On Tue, Oct 19, 2010 at 10:12 PM, Jan Kovanda wrote:
> A testing picture is 8.5 MB RGB jpeg image 6000px x 6000px.
uncompressed this is 103 MB as 8bit RGB data, 549 MB as 32bit float
RGBA data which is what GEGL prefers to work with internally.
> Why GEGL needs so much resources for such simple
Hi,
My name is Jan and I have recently discovered this mailing list. I am from the
Czech Republic, so please forgive me my not so great English. I am a student
working on my bachelor's work -- a program for advanced color corrections. Two
testing versions have been already created in the past two y
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