Re: [Gegl-developer] Proposition : GeglInterpolator

2006-10-11 Thread Daniel Rogers
On Wed, 2006-10-11 at 21:33 +0200, Geert Jordaens wrote: > In order not to rewrite interpolation fnctionality for every operation I > would like to propose following API. > > GeglInterpolator > +- GeglInterpolatorLinear > | > + GeglInterpolatorCubic > | > + GeglInterpolatorLanczos > > usa

Re: [Gegl-developer] Proposition : GeglInterpolator

2006-10-12 Thread Daniel Rogers
On Oct 12, 2006, at 2:03 AM, Øyvind Kolås wrote: On 10/12/06, Daniel Rogers <[EMAIL PROTECTED]> wrote: sllooow. I've encountered this oh-so-wonderful abstraction before (JAI uses it, among others). Making a method call in the inner loop of your pixel calculation routi

Re: [Gegl-developer] Proposition : GeglInterpolator

2006-10-13 Thread Daniel Rogers
On Fri, 2006-10-13 at 16:29 +0200, Øyvind Kolås wrote: > On 10/12/06, Daniel Rogers <[EMAIL PROTECTED]> wrote: > > On Oct 12, 2006, at 2:03 AM, Øyvind Kolås wrote: > > > On 10/12/06, Daniel Rogers <[EMAIL PROTECTED]> wrote: > > >> sllooow. I'

Re: [Gegl-developer] Proposition : GeglInterpolator

2006-10-17 Thread Daniel Rogers
On Tue, 2006-10-17 at 09:27 +0200, Øyvind Kolås wrote: > On 10/17/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > >If you scale a image to 10% of the original size using cubic, you have > > >a situation where the data for each destination pixel is taken from a > > >region of 4x4pixel, whilst i

Re: [Gegl-developer] Re: DAGs make users' eyes cross

2006-10-17 Thread Daniel Rogers
On Tue, 2006-10-17 at 17:31 +, Ken Bateman wrote: > However, I argue that the spreadsheet model is mentally accessible to a much > larger user base, and it does not reduce or limit the sophistication of the > underlying image core DAG. Spreadsheets provide an easy learning curve and an > obvio

[Gegl-developer] Re: DAGs make users' eyes cross

2006-10-18 Thread Daniel Rogers
On Oct 17, 2006, at 9:15 PM, [EMAIL PROTECTED] wrote: What about a connected widgets visualization? Like some sound studio software works with. Boxes with input/output 'plugs'/'sockets' connected by 'wires' -- boxes might be color coded (eg yellow for clone, blue for transform..) click+dr

Re: [Gegl-developer] Area filters

2008-06-26 Thread Daniel Rogers
On Jun 26, 2008, at 9:11 PM, David Gowers wrote: > I believe tiling/wrapping would be more useful than mirroring. Right > now, I know two applications, tiling and texturing, where tiled edge > behaviour would help; Offhand, I cannot think of any way to employ > mirroring abyss behaviour at all. A

Re: [Gegl-developer] new GEGL samplers: what they are and where they are going

2009-09-18 Thread Daniel Rogers
On Sep 17, 2009, at 6:51 PM, Nicolas Robidoux wrote: But I am wondering if for GEGL's target user base an "always pretty good" default is preferable to "choose your poison." Well, if all GEGL ever has is a "always pretty good" default and you never get to pick your poison, you are making yo