hasufell    14/09/05 20:18:13

  Modified:             ChangeLog
  Added:                stone-soup-0.15.0.ebuild
  Log:
  version bump
  
  (Portage version: 2.2.12-r1/cvs/Linux x86_64, signed Manifest commit with key 
BDEED020)

Revision  Changes    Path
1.36                 games-roguelike/stone-soup/ChangeLog

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-roguelike/stone-soup/ChangeLog?rev=1.36&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-roguelike/stone-soup/ChangeLog?rev=1.36&content-type=text/plain
diff : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-roguelike/stone-soup/ChangeLog?r1=1.35&r2=1.36

Index: ChangeLog
===================================================================
RCS file: /var/cvsroot/gentoo-x86/games-roguelike/stone-soup/ChangeLog,v
retrieving revision 1.35
retrieving revision 1.36
diff -u -r1.35 -r1.36
--- ChangeLog   28 Aug 2014 20:17:02 -0000      1.35
+++ ChangeLog   5 Sep 2014 20:18:13 -0000       1.36
@@ -1,6 +1,12 @@
 # ChangeLog for games-roguelike/stone-soup
 # Copyright 1999-2014 Gentoo Foundation; Distributed under the GPL v2
-# $Header: /var/cvsroot/gentoo-x86/games-roguelike/stone-soup/ChangeLog,v 1.35 
2014/08/28 20:17:02 hasufell Exp $
+# $Header: /var/cvsroot/gentoo-x86/games-roguelike/stone-soup/ChangeLog,v 1.36 
2014/09/05 20:18:13 hasufell Exp $
+
+*stone-soup-0.15.0 (05 Sep 2014)
+
+  05 Sep 2014; Julian Ospald <hasuf...@gentoo.org> +stone-soup-0.15.0.ebuild,
+  +files/stone-soup-0.15.0-build.patch:
+  version bump
 
 *stone-soup-0.14.2 (28 Aug 2014)
 



1.1                  games-roguelike/stone-soup/stone-soup-0.15.0.ebuild

file : 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-roguelike/stone-soup/stone-soup-0.15.0.ebuild?rev=1.1&view=markup
plain: 
http://sources.gentoo.org/viewvc.cgi/gentoo-x86/games-roguelike/stone-soup/stone-soup-0.15.0.ebuild?rev=1.1&content-type=text/plain

Index: stone-soup-0.15.0.ebuild
===================================================================
# Copyright 1999-2014 Gentoo Foundation
# Distributed under the terms of the GNU General Public License v2
# $Header: 
/var/cvsroot/gentoo-x86/games-roguelike/stone-soup/stone-soup-0.15.0.ebuild,v 
1.1 2014/09/05 20:18:13 hasufell Exp $

## TODO
# add sound support (no build switch, no sound files)

# check if luajit works

# cross compiling is severly broken

EAPI=5
VIRTUALX_REQUIRED="manual"
inherit eutils gnome2-utils virtualx toolchain-funcs games

MY_P="stone_soup-${PV}"
DESCRIPTION="Dungeon Crawl Stone Soup is a role-playing roguelike game of 
exploration and treasure-hunting in dungeons"
HOMEPAGE="http://crawl.develz.org/wordpress/";
SRC_URI="mirror://sourceforge/crawl-ref/Stone%20Soup/${PV}/${MY_P}-nodeps.tar.xz
        http://dev.gentoo.org/~hasufell/distfiles/${PN}.png
        http://dev.gentoo.org/~hasufell/distfiles/${PN}.svg";

# 3-clause BSD: mt19937ar.cc, MSVC/stdint.h
# 2-clause BSD: all contributions by Steve Noonan and Jesse Luehrs
# Public Domain|CC0: most of tiles
# MIT: json.cc/json.h, some .js files in webserver/static/scripts/contrib/
LICENSE="GPL-2 BSD BSD-2 public-domain CC0-1.0 MIT"
SLOT="0"
KEYWORDS="~amd64 ~x86"
IUSE="debug luajit ncurses test +tiles"
# test is broken
# see https://crawl.develz.org/mantis/view.php?id=6121
#RESTRICT="!debug? ( test )"
RESTRICT="test"

