commit:     57f2b1108b5515011b19ba92277c5c81ccdd1461
Author:     Azamat H. Hackimov <azamat.hackimov <AT> gmail <DOT> com>
AuthorDate: Sat Feb 29 00:58:59 2020 +0000
Commit:     Azamat H. Hackimov <winterheart <AT> gentoo <DOT> ru>
CommitDate: Sat Feb 29 00:58:59 2020 +0000
URL:        https://gitweb.gentoo.org/proj/gamerlay.git/commit/?id=57f2b110

games-arcade/rotategear: remove package

Unavailable sources, deprecated eclass.
Signed-off-by: Azamat H. Hackimov <azamat.hackimov <AT> gmail.com>

 .../rotategear/files/rotategear-105-homedir.patch  | 502 ---------------------
 .../rotategear/files/rotategear-105-makefile.patch |  27 --
 games-arcade/rotategear/metadata.xml               |   8 -
 games-arcade/rotategear/rotategear-105.ebuild      |  63 ---
 4 files changed, 600 deletions(-)

diff --git a/games-arcade/rotategear/files/rotategear-105-homedir.patch 
b/games-arcade/rotategear/files/rotategear-105-homedir.patch
deleted file mode 100644
index 24d3185..0000000
--- a/games-arcade/rotategear/files/rotategear-105-homedir.patch
+++ /dev/null
@@ -1,502 +0,0 @@
-diff -Naur src/act.c src/act.c
---- src/act.c  2009-05-16 11:50:42.000000000 +0200
-+++ src/act.c  2009-10-20 12:20:29.000000000 +0200
-@@ -352,6 +352,14 @@
- 
- void act_init( void )
- {
-+#ifdef __LINUX__
-+      char workfile[300];
-+      sprintf(workfile, "%s/.rotategear/save/work.sav", getenv("HOME"));
-+      char itemfile[300];
-+      sprintf(itemfile, "%s/.rotategear/save/item_wk.sav", getenv("HOME"));
-+      char targetfile[300];
-+      sprintf(targetfile, "%s/.rotategear/save/target", getenv("HOME"));
-+#endif
-       long i;
-       long x;
-       long y;
-@@ -414,13 +422,20 @@
-       }
-       
-       ResetGameFlag2( );
-+#ifdef __LINUX__
-+      LoadGameFlag2(workfile);
-+#else
-       LoadGameFlag2( "save/work.sav");
-+#endif
-       for ( i = 0; i < 512; i++ )
-       {
-               save_data[i] = gameflag2[i];
-       }
--      
-+#ifdef __LINUX__
-+      LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
-       LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
-+#endif
-       
- //    player[6] = save_data[8];       /* �X�L�� */
- //    player[7] = save_data[7];       /* �n�[�g�̂����珊���� */
-@@ -1949,10 +1964,20 @@
- /* �ꎞ�t�@�C���ۑ� */
- void save_file_w( )
- {
-+#ifdef __LINUX__
-+      char configfile[300];
-+      sprintf(configfile, "%s/.rotategear/save/config", getenv("HOME"));
-+      char workfile[300];
-+      sprintf(workfile, "%s/.rotategear/save/work.sav", getenv("HOME"));
-+      char itemfile[300];
-+      sprintf(itemfile, "%s/.rotategear/save/item_wk.sav", getenv("HOME"));
-+#endif
-       long i;
--
-+#ifdef __LINUX__
-+      SaveGameFlag(configfile);
-+#else
-       SaveGameFlag("save/config");
--
-+#endif
-       
-       ResetGameFlag2( );
- //    save_data[7] = player[7];       /* �n�[�g�̂����珊���� */
-@@ -1968,16 +1993,22 @@
-       {
-               gameflag2[i] = save_data[i];
-       }
-+#ifdef __LINUX__
-+      SaveGameFlag2(workfile);
-+#else
-       SaveGameFlag2( "save/work.sav");
--      
-+#endif        
-       /* �A�C�e���擾��� */
-       ResetGameFlag2();                               
-       for ( i = 0; i < 500; i++ )
-       {
-               gameflag2[i] = item_wk[i];
-       }
-+#ifdef __LINUX__
-+      SaveGameFlag2(itemfile);
-+#else
