On mercredi 14 février 2018 15:53:38 CET Rahkonen Jukka (MML) wrote:
> Even Rouault wrote:
> > Perhaps you could play with the SIMPLIFICATION and SIMPLIFICATION_MAX_ZOOM
> > options ?
> Sure, as I wrote I admit that my test did not make much sense, but trying
> things before reading the manual some
All,
Geometry validity with polygons is really hard. The only solution at Mapbox
we found to fix this properly for Vector Tiles that we create was to modify
an existing algorithm to solve all the potential problems of geometry
validity. The result of this is https://github.com/mapbox/wagyu/ which
Even Rouault wrote:
> Perhaps you could play with the SIMPLIFICATION and SIMPLIFICATION_MAX_ZOOM
> options ?
Sure, as I wrote I admit that my test did not make much sense, but trying
things before reading the manual sometimes reveals something interesting.
> Perhaps you should also use an alr
On mercredi 14 février 2018 15:10:57 CET Rahkonen Jukka (MML) wrote:
> Hi,
>
> I admit that my test was somewhat lunatic but I took some random dataset
> from Finland with 68101 polygons and converted data into MVT with default
> settings which means that minzoom was 0. As a result 12196 of the s