Re: [gentoo-dev] Make sound a global USE flag?

2011-03-06 Thread Ulrich Mueller
On Wed, 23 Feb 2011, Ulrich Mueller wrote: On Tue, 22 Feb 2011, Rich Freeman wrote: Do we really need two different use flags for code-based sound support vs file-based sound inclusion? Maybe it's similar enough. So, unify both audio and sounds with the global sound flag? Bug 357661 now.

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-24 Thread Arun Raghavan
On 8 February 2011 01:18, Petteri Räty betelge...@gentoo.org wrote: On 02/07/2011 08:08 PM, Samuli Suominen wrote: [...] The means are commonly used as USE flag names with result in USE flag description.  Think of gstreamer, or xine for example. Both of these are reasonably well-known,

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-23 Thread Nirbheek Chauhan
On Mon, Feb 7, 2011 at 3:23 PM, Gilles Dartiguelongue e...@gentoo.org wrote: Le lundi 07 février 2011 à 08:36 +0100, Ulrich Mueller a écrit : It's used by several packages as a local flag, and its meaning seems to be similar enough. [snip] gnome-extra/gnome-games:sound - Enable sound using

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-23 Thread Gilles Dartiguelongue
Le mercredi 23 février 2011 à 21:04 +0530, Nirbheek Chauhan a écrit : Just another datapoint: the GNOME 3 version of gnome-games won't have USE=sound anymore, I've made it a hard-dependency since almost all the games use it now. It's ok, I already dropped it in gentoo-x86 ebuilds :) --

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-22 Thread Ulrich Mueller
Coming back to this. It has been suggested by ssuominen that the audio flag should be united with sound. It's used by the following packages: games-rpg/drascula:audio - Install optional audio files media-libs/libsdl:audio - Control audio support (disable at your own risk)

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-22 Thread Rich Freeman
On Tue, Feb 22, 2011 at 12:10 PM, Ulrich Mueller u...@gentoo.org wrote: There's also a sounds local flag which generally means install optional sound data. Maybe games-rpg/drascula should use this one instead? I can vouch that eternal-lands-data uses the sound use flag in the same way - the

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-22 Thread Ulrich Mueller
On Tue, 22 Feb 2011, Rich Freeman wrote: There's also a sounds local flag which generally means install optional sound data. Maybe games-rpg/drascula should use this one instead? I can vouch that eternal-lands-data uses the sound use flag in the same way - the only difference it makes is

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-12 Thread Ulrich Mueller
On Mon, 07 Feb 2011, Samuli Suominen wrote: +1 with exception that those using USE=sound for libcanberra should be split into it's own USE flag called USE=libcanberra That would be the following packages, as far as I can see: gnome-extra/gnome-games:sound - Enable sound using

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-07 Thread Gilles Dartiguelongue
Le lundi 07 février 2011 à 08:36 +0100, Ulrich Mueller a écrit : It's used by several packages as a local flag, and its meaning seems to be similar enough. app-editors/emacs:sound - Enable sound app-editors/emacs-vcs:sound - Enable sound app-misc/anki:sound - Enable support for adding

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-07 Thread Samuli Suominen
On 02/07/2011 09:36 AM, Ulrich Mueller wrote: It's used by several packages as a local flag, and its meaning seems to be similar enough. app-editors/emacs:sound - Enable sound app-editors/emacs-vcs:sound - Enable sound app-misc/anki:sound - Enable support for adding sound to cards

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-07 Thread Petteri Räty
On 02/07/2011 03:15 PM, Samuli Suominen wrote: +1 with exception that those using USE=sound for libcanberra should be split into it's own USE flag called USE=libcanberra and USE=sound should be kept for the generic ones libcanberra describes the means and not the results so we should

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-07 Thread Samuli Suominen
On 02/07/2011 07:55 PM, Petteri Räty wrote: On 02/07/2011 03:15 PM, Samuli Suominen wrote: +1 with exception that those using USE=sound for libcanberra should be split into it's own USE flag called USE=libcanberra and USE=sound should be kept for the generic ones libcanberra describes

Re: [gentoo-dev] Make sound a global USE flag?

2011-02-07 Thread Petteri Räty
On 02/07/2011 08:08 PM, Samuli Suominen wrote: On 02/07/2011 07:55 PM, Petteri Räty wrote: On 02/07/2011 03:15 PM, Samuli Suominen wrote: +1 with exception that those using USE=sound for libcanberra should be split into it's own USE flag called USE=libcanberra and USE=sound should be kept

[gentoo-dev] Make sound a global USE flag?

2011-02-06 Thread Ulrich Mueller
It's used by several packages as a local flag, and its meaning seems to be similar enough. app-editors/emacs:sound - Enable sound app-editors/emacs-vcs:sound - Enable sound app-misc/anki:sound - Enable support for adding sound to cards games-arcade/tuxanci:sound - Enable sound