the
game I've always been fascinated with that
-Original
That wouldn't fit into the Star Wars universe.
We are the Knights who say...Ni!
- Original Message -
From: Shiny protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 13, 2010 11:31 AM
Subject: Re: [Audyssey] mysteries of the syth
Hi Muhammed,
Ummm...Speaking strictly as a Star Wars purest hear, why on earth
would you want to ruin the game by doing something like that?
I mean when I actually sink my teeth into Mysteries of the Sith I'm
going to be trying my best to recreate the original game in an
accessible format with
Same here
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, December 13, 2010 3:06 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Hi Muhammed,
Ummm...Speaking strictly
: Monday, December 13, 2010 2:20 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] mysteries of the syth
Same here
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: Monday, December 13, 2010 3:06 PM
To: Gamers
your enemy fly through the air.
- Original Message - From: Darren Duff duff...@gmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Monday, December 13, 2010 2:59 AM
Subject: Re: [Audyssey] mysteries of the syth
This is true. I wonder if you could add building your own light
Exactly. That's what i said. It doesn't fit.
We are the Knights who say...Ni!
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, December 13, 2010 1:05 PM
Subject: Re: [Audyssey] mysteries of the syth
Hi
, 2010 1:23 AM
Subject: Re: [Audyssey] mysteries of the syth
Hi Muhammed,
What's wrong with a mouse? You seam rather viament against the idea of
using a mouse for game play. However, as several game developers have
shown the the mouse is a rather nice gaming device, and is very
accessible in games
, with top speed 2 expecially!
Give it some thought people.
Ben.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 12 December 2010 03:07
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Hi
Exactly! You rereleased jq? Have not got that one. Whats the mouse for
now
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Cara Quinn
Sent: 12 December 2010 01:56
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries
@audyssey.org
Date: Sun, 12 Dec 2010 11:07:56 -
Subject: Re: [Audyssey] mysteries of the syth
Your right. But would you implement a feature that which will allow Mara
to
use her fists? Maybe I could launch some cool attacks with the mouse.
- Original Message -
From: Thomas Ward
protector muhamme...@googlemail.com
To: Gamers Discussion list gamers@audyssey.org
Date: Sun, 12 Dec 2010 11:07:56 -
Subject: Re: [Audyssey] mysteries of the syth
Your right. But would you implement a feature that which will allow Mara
to
use her fists? Maybe I could launch some cool attacks
5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Your right. But would you implement a feature that which will allow Mara to
use her fists? Maybe I could launch some cool attacks with the mouse.
- Original Message -
From: Thomas Ward thomasward1
,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Shiny protector
Sent: Sunday, December 12, 2010 5:08 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Your right. But would you implement a feature
Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Jedi have been known to use hand-to-hand combat... Obi-Wan gives
Jango Fett a pretty good run for his money with no lightsaber.
At 12:11 PM 12/12/2010, you wrote:
Hi,
No pointin using fists...I can just see it now: Jedi is engaged in
hand
Hi Hayden,
On the contrary several of the Jedi Knight games feature hand to hand
combat as well as light sabers, blasters, and the usual weaponry you
would expect. In fact at the beginning of Jedi Knight I Kyle isn't
even armed at the beginning of the game. You get your first weapon by
grabbing
Hi Muhammed,
That feature already is built in by default. It was added to the game
engine a long time ago, and are you forgetting it is now a core
feature of the engine?
Anyway, even if hand to hand combat wasn't a part of the engine I'd
add it just because it was a feature of Mysteries of the
But if Jedi are experienced in hand-to-hand combat, doesn't that
theoretically mean sith would be, as well? Amd Mara definitely knows
hand-to-hand combat... lol.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You
You know, as weird as this sounds, I like to run around beating
enemies up. If an area has more enemies than are necessary, I tend to
kill all of them just for fun... but I think fists wouldn't be a bad idea.
At 01:03 PM 12/12/2010, you wrote:
Hi Hayden,
On the contrary several of the Jedi
: [Audyssey] mysteries of the syth
Hi Hayden,
On the contrary several of the Jedi Knight games feature hand to hand
combat as well as light sabers, blasters, and the usual weaponry you
would expect. In fact at the beginning of Jedi Knight I Kyle isn't
even armed at the beginning of the game. You get your
: Sunday, December 12, 2010 4:03 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Hi Hayden,
On the contrary several of the Jedi Knight games feature hand to hand combat
as well as light sabers, blasters, and the usual weaponry you would expect.
In fact at the beginning
I think that depends on the author. because in the phantom menace,
when Obi-wan dives into the water with his lightsaber on, it dies, reportedly.
