Re: [Gegl-developer] Compiling GEGL in Windows
2011/5/25 Sayak : > Thanks for the Tips. I also dont want to use Visual Studio. But, the purpose > of > using GEGL library is to implement it later in Android programming. i use this > sequence c-> JNI-> Android. Hi Just wanted to check if you are aware of the GEGL GObject introspection file gegl/Gegl-0.1.gir that is generated during the GEGL build? You probably want your JNI and Java code to be automatically generated from that file. Regards, Martin -- My GIMP Blog: http://www.chromecode.com/ "GIMP 2.8 schedule on tasktaste.com" ___ Gegl-developer mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer
Re: [Gegl-developer] Compiling GEGL in Windows
Jasper van de Gronde writes: > > On 23-05-11 16:37, Øyvind Kolås wrote: > > On Mon, May 23, 2011 at 2:29 PM, Jasper van de Gronde > > wrote: > >> What about just plain MSYS/MingW? Has anyone ever managed to > >> successfully compile GEGL on Windows? I tried it quite a while back, > >> without much success. In the end I did manage to compile it, but then it > >> didn't work in some weird way. > > > > GIMP does work on windows using GEGL, as far as I've understood > > compiled both from windows and cross compiled from Linux. > > Thanks for the tip, perhaps I'll have a look at their build procedures > in the near future. > Thanks for the Tips. I also dont want to use Visual Studio. But, the purpose of using GEGL library is to implement it later in Android programming. i use this sequence c-> JNI-> Android. if i use plain MSYS/MinGW, i will have problem later in debugging in eclipse. ___ Gegl-developer mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer
Re: [Gegl-developer] Compiling GEGL in Windows
On 23-05-11 16:37, Øyvind Kolås wrote: > On Mon, May 23, 2011 at 2:29 PM, Jasper van de Gronde > wrote: >> What about just plain MSYS/MingW? Has anyone ever managed to >> successfully compile GEGL on Windows? I tried it quite a while back, >> without much success. In the end I did manage to compile it, but then it >> didn't work in some weird way. > > GIMP does work on windows using GEGL, as far as I've understood > compiled both from windows and cross compiled from Linux. Thanks for the tip, perhaps I'll have a look at their build procedures in the near future. ___ Gegl-developer mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer
Re: [Gegl-developer] Compiling GEGL in Windows
On Mon, May 23, 2011 at 2:29 PM, Jasper van de Gronde wrote: > What about just plain MSYS/MingW? Has anyone ever managed to > successfully compile GEGL on Windows? I tried it quite a while back, > without much success. In the end I did manage to compile it, but then it > didn't work in some weird way. GIMP does work on windows using GEGL, as far as I've understood compiled both from windows and cross compiled from Linux. /Øyvind K. -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ http://ffii.org/ ___ Gegl-developer mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer
Re: [Gegl-developer] Compiling GEGL in Windows
On 23-05-11 14:06, Øyvind Kolås wrote: > On Fri, May 20, 2011 at 7:05 AM, Sayak wrote: >> Hi All, >> I am new in GEGL development. For some times, i was using OpenCV library in >> Visual Studio 2010 to create an image manipulation application in Android. C >> -> >> JNI -> Android. because of the limitation of the OpenCV library, i am >> interested >> to use the GEGL library for a wider scope. Unfortunately, i didnt get any >> proper >> guide about how to compile GEGL in visual studio. I would like to know the >> steps >> that i need to do. > > Personally, and as far as I know; most people on this mailinglist, do > not use visual studio and do not know how to integrate the libraries > with them, even though this should be possible as all of the code > should be cross platform and standards compliant. Please report back > if you figure out an easy way to do this. What about just plain MSYS/MingW? Has anyone ever managed to successfully compile GEGL on Windows? I tried it quite a while back, without much success. In the end I did manage to compile it, but then it didn't work in some weird way. ___ Gegl-developer mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer
Re: [Gegl-developer] Compiling GEGL in Windows
On Fri, May 20, 2011 at 7:05 AM, Sayak wrote: > Hi All, > I am new in GEGL development. For some times, i was using OpenCV library in > Visual Studio 2010 to create an image manipulation application in Android. C > -> > JNI -> Android. because of the limitation of the OpenCV library, i am > interested > to use the GEGL library for a wider scope. Unfortunately, i didnt get any > proper > guide about how to compile GEGL in visual studio. I would like to know the > steps > that i need to do. Personally, and as far as I know; most people on this mailinglist, do not use visual studio and do not know how to integrate the libraries with them, even though this should be possible as all of the code should be cross platform and standards compliant. Please report back if you figure out an easy way to do this. /Øyvind K. -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ http://ffii.org/ ___ Gegl-developer mailing list [email protected] https://lists.XCF.Berkeley.EDU/mailman/listinfo/gegl-developer

