On Tue, Jan 25, 2011 at 3:30 PM, Jan Rabusic wrote:
> For example my problem: I would like to extend color operations. I would like
> to
> rewrite every operation which depends on color model of input (invert,
> brightness-contrast, etc.) to have in arguments an "color model format", and
> accord
Hi,
it's me again. This time I would like to ask you about the internal
structure of GEGL.
You may wonder, that I am asking for so trivial a question that is answered in
the documentation. But the documentation says to me "What a part of Library does
and how can I call it", but not "Where can I d
Where can I help? Here's an ultra-short overview of my background:
* 18 years overall development experience including software engineering,
team leader, and senior IT management.
* Expert-level C, C++, C#, etc. knowledge.
* Extensive 3D design and development knowledge (texture mapping, 3D scen
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