The following avoids re-allocating the var map BB vector by
pre-allocating it to the exact size needed when operating on the
whole function.

Re-bootstrap and regtest running on x86_64-unknown-linux-gnu.

        * tree-ssa-live.cc (init_var_map): Pre-allocate vec_bbs vector
        to the correct size and use quick_push.
---
 gcc/tree-ssa-live.cc | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/gcc/tree-ssa-live.cc b/gcc/tree-ssa-live.cc
index fa6be2fced3..e6ae551a457 100644
--- a/gcc/tree-ssa-live.cc
+++ b/gcc/tree-ssa-live.cc
@@ -113,8 +113,10 @@ init_var_map (int size, class loop *loop, bitmap bitint)
       map->outofssa_p = bitint == NULL;
       map->bitint = bitint;
       basic_block bb;
+      map->vec_bbs.reserve_exact (n_basic_blocks_for_fn (cfun)
+                                 - NUM_FIXED_BLOCKS);
       FOR_EACH_BB_FN (bb, cfun)
-       map->vec_bbs.safe_push (bb);
+       map->vec_bbs.quick_push (bb);
     }
   return map;
 }
-- 
2.35.3

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