-       SaveGameFlag2("save/item_wk.sav");
--
-+#endif
- }
- 
- 
-@@ -6765,31 +6796,63 @@
- 
- void replay_file_save_w( void )
- {
--
-+#ifdef __LINUX__
-+//    char replaywfile[300];
-+//    sprintf(replaywfile, "%s/.rotategear/replay/%d/replay_data_w_%d.dat", 
getenv("HOME"));
-+      char replay_path[300];
-+      sprintf(replay_path, "%s/.rotategear/replay/", getenv("HOME"));
-+#endif
-       long d_num;
-       d_num = 1;
-+// TODO LINUX
-+//#ifdef __LINUX__
-+//    sprintf(string, replay_path, (int)stage, (int)save_data[3] );
-+//#else
-       sprintf(string,"replay/%d/replay_data_w_%d.dat", (int)stage, 
(int)save_data[3] );
-+//#endif
-       SaveFile( string, &replay[0], sizeof( replay ) );
- 
- }
- void replay_file_save( long type )
- {
--
-+#ifdef __LINUX__
-+      char replayfile[300];
-+      sprintf(replayfile, "%s/.rotategear/replay/%d/replay_data_%d.dat", 
getenv("HOME"));
-+      char replayjfile[300];
-+      sprintf(replayjfile, "%s/.rotategear/replay/%d/replay_data_j%d.dat", 
getenv("HOME"));
-+#endif
-       long d_num;
-       d_num = replay_file_name;
-       if ( type == 0 )
-       {
-+
-+// TODO LINUX
-+//#ifdef __LINUX__
-+//            sprintf(string, replayfile, ( int )stage,, (int)save_data[3] );
-+//#else
-               sprintf(string,"replay/%d/replay_data_%d.dat", (int)stage, 
(int)save_data[3] );
-+//#endif
-       }
-       else
-       {
-+// TODO LINUX
-+//#ifdef __LINUX__
-+//            sprintf(string, replayjfile, ( int )stage,, (int)save_data[3] );
-+//#else
-               sprintf(string,"replay/%d/replay_data_j%d.dat", (int)stage, 
(int)save_data[3] );
-+//#endif
-       }
-       SaveFile( string, &replay[0], sizeof( replay ) );
- }
- 
- long replay_file_load( void )
- {
-+#ifdef __LINUX__
-+      char replayfile[300];
-+      sprintf(replayfile, "%s/.rotategear/replay/%d/replay_data_%d.dat", 
getenv("HOME"));
-+      char replayjfile[300];
-+      sprintf(replayjfile, "%s/.rotategear/replay/%d/replay_data_j%d.dat", 
getenv("HOME"));
-+#endif
-       long rc ;
-       long d_num;
-       
-@@ -6798,11 +6861,20 @@
-       
-       if ( gameflag[125] == 0 )
-       {
-+// TODO LINUX
-+//#ifdef __LINUX__
-+//            sprintf(string, replayfile, (int)stage, (int)save_data[3] );
-+//#else
-               sprintf( string, "replay/%d/replay_data_%d.dat", (int)stage, 
(int)save_data[3] );
-+//#endif
-       }
-       else 
-       {
-+//#ifdef __LINUX__
-+//            sprintf(string, replayjfile, (int)stage, (int)save_data[3] );
-+//#else
-               sprintf( string, "replay/%d/replay_data_j%d.dat", (int)stage, 
(int)save_data[3] );
-+//#endif
-       }
-       if ( LoadFile( string, &replay[0], sizeof( replay ) ) )
-       {
-diff -Naur src/ending.c src/ending.c
---- src/ending.c       2008-07-09 02:49:18.000000000 +0200
-+++ src/ending.c       2009-10-20 12:19:18.000000000 +0200
-@@ -60,6 +60,10 @@
- 
- void ending_init( void )
- {
-+#ifdef __LINUX__
-+      char targetfile[300];
-+      sprintf(targetfile, "%s/.rotategear/save/target", getenv("HOME"));
-+#endif
-       int stage_hosei;
-       int x;
-       int y;
-@@ -95,8 +99,11 @@
- 
-       LoadBitmap("image/sys/waku.bmp",109,true);                              
        //�v���[���i���o�[�Q�ɃV�X�e���p�a�l�o��ǂݍ���
-       soundPlayBgm( EN_BGM_GAME07 );
--
-+#ifdef __LINUX__
