Re: [Gegl-developer] GEGL run -- heavy resources consumption

2010-10-20 Thread Øyvind Kolås
On Tue, Oct 19, 2010 at 10:12 PM, Jan Kovanda wrote: > A testing picture is 8.5 MB RGB jpeg image 6000px x 6000px. uncompressed this is 103 MB as 8bit RGB data, 549 MB as 32bit float RGBA data which is what GEGL prefers to work with internally. > Why GEGL needs so much resources for such simple

[Gegl-developer] GEGL run -- heavy resources consumption

2010-10-19 Thread Jan Kovanda
Hi, My name is Jan and I have recently discovered this mailing list. I am from the Czech Republic, so please forgive me my not so great English. I am a student working on my bachelor's work -- a program for advanced color corrections. Two testing versions have been already created in the past two y