[Gegl-developer] Clamping results to valid range

2014-12-21 Thread Nanley Chery
Why don't operations like gegl:add and gegl:multiply clamp the resulting values between 0.0 and 1.0? Won't this potentially result in garbage rgb values? Thanks, Nanley ___ gegl-developer-list mailing list List address:gegl-developer-list@gnome.org

Re: [Gegl-developer] Clamping results to valid range

2014-12-21 Thread Øyvind Kolås
On Sun, Dec 21, 2014 at 4:39 PM, Nanley Chery nanleych...@gmail.com wrote: Why don't operations like gegl:add and gegl:multiply clamp the resulting values between 0.0 and 1.0? Won't this potentially result in garbage rgb values? The RGB values used by GEGL are not bounded by the gamut of a