I hadn't realized that ps2_drv had changed, so I thought the issue might be
a configuration issue in input_filter. It turns out that the issue was in
ps2_drv. I found the offending commit and created an issue in github:
https://github.com/genodelabs/genode/issues/2713
Sorry about the two-liner
Hello Ben,
On Sat, Mar 10, 2018 at 07:45:44PM -0700, Nobody III wrote:
> When I run the Sculpt scenario on my laptop, the touchpad doesn't work,
> unlike in the old Turmvilla scenario. How can I fix this?
I'm not aware of any regressions regarding PS/2 touchpads but I'm
afraid I've no idea which