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes
Hi,
Yeah, but there seams to be some disagreement between Star Wars
sources weather or not a light saber works under water. In the Jedi
Knight games they would fail under water, and you had to depend on
hand to hand combat or force ability to fight the dianogas and other
sea creatures
I don't think it would then again thats not been tested, Though I guess it may.
nothing says it won't.
At 11:56 a.m. 13/12/2010, you wrote:
Hi,
Yeah, but there seams to be some disagreement between Star Wars
sources weather or not a light saber works under water. In the Jedi
Knight games they
Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Thomas; I whole-heartedly agree! -Not only has mouse support been the first
input method I've set up for the current Draco projects, but when developing
Jedi Quake, I'd incorporated improved accessible mouse support to the latest
couple
Hi,
Well, not necessarily. I think this would be a case of skills of an
individual person rather than weather or not all Jedi or all Sith
would know hand to hand combat. Mara Jade is a special case in point
as she was taken from her home at age 8 by the Emperor and trained
from childhood to be a
Oh ok...
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: Sunday, December 12, 2010 5:46 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
I think that depends on the author. because
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Hi,
Yeah, but there seams to be some disagreement between Star Wars sources
weather or not a light saber works under water. In the Jedi Knight games
they would fail under water, and you had to depend on hand to hand combat
Hi,
Not this game. My purpose here would be to try and to recreate the
original game, Mysteries of the Sith, so obviously I'd want as little
end user suggestions as possible. Anything that would stray too far
away from the original game would be undesirable. Its one thing to
change keyboard
That's all very true. And I forgot about that force bubble til now...
but it seems that the general principle of hand-to-hand combat is
pretty widespread in the order. Every jedi I've sceen either in books
or movies seems to know how to fight with their bare hands if they need it.
---
Gamers
Hi Thomas,
Didn't Yoda have a force bubble?
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, December 12, 2010 9:08 PM
Subject: Re: [Audyssey] mysteries of the syth
Hi,
Well, not necessarily. I think
Hi Phil,
No. Not that I'm aware of. In his battles such as the one featured in
Attack of the Clones with Count Dooku and the one in Revenge of the
Sith with Palpatine Yoda uses force deflect to block the force
lightning attacks. This is a completely different force ability from
the force bubble
Discussion list
Subject: Re: [Audyssey] mysteries of the syth
I don't think it would then again thats not been tested, Though I guess it
may.
nothing says it won't.
At 11:56 a.m. 13/12/2010, you wrote:
Hi,
Yeah, but there seams to be some disagreement between Star Wars
sources weather or not a light
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Thomas; I whole-heartedly agree! -Not only has mouse support been the first
input method I've set up for the current Draco projects, but when developing
Jedi Quake, I'd incorporated improved accessible mouse support
, December 10, 2010 8:56 PM
Subject: Re: [Audyssey] mysteries of the syth
Hi Josh,
Sorry, but no I can't do that. The shift keys are already mapped and
asigned to things like step left/right and run forward. Keep in mind
here we are talking full 3d environments so there are several more
commands
@audyssey.org
Sent: Friday, December 10, 2010 8:56 PM
Subject: Re: [Audyssey] mysteries of the syth
Hi Josh,
Sorry, but no I can't do that. The shift keys are already mapped and
asigned to things like step left/right and run forward. Keep in mind
here we are talking full 3d environments so
Not for Laptop users.
We are the Knights who say...Ni!
- Original Message -
From: Greg Steel greegste...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 11, 2010 10:57 AM
Subject: Re: [Audyssey] mysteries of the syth
Hi Tom I thought of a cool
PM
To: Gamers Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Not for Laptop users.
We are the Knights who say...Ni!
- Original Message -
From: Greg Steel greegste...@sbcglobal.net
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 11, 2010 10:57 AM
Subject: Re: [Audyssey] mysteries of the syth
Hi Tom I thought of a cool idea for swinging the saber around. using the
numpad keys 2 and 8 for up and down and 4 and 6 for left and right. Would
this work?
- Original Message -
From: Thomas Ward thomasward1...@gmail.com
To: Gamers Discussion list
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] mysteries of the syth
They are not that hard to find Check out your local stables or office
depo.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Sent: Saturday, December 11, 2010 1
, December 11, 2010 12:44 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] mysteries of the syth
They are not that hard to find Check out your local stables or office
depo.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ben
Mouse, no! I think a keyboard would be fine. Lets say, keyboard and mouse.
- Original Message -
From: Hayden Presley hdpres...@hotmail.com
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Saturday, December 11, 2010 6:36 PM
Subject: Re: [Audyssey] mysteries of the syth
Hi,
Well
Now I think we're making things needlessly complicated. If you're a
laptop user and wish to game, I'm pretty sure a cheap external
keyboard wouldn't be hard to find. And I don't think we should
criticize or comment on anything before we even have a chance to play
the game yet. Let Tom do his
. But in my honest opinion,
its Thomas's choice. A good energyed smack in the face! Lol!
