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Hans-Christoph Steiner wrote:
Hey all,
Is it feasible to get Gem running OpenGL 2.0 ES devices like Android or
webOS? I'm working on a pd port for embedded platforms, and it would be
awesome to be able to directly use Gem for the GUIs. Both
Hello,
I would like to zoom in a video (from [pix_video]) on a [curve3d]. I
want to use [pix_texture] and [pix_coordinate] for that. But it seems i
can't 'translate' the texture with this method (it seems the texture
start always at the same place on the X).
However, it is working nice on simple