-+      LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
-       LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
-+#endif
-       tergetnam = 0;
-       for ( x = 0; x < 5; x++ )
-       {
-diff -Naur src/init.c src/init.c
---- src/init.c 2008-12-19 00:46:08.000000000 +0100
-+++ src/init.c 2009-10-20 12:19:18.000000000 +0200
-@@ -15,6 +15,9 @@
- #include <unistd.h>
- #endif
- 
-+#ifdef __LINUX__
-+#include <fcntl.h>
-+#endif
- //#define MacOS
- 
- void main_init( void );
-@@ -25,6 +28,17 @@
- 
- int main(int argc, char *argv[])
- {
-+#ifdef __LINUX__
-+      char cfg_path[300];
-+      sprintf(cfg_path, "%s/.rotategear/", getenv("HOME"));
-+      mkdir(cfg_path, 0755);
-+      char save_path[300];
-+      sprintf(save_path, "%s/.rotategear/save/", getenv("HOME"));
-+      mkdir(save_path, 0755);
-+      char replay_path[300];
-+      sprintf(replay_path, "%s/.rotategear/replay/", getenv("HOME"));
-+      mkdir(replay_path, 0755);
-+#endif
-       SDL_Rect rect;
-       Uint32 flags;
-       SDL_Surface* tmp;
-@@ -173,13 +187,18 @@
- 
- void ExitProgram(void)
- {
--
-+#ifdef __LINUX__
-+      char configfile[300];
-+      sprintf(configfile, "%s/.rotategear/save/config", getenv("HOME"));
-+#endif
-       soundStopBgm(0);
-       soundStopSeAll();
-       soundRelease();
--
-+#ifdef __LINUX__
-+      SaveGameFlag(configfile);
-+#else
-       SaveGameFlag("save/config");
--      
-+#endif
-       closePAD();
- //    closeSDL();
-       SDL_Quit();
-@@ -193,10 +212,17 @@
- 
- void main_init_config( void )
- {
-+#ifdef __LINUX__
-+      char configfile[300];
-+      sprintf(configfile, "%s/.rotategear/save/config", getenv("HOME"));
-+#endif
-       int i;
-       i = 0;
--      
-+#ifdef __LINUX__
-+      if ( ! ( LoadGameFlag(configfile) == 0 ) )
-+#else
-       if ( ! ( LoadGameFlag("save/config") == 0 ) )
-+#endif
-       {
-               /* �t�@�C�������݂��Ȃ��ꍇ�̏���l�ݒ� */
-               ResetGameFlag();
-diff -Naur src/stageselect.c src/stageselect.c
---- src/stageselect.c  2008-07-10 23:20:58.000000000 +0200
-+++ src/stageselect.c  2009-10-20 12:19:18.000000000 +0200
-@@ -64,6 +64,10 @@
- 
- void stageselect_init( void )
- {
-+#ifdef __LINUX__
-+      char targetfile[300];
-+      sprintf(targetfile, "%s/.rotategear/save/target", getenv("HOME"));
-+#endif
-       scene_exit = 1;
- 
-       mode = 0;               //���ݑI������Ă��鍀��     
�O�F�f�`�l�d�r�s�`�q�s�@�P�F�n�o�s�h�n�m�@�Q�F�d�w�h�s
-@@ -101,9 +105,11 @@
-       LoadBitmap("image/sys/fonts2.bmp",18,true);                             
        //�v���[���i���o�[�Q�ɃV�X�e���p�a�l�o��ǂݍ���
-       LoadBitmap("image/sys/waku.bmp",109,true);                              
        //�v���[���i���o�[�Q�ɃV�X�e���p�a�l�o��ǂݍ���
- 
--
-+#ifdef __LINUX__
-+      LoadFile( targetfile, &target_save[0], sizeof( target_save ) );
-+#else
-       LoadFile( "save/target", &target_save[0], sizeof( target_save ) );
--      
-+#endif        
-       if ( gameflag[70] == 0 )
-       {
-               soundPlayBgm( EN_BGM_GAME01 );
-@@ -126,6 +132,12 @@
- 
- void stageselect_keys( void )
- {
-+#ifdef __LINUX__
-+      char workfile[300];
-+      sprintf(workfile, "%s/.rotategear/save/work.sav", getenv("HOME"));
-+      char itemfile[300];
-+      sprintf(itemfile, "%s/.rotategear/save/item_wk.sav", getenv("HOME"));
-+#endif