- Original Message -
From: Clement Chou chou.clem...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Saturday, December 11, 2010 8:46 PM
Subject: Re: [Audyssey] mysteries of the syth
Now
: Re: [Audyssey] mysteries of the syth
Hi Clement,
Yes, you can say they critecyse the laptops and stuff. I have never ever
been on gamefax forms, but still, its not good to get into that line. Also
guys, I am not the moderator, but isn't this laptop discussion off topic for
the list?
I mean
Hi Muhammed,
What's wrong with a mouse? You seam rather viament against the idea of
using a mouse for game play. However, as several game developers have
shown the the mouse is a rather nice gaming device, and is very
accessible in games too. You guys are going to have to face it if you
want
Hi Greg,
Yes and no. If a person is on a desktop with a full sized keyboard
that's no big problem. However, if a person happens to be using a
laptop with no built in keypad, like me, then it wouldn't work
obviously. I'd have to plug in an extra keypad which is about $20 from
Wal-mart, Staples,
Thank you Tom for saying what's been on my mind for the last little
while. Why complain about something that is obviously only going to
help us grow as a gaming community? Half the mainstream games for PC
these days are based around mouse control, anyway.. including fps games.
---
Gamers
Thomas; I whole-heartedly agree! -Not only has mouse support been the first
input method I've set up for the current Draco projects, but when developing
Jedi Quake, I'd incorporated improved accessible mouse support to the latest
couple of JQ releases to not only help people break out of the
Discussion list
Subject: Re: [Audyssey] mysteries of the syth
Hi Josh,
Sorry, but no I can't do that. The shift keys are already mapped and
asigned to things like step left/right and run forward. Keep in mind
here we are talking full 3d environments so there are several more
commands
I have railracer and used the mouse for that.
I still have it though now you need to buy the code again I don't
know if I will actually bother.
I am sertainly not playing it anymore.
I don't have the space to run a mouse really but I have none for a
sticke neither.
At 02:23 p.m. 12/12/2010,
I have a laptop but I have an external desktop board so I don't wear
out the internal during gaming.
At 02:46 p.m. 12/12/2010, you wrote:
Hi Greg,
Yes and no. If a person is on a desktop with a full sized keyboard
that's no big problem. However, if a person happens to be using a
laptop with no
Hi Cara,
Couldn't agree with you more. The mouse is so much smoother, graceful,
and precise in real time simulations that I find it hard to believe
that many VI gamers outright refuse to try one let alone except the
fact keyboards are just not that good as a gaming device when it comes
to this
Hi,
Well, sorry to say that's your loss. The fact you don't have or don't
make room for another input device still doesn't mean a game developer
can't make another input device as a primary controller. The way I see
it if you really want to play that game bad enough you'll make the
room. Your not
Hi Clement,
Oh, I know. Isn't it amazing how resistant this comunity is to new
ideas/concepts?
I mean on one hand developers have been hearing this common thread
that more VI gamers want to play mainstream games or games similar to
the mainstream. They want something right up their with the
Just look at the latest Little big Planet DLC. it requires the PS Move or, in
the case of 360, the kinect or however you spell it. A friend downloaded it,
didn't have a move, so unfortunately can't play it. Yet, it's there on his
system, just waiting for the day he get's one.
Orin
Hi,
Yeah, and the cost of a PS Move or Microsoft Kinect device is far more
expensive than a $15.00 generic USB mouse or a $19.00 game controller
like the Philips 2909. So I'd say VI gamers have it easy.
Smile.
On 12/11/10, Orin orin8...@gmail.com wrote:
Just look at the latest Little big
My whole-hearted agreement, once again. I consider myself more a
controller type, though that may be due to the fact that I play
almost exclusively fighting games... but it's not that I'm unwilling
to give things like the wii mote, playstation eye, etc... isn't
because I don't like the idea.
true I have just enough for the mouse
At 03:52 p.m. 12/12/2010, you wrote:
Hi,
Well, sorry to say that's your loss. The fact you don't have or don't
make room for another input device still doesn't mean a game developer
can't make another input device as a primary controller. The way I see
it
Hi,
Just press the key? I don't really like that.
Best Regards,
Hayden
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Josh Kennedy
Sent: Friday, December 10, 2010 5:31 PM
To: gamers@audyssey.org
Subject: [Audyssey] mysteries of the
Hi Josh,
Sorry, but no I can't do that. The shift keys are already mapped and
asigned to things like step left/right and run forward. Keep in mind
here we are talking full 3d environments so there are several more
commands in these types of games than something like Shades of Doom.
For Example,
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