Re: [Audyssey] tab screen reading choices

2011-11-09 Thread Thomas Ward
Hi,

Yeah, i agree. That's pretty much the way my future projects will work
once I finish upgrading the g3d.dll library to use screen reader
support. When you open the program settings in game x it doesn't
change the speech server or voice until a new one is selected. If
there is an error loading said new voice or speech server it reverts
back to the prior speech system being used. I think that is what
Jeremy should try doing as well.

Cheers!


On 11/7/11, David Mehler dave.meh...@gmail.com wrote:
 Hi,

 For me I play many varied games and I do like configuring them if they
 need it in one place.

 I don't know how applicable this will be but in my opinion there's a
 better way, than wavs to hold speech, and that would be have whatever
 screen reader your using speak even if it's on other selections until
 you make a selection. Again, not sure that's applicable, but it would
 resolve not having to include wav files.

 Hth
 Dave.


 On 11/7/11, Thomas Ward thomasward1...@gmail.com wrote:
 Hi,

 There is nothing wrong with an options/settings page I am aware of.
 Although,  I suppose Jeremy's games don't really need one since there
 isn't a whole lot to configure. The main thing we need to setup in his
 games is the speech output, and currently that is done by tabbing
 around to the screen reader or Sapi 5 support. The only thing about
 the current method it doesn't speak when you land on a screen reader
 option different from the one you are using.

 For instance, I am now pretty much using NVDA 24/7 so if I land on the
 Jaws or Window-Eyes options it won't speak until I tab to the NVDA
 option. Not cool, but as Phil said this could be fixed by just
 recording a few wav files to speak those options aloud.

 On 11/7/11, David Mehler dave.meh...@gmail.com wrote:
 Hi,

 I'm a little late on this topic, but assuming this hasn't been
 mentioned what's wrong with a options or settings page where you can
 pick items.

 Dave

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Re: [Audyssey] tab screen reading choices

2011-11-07 Thread Jeremy Kaldobsky
Yes I can do that.  Actually it's something I've been meaning to do since 
halfway through Castaways' development, but I never seem to remember.  This 
time I have written it down, so thank you for that sir.  :D

 Instead of having the tab key switch to each screen reading
 program, you could hav it just play a .wav file saying SAPI,
 Jaws, WinEyes, NVDA etc.
 Then to pick the one you want, you hit enter.
 Phil 


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Re: [Audyssey] tab screen reading choices

2011-11-07 Thread Thomas Ward
Hi,

Another idea is just to have the game detect which screen reader is
active and set it as the default for that session. I've been thinking
about that idea myself as it removes the necessity to tab around to
the active screen reader or fool around with program settings.

On 11/7/11, Phil Vlasak p...@pcsgames.net wrote:
 Hi Jeremy,
 Instead of having the tab key switch to each screen reading program, you
 could hav it just play a .wav file saying SAPI, Jaws, WinEyes, NVDA etc.
 Then to pick the one you want, you hit enter.
  Phil


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Re: [Audyssey] tab screen reading choices

2011-11-07 Thread David Mehler
Hi,

I'm a little late on this topic, but assuming this hasn't been
mentioned what's wrong with a options or settings page where you can
pick items.

Dave

On 11/7/11, Thomas Ward thomasward1...@gmail.com wrote:
 Hi,

 Another idea is just to have the game detect which screen reader is
 active and set it as the default for that session. I've been thinking
 about that idea myself as it removes the necessity to tab around to
 the active screen reader or fool around with program settings.

 On 11/7/11, Phil Vlasak p...@pcsgames.net wrote:
 Hi Jeremy,
 Instead of having the tab key switch to each screen reading program, you
 could hav it just play a .wav file saying SAPI, Jaws, WinEyes, NVDA etc.
 Then to pick the one you want, you hit enter.
  Phil


 ---
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 If you have any questions or concerns regarding the management of the
 list,
 please send E-mail to gamers-ow...@audyssey.org.


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Re: [Audyssey] tab screen reading choices

2011-11-07 Thread Thomas Ward
Hi,

There is nothing wrong with an options/settings page I am aware of.
Although,  I suppose Jeremy's games don't really need one since there
isn't a whole lot to configure. The main thing we need to setup in his
games is the speech output, and currently that is done by tabbing
around to the screen reader or Sapi 5 support. The only thing about
the current method it doesn't speak when you land on a screen reader
option different from the one you are using.

For instance, I am now pretty much using NVDA 24/7 so if I land on the
Jaws or Window-Eyes options it won't speak until I tab to the NVDA
option. Not cool, but as Phil said this could be fixed by just
recording a few wav files to speak those options aloud.

On 11/7/11, David Mehler dave.meh...@gmail.com wrote:
 Hi,

 I'm a little late on this topic, but assuming this hasn't been
 mentioned what's wrong with a options or settings page where you can
 pick items.

 Dave

---
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If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
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All messages are archived and can be searched and read at
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If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] tab screen reading choices

2011-11-07 Thread David Mehler
Hi,

For me I play many varied games and I do like configuring them if they
need it in one place.

I don't know how applicable this will be but in my opinion there's a
better way, than wavs to hold speech, and that would be have whatever
screen reader your using speak even if it's on other selections until
you make a selection. Again, not sure that's applicable, but it would
resolve not having to include wav files.

Hth
Dave.


On 11/7/11, Thomas Ward thomasward1...@gmail.com wrote:
 Hi,

 There is nothing wrong with an options/settings page I am aware of.
 Although,  I suppose Jeremy's games don't really need one since there
 isn't a whole lot to configure. The main thing we need to setup in his
 games is the speech output, and currently that is done by tabbing
 around to the screen reader or Sapi 5 support. The only thing about
 the current method it doesn't speak when you land on a screen reader
 option different from the one you are using.

 For instance, I am now pretty much using NVDA 24/7 so if I land on the
 Jaws or Window-Eyes options it won't speak until I tab to the NVDA
 option. Not cool, but as Phil said this could be fixed by just
 recording a few wav files to speak those options aloud.

 On 11/7/11, David Mehler dave.meh...@gmail.com wrote:
 Hi,

 I'm a little late on this topic, but assuming this hasn't been
 mentioned what's wrong with a options or settings page where you can
 pick items.

 Dave

 ---
 Gamers mailing list __ Gamers@audyssey.org
 If you want to leave the list, send E-mail to
 gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
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 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the list,
 please send E-mail to gamers-ow...@audyssey.org.


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