http://gcc.gnu.org/bugzilla/show_bug.cgi?id=55026
Bug #: 55026 Summary: [Multiple targets] Inefficient code with structs passed by value Classification: Unclassified Product: gcc Version: 4.8.0 Status: UNCONFIRMED Severity: normal Priority: P3 Component: target AssignedTo: unassig...@gcc.gnu.org ReportedBy: m...@mansr.com Multiple targets (including ARM, HPPA, and MIPS) generate inefficient code in functions taking struct arguments by value. Consider this code: struct foo { int a; int b; }; int f(struct foo x) { return x.a + x.b; } On ARM, this compiles to the following at -O3 optimisation: f: @ args = 0, pretend = 0, frame = 8 @ frame_needed = 0, uses_anonymous_args = 0 @ link register save eliminated. sub sp, sp, #8 add r3, sp, #8 stmdb r3, {r0, r1} ldmia sp, {r0, r3} add r0, r0, r3 add sp, sp, #8 @ sp needed bx lr Note the entirely unnecessary (and inefficiently done to boot) storing and loading of the argument registers to/from the stack. The x86_64 and SH4 targets do not show this behaviour.