Hi Johnny, Cool, I'm glad that you and your Girl are having so much fun with my golf game. Thank you very much for saying so.
I also like the computer version better than I did real golf. Probably because I'm better at the computer version. <grin> I am sorry, but I and others have looked and looked at the code, and it just was not written so that it can be made into a multi player game. However I just used the Windows run command and started two instances of the game. I only played a couple of holes and it worked just fine. Just alt tabbed between the two instances of the game. The function keys f1, f2, f3 etc will come in handy to remind each player where they are when you alt tab to their game. I'm sorry, but I do not know how to do on line score boards etc. However I do know that people do hold golf tournaments in places like http://www.tafn.org.uk http://www.for-the-people.com http://www.vipconduit.com And other people organize tournaments by picking a course and then Emailing their score to have the results compiled and published. I'm sorry, but I do not think that people would like random things effecting their score. Not any more than the current slight random distance, hook and slice that is. If you want to swing and miss, try using the 1 wood while not on the tee. <grin> There are currently 37 random and set ambient sound files. The set ones will play depending on some of the pre defined descriptions. You know like if there is a road, swimming pool, hospital, cow pasture etc. You can add your own random ambient sounds if you like. Adding sounds to the game. You can add your own ambient sounds to the golf game. They will be the sounds that are randomly played on the golf course when you do not press a key for awhile. All you need to do is put wave files in this folder. The wave files will need to start with the 3 letters amb and have a .wav extension. Do not replace the existing wave files named amb1.wav through amb37.wav. I recommend you name the wave files with the standard dos file name format. I E no more than 8 letters followed by the extension .wav I also recommend that you use 8 bit wave files with the sample rate of 11025. HTH BFN Jim If there were no golf balls, how would we measure hail? j...@kitchensinc.net http://www.kitchensinc.net (440) 286-6920 Chardon Ohio USA --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gam...@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.