RDEPEND="
        dev-db/sqlite:3
        luajit? ( >=dev-lang/luajit-2.0.0 )
        !luajit? ( >=dev-lang/lua-5.1.0[deprecated] )
        sys-libs/zlib
        !ncurses? ( !tiles? ( sys-libs/ncurses ) )
        ncurses? ( sys-libs/ncurses )
        tiles? (
                media-fonts/dejavu
                media-libs/freetype:2
                media-libs/libpng:0
                media-libs/libsdl[X,opengl,video]
                media-libs/sdl-image[png]
                virtual/glu
                virtual/opengl
        )"
DEPEND="${RDEPEND}
        dev-lang/perl
        sys-devel/flex
        virtual/pkgconfig
        virtual/yacc
        tiles? (
                sys-libs/ncurses
                test? ( ${VIRTUALX_DEPEND} )
        )"

S=${WORKDIR}/${MY_P}/source
S_TEST=${WORKDIR}/${MY_P}_test/source

pkg_setup() {
        games_pkg_setup
        if use !ncurses && use !tiles ; then
                ewarn "Neither ncurses nor tiles frontend"
                ewarn "selected, choosing ncurses only."
                ewarn "Note that you can also enable both."
        fi
}

src_prepare() {
        epatch "${FILESDIR}"/${P}-build.patch

#       if use test ; then
#               cp -av "${WORKDIR}/${MY_P}" "${WORKDIR}/${MY_P}_test" \
#                       || die "setting up test-dir failed"
#       fi
}

src_compile() {
        export HOSTCXX=$(tc-getBUILD_CXX)

        # leave DATADIR at the top
        myemakeargs=(
                USE_LUAJIT=$(usex luajit "yes" "")
                DATADIR="${GAMES_DATADIR}/${PN}"
                V=1
                prefix="${GAMES_PREFIX}"
                SAVEDIR="~/.crawl"
                $(usex debug "FULLDEBUG=y DEBUG=y" "")
                CFOPTIMIZE="${CXXFLAGS}"
                LDFLAGS="${LDFLAGS}"
                MAKEOPTS="${MAKEOPTS}"
                AR="$(tc-getAR)"
                RANLIB="$(tc-getRANLIB)"
                CC="$(tc-getCC)"
                CXX="$(tc-getCXX)"
                PKGCONFIG="$(tc-getPKG_CONFIG)"
                STRIP=touch
        )

        if use ncurses || (use !ncurses && use !tiles) ; then
                emake "${myemakeargs[@]}"
                # move it in case we build both variants
                use tiles && { mv crawl "${WORKDIR}"/crawl-ncurses || die ;}
        fi

        if use tiles ; then
                emake clean
                emake "${myemakeargs[@]}" "TILES=y"
        fi

        # for test to work we need to compile with unset DATADIR
#       if use test ; then
#               emake ${myemakeargs[@]:1} -C "${S_TEST}"
#       fi
}

src_install() {
        emake "${myemakeargs[@]}" $(usex tiles "TILES=y" "") DESTDIR="${D}" 
prefix_fp="" bin_prefix="${D}${GAMES_BINDIR}" install
        [[ -e "${WORKDIR}"/crawl-ncurses ]] && dogamesbin 
"${WORKDIR}"/crawl-ncurses

        # don't relocate docs, needed at runtime
        rm -rf "${D}${GAMES_DATADIR}"/${PN}/docs/license
        dodoc "${WORKDIR}"/${MY_P}/README.{txt,pdf}

        # icons and menu for graphical build
        if use tiles ; then
                doicon -s 48 "${DISTDIR}"/${PN}.png
                doicon -s scalable "${DISTDIR}"/${PN}.svg
                make_desktop_entry crawl
        fi

        prepgamesdirs
}

src_test() {
        $(usex tiles "X" "")emake "${myemakeargs[@]:1}" -C "${S_TEST}" test
}

pkg_preinst() {
        games_pkg_preinst
        gnome2_icon_savelist
}

pkg_postinst() {
        games_pkg_postinst
        gnome2_icon_cache_update

        if use tiles && use ncurses ; then
                elog "Since you have enabled both tiles and ncurses frontends"
                elog "the ncurses binary is called 'crawl-ncurses' and the"
                elog "tiles binary is called 'crawl'."
        fi
}

pkg_postrm() {
        gnome2_icon_cache_update
}




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