Re: [GEM-dev] OpenGL 2.0 ES

2010-05-29 Thread IOhannes m zmölnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Hans-Christoph Steiner wrote: Hey all, Is it feasible to get Gem running OpenGL 2.0 ES devices like Android or webOS? I'm working on a pd port for embedded platforms, and it would be awesome to be able to directly use Gem for the GUIs. Both

[GEM-dev] [pix_coordinate] with [curve3d]

2010-05-29 Thread Jack
Hello, I would like to zoom in a video (from [pix_video]) on a [curve3d]. I want to use [pix_texture] and [pix_coordinate] for that. But it seems i can't 'translate' the texture with this method (it seems the texture start always at the same place on the X). However, it is working nice on simple