-       if ( IsPushKey( gameflag[0] ) )
-       {
-               soundPlaySe( EN_SE_SELECT );
-@@ -185,11 +197,17 @@
-                       gameflag[70] = 1;
-                       gameflag[128] = 0;      //�}�b�v�r���[
-                       gameflag[129] = 1;      //�X�e�[�W�Z���N�g����J�n
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-                       SaveGameFlag2( "save/work.sav");
--
-+#endif
-                       ResetGameFlag2( );
-+#ifdef __LINUX__
-+                      SaveGameFlag2(itemfile);
-+#else
-                       SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
-                       gameflag[40] = 4;
-                       g_scene = EN_SN_ACT;
-                       scene_exit=0;
-diff -Naur src/title.c src/title.c
---- src/title.c        2008-07-09 02:52:14.000000000 +0200
-+++ src/title.c        2009-10-20 12:21:56.000000000 +0200
-@@ -148,6 +148,13 @@
- 
- void title_keys( void )
- {
-+#ifdef __LINUX__
-+      char workfile[300];
-+      sprintf(workfile, "%s/.rotategear/save/work.sav", getenv("HOME"));
-+      char itemfile[300];
-+      sprintf(itemfile, "%s/.rotategear/save/item_wk.sav", getenv("HOME"));
-+#endif
-+
-       if ( IsPushKey( gameflag[0] ) )
-       {
-               soundPlaySe( EN_SE_SELECT );
-@@ -288,11 +295,17 @@
-                       gameflag[70] = 1;
-                       gameflag[128] = 0;      //�}�b�v�r���[
-                       gameflag[129] = 0;      //�X�e�[�W�Z���N�g����J�n
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-                       SaveGameFlag2( "save/work.sav");
--
-+#endif
-                       ResetGameFlag2( );
-+#ifdef __LINUX__
-+                      SaveGameFlag2(itemfile);
-+#else
-                       SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
-                       gameflag[40] = 4;
-                       g_scene = EN_SN_ACT;
-                       scene_exit=0;
-@@ -318,11 +331,17 @@
-                               gameflag[70] = 1;
-                               gameflag[128] = 0;      //�}�b�v�r���[
-                               gameflag[129] = 0;      
//�X�e�[�W�Z���N�g����J�n
-+#ifdef __LINUX__
-+                              SaveGameFlag2(workfile);
-+#else
-                               SaveGameFlag2( "save/work.sav");
--
-+#endif
-                               ResetGameFlag2( );
-+#ifdef __LINUX__
-+                              SaveGameFlag2(itemfile);
-+#else
-                               SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
-                               gameflag[40] = 4;
-                               g_scene = EN_SN_ACT;
-                               scene_exit=0;
-@@ -345,11 +364,17 @@
-                       gameflag[70] = 1;
-                       gameflag[128] = 1;      //�}�b�v�r���[
-                       gameflag[129] = 0;      //�X�e�[�W�Z���N�g����J�n
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-                       SaveGameFlag2( "save/work.sav");
--
-+#endif
-                       ResetGameFlag2( );
-+#ifdef __LINUX__
-+                      SaveGameFlag2(itemfile);
-+#else
-                       SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
-                       gameflag[40] = 4;
-                       g_scene = EN_SN_ACT;
-                       scene_exit=0;
