Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
Hi, Well, as far as Monkey Business goes the ESP version was better. Ever since Draconis took it over there has been the bug with the Wild West level. It doesn't load unless you manually go in and copy and paste certain files where they should go and then it loads. Draconis should seriously

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
HI Charles, Correct. Shellshock was actually an accessible version of a mainstream game that was similar. At the moment I can't remember the original game James based Shellshock off of, but needless to say it isn't an original idea. Its the kind of generic game anyone could whip up and clone

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
Hi Hayden, Yes, I figured it out a long time ago. I can't exactly tell you how but as Charles said there are three things you have to do in order to hit the enemy island. You have to calculate the proper angle of the shot, the distance to the target, the speed of your shot, and factor that by the

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
Hi Phil, Makes sense. I've thought about taking STFC down for similar reasons, but as most people know how to get .Net and Managed DirectX setup now I figured I'll leave it up until version 2.0 is ready. I know full well how frustrating it is to have old software laying around that is sorely in

Re: [Audyssey] shell shock

2011-03-25 Thread dark
Weerdly enough I never knew there was! a wild west level until someone mentioned it to me, sinse it's also missing in the documentation, I've also heard people talk about a carnival level though i'm not sure if that was planned or not. perhaps someone who knows Josh could suggest to him

Re: [Audyssey] shell shock

2011-03-25 Thread dark
thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, March 25, 2011 9:57 AM Subject: Re: [Audyssey] shell shock Hi Hayden, Yes, I figured it out a long time ago. I can't exactly tell you how but as Charles said there are three things you have to do in order

Re: [Audyssey] shell shock

2011-03-25 Thread Thomas Ward
Hi Dark, A carnival level? No, there was never one of those in Monkey Business. I heard someone was thinking about adding one, but it never was added. However, the Wild West is definitely one of the game levels, and for some reason when Draconis took over that level stopped working. As for the 3d

Re: [Audyssey] shell shock

2011-03-25 Thread dark
Ah, rather weerd it doesn't work, perhaps if someone like Phil knows Josh they could give him a poke on this subject, and on the matter of 3D sound. Compared to the Gma engine or terraformers, Monkey business seems to me so imprecise as to be unplayable. in fact I think it's probably the

Re: [Audyssey] shell shock

2011-03-24 Thread Charles Rivard
: Hayden Presley hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Wednesday, March 23, 2011 9:39 PM Subject: Re: [Audyssey] shell shock Hi, Has someone figured out that game? I can't figure out how to aim my missiles correctly at all. The panning wind sound

Re: [Audyssey] shell shock

2011-03-23 Thread Charles Rivard
Due to the legal agreement, it cannot be done. It is owned by Draconis Entertainment. --- Shepherds are the best beasts! - Original Message - From: Jack F mymonkeyboy2...@gmail.com To: gamers gamers@audyssey.org Sent: Wednesday, March 23, 2011 10:08 AM Subject: [Audyssey] shell shock

Re: [Audyssey] shell shock

2011-03-23 Thread Damien Pendleton
3:18 PM Subject: Re: [Audyssey] shell shock Due to the legal agreement, it cannot be done. It is owned by Draconis Entertainment. --- Shepherds are the best beasts! - Original Message - From: Jack F mymonkeyboy2...@gmail.com To: gamers gamers@audyssey.org Sent: Wednesday, March 23

Re: [Audyssey] shell shock

2011-03-23 Thread Damien Pendleton
, March 23, 2011 8:36 PM Subject: Re: [Audyssey] shell shock Hi Damien and all, For whatever reason Josh, from Draconis Entertainment, has asked everyone explicitly not to redistribute or share Shellshock. Since Raul and I are both moderators of this list we have to abide by Josh's wishes and ask

Re: [Audyssey] shell shock

2011-03-23 Thread Thomas Ward
Hi Damien, Smile. No harm no fowl. Just thought I'd pass on what Josh posted quite some time back regarding Shellshock. For what It's worth I don't understand Josh's reasons, but as a fellow developer and list moderator I'm honor bound to uphold the list rules and guidelines. Like you I feel it

Re: [Audyssey] shell shock

2011-03-23 Thread Phil Vlasak
it. Phil - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, March 23, 2011 5:35 PM Subject: Re: [Audyssey] shell shock Hi Damien, Smile. No harm no fowl. Just thought I'd pass on what Josh posted quite some

Re: [Audyssey] shell shock

2011-03-23 Thread simon dowling
Sent: Wednesday, March 23, 2011 9:35 PM Subject: Re: [Audyssey] shell shock Hi Damien, Smile. No harm no fowl. Just thought I'd pass on what Josh posted quite some time back regarding Shellshock. For what It's worth I don't understand Josh's reasons, but as a fellow developer and list moderator

Re: [Audyssey] shell shock

2011-03-23 Thread Hayden Presley
gamers@audyssey.org Sent: Wednesday, March 23, 2011 9:35 PM Subject: Re: [Audyssey] shell shock Hi Damien, Smile. No harm no fowl. Just thought I'd pass on what Josh posted quite some time back regarding Shellshock. For what It's worth I don't understand Josh's reasons, but as a fellow

Re: [Audyssey] shell shock

2011-03-23 Thread Charles Rivard
@audyssey.org Sent: Wednesday, March 23, 2011 7:08 PM Subject: Re: [Audyssey] shell shock well as it was free ware at the time, I will gladly take orders at 500 per order pmsl get a grip peeps, I am still waiting for me max account, it has been abondndand where, for that fact anyone wants a copy

Re: [Audyssey] shell shock

2011-03-23 Thread Charles Rivard
, March 23, 2011 5:22 PM Subject: Re: [Audyssey] shell shock Hi Thomas, It was a while ago and I may be mistaken but I think he doesn't want the game distributed as it was written in vb6 so would not work without effort on newer computers, and he doesn't want the annoyance of many people complaining

Re: [Audyssey] shell shock

2011-03-23 Thread Hayden Presley
: Wednesday, March 23, 2011 3:37 PM To: Gamers Discussion list Subject: Re: [Audyssey] shell shock Hi Damien and all, For whatever reason Josh, from Draconis Entertainment, has asked everyone explicitly not to redistribute or share Shellshock. Since Raul and I are both moderators of this list we have