-@@ -367,11 +392,17 @@
-                       gameflag[70] = 1;
-                       gameflag[128] = 0;      //�}�b�v�r���[
-                       gameflag[129] = 0;      //�X�e�[�W�Z���N�g����J�n
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-                       SaveGameFlag2( "save/work.sav");
--
-+#endif
-                       ResetGameFlag2( );
-+#ifdef __LINUX__
-+                      SaveGameFlag2(itemfile);
-+#else
-                       SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
-                       gameflag[40] = 4;
-                       g_scene = EN_SN_ACT;
-                       scene_exit=0;
-@@ -428,11 +459,17 @@
-                               gameflag[132] =  1;             //���v���C
-                               gameflag[129] = 0;      
//�X�e�[�W�Z���N�g����J�n
-                               gameflag[70] = 1;
-+#ifdef __LINUX__
-+                      SaveGameFlag2(workfile);
-+#else
-                               SaveGameFlag2( "save/work.sav");
--
-+#endif
-                               ResetGameFlag2( );
-+#ifdef __LINUX__
-+                              SaveGameFlag2(itemfile);
-+#else
-                               SaveGameFlag2( "save/item_wk.sav");
--
-+#endif
-                               gameflag[40] = 4;
-                               g_scene = EN_SN_ACT;
-                               scene_exit=0;
-@@ -736,6 +773,10 @@
- /***************************************************************************/
- int replay_file_find( void )
- {
-+#ifdef __LINUX__
-+      char replaydfile[300];
-+      sprintf(replaydfile, "%s/.rotategear/replay/%d/replay_data_%d.dat", 
getenv("HOME"));
-+#endif
-       long i;
-       int file_j;
-       int stage;
-@@ -750,8 +791,12 @@
-       }
-       
-       file_j = 1;
--      
-+// TODO LINUX
-+//#ifdef __LINUX__
-+//    sprintf( string, replaydfile, ( int )stage, ( int )gameflag[120] );
-+//#else       
-       sprintf( string, "replay/%d/replay_data_%d.dat", ( int )stage, ( int 
)gameflag[120] );
-+//#endif
-       if ( LoadFile( string, &i, 1 ) )
-       {
-               file_j = 0;
-@@ -773,6 +818,11 @@
- /***************************************************************************/
- int replay_file_find2( void )
- {
-+// TODO LINUX
-+//#ifdef __LINUX__
-+//    char replayjfile[300];
-+//    sprintf(replayjfile, "%s/.rotategear/replay/%d/replay_data_%d.dat", 
getenv("HOME"));
-+//#endif
-       long i;
-       int file_j;
-       int stage;
-@@ -787,7 +837,12 @@
-       }
-       
-       file_j = 1;
-+// TODO LINUX
-+//#ifdef __LINUX__
-+//    sprintf( string, replayjfile, ( int )stage, ( int )gameflag[120] );
-+//#else
-       sprintf( string, "replay/%d/replay_data_j%d.dat", ( int )stage, ( int 
)gameflag[120] );
-+//#endif
-       if ( LoadFile( string, &i, 1 ) )
-       {
-               file_j = 0;

diff --git a/games-arcade/rotategear/files/rotategear-105-makefile.patch 
b/games-arcade/rotategear/files/rotategear-105-makefile.patch
deleted file mode 100644
index 9dda65b..0000000
--- a/games-arcade/rotategear/files/rotategear-105-makefile.patch
+++ /dev/null
@@ -1,27 +0,0 @@
-diff -Naur src/Makefile src/Makefile
---- src/Makefile       2008-05-14 03:08:04.000000000 +0200
-+++ src/Makefile       2009-10-19 14:59:05.000000000 +0200
-@@ -5,14 +5,14 @@
- CFLAGS = $(DEFAULT_CFLAGS)
- CXXFLAGS = $(DEFAULT_CFLAGS)
- #LDFLAGS = `sdl-config --libs`
--LDFLAGS = -L/usr/local/mingw32/lib -logg -lvorbis -lvorbisenc -lvorbisfile 
-lsmpeg -lmingw32 -lSDL_gfx -lSDL_mixer -lSDLmain -lSDL -mwindows -mno-cygwin
-+LDFLAGS = -lSDL_gfx -lSDL_mixer
- 
- OBJS = ram.o util_snd.o function.o dconv.o scene.o title.o init.o act.o 
option.o ending.o logo.o stageselect.o demo.o
- 
- SOURCES = $(patsubst %.o, %.c, $(OBJS))
- 
- ifeq ($(wildcard .depend),.depend)
--do-it-all: RotateGear
-+do-it-all: ../rotategear
- include .depend
- else
- do-it-all: depend recursive
-@@ -28,5 +28,5 @@
- clean:
-       $(RM) $(OBJS) *~ .depend RotateGear.exe
- 
--RotateGear: $(OBJS)
-+../rotategear: $(OBJS)
-       $(CXX) -o $@ $(OBJS) $(LDFLAGS)

diff --git a/games-arcade/rotategear/metadata.xml 
b/games-arcade/rotategear/metadata.xml
deleted file mode 100644
index c18eb4b..0000000
--- a/games-arcade/rotategear/metadata.xml
+++ /dev/null
@@ -1,8 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd";>
-<pkgmetadata>
-<maintainer type="person">
-  <email>frostwo...@gmx.de</email>
-  <name>Marcel Unbehaun</name>
-</maintainer>
-</pkgmetadata>

diff --git a/games-arcade/rotategear/rotategear-105.ebuild 
b/games-arcade/rotategear/rotategear-105.ebuild
deleted file mode 100644
index 9972154..0000000
--- a/games-arcade/rotategear/rotategear-105.ebuild
+++ /dev/null
@@ -1,63 +0,0 @@
-# Copyright 1999-2009 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-# $Header: $
-
-EAPI="2"
-
-MY_PN=rg
-
-inherit eutils games
-
-DESCRIPTION="multiplatform platform puzzle game"
-HOMEPAGE="http://maglog.jp/alpha-secret-base/Article313069.html";
-SRC_URI="http://www.geocities.jp/dij4121/alpha/data/${MY_PN}_${PV}.zip";
-LICENSE="Yawaraka-flexible"
-KEYWORDS="~x86"
-IUSE=""
-SLOT="0"
-
-RDEPEND="media-libs/libsdl
-       media-libs/sdl-image
-       media-libs/sdl-gfx
-       media-libs/sdl-mixer[vorbis]"
-DEPEND="${RDEPEND}
-       app-arch/unzip"
-
-S=${WORKDIR}/${MY_PN}_${PV}
-
-src_prepare(){
-       rm src/.depend
-       epatch ${FILESDIR}/"${P}-makefile.patch"
-       epatch ${FILESDIR}/"${P}-homedir.patch"
-       sed -i -e "s:sound/:"${GAMES_DATADIR}"/"${PN}"/sound/:g" -i src/init.c
-       sed -i -e "s:data/:"${GAMES_DATADIR}"/"${PN}"/data/:g" -i src/act.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/demo.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/ending.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/act.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/logo.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/init.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/option.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i src/title.c
-       sed -i -e "s:image/:"${GAMES_DATADIR}"/"${PN}"/image/:g" -i 
src/stageselect.c
-}
-
-src_compile() {
-       cd src
-       emake || die "make failed"
-}
-src_install() {
-       dogamesbin ${PN}
-       local datadir="${GAMES_DATADIR}"/"${PN}"
-       dodir ${datadir}
-       insinto "${GAMES_DATADIR}"/"${PN}"
-       doins -r sound data image || die
-       newicon RotateGear.png "${PN}.png"
-       make_desktop_entry "${PN}" "${PN}"
-       dodoc readme.txt
-       prepgamesdirs
-}
-
-pkg_postinst() {
-       games_pkg_postinst
-
-}
\ No newline